I ne worm s uesi oemng Mmiga ividyd^me
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SEPTEMBER 1MB £5.99 USS14.50*l2D,5DO*flSCHl85*Bffl445*DM2ftDtt'lf 490
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etworking made simple
ER
CU 2000
Timewarp to
the next millennium
Old Dog
New Tricks
Get your second Amiga
out of retirement
PIUS:
Sound Lab
Ateo Tower
CrossDOS 7
Samba World Cup
Epic Encyclopedia 98
Loads more
No CD-ROM? Ask your newsagent!
CD edition, disk
version also available
9 771360 596QK
9 >
til* amiQM rmmlEiam uu
Foundation 19 * real-lime strategy war game which incorporates familiar
strategy elements wHlti Interesting new concepts. Accomplished strategy game
players will enjoy the enhanced central and complex resource management.
Beginners will enjoy the accessibility of the gameplay when played in it's bask
form and the depth f skill that Is attainable with S«,perience.
Forty game missions provided With mors mission packs to be released soon.
Custom games possible providing infinite landscapes with variable terrains and
rules.
- AGA, CyberGraphX and Picasso9$ graphic* modes are supported,
- Hundreds of speech and sound effects wilh an Option to use AHI.
- The game can use large, wide or small graphics for different screens.
- Uses a data bass of 1 Mil lion names and 1 000 scanned faces.
-Can be installed fully or partially to Hard Drive.
- Fully multitasking and system friendly.
-Amazing original music and custom made CP Audio tracks,
-The game supports many languages with Free language packs.
- Free updates 10 be released regularly to provide advanced features.
- TCP.'IP support and optimizations are Ic be Ihe first updates.
Foundation requires * Z Meg AGA equipped Amiga {eg. A120O> The game has beer) developed For 68030 based Amiga* but an
At 200 is enough to get the game running. The RTG version will require a CyberGraphX Or Picas5o96 supported graphics card and
at least B Megs of fast memory. Four Megs of Video ram is recommended for hires screens. A fa Si processor is required for running
the RTG version.
Extra memory is also helpful as it reduces the amount of disk access during the game. Users with only 2 Mges of memory will
find the game will access the disk very frequently, While Ihe game does use it's own cache system It is recommended that you
use a dedicated cache program for better support and flexibility not to mention speed.
COUNDfiTION £29.99
Tel. 01162463800
Fax. 01162463801
s a I es@wei rd sdence.co.uk
www.weirdscience.co.uk
■STaTTh?
Conquest C
Cushwn C
Load Gam;
Gajiv Pttifert:!*
Quit: Gredils
ExilGam:
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You are a Bieshlfler, the first of it's kind I
Activated in Ihe Cantex Supply Station, yetlf mission it aided by ycHjr
unique ability to lake Over the bodies of humane, cyborgs and droids
3rd inherit their skills and weapons. Genetic Species offers furiously
invigorating and thrilling JD action wiili lextvrc mapping speeds never
before seen on any Amiga entertainment title!
With Atmosphere. Gameplay, Addictiveness & Presentation as
highest priorities you will experience Ihe ultimate escapism in a violent
and puzzling 3D world, coupled With the most awesome environmental
effects end imagery which are all proudly displayed in 256 colours at
an Incredible [1x11 Pixel Resolution using the most advanced Texture
Mapping Engine to darks.
- Huge Logic Plot Based Levels
• Fully Texture Mapped 3D Environment at Incredible Speeds
>16 Rendered Enemies With High Level Artificial: Intelligence
- Many Horririe Weapons Designed for Ultimata Destruction
- 300Mb 30 Rendered Intro Animation
- High Quality digital Sounds 3, Effects with Stereo Surround
G EJSEEXI C
SP"
Requires:. MM, HD h 020 CPU, 8-Mb Ram, CD Rom
£29.99
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AMINET 25
June 9a
, V**' ~^-
'Coffee*'
Network PC provides a file system for
accessing your PC drives from Ihe Amiga.
It will provide any WB program witfi access
to any of your PC drives, including CD, Zip,
Jazz, fixed hard drives and also networked
drives. The PC acts as slave maeNn* and
can therefore not access the Amiga,
however an Amiga can read and wnltln 1ln-
PC drives, You can not only transfer Hies
between the two machines but also load
fries directly into you Amiga programs from
the PC. Tit* syslem is WB 2.04+ and WinBS
compatible and tiie PC can perform olfier
[415 ks simultaneously. Network PC
contain* all that you need to connect the
two mac nines including full manual,
installation disks and CD-ROM of extra*
and 111* Amiga Emulalorfor the PC.
included is a tour on the features
Rexecute to get you started quickly.
nf
Requires Workbench 2.04 or above, a hard
di*k, at least 3Mb of Ram.
Price -£19.99
Amiga Forever 2.0 slows users to Sham
data between Amiga and other systems,
and to use their c listing Amiga software
and data on non.Amlga hardware,
Additionally, software, tutorial and
reference fila* are included. Amiga Forever
includes hundreds of pages of
documentation in HTML and AmigaGuldr?
formats, wiltl thousands of useful links end
eras* references,
Amifll EiEim ±Q n*twirtilng ircl^r* ■*W^h illqwi yv* »
■L-ii-rULl .-> Artilg* tj ana -ar miftw «f , fnf .ir:*>>.i Amigj 1.*}
UAf Ait,.). .inulJo, lor m R rln« m mj pgj. jruj- FHOW Mf POS.
All iniuUm iupport l,Ua H.i ( . Kliy jntfOS. ClUllllI AlTlH»
lUfeMrl. F«IBi SHV drran •*) en • .illy r» , JTK I ty n|ru,r
Implfc W nmDC-n* lljrru. B» Hm1 »Sc ; -.-.1 Ihau arnnlpfnTf. n
VHll H by njfcyo rttw Hdtiijii*
C9«pnh} P^VDnil Pllni 7 1 ||Miiil «iiiiii»liun WJ imaga
prncanKg ^^thwr»|. CfrOUT E.I Milt- fcf(H»ira**Mfc&fi arlu
nn>,LB,Kjn ka4tiHvra| jnri AmlTanTF 4 J Mo GOmwt WM» 1rO*l
Am,ai -n rtinrlnwr. Inr-jrrjj. UHbfi fjn i 'V*#T AmKrl.
Price - £39.99
Cross Dos T allows users to read and write
PC and Atari ST formatted Happy arid hard
disks direclrly from the Amiga. CrossDos
integrate* into the Amiga Operating
system, allowing 'access from virtually any
Amiga application.
Features include:
- Read & Write to PC Floppies *V Hard Disks.
- Windows B5/9B Long Filename support
- Supports removeabJe drives such as Zip.
- Disk changes are sensed automatically.
- MS-DOS hard disk configurator! software
- Utilities to partition, format, copy PC Disks
Requires Workbench 2,04 or above,
Price - £39.99
Price -£17.99 I
AMINETS 1 Volume 25 offers you everything
that was added to the archive since
AMINET'i 1 Volume 24 was made, plus Ihe
Classic Games Collection. AMINETfS
Volume 25. dated July 1998, consists of
apprtnimately 1 gigabyte of software in
thousands of archives,
We have Amine! 20 to 25 in stock and
Aminet 26 it available in August. The
Amine* CD's are the best selling Amiga
CD's and are released every 2 months, The
Amirttit series contains a mirror of the
world's iargest Amiga Internet archive.
Subscribe to the Aminet Series for only
\ £a\$9 per CD and receive your Aminet CD
upon release. Subscription is FREE.
Price -£10.99
REXECUTE is a fully featured Aran*
compiler for the Amiga. Rexeeule is
provided on floppy disk and comes with a
Hard Drive installer and full documentation
on Ihe disk-
With little or no programming experience It
is possible 10 create execulables from
Arexx scripts and with the on-line help
system Rexecute is a very easy program to
use.
Gateway' Volume 3 i* a double CD-ROM and
with the release of NetBSD verslo 1.3.2. a
milestone in thei widened space of UNIX-alike
operating systems has been set.
Gateway! Volume 3 offers NetBSD 1.3.2 m full
featured release versions with installation files
for all 16 supported platforms: Amiga, Atari,
Archimedes. HP3O0. ii8C. Mac {68k), Motorola,
VMe («k). DEC 5000, Sparc, Sun 3 |68k| &
VAX, Including X Window, ail sources in
compressed form, binary distributions for
mfcSk and iJSfi for many toois. editors,
libraries, TeX. & games. Additionally XfreeB6 Is
supplied lor i386,
You can boot from (he CD-ROM without hassle
on the Amiga. 1386 & Spare - no complen
installation, all menu driven. This CD is
directed al the UN IX-Meitter, ,
Price - £9.99
AMINETO SET 6 offers you everything that was
added to the archive since AMINET:.'- SET &
was made, plus lull versions of Wordworth 5
SE, TurtSOCale J. 5, PPaint 6.4 S. Wildfire J.3B.
AM IN ET® SET 6. dated M^rc h 199B, consists of
approximately 4 gigabytes of soflwatttirt 7 500
archives. Since the release of Amine! 2$ more
lhar> 440 MB Of new software have appeared.
All Six Aminet Box Sets in sloe k-
Amm.it Box Set 1, 2 & 3 £15.99 each
Aminet Box Set 4, J i. 6 £27 99 each
Aminet Set 6 Price - £27.99
SCALA MM 400 Is the well known software to
generate perfect presentations or multimedia
applications. At it's simplest it Is a fantastic
video titling package and at it's best it is a
superb multimedia authoring package. Scala
MM 404 provides a huge array of Video fonts,
textures, fades and wipes for high quality
Video work. This CD edition also contains
extra materials on lop Ol the original fonts,
backgrounds and buttons provided with Scala
MM 400,
The CD contains full documentation on Scala
and an interactive presentation, Instantly
demonstrating the powerful features of Scala
MM 400.
Upgrade from Scala MM300 for only £43.99
Price - £69.99
AMI-FILE SAFE Comes Of age wilh the release
of Professional File System 2 (PFS 2). PF$ 2 is
an Amiga replacement file system for hard
drive user* which provides superior
performance with up to 500% improvements
Over Ihe standard Fa si Fila System. Disks are
always valid Wilh no more 'validating disk!'.
PFS 2 provides unparalleled reliability and
concurrent access without performance loss,
PFS 2 comes on CD and improvements over
ArnhFilaSafe include
■ 66000, 63020 68040 and 66060 versions.
- improved testing procedures, more reliable.
1 fully Ami-FileSafe compatible plus disk repair.
' early problem detection mechanism, This
detects problems with your dish before it is too
late, ensuring optimal protection of your data.
Price - £29,99
Siamese 2.1 is based on the full 2.5 Siamese
RTG p»ch but without the TCP/IP Ethernet
capabilities and Use* a normal null modem
cable (not supplied) for connection between
the Amiga and PC.
Provided is support for all serial speeds
available to both PC and the Amiga. Supports
third party high speed serial cards. Remote
control the Amiga from Ihe PC. Most RTG
friendly Amiga screens will appear in a Window
on YViii95'N14 Singh) keyboard and mouse
control for both the Amiga and PC. PC drives
arc accessible from a standard AG A Amiga,
with up 10 13k per second. Supports SCSI
networking to speed up file transfer (1Mb/ sec)
With Suitable controllers on trie Amiga and
Amiga. Works with Network PC and Amiga
Forever packages.
Price - £29.99
Gatewa*
iTSMJi >J-AN
£24.99
v-%
£39.99
£17-99
£29.99
£19.39
INTENTS
1 1 Extensive Amiga news from
Europe, plus Stateside too.
Editorial
No computer is an island, so goes the saying. Or was it
no man'? Whatever, these days if your computer isn't
somehow linked up to a string of others it's considered
a social outcast. That's why we've kicked off a short
series on how, and why, to get your Amiga hooked up
to a network. On a similar thread we've also come up
with a bucketful of uses for retired Amigas. Once you've squeezed
every last drop out of your current crop of Amigas, take a look at
our predictions for The Big Day when the next gen machine appears!
Tony Horgan, Editor
!■_
AIM AWOflTftwer 5J
/
Cover disks
14 Super CD-ROM 26
MetConnect 2 Lite, the all-in one
Internet connection package headlines
the CD this month, along with all the
best shareware around
1 8 Cover disks
In Shadow of Time is an adventure
from the oddly named ShadowElks.
Check out this demo! Also a collection
of networking gtils to tie in with our
networking feature.
13 Advertisers Index
Screen Scene
Game Previews
44 Virtual Grand Prix, Napalm,
Eat the Whistle, Trauma Zero
and Samba World Cup
Game Reviews
47 Time of Reckoning
48 Ultra Violent Worlds
49 Adventure Helpline
50 Foundation Player's Guide
52 Explorer 2260 Diary
Tech Scene
54
56
57
58
61
62
63
64
66
68
70
72
Epic Interactive Encyclopedia
CrossDOS 7
Prelude
Air Mail & World News
EZ -Writer
Amiga Developer CD
Ateo A4000 Tower
EZ-VGA
PD.net
PD.post
Art Gallery
User Groups
'kshop
Digital Art
Amiga C Programming
Emulation
Net God
Surf of the Month
Wired World
Sound Lab
Reviews Index
QEtA
A to Z
Backchat
Subscriptions
Points of View
Techno Tragedies
Features
23 CU 2000
Can you imagine what it will be like when the
anwing next generation Amiga actually appears?
There's no need to imagine any more...
36 Networking Made Simple
In the first of our new networking mini series we
take a look at the best ways to fuse one or more
Amigas together in harmony.
40 Old Dog, New Tricks
They say you can't teach art old dog new tricks,
bur they never said anything about old Amigas!
It's time to revive that dusty old second machine.
SEPTEMBER 1998 • CONTENTS
Editorial
EDITOR TmtHiiiii
- DEPUTE EDITOR flntffsw K*m
PRODUCTION EDITOR Riudl Cii
STAFF MUTER Richard Ommnnmd
TECHNICAL CONMTANT Mi Km«ly
US CORRESPONDENT J«o« Complon
CO COMPILER Nell BtUhwick
DESIGN Garth Rgtpnson. Will d* iumj
CONTRIBUTORS Sjuf Mailmen. Neil Rrjirmkh.
Jlltl Hllliwce, DflifE Strand,
Chris Green. Glioma* Tmin Tkc
florid fnundrr
PHOTOGRAPH* Bbd JBiininis
SCITEJt MAWACER Sink Rest
IT SUPPORT PmIHIIIiim
SYSTEMS MANAGER Sink-Jane Lmwt
Advertising, Marketing b Management
PUBLISHER APIir McVillie
ADVERTISING MANAGER
MARKETING EXECUTIVE
CROUP PRQDUCTIBN MANAGER
AD PRODUCTION EXECUTIVE
ADVERTISING ASSISTANT
FACILITIES MANAGER
MariiPia Masters
lue nkarnstf
Emni Minlord
Nitiska George
Anilikel Green
Unbelt McGridi:
CU Amiga Magaiine
11-39 MILLHARBOUR ISLE Or- OOGS.
LONDON EH ill UNHF.D KINGDOM
tel017ts7zs7h
general@cu-amiga.cq.uk
WES SITE: mmcu-Miiji cojE.
SUBS ENQUIRIES: II 8SSM53S0
ADVERTISING PRODUCTION FAX: B171 ill 1755
Contacts
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COVER BISK AND CMltM BUPHCH1QN Bt BlilDWSS
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images
A500 Internal Drive . . .£34,95
A600/A 12000 Int Drive .£34.95
A2000 Internal Drive . .£39.95
PC880E External Drive .09.95
XL 1.76MB Ext, Drive . .£65.95
XL 1,76MB Int A4000 - £60.95
Backup 520MB onto a 4Hr tape
Video Backup Phono , . , . .£20
Video Backup Scart £20
Hi-res 64-bit graphic card
4MB of display memory
for the A2O0O/30Q0/4D0O
Inc. ScanDoubler/Flicker Fixer
Picasso £249.95
Inc. cable, Zip toois cartridge
Zip 100MB SCSI* £135 95
Zfp 100MB/ Squirrel , £169.95
Zip 100MB Internal . . £149.95
Zip 100MB Dibk £14.00
•Requires Squirrel interface
■Jdtpad Only
£9.95
Award Winning
Si
c
Power Graphic Tablet .£159.95
Zip RAM per MB £16.95
Breathless 3D game . , .£1S.9S
Big Red Adventure CD £19,95
Heavy Duty PSU 200 w £65.95
Official Amiga Mouse . . .£9.95
Games joy pad £14.95
Epson A4 flatbed scanner
24-bit colour scanning
Greyscaie and line art modes
OCR software available £20
Epson GT-5000 ..... .£219.95
Epson GT-SOOO + s/w .£249.95
Includes interface and software
Colour scanner is ACA 24-bit
400dpi
Powerscan b/w .£59.95
Powerscan colour/OCR .£99,95
Scanner OCR software . . . .£20
56,6 Modem and cables
Net and Web software
iBrowse software
One month free with Demon
Modem Bundle 1 £99.95
Inc. Whippet serial interface
for A600/1 200
Modem Bundle 2 £119.95
Inc. Surf Squirrel SCSI-2 serial
interface for A1 200 PCMCIA
Modem Bundte 3 £\69SS
Complete with 2.5" IDE cable
Install Software, Fitting Screws
Partitioned and Formatted
For the Al 200 Computer
1.3GB Hard Drive £129.95
1.6GB Hard Drive £169.95
2.1GB Hard Drive £139 95
Includes Turbo Print LE & cable
Epson 600 l440Dpi col £225,95
Epson 800 1440Dpi col £289 95
Turbo Print 6 £39.95
Turbo Print LE , , . .£25.95
Amiga MOJ
£9.95
^ V^ \M(i.\
inc. Whippet
^
'-'■■
inc. Surf Squirrel
A4000/1 200 High density drive
controller
Allows you to connect any PC
drive
Catweasel Mk2 (Zorro) £49.95
PC Floppy Drive . £20.00
I x high speed serial
Power Port Junior £39.95
1 x parallel, 2 x serial
Power Port Plus £69.95
2 xparallel, 1 x serial
Power Port Z3 £65.95
A2Q0O/4G0O only Zorro I l/l II
Inc. ROM chip, software and
manual
A1 200/3000 3.1 OS £45-95
A5OO/6OO/2O00 3.10S -099S
A4000 3.1O5 , .£45.95
A500/600/2000 3.1 chip £25.95
A1 200/4000 3.1 chip . £29,95
GVP HC^B SCSI int. . .
GVP Guru ROM v6 . .
DSS 8 sound sampler
4MB RAM module . .
16MB RAM module .
AT ZOO SCSI interface
£99.95
.£49.95
£59.95
.£59.95
.£99.95
.£59.95
INC. INTERFACE
NEW
^
:r^'.
Original keyboard and interface
(interface allows you to use
any PC Keyboard)
Keyboard & Interface . .£49.95
AMIOA KEYBOARD
£49.95
FAX D1234 B554DD
POWER COMPUTING LTD
UNIT 82A SINGER WAY
vr$A
KEMPSTON MK42 7PU
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Includes 200 watt PSU
PC Keyboard
PC Keyboard Interface
Floppy Drive facia/floppy cable
All screw!;, port labels and leads
Power Tower 1 £129,95
Power Tower and keyboard
A1 200 main board
1230 33MHz, 8MB RAM,
33MHz FPU accelerator card
Floppy disk drive
5.1 Workbench
3.1 Manuals
Wordwortb 4.5SE
Turbocalc 3.5 Spreadsheet
Datastorel.1 Database
Photogenic 1 ,2SE
Personal Paint 6.4/Organiser 1.1
Pinball Mania/Wiiz games
Power Tower 2 .£399.95
4 Way IDE Buffered Interface
IDE Fix 97 Software
Fully Registered
Interface+JDE Fix £30.95
Interface* A400Q IDE Fin £25.95
POWER TDWEH 1
Internal ZIP Drive
Cable, IDE Fix 97
Power Zip Tools
100MB Zip disk
4 Way IDE buffered interface
Internal Zip Drive £149.95
External Zip Drive - , . .£169.95
l£1 29 95
Power Tower and keyboard
A1200 main board
1230 40MHz- 16MB RAM
"Bare CD-ROM dnves For the Power Tower
accelerator card
24x IDE CD-ROM
2.1 CB hard drive
4 way IDE interface/IDE Fix 97 ,
Flofjpy disk drive S.
3.1 Workbench
5.1 Manuals
Wordworth 4.SSE
Turbocalc 3.5 Spreadsheet
Datastore 1 .1 Database 120MB Floppy drive
Photogenic 1 2SE Cable, IDE Fix 97, 120MB disk
Personal Paint 6.4/Org.aniser 1 .1 4 Way IDE buffered interface
Pinball Mania/Wizz games |_S120 External £149.95
Power Tower 3 £629.95 LS120 Internal £129.95
As above but with 1240 16MB RAM LSI 20 Internal no IDE . .£95 95
accelerator card add . . . .£149.95 L5120 Disk £12,95
Zorro (Please call for information) ,£CALL
Zorro III (Please call for information) .£CALL
PCMCIA V adaptor (allows Squirrel to be fitted internally) . £19.95
External audio port (for internal CD-ROM) .£15.95
SCSI I adaptor (internal 50-way pin header, ext. 25 way) . . .£19-95
SCSI-tt (micro high density connector, int. 50-way header
external micro HD connector) £25.95
SCSI-Ill (3-way ultra wide int. connector, ext. micro HD con) £45.95
SCSI-Ill (7-way connector) £69.95
SCSI-Ill Terminator £39.95
3-Way IDE ribbon cable {suitable for HD's, CD-ROM) ..,,,. £9.9S
3-Way SCSI 50 pin header (for HD's, SCSI CD-ROM) . , £15.95
PC Keyboard interface (works with any PC/Amiga keyboard) £29.95
Printer switches - in stock £call
25 Watt Speakers (inc. adaptor cable) £19.95
260 Watt Speakers (inc. adaptor cable) £49.95
200 Watt Subwoofer (inc. control box) ,£55.95
ONE FAX D1234 B554DD
D1234 B515DD
2.5" Cable
3.5" 3-Way 40-pin
IDE Cables ......
£9.95
For the Power Tower
Suitable for ext. connection
Up to 7 devices internal
Fite Viper MkS or any other
SCSi device for int. connection
Int SCSI adaptor
£19.95
£29.95
A1200 2MB 020 14.3MHz
AGA Chipset
Software
Amiga Magic Pack . . .£199.95
Amiga 1200 Magic Pack
4MB RAM Card included
Amiga Bundle £239.95
Inc. cable and software
3.5" 2.1 CB £119,95
3.5" 3.2GB £149.95
3.5" 4.3GB £169.95
3.5" HD Stack Cable . . .£12,95
Ideal for the Power Tower
POWER COMPUTING LTD
UNIT S2A SINGER WAY
KEMPSTON MK42 7PU
VISA
A2000 68030-50 MHz
Upto 64MB RAM
FPU optional
Bare £169,95
Inc. FPU , .£199.95
Al 20-0 6804Q Accelerator
Apollo 1240 25MHz . . £129.95
Apollo 1240 40MHz . . ,£189,95
A1200 68030 40MHz
Full MMU
Viper MK2 Bare ... £79.95
Viper MK2 8MB . , .£94,95
Viper MK2 16MB .... .£104.95
Viper MK2 32MB .....£119.95
Viper MK2 64MB £199.95
A500 Accelerator Card
68020EC 3 3MHz without MMU
PCA FPU Socket 33MHz Only
Space for IDE 2.5" Hard Drive
1 x 40-Pin CD-ROM/HD Socket
8MB RAM Onboard
3.0 ROM inc. software
Fat Agnus slot to fit mini-chip
Viper 520CD £99.95
, ,£9.95
£15.00
,£25.00
£40.00
32MB Single side/Blizzard£B9,95
4MB 72-pin SIMM .
8MB 72-pin SIMM . . .
T6MB 72-pin SIMM . .
32MB 72-pin SIMM . ,
Al 200 68060 Accelerator
Apollo 1260 50MHz £269.95
Apollo T260 66MHz £319.95
66MHz is, clocked up
VlPEH MkE Fhcm
Not PCMCIA friendly
IDE Buffered compatible
3 3 MHz inc. 3 3 MHz FPU
Compatible with IDE CD-ROM
1230 Turbo 4MB £59.95
1230 Turbo 8MB £69.95
Al 200 PowerPC Card
603e PowerPC with 68K CPU
No SCSI, cannot be upgraded
Up to 1 2BMB RAM
160MHz with 68040/25 £249,95
160MHz with 68060/50 £469.95
200MHz with 68040. 25 £299.95
200 MHz with 68060/50 £539.95
240MHz with 68040/25 £359.95
240MHz with 68060/50 £609.95
Same specs as above
Includes DMA SCSI-2 interface
160MHz with 68040/25 £299.95
160MHz with 68060/50 £539.95
200MHz with 68040/25 £3 59.95
200MHz with 68060/50 £569.95
240 MHz with 68040/25 £399.95
240MHz with 68060/50 £629.95
A30O0/4O00CD PowerPC Card
£>04e PowerPC with 68K CPU
Ultra wide SCSI- 3, inc. FPU/MMU
200MHz with 68040/25 £619.95
200MHz with 68060/50 £779.95
233 MHz with 68040/25 £629.95
233MHz with 6S060/50 £839,95
Special offer
Special FPU prices when
purchased with any
accelerator card.
20MHZ (PLCC) .£10
33MHZ (PLCC) .... £15
40MHZ (PCA) , .£20
50MHZ (PGA) , £29
Flicker Fixers
Monitor Bundles
Internal Scanmagic for £49.95
when you buy a 14", 15" or 17" Monitor.
Scan-magic with internal flicker fixer £79,95
£99:9
3 year on-site warranty
14" Digital £99.95
15" Digital £129.95
17" Digital £249.95
Officiaf 1 0E 4s inc. speakers
1084s Amiga Monitor . £119.95
(Monitor nut shown)
A60Q Accelerator Card
66030 33MHz Processor
Up to 32MB RAM (1 x SIMM)
FPU Included, PCMCIA friendly
A600 0MB 33MHz .... . .£75.95
A600 4MB 33MHz £85.95
A600 8MB 33MHz £95.95
A6O0 16MB 33MHz . . £115.95
A600 32MB 33MHz £150.95
The outcome of two years develop-
ment of a brand new game, which
is ^ning to be the first of a new
breed of software, using interactive
Full Motion Video at a high quality.
Minimum Requirements:
n6 CD-RDM Drive required
68020 and FA5T Memory
50MHz 6BO.30 inc. 8MB RAM
(recommended)
Graphic Card versions in development
□ N TWO CD'S
Came Features:
Full Motion Video
Rendered in Lightwave
Several sub-games
Huge game on 2 CD-ROMS
PHQfoE ORDERS W.e accept mo 5 i msjor credit card! and are happy to help you with any queries. CHEQUES/POSTAL ORDERS Orderly by dsque/PO plea<e make payable to POWER COMPUTING
LTD and ^ary which delivery u requi,ed. WARRANTY All fewer products come with a 12 ™th warranty unless otherwise specified. TECHNICAL SUPPORT Help is on hand witn i lull Technical
Backup service which H provided for Power Customers. MAIL ORDER PRICES All price! lilted ar* lor [he month of publication only, «l| to confirm prices beiore coring EXPORT ORDERS Most items
are available at T a * Free Prices to npn-EC residents. Call to confirm prices. BFPQ orders welcome.. MAIL ORDER TERMS All prices include VAT. Specifications and price* are subject to chanqp without
■ -— — ——- ■ — ■ ■— — — — ■ *-— i"f*ii. utniiuiHtuyirLj. nil ijiuiu ill fYl I Ml ILi 1^1 IJV \
up to 7 days lor cheques to cfcar before dispatching of the goods.
RAM
CD-RDM FROM
£49.95
■
for A1 200/600, A500 call
4Way buffered interface + IDE'97*
Chaos Engine'
Oscar/Diggers. CO-ROM*
Power Supply Unit*
24* Internal £49.95
24x External .£89.95 W ") /
12x Internal £59,95
32x External , . . , £99-95
'Only coto! with Exiefriar CO-ROM df ives. Interna* drive is alio suitable for the Power Tower
lyrteir- - requires. IDE irtlerfate and IDE Fix '97
4MB only not upgradable
A120O 4MB RAM £39.95 V
40MHZFPU £15.00
4MB RAM .£45.95
8MB RAM . £55.95
4CMHZ FPU £15.00
CDTV 2MB RAM £49.95
A500 2MB RAM ... £49.95
A500 1MB CHIP RAM . . £19.95
A600 1MB CHIP RAM ...£24.95
1MB of Chip RAM
Mini Mega Chip . , £99.95
External CD-ROM Drive
Squirrel PCMCIA SCSI Interface
Chaos Engine CD-ROM
Oicar/Diggers CD-ROM
24x External CD-ROM . .£169.95
32x External CD-ROM . .£189.95
24x Ext CD
£169.95
24x Internal CD-ROM . . .£89.95
I2x Internal CD-ROM . . £99.95
CD-ROM comes with 1 -nay SCSI cable
32k In-t SCSI CD
£99.95
slimlinl Ext CD
£79.95
Squirrel PCMCIA SCSI Interface
External Power Supply Unit
Chaos Engine CD-ROM
Oscar/Diggers CD- ROM
CD-R WRITER Qk HEAD - 2X WRITE
8x Read, 2x Write
Inc. Make-CD Software
3 Blank CD-ROMs
External Case
CD-R WHITER 1
QQQ/ Amiga Formal nn
Power Flyer
CD-R WRITER 3
Pdwelh Fly
£299.95 £359.95 £69.95
MME.
ITEMS .
ADDRESS.
POSTCODE. ... .TEL No.
TOTAL (I NC. DELIVERY) £.
CREDIT CARD No. QQ □□ □ D □ \3\30 DU D DD D
SIGNATURE EXPIRY ISSUE No ■
DELIVERY ilk Mainland Onitf 2- 1 DAYS £5.00 ^ NEXT DAY £B □ SAT £15 □ Northern Ireland CI 5 □ Monitor & Tower £B. 00 □
1UB|t:.l 10 PftOUUI T AYAILABIIT* DtLIVERY TOALLOTHtK <_OUNlKIF1 fPOA
OltOHl^
Phone
Fax D1234 S554QD
D1234 B515DD
POWER COMPUTING LTD
UNIT 82A SINGER WAY
KEMPSTON MK42 7PU
SCANMAGIC
Power strikes back again with a Faster E-ID£ Controller for the Amiga
1 200. If you have recently bought a Hard Drive and you've probably
realised that it is slower on your Amiga than on compatibles. Power
can now solve that problem, thanks to the Power Flyer, a software
and hardware solution which completely replaces the IDE controller of
your Amiga 1 200,
In PICM mode it h possible to reach a maximum speed of
16.6MB/sec. Most drives will increase their transfer speed from
2.5MB/sec, to 7MB/sec.
Tested with most accelerator cards, we found that the best performance
is achieved with Apollo cards, (especially the 68060 66MHiones)
Up tp 4 E-IDE and ATAPI
devices can be connected
Supports mode PIO-0, PIQ-3
and PiO-4 (A1200 standard
controller supports PIO-0)
Meets specifications for ATA-3
and Fast ATA- 2
AmiCfa Format
98°/(
Power FLVCB
£69.95
A scan doubler works by doubling the vertical frequency of the Video
compatible Amiga modes (15 KHz, Paf, NTSC and Euro36), The signal
generated wilt then be displayed by any standard SVGA monitor,
The more expensive Hickerfixer adds one extra feature to the Scan Magic.
It eliminates the flickering from all interlaced Video compatible
Amiga modes.
Nobody can stop you anymore from buying a nice, inexpensive, PC
compatible monitor (check our prices and models, all sizes are available).
Doubles the Vertical frequency of the
Amiga PAL, NTSC and Euro 3 6 video
modes
Allows you to use any standard VGA
monitor with your Amiga 1200 and
4000
Fits internally-easy installation
VGA Adaptor included
Pass through of all other modes
Internal £54.95
Internal inc. Flicker Fixer . . £99.95
External with Flicker Fixer . £99,95
Scan Magic External £69,95
VGA Adaptor £15,00
NEW
ScamMaSiC iMT.
Dl
'The World of Amiga' show saw the launch of our most recent
innovative product, Power Movie.
This product is a long awaited tool for easy Full Motion Video editing.
We anticipate that it will be popular with the developers of
Multimedia projects or videogames and whoever needs to put
together thousand-frame-long 3D rendered animations with
synchronised soundtrack/sound F/X and in need of playing the
resulting animation in real time straight from a hard drive or CD-
ROM, Each frame can be in 256
or HAM-8 colours and have a
different palette.
Power Computing is in the
process of licensing PowerMovie
according to its final use in order
to keep its price down, Amiga
enthusiasts will be able to buy
the software with a cheaper licence for personal, strictly non-
commercial use. Commercial usage requires a business licence for
companies planning to use the software and the files It creates for
commercial products i.e. video games, Multimedia, InFo-Points, etc.
Pawtlft MOVIE
-
~- ■ :
IU1U 1 -1 __|
in* i
IW 1
i r-l
jj _=j '
£34.95
£TBA
"Al^l^r#j
Power VDC100 and VDC200 Digital Cameras
Oliver Roberts, of F1CP Editor's
fame, is the author of the Power
DC, the software for Power's
Digital cameras.
VDC-100 Technical specifications
Image/Video: 250,000 pixel CCD
24-bit colour
Resolution: 320 x 240 (standard),
M0 a 480 (high resolution)
Memory Stores up to 20 images
(20 standard, 10 high or a mixture
of both)
RCiil Time Video in Black & White
(NTSC)
Shutter Speed: 1/60 to 1/16000
Focus Range: 10cm to infinity
Power Supply; 4 A4 1.5V batteries
or DC Power adaptor
VDC-20O Technical Specificatk
Image/Video: 470,000 pixel CCD
24-bit cot
Resolution 320 x 240 (standard),
640 x 480 (high resolution)
45mm Colour TFT LCD monitor
Memory; 2MB, stores up to 50
images (standard mode)
Compact flash memory slot
Built-in flash
Real Time Video in colour (Pal)
Shutter Speed: 1/60 to 1/4000
Focus Range: 250mm to infinity
VDC1QC3 CAMERA
(Jy% Amiga Format
VDC100 Camera .£99.95
VDC200 Camera £199,95
2MB Flash RAM (VDC200) £49.95
4MB Flash RAM (VDC200) -£TBA
50 Alkaline Batteries ...£25.95
IGNE FAX D1Z34 B554DD
D1234 S515DD
POWER COMPUTING LTD
UNIT 82A SINGER WAY
KEMPSTON MK42 7PU
news
Specification of the
new Amiga announced
I proposed minimum
W k ^ I specification for the
m 1H new Amiga was
■^■H announced at
Ami West '93 show by
Bill McEwen, Amiga Inc's so-called
Head of Marketing and Software
Evangelism. The audience was
impressed by McEwen's eloquence
and enthusiasm despite their dis-
appointment over the non-appear-
ance o! Jeff Schindler anal Alan
Havemose. Schindler and Havemose
were supposed to representing
Amiga Inc, but were forced to
cancel at the last-minute.
McEwen discussed the features
required by the new Amiga
operating system. He said that while
Exec was an excellent kernel, the
new OS would need to support facil-
ities like memory protection, virtual
memory, multiple processors and
real-time processing. It must be
Video & Sound
Real-time 3D rendering engine with 2D primitives
HDTV (resolution up to 1920x1080)
RGB, PAL & NTSC encodings
Multiple simultaneous MPEG-tl decoding
Hardware filtering, scaling, colour space conversions, de-interlacing
Dolby AC- 3
Multimedia / RISC System
Scalable through multiple multimedia processors
S6K modem
PCI Controller
Rich development environment (C++, assembler, debugger, linker,
etc.)
Native Java VM
compatible with standards like
OpenGL and Java, and be internet-
ready. It must also address new APIs
to simplify tasks in the emerging
'Convergence' market.
Chip Specifications
40O million textured, bit-mapped pixels per second. With 24 bits per
pixel, this corresponds to 1 2GB/s of output from the 3D engine (for
comparison ECS Amiga has about BMB/s access to chip RAM while
AGA machines can manage up to 32Mb/s).
4 simultaneous MPEG-II decoders
1
RISCy rendering?
?
policy will apply also to J Mage r and
users of Tornado 3D will be offered
special promotional upgrades to
'Mage when it is released
More details can be found from
Eyelight's web site at:
http://Vjww.tor nado3d.com.
Eyelight. the makers, of Tornado 30,
are working on a new 3D graphics
package called "Mage. 'Mage is
aimed ai a higher-end market than
Tornado 3D and requires a machine
with RISC architecture to run.
Releases are currently planned for
PPC-equipped Amigas. the
PowerMac arid Silicon Graphics
fllSC workstations.
While 'Mage shares some feature:;
with Tornado 3D, it is a completely
different package; Eyelight say that
development of Tornado 3D will
continue.
The first release of 'Mage is
scheduled for October 1998. The
price is planned to be around
31299 US (currently about £800).
Eyelight's convenient upgrade
NEWS
I
Yet Another YAM
A new beta release of the Amiga's
best-loved e-mail client is available
Preview 5 of YAM 2 corrects a
number of bugs in the previous
version and has a number of modifi-
cations and additions. Most notably
the notorious Smart RE; feature has
been removed in response to the
latest mail e-standard. YAM2 may be
downloaded from the web at:
http;//www.yam.ch
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ClickBoom go Z
The Bitmap Brother's PC hit real-
time strategy game I is coming to
the Amiga. ClickBOOM offered to
pick up the reigns after the Bitmaps
had given up on the project, feeling
that it just wouldn't be possible to
do the game justice. However they
have been impressed by what they
have seen of ClickBOOM's work,
and, according to Bitmap. Simon
Knight decided to
let them have a go
because lots of
people had asked
about it. He also
told us that he had
a lot of faith in
ClickBOOM- the
two companies
have had a friendly
relationship for a
while. He went on
to say "I believe
they'll do it justice."
Haage & Partner
are moving
From the 27th July, Haage & Partner
will be situated in a new and bigger
location in Glashuetten, near the-
headquarters of Amiga International
in Langen, Their new address will be;
Schlossborner Weg 761479
Glashuetten Germany
Phone: +-49-6174-96 61 00
Fax: +49-6174-96 61 01
REBOL is Coming
A shareware release of REBOL
is planned for August. REBOL -
which stands for Relative
Expression-Based Ob|ect Language
- is Carl Sassenrath's revolutionary
new scripting language, designed
for inter-platform messaging.
REBOL is aimed to make com-
munication between computers as
transparent as possible. It allows
the sending of commands via a
network to be platform and
protocol independent. REBOL is
obviously intended to ride the wave
of Java's success. Clear parallels
can be drawn between the two:
both are object-orientated,
platform-independent systems. In
fact, the REBOL project was initially
labelled Lava.
Amiga users have been keenly
Observing the progress Of BEBOL
because of their affection for
Sassenrath. From 1983 to '35 he
worked for Commodore and was
responsible for the design and
implementation of the Amiga
Operating system; in 1996 he was
head of software development at
VIScorp, With a pedigree like that.
it's not surprising that Amiga
REBOL has been given high priority.
REBOL kernels are planed for a
variety of operating systems,
including Amiga, BeOS, Linux and
Windows. The initial shareware
release will followed later by a fully
supported commercial version,
To follow REBOL's development,
have a look at;
httpV/www.rebol .com.
In Brief
A Re xx compiler
Weird Science have announced
Rexecute, an ARexx compiler for
the Amiga, Rexecute will allow
ARexx scripts to be easily trans-
lated into executable files and
will cost £19.95.
Weird Science may be contacted
on: 0116 246 3800.
1GB memory
Chips
Following the trend for
increased capacity storage
devices, Hitachi have announced
that they will producing 1GB
memory chips in the first quarter
of 1999.
Initially these new chips are
aimed at the high-end worksta-
tion and server markets, Not
surprisingly, really, because with
a price tag of $6000 it while be a
while before this technology will
be seen In a home PC.
New PPCWorld
site
Haage & Paartner have set up a
web -site dedicated to the
PowerPC, It contains PPC-
re levant news, information and
links as well as a list of some 60
products in various stages of
development which have or are
planned to have support for the
PowerPC. This page may be
found at: bttp://www,h»Hge-
partners.com
Kickstart Amiga
The Kickstart Amiga sale will be
taking place at Brook Hall in
Ottershaw, Surrey, England, 1
mile from junction 11 of the
M25, on Sunday August 23rd,
from 1 to 5 PM. There are
currently 17 tables booked, and
as well as bring and buy oppor-
tunities, there will be Sensible
Soccer league and a Doom
network. For more information,
call Rob Gilbert on: 01932
562354, or email :
gi lb ie@a rrakis ,u- net.com.
m
Language
of the Free
SJ Stateside News
hy Jason Compton: Editor in Chief of Amiga Report Magazine
Mac Emu Legal Battles?
The sometimes unpleasant
rivalry between Macintosh emu-
lation pioneers Jim Drew and
Christian Bauer, which many
thought had ended, may be
rekindling to a new high. Drew,
who publishes the Mac emula-
tor Fusion under the Microcode
Solutions label in America and
formerly developed Emplantfor
Utilities Unlimited, has publicly
indicated that he plans to take
Bauer to court under German
law for copyright violations
relating to Shapeshifter. A cou-
ple of years back, allegations of
improper programming prac-
tices emerged from both ihe
Emplantand Shapeshifter
camps, the end result of which
saw the Emplant code removed
from Aminet. With Bauer's
focus almost entirely on BeOS
programming, many thought
the issue was dead, Apparently,
it is not.
Neither party was particular-
ly ready to comment, at press
time. Jim Drew would only con-
firm that a lawsuit had indeed
been filed. Christian Bauer, on
the other hand, asserts that he
has not received any notifica-
tion of a lawsuit or in fact any
other direct correspondence
from Drew. The exact nature of
the allegedly stolen code was
not described by Drew in his
answer to CU's inquiries.
4000T Confusion
The most confident statement
one can make these days
about the state of Amiga 4000T
manufacture is that it's very dif-
ficult to make a confident
statement.
The pricey Amiga 40uuTs
were placed in somewhat
heavier demand when Newtek
announced a price-slashing
sale on Video Toaster/Flyer sys-
tems, with a buy-in price of
under £5000 making the sys-
tems considerably more attrac-
tive. However, this rather
unfortunately coincided with a
temporary injunction on 400QT
production and distribution by
Escom trustee Bernard
Hembach, who has been
fighting with 40OOT man-
ufacturer QuikPak over
Amiga components for
some time.
After that, the story gets
complicated. Some units
were able to be complet-
ed by Amiga distributor
Software Hut using semi-
assembled QuikPak machines.
Reports from the American
Amiga media indicate that the
embargo has now ended, as
the injuction time expired and
Hembach was unwilling to pay
the court costs for an exten-
sion. It is not yet clear if
QuikPak has had to restart pro-
duction.
Appeals to Amiga, Inc to
intervene are fruitless, the
company has stated, since the
issue is out of their hands. The
disputed inventory was appar-
ently not part of their Amiga
purchase, so they have no say
in its final ownership.
PCMCIA Ethernet
National Amiga of Ontario,
Canada has announced one of
the first bundled Ethernet
cards for PCMCIA Amigas
(600s and 1200s) based on the
generic "cnet. device" driver.
The card, named the "NIMIQ",
offers both 10-Base T and 10-
Base 2 [coax or "thin")
Ethernet hookups, two LED
indicators, a startup manual
and driver software for Envoy,
INet, AmiTCP and Miami,
Future revisions of the driver
promise increased speed and
additional software compatibil-
ity. The unit sells for CDNI129
(about £53), and is available
now. Read on in this issue for
a close look at Amiga net-
working.
Don't look
now...
Don't look now, but the American media is
starting to take notice of the Amiga again In-
depth coverage of the Amiga, such as it is,
tends to be reserved only for those times
when a bankruptcy or buyout takes place.
But perhaps it's the machinations of the
newly hired Bill McEwen that has arranged
an upswing in Amiga coverage in the sum-
mer months, all without any major financial
collapse. US News and World Report,
Investor's Business Daily, and the Chicago
Tribune's Silicon Prairie magazine are among
those who have joined in and suddenfy dis-
covered that it's ok to cover the Amiga. The
latter went so far as to plaster the Amiga
story across its cover. Perhaps they've dis-
covered that the tale of a vagabond comput-
er platform with a scrappy support base
makes for very interesting reading, And we
all know the Chinese curse about living in
interesting times, don't we'
Advertisers Index
AclWe TccknlngiBs
El
111.12!: '-Ii 1111 Ii
Awigt Imnntiinal
21
00 49910351 JB5
JkullIK
IBC
D1B1 546 9575
Blin«rsoh
IJ
01908 261466
Ctasified
92-93
0171 972 6700
Epic Marketing
26.-27.53
11793491990
EwtKJ
11-36
0164211319a
last Computers
22
0171 252 1553
first Computer Centre
at
0113 2319444
Gulden Image
ii
0161 909 9291
HiSuft
0BC
0500 223969
Owl Associates
22
01543 250377
fmm CwBEflmg
til
iii;<:riK!ii!,iiii
tiiKtthi
22
01702 292835
Weird Sueict
IFC3
0116 2493800
Mute Kitiyhi Technology
Ii
91920 122321
Wiaard Developments
H
0191 393 111)
CD-ROM
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add-*"* 1
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.^^gcu*" 1
Welcome to CUCD26. This CD is
crammed full of programs, games,
utilities, mods and a host of other
goodies. If you don't yet have a
CD drive, this is your reason to
buy one. Prices have never been
lower and G50MB of quality soft-
ware each month is just too good
to miss out on.
How much of what?
1
MetConnect2
12MB
CDSupport
71MB
System files
14MB
CD ROM
18MB
Demos
30MB
Grimes
95MB
Graphics
50MB
PowerPC
17MB
Magazine
26MB
Online
60MB
Programming
10MB
leaders
57M8
Sound
66MB
Utilities
19MB
www
56MB
Making the most of CUCD 26
All CUCDs are designed to be used whether you boot from
the CD or your normal Workbench. If you boot from the CD,
everything is setup and ready to go. If you want to access
the CD from your Workbench, you should first run InitCD. This sets
up various assigns and paths needed by programs on the CD. so if
you don't do it, things won't work. It doesn't make any changes to
your system, or write any files lo your hard drive, all changes are
temporary and can be reversed by running InitCD again, The error
some people were experiencing with updatecopy has been fixed
now, and the fix means that you won't see the error again, even
with older CDs.
Your own custom CD
In the past you had to use whatever file viewers we set up on the
CD. Since these had to work with all Amigas they were quite limit-
ed. From CUCD12 we decided to allow you to specify how the CD
should work on your Amiga and included CDPrefs in Ihe CDSupport
drawer. If you have never run this before you should be asked if you
want to when you run InitCD. CDPrefs lets you specify which pro-
gram you want to use to handle each type of file, graphics card
users can view pictures in full 24 bit colour, ProjectXG users can lis-
ten to midi files through their midi card, people with sound cards
can listen to mods with an AH I module player and PowerPC users
can use the fast file viewers and mpeg players available for their
machines. It also means we were able to provide different defaults
for Workbench 2.x users.
Once you have run CDPrefs, your setting will be saved to your
hard drive and will be used every time you use this CD or any
other CUCD.
Some people had problems with the original use of IDer, partly
through a lack of understanding of how it worked and partly
through a lack of explanation from us. All icons now use CUCDfile
as their default tool, and the previous IDer problems should be a
thing of the past. InitCD now copies CUCDfile and it's configuration
to your hard drive, if it's not already there. This means that files
copied from the CD will now work without needing the CD present.
You will almost certainly need to run CUCDprefs to set it up to use
your own viewers, but you should do that anyway as it will result in
faster access. If you do have any problems, make sure you have
run InitCD, at least once.
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CO-ROMS
Highlights of CU Amiga Super CD 26
www.thule.no
CUCD/ WWW/www,th u le , no
Dave Haynie has uploaded some
documents from his days as a
senior engineer at Commodore.
This give an intriguing insight into
the workings of Commodore, some
useful technical information and a
glimpse of what might have been
had the Amiga been managed dif-
ferently. Some of the files are
scanned documents in pdf format,
you can view these with xpdf in the
C directory of the CD,
TrueType Lib
CUCD/ Util ities /Freed o m/.
Utilities.' TrueType Lib
The Amiga has long been able to
handle PostScript as well as its
native Com pug rap hie fonts, thanks
Do Typel .library, now there are two
implementations of the PC's
TrueType font format. Either of these
will let you use many of the count-
less fonts available to PC users,
AmigaAMP
CUCD Sound Am igaAMP
OK, I know this was a highlight last
month, but it's got better now. The
PPC version is much improved
thanks to the new ppc, library and
you can now change skins from a
menu in the program, no more
messing with tooltypes.
MidiPlay
CUCD Sound, Midi Play
MidiPlay was on the CD this time
last year, accompanying ProjectXG,
now it has been updated. If you
have any MIDI hardware, this is ihe
program for playing your MIDI files.
PPCRelease
CUCD/PowerPC/FlashUpdates,
Powe rPC/PPCRele a se
These new libraries and SCSI
devices make a huge difference to
a PowerPPC card. Most of the old
problems have now gone and the
whole system is much nicer to
use. Make sure you read all the
accompanying documents very
carefully before you install any-
thing,, and don't attempt to run the
flash update uniil you have
installed the new 68Q>cO libraries
exactly as described.
GadToolsBox3
CUCD/Programming/GadToolsBox3
GadToolsBox was the favourite GUI
creation tool before MUI came of
age. and it's still a favourite with non-
MUI programmers. This is a new pro-
gram, not an update, by a different
author, but it is compatible with files
from the previous GadToolBox.
STFax
CU CD/O nli ne/STFax
STFax got 94% when we reviewed
it, now you can see for yourself. If
you have already bought STFax.
updates are on the Active web site
in the WWW drawer of the CD.
ArtEffectDemo
CUCD, Graphics ArtEff ectDemo
The Amiga has always had more
than its share of good graphics
software, and now you
can try another one for
yourself. This is a '
usable demo version,
more than enough to
give you a good idea of
what the full package is
capable of.
Abuse
CU CD/Games/Abuse
It seems that every
month another soft-
ware house releases
the source code to a
game that is immedi-
ately ported to the
Amiga. This month the
game is Abuse and
we've brought you the
full Amiga port, com-
plete with all the sup-
port files and some
extra goodies too,
Making things
work
Wherever possible, we
have tried to make soft-
ware work straight from
the CD, this isn't always
possible for a number of
reasons. Some programs
need to he installed to your
hard drive to work, often
requiring specific system
files. These files are usually
on the CD so running
InitCD often helps here.
Most software contains
a list of system require-
ments in the documenta-
tion, and some will not run
unless you have the
required processor, memo-
ry operating system ver-
sion or chipset.
Some programs, partic-
ularly demos and games
are written in an OS illegal
way. This can mean they
only work on specific
machine specifications,
sometimes the readme
states this, but not always.
Many demos are intended
to be run for a shell, the
icons we add simply start
them from a script. In
some cases this will not
work, especially demos
that need a lot of Chip
RAM. In this case you will
need to boot without
startup-sequence and run
the program from the
shell. Your Workbench
manual should explain
how to do this.
15
CD-ROMS
What's on this month's CU Amiga CD?
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NetConnect2 Lite:
One of the most eagerly awaited
programs of the year. Internet users
everywhere have been clamouring
for this major update to
NetConnect. and we got a special
Lite version for the CD before the
full version had even been released.
With most of the features of the full
version, plus a special upgrade
deal, this is a must-see for anyone
on the Internet or thinking about it.
CDSupport:
This contains various support files,
such as mod players, anim players,
GMPlay. MUI, ClassAct. Most
importantly, this is where the
CDPrefs program lives. With this
you can customise your CUCD to
launch your choice of program for
each type of file. Two other notable
icons in here are Docs, guide, with
links to all the program documenta-
tion files on the CD, and Index. Run
Index, type in the name of a pro-
gram, or part of it, and it will search
the contents of the CD for you. You
can either search the current CD or
the mdex files of all CUCDs since
number 4. CDSupport also contains
icons to start ProNET in various
configurations, ready to use when
linking a CDTV or CD32 to another
Amiga.
CUCD:
The CUCD drawer contains most of
the CD contents, here is a selection
of what each drawer holds.
PowerPC:
This month we have a PowerPC
drawer, containing several impor-
tant updates. Most significant is the
new PctwerUp software from Phase
5. Make sure you read the docu-
mentation very thoroughly before
doing anything, since a mistake
when flashing your boot ROM can
render your card unusable. This
isn't the only PPC software on the
CD, there are several programs that
work with both 680x0 and PPC
machines in the Other drawers of
the CD.
CDROM:
The CDROM drawer
contains updates to
IDEfixand MakeCD.
The new version
Make CD contains
some significant new features. We
also have MiniCD. an audio CD
player and Our usual collection of all
the CD ID files we could lay our
hands on.
Demos:
Another 30MB of
pulsing, throbbing
entertainment for al
you demo fans out
there.
Games:
We have another
Total conversion
add on for Quake,
held over from last
month due to lack
of space on the CD.
Abuse is another favourite that's
recently been ported to the Amiga.
We also have WolfPac that was
included on last month's floppy
disks, so all you CD users don't feel
deprived, and the latest updates to
Foundation.
Plus many more lull games and
demos.
Graphics:
This month we have
a several anims for
you, plus a demo of
the new Art Effect.
There are also sever-
al other graphics util-
ities, including one to download
images from the Kodak DC210 digi-
tal camera, and of course we have
the ever-popular icon collections.
Magazine:
The Magazine con-
tains support files for
the various features
within the magazine,
such as the source
code lor the C tutorial, the pro-
grams reviewed in InternetPD, all of
the programs mentioned in the
Networking feature. Digital Art and
Wired World There is also some
more information for SoundLab that
wouldn't go in the magazine, plus
the original mod of last month's
audio track for you to tinker with.
Online:
We have three very
popular programs for
you this month, the
latest preview of
YAM2 and new
demo versions of STFax; and AWeb.
There are also upgrade patches for
the commercial STFax in WWW.
The CU amiga mailing list is alive
again, read the archives to see
what people said then and now
wished they hadn't.
Programming:
The talent help and
advice from the Blitz
and AMOS mailing
lists is here, togeth-
er with a new ver-
sion of GadToolsBox. There is also
the latest version of GMS, the
Games Master System, and a set
up patch updates for StormC.
Readers:
Nearly 60MB of your
own creations,
including a few that
were received just
belore CU Amiga
moved offices last
year and have only just resurfaced.
If you thought we'd forgotten you,
have a look in here. It is the usual
wide variety of modules, graphic,
game and utility programs.
Sound:
Plenty of modules
for you to either lis-
ten to. or tinker with
following last
month's special.
There is an update to the superb
AmigaAMR updated AH| drivers,
more samples and several MIDI
utilities.
Utilities:
Once again the
Utilities drawer con-
tains many different
programs to make
your Amiga faster,
better or just nicer
to use.
While this drawer generally has
a lot less MB than others, some of
the smaller patches and commodi-
ties are almost indispensable once
you get used to using them.
WWW:
Some more web
pages for you to
browse offline,,
including the CAUCE
anti-spam site to go
with this month's Wired World, and
a real treat from www.thule.no.
We also have the Active
Technologies web site, containing
not only information IMetConnect2
and STFax, but all the upgrades for
STFax. from 3.0 to the latest 3.3b.
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Amiga 1200. Amiga 3Q00 (Inc. Tower)
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atormC 't'3/l Base Packaac
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SJormPowerASM vi.o E 93,95
SiomnWtZAflD V2.Q - GUI creation £ S9.9b
Add-on Modules (4m. turns' Sform C bass package)
SlOrmC V3.D - p. OS-Module £ 49,95
StormC ViO - Powerllp-Module El 19.95
StormC V3,0.Pow*rASM-Maduie £69.95
Genlocks
VH325 Genlock Aa par MG-10 plus RGB Monitor
snitch, separate RGB colour setting. S-VHS, Video-
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BX Genlock As per MG-25 plus Pictura-m-Pictura.
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Hard Drives / CD-ROM
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3.2 Gb IDE Hard Drive UDMA
4.3 Gb IDE Hard Drive UDMA
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Scandoublerf Monitor
Otfina! Antigs Appr&ved ScanDoubfer*
Internal A1 200 ScafKlOuMtl £ 64.9S
UlaTnal Seandoubler (requires video slot, E 69.95
BflernsMjcandoubler (Any Amiga) £ 74-95
' Law Trie ttor
•.'.in.'.
for the Amiga.
NO wonder CU Amiga claimed this Id be
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Integrated flicker fixer. 4Mb EDO RAM.
Aulosense Zono II or Zorro III £249.95
Digila! Monitors, require ScaWDOUWef Of Picasso IV
15" Digital Monitor £139.95
IT CigHal Monitor £229.95
Concierto IV
T6-bil Sound module tor Ptcasao IV
) Yamaha OPL3 synthesizer
1 16 voices and digital playback
) RecordE in mono and Stereo
> Two Midi connectors plus Miner
> AHI. UIDI.Sanal driver arV) ARexx suppo.rt
) Requires PwassolV (firmware 4.1+)
~i 6B020 CPU or belter. OS 2.04 or better.
Corieierto IV
£ 99.95
Pablo IV
Video E'KnrJer module tor
Picasso IV
NtolV
> Oulpul Picasso screens
lo VCRs. television Mt*
and *lu*o equipment
1 3-VHS or CVBS (Composite) video modes
J Displays 640x480 and 800*600 (PAL BrGfl only)
1 A Time Base Corrector is required 1or genlccking
) Requires PicassOlV (firmware 4.1+)
Pablo IV
C 69.95
Paloma IV
TV module for Picasso IV a^fc^|» l\f
) Two video-in channels tor 1he
reception cJ S-VHS and
VHF,'UHF (aerial) signals
1 Generates vKleo images on
the Amiga workbench
') All TV images displayed in a 24-bit window
) PiClurOS can be saved and edited
) Captured signal can be mined wilh computer
generated graph»cs
1 Use wrlh Pablo IV to produce a digital genlcc*..
Paloma IV
£ HJH
AslmCDFS / MasterlSO V2
AsimCDFS CD-ROW soltvmre integrates sophislicated
CD-PS^JI (cdinotsgy into the Amiga operaljrig system.
AsimCDFS E 49.95
MasterlSO Vension 2 is an adwarced CD-R'flW system
With an ejcelerit new interface 1*31* supports Track-al-
Onoe, Disk-at-Once and CD-PSe-Wrrtatte formats.
MasterlSO V2.0
AWeb II
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AWoLi Is 9 fully featured ii'ebf____ 1
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AWeb II V3.0
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Iniinitiv 1500
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1 5 * Zorro III
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PCMCIA Angle Adaptor
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IDE cable. 2.5' to 2.5" + 3.5"
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zorro iimSjVVkibo (A4*» - board only) E1J9.95
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From bezel t Fit 3.5' device in 5.25" bay)
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Includes ragisierecl IDE-Fix 97 Software
Monitor Adaptor {23-pin mon. to 15-pin gfx)
VGA Adaptor {23-pin Amiga lo 15-pin mon.)
PC Keyboard interface for 12QD Desktop
PC Keyboard interface lor 1200 Tower
PC Keyboard interface for 4000
CatWeasel MK H 1200
Z 34.95
£ 49.95
29.95
14.95
14.95
39.95
39 95
Floppy Drives - High Density No Software Patch!
Floppy Drive 1 .7GMb int. for A4000 1" high
Floppy Drive 1 76Mt) int. for A1200 1" high
Floppy Drive 1 .76Mb Ext. for any Amiga
AI*-in-one graphics tool for aulomalic
picture organisation, format conversion,
searching, printing, image places'.
PhOtoCD access and more! Now with
PPC euppart and Wer> W)
Picture Manager Professn.in."«l VS
£39,95
■■HH
0\SK191
Oh** 5 '
▼T
Networking s
HSftlf
oftware £?
^
t
Netconnect 2 must be about the
most eagerly awaited Amiga soft-
ware package in a while and finally
it is here* We'll have a full review
next month, but in the meantime the
lite edition can be found on the CD.
Disk users will have to do without it
as Netconnect lite is 1 1 MB, sorry
guys we haven't forgotten you but
there's not much we can do!
On the floppies you will find a col*
lection of Networking software to
tie in with our Networking feature.
They are on the CD too, of course!
You will find everything you need
(apart from the cables!) to connect
two Amigas together or even an
Amiga and a PC. Turn to page 36 to
read all about the possibilites net-
working opens up.
Installation of Netconnect is easy. There is an installer on the
CUCD which will install it for you Refer to the following pages
to find out how to configure it.
In Shadow of Time can be installed by booting from hard drive
and dragging the drsg_me_to_hd_and_clrck Icon to where you
want the program. Then click on the lean and hey presto , it'll
install for you!
The networking software installs in various ways, please refer to
the readme on the Floppy disk for more details.
DISKS
etConnect 2
et Connect was
designed to provides
L I straightforward intra
duction to the Internet.
As well as containing
all the programs you need for most
Internet usage, it is easy to set up
and get online. Version 2 is even
easier than its predecessor. Having
said that the Internet software does
need to be correctly configured to
work properly, so take a couple of
minutes to read through this before
commencing installation, The setup
software will need to dial in to your
Internet account, 50 make sure your
modem is connected and switched
on. and that you have your account
details to hand.
Installing NC2
Firstly, you must use the supplied
installer, manual installation is not
feasible. If you are at all wary about
installers, use expert mode and log
all actions to a file. You will be
asked which parts of NetConnect2
you wish to install. If you already
have a complete installation of IvIUI
3.8 you should omit this part of the
installer, but leave all other options
selected. Any custom MUI classes
used by the NetConnect programs
will be installed anyway, as long as
you have a basic MUI setup, "
You are given the choice of
adding the NetConnect dock to
WBStartup. While the dock itself
only uses a small amount of memo-
ry, it will also load MUI if nothing
else is using it. If you don't have
memory to spare, especially if you
are not using other MUI programs
all the time, it may be best to skip
this and run the dock from its icon
when you need it.
When asked which programs to
install, leave them all selected. They
will be installed into the newly cre-
ated Net Con nee 12 drawer, so it
doesn't matter if you already have
older versions on your hard drive.
The installer will ask if you would
like to launch the NetConnect Dock
to register yourself, click Yes. The
dock will be opened, but you will
not be asked to register since this is
a demo version,
Next you will be asked if you
wish to run Genesis Wizard. This is
necessary to set NetConnect up to
work with your Internet account, so
make sure your modem is switched
on and reply Yes. The Wizard will
start and the installer will exit. You
now have aU the software installed
and it just needs to be setup.
Running the wizard
The Wizard will prompt you for
some information about your ISP
and account and then dial in to get
whatever other information it needs.
The first thing it asks for is your ser-
ial device and modem, Leave the
serial device at the default setting
unless you have a third party serial
Card, in which case vou will need to
check the documentation for the
card to get the name of the device,
The name is case-sensitive, some-
thing that has caught out more than
▼ After i couple if (ninnies wtrk, it'i ill int. Geiesis is ncn ctmeclei U Ike im«f iel ind resitr to qe
Nate the iww displays tl eonnteL tiiii **l tilm limit.
Time Online: 00:00:21
F
CONNECT 46000
Winenet
1 ype 1 Information
I||[riot
note ; ppp has been put offline,
note jppp is online again.
note Ippp is now online
Time
Wed Jul 2Z 12:01:07 1998
Wed Jul ZZ 12:03:08 1998
Wed Jul 2Z 12:03:06 1998
A
y
Disconnect
COVER DISKS
GENESiSPrefs © 1997,96 by Michael Neweiier & Active T
□ Provider
-SUser
<® Options
<£? Modem/TA
f*& Database
A
V
Preferences 2,2
THIS IS A DEMO VERSION
Save
Cancel
A The main Genesis prefercices program Vdu cm
mit tkis to lid to *r slter the settings ohuiiteri if
Ike WriN il fw ■«! to.
a few HyperCom users.
Select your modem from the
popup list, don't worry if yours isn't
available, just pick Generic. All this
does is set a suitable modem initial-
isation string. The default generic
setting should work fine with most
modems, When you move to the
A tlte NelCemiect luck, use rfiis to control
nirnJlirif else.
next page you will see the initialisa-
tion string chosen by Genesis
Wizard. Once you are online you
can mail your ISP (or check their
website! to find out what they rec-
ommend as the best modem set-
ting to use for your modem and
their service. Before you click on
Next, make sure your modem is
Switched on and nothing else is try-
ing to use it, Quit any fax orcomms
program you may have running,
Now you need to enter the
details needed to login into your
account, this information should
have been provided by your ISP
when you opened your Account.
You can enter multiple phone num-
bers, separated by a | . These will
be dialled in order until a connection
is established.
Signing on
So what do you do if you aren't on line yet? Get a
modern and sign up! The following table repre-
sents the popular choices of internet service
providers amongst a poll of Amiga internet users
who answered our website poll. The ISPs included
in the table are the ones that we felt were voted
for by enough people for it to be meaningful. The
service quality and Amiga value columns represent
the average of voter's opinions out of ten.
As you can see, the clear winner for Amiga sup-
port was Wirenet. hardly surprising given that they
are an Amiga only internet service provider The
keen-eyed amongst you may have noticed that
Neil Bothwick. CU Amiga's CD compiler and
comms guru runs Wirenet, so you may wonder
about bias - so did we!
Judging by the targe number of votes he got we
reckon he helped tilt things in his favour by men-
The next page should usually be
left at the default settings. Logging
in without a login script is often
much faster, so only use a script if
the other methods fail. The next win-
dow is where all the action takes
place, if you have elected to not use
a login script, you only need to click
on Dial, wait for Wizard to login to
your account and save the results <if
you are using a script you may need
to ask your ISP about the responses
to certain prompts).
That's it, now you can click on
the plug in the NetConnecl dock to
start Genesis and press connect to
go online. However, there's a little
bit more work to do before you can
use NetConnecl fully.
Configuring the
clients
GenesisWizard can only set up
the basics of establishing a con-
nection lo the Internet, You still
need to configure the individual
programs. The most important
step is to set up MicroDot-ll to
handle email, once you've got
that working correctly you can at
least talk to other, people and ask
Mailing lists
There are a couple of mailing
lists you could subscribe to to
help you once you are online.
The NetConnecl list is for dis-
cussion of all things related to
NetConnect, to: subscribe, send
a mail to; netconnect-
request@vapor.com with just
the word ADD in the message.
The CU Amiga mailing list
has much more general discus-
sions, you subscribe by sending
a mail to
listserver@amiga.co.uk with the
following lines in the message:
subscribe
amiga-cu-list
■ *'■ '-J
ID 7>i.> <
w i—
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ht* ^) :—>»™» •
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TO*. J\ WmvvpHMft
ll«« 1
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Cauvi
A Setting ip Voyager to use a Meg ptiw This is nl
e»enM tut t |*«i pre*? seruer can mahe your web
their help if you get stuck with any- brwwwui twiw
thing else. So start MicroDot-51 from
the dock [the button with a picture
of a letter on it) and select Accounts
from the Settings Menu.
NetConnecl2 supports multiple
users or accounts, for now we will
stick with the standard "root"
tinning the poll to lots of his users, but the similar-
ity in score for overall service quality between
Wirenet and U-net (who actually provide Wirenet's
lines} suggests that it isn't too innacurate The fact
that the lowest score he got was a solitary 7 indi-
cates a high level of satisfaction! Netcom won out
slightly on service quality, but didn't score too well
for Amiga suitability.
FCI was voted for by 11 users, scoring very aver-
age, but due to some suspect voting (I think some-
one doesn't like theml] did not get included. AOL
and CompuServe managed the dubious achieve-
ment of getting the lowest scores while being very
expensive - CompuServe being the overall loser on
2.75 for service and 1 for Amiga suitability.
Foreign ISPs which did well included Demon
Netherlands, Algonet (Sweden), Mweb (S Africa)
and Amitar and Australian Internet in Australia.
email
web
startup
s e. r v ic#
Ami 9 a
ISP
addresses
space
k66
k2
isdil
cost
monthly
quality
value
W rene"
unlimited
5Mb
/
1
•
/
£14
£14.25
.'.-
:>
L >3".
1
5Mb
/
/
S
£12
£12
8.6
8
Netcom
1
5Mb
X
s
/
£25
£10
9.25
5.5
Demon
unlimited
15Mb
y
/
/
none
Ell. 75
7.1
5
UKonline
"
unlimited
/
[sept.)
/
none
£11.99
6.45
7.5
Enterprise
unlimitftu'
15Mb
/
?
/
none
£11.75
6.1
4.2
account. Select root and type in your
name and organisation name if you
wish'! in the relevant boxes. Switch
to the Network tab to set MicroDot-ll
up for your mailbox. Type in your
mailbox name and the name of your
ISP's P0P3 server, along with your
password {this is usually the same
password as used for dialling in).
The P0P3 server is the address of
the machine that holds your email,
the SMTP server is the one used to
send outgoing mail, sometimes
these are the same. Your service
provider will tell you the addresses
of these servers, and the news serv-
er set on the News tab
It is important that you tick the
"Delete mail on server" box. II you
don't, your old emails will be left on
the server and MicroDot-il will have
to check these against its internal list
of mails already collected. Gradually
the mailbox will fill up and the time
taken to scan the mails before any-
thing can be downloaded will
increase. Eventually you may find
yourself unable to collect mail. On
the News page, set the mode to
offline. This tells WicroDot to collect
ail new news as a batch, ready for
offline reading, only use the online
option if you have a permanent
Internet connection (or someone
else is paying your phone bill).
Setting up MicroDot is the most
important part, but there are a few
things to do with the browser to
COVER DISKS
wblwwwwwx
■
Serial and Connect speeds
Genesis now shows the speed you have connected at. If this shows
your serial speed [e.g. 38400 or 576001 instead of the speed of the
modem connection, add W2 to the end of your modem initialisation
string.
The Amiga's serial port is showing it's age these days, so running at
the higher serial speeds will actually make your connection work slow-
er. If you have a 68030 or higher, 56700 is usually the safe maximum for
the standard serial port, anything higher is likefy to give trouble.
make things work as
smoothly as possible.
Click on the globe icon
to start Voyager and
select General Settings
from the Settings menu.
Go to the Mail/news
page and set your mail
address, name and
SMTP server as you did
in MiCroOot, this will let
you send mail to
addresses linked from
web pages. If your ser-
vice provider has a web
proxy, you can set this
on the Proxy page. A
web proxy is a server
that caches web pages and other
* H ff* are usinq Die standard *eriil pert, r»u cm
leave ynur sewings at the delimit. eftenvise make
sure vnu liaue spelled Ikt device name 'etactly" right.
tfjfci II * imJJUIIII
"■ " ■• , ' ■ "'■''■■■ '■■•- ■'''
EJMl -,-w
!J fmrnB
fcrttr ft* phBK r
FtfynrpinMv
j
f ;l hkJIHk
■.■■ -^
...
WIT-fe-
A This is where fnu provide the inlarmaticn |g Irjgii |c ymr account.
Lojifl ■titles and passwords, are usually case-sensitive, so make Mire
th«T are exactl* as oiren t* year provider.
files, so if the page has already been
visited by someone else, the proxy
will have a copy to send to you,
instead of having to fetch it from
halfway round the World.
That's about it. While there is a
lot more you can do to configure
the individual programs to work as
you want, such as choosing differ-
ent fonts for the browser display,
everything sjiould now work as
soon as you connect. So click on
Connect, fire up Voyager and have
a look at http://www.cu-
amiga, co.uk,
mi"»Ls
T Genesis Nitflrf has **W dialed into lie accrjuel isjij trie lljin details provided and is Bathe ring the iefnrma-
iiDn it needs. Once it Ims finished, il will disconnect and save all Hie delalls, tr> fvar Genesis ctaFJiuraiian fie.
(New yrx, hH'je efflerf>rJ ell the necessity WwmuiJcn IN Wizard will eutcmpr: 1c
(WF pm^ioer, r^arrjtfie «glnKr!pl end And airier fiKworK \*arlaoles.
Whan yen are ready, tlkk fte del amnon to dial yaut rnwltfer. Vou are able
to manuqiry enlrr 'x& into Hie ciaJ window tiut you must cress the 1 relevant
Mlon wnen you are asked fcryaiir login name or password. Yeu rieeri to clcfc |
; the 'send laglnr»iDe J and "send passmortr QuHena to send your iccjr none
nuLnmBiir.alkj'
Once (he dial process has flashed and you dg ngt need to ente- any turthet *
Hal
■ iT
0*
BT2
»
-n-j-i-
I
fMtn:rr; umb
PFMTBCDl: L»P-H
£PH«CT" 3fl*8B
dW(fil __
QflttlCfrfip r>*£bvCfk infurmiiiion...
Abcn
A
•:■
Sadt
In Shadow of Time
Shadow of Time is a new demo of a point-and-click adventure
game for the Amiga. It is similar in style and owes much to classics
such as Future Wars and Monkey Island.
The control method
is simple. The game mp
he played entirely with I
mouse. Clicking on an J r I '\ r l ' I '//
object or location with ^
the left mouse button i ^^ v ~ 'Wmm
will cause your character m ^\ AaA ►•
>9 .
OF ,
":-■ _ — j
Abo i
wmm\
*H1tJWH.«
to move to that spot.
Clicking with the right
u=:_v} button will bring up a
menu with a list of pos-
, _ _ .___■ stole commands. With
f ISO' ™epi |s=.r Iwin--! I)
these you can pick up
and manipulate objects
or interact with other characters in the game. Full instructions on
how to install and play the game are included on the disk.
In this demo version there are a few restrictions. The save and
load game options do not work, there are only a couple of rooms
to explore and, due to size restrictions, there are few sound effects.
Networking software
To tie in with our networking feature this month, we have included
a selection of appropriate and useful software on the cover disk.
When you have unpacked the networking archive from the disk, full
installation and operation instruction can be found with each indi-
vidual piece of software. For the hows and whys of networking,
read our feature.
The selection on the disk includes: SerNet, a simple networking
package that allows two Amiga to communicate via a serial cable;
ParNet, similar to SerNet but works with a faster parallel cable;
ProNet, a more powerful package with drivers for several different
connection types; and PCZAmiga, which allows you to hook up
and access a PC from your Amiga,
MegaBook
Mega Book is a fast and powerful address book utility. It allows you
to store the names, address, phone numbers, e-mail addresses, etc.
of your friends and colleagues. But as will as being simple to use,
MegaBook has many features that you will not find in other similar
programs. For example, it can tone-dial phone numbers and send
e-mail or faxes in conjunction with yourcomms software. Full
instructions are included on disk.
Getting NetConnect 2 - Upgrade offer
This lite version of Netconnect 2 is perfectly useable, but it is time limit-
ed - 1 hour at a time, and it will expire in 3 months - and limits you to
^k ^ ^^ 10 dock icons. The full package is available from
I *m Active Software for £59.95 - but if you cut this out
■■M and include it with your order you will get a tenner
off, making the package only £49,95 plus delivery.
mMmm ^muw P ,ease note that this offer is only valid for
Netconnect itself, not the bundle packs which are
already discounted. See Active's advert on page 60
of this issue or call them on: +44 (0)1325 460166,
FF
The biggest event for the AMIGA and
all AMIGA fans in the world!
Come and see all new AMIGAS,
peripherals, CD-ROMs, games,
applications, and, and, and ...
Internet: http://www.computer98.de
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computer *98
13. -15. November 1998
Cologne, Germany
Exhibition Grounds
Halls 11 * 12
Organizer:
PRO Concept GmbH
Kemnader Slralk 52
D 44795 Bocrum
Phone:
Fox:
Email:
+49/234/946 884
+49/234/946 88-44
aussteller@coinputer9B.de
powered £y \% M A
AMIGA
AH.iMliMiiq spLnsorcd a* imiga lnl>.=> nnlii I Inr.
Knbert-SiiHtvSlT. lib, 5J22Hsrtjin, fcrmnny
Ikkete for adults
rickets for child ren/^tu dents
Please odd for P&F*
blal
'.'did until 15. Otlober 1998
Name:
Address:
Address;
Dole, Sign:
at 25 DM DM
at 23 DM DM
5 DM
DM
than Hud fhit order fo:
PRO Contepl GmbH, Km under SlrnBe SI. D4479J Bflthum
Use our booking office:
No waiting al the ticket office but a separate entrance!
Tickets for the computer 9&
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95% success rate on all
computers
O Door to door collection
of your computer
anywhere in the UK
AMIGA
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^^ 144 Tanner Street
Tower Bridge,
London, SE1 2HG
Tel: 0171 252 3553
FAULTY TROUBLESOME COMPUTER??
[■M IVI*J 1<(*jM 341 Ltjk ■*] :■ JHLf-rltjfcr 1 !^ liJII i j -},■ L 1
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NO OBLIGATION FREE QUOTE PLUS PARTS
WE REI^IR TO COMPONENT LEVEL
A500, A600, 1 200, 1 500, 2000, 3000, 4000 & CD32
JH11 BJ77 WITH EVERY REPAIR!! PLEASE SPECIFY
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DISK CLEANING Kit, ADD £10 REPLACE MOUSE
• • • •
BARGAIN HARD DRIVES
Official Government & Educational orders welcome
Tel: 01543 250377
or send cheques to:
Owl Associates Ltd
Dept 620. Owl House. S The Kr±imbfcs, Lkhfield, Sta ffs. WS 14 9SE
iy £7.50 I
Normal UK Delivery £2.0,
All Prices INCLUDE VAT (@17.5%) e& oe|
Printer Kihhnrts.
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Hi! Welcome to the first CU Amiga
Magazine of a new Millennium, and hope-
fully of a new era too. Assuming that the
world didn't end on December the 31st,
that is! You'll find this issue packed with
features, tutorials and reviews, including
the one we've all been waiting for, the first of the new
generation Amigas.
Actually, that's not true, I've been lying to you. It isn't
the new Millennium, it's late July in 1998 and I'm not
even Tony. He's off in France having a holiday while the
rest of us slave over tight deadlines, Actually this is
Andrew, introducing a rather odd little feature, We've
been wracking our brains for a way to convey the possi-
ble changes we can see the recent announcements from
Amiga Inc. could cause, and this seemed like a way of
doing it that would be both fun and informative.
No gibberish about copies of CU falling through time
warps or anything, the truth is quite simple; I made it all
up. In this feature you will find a review of a possible
new Amiga which is based partly on what Amiga Inc.
have said, partly on reading between the lines, guess-
work based on a knowledge of where the rest of the
computer industry is heading, and (particularly in terms
of design decisions) on the basis of what I think would
be a good idea. No such machine will ever come out,
although I expect that what does come out won't be a
million miles away. As it stands right now, there isn't
even any reason to believe that Gateway will be produc-
Look into our crystal ball
ing an Amiga. You will also find a news page which con-
tains news that might happen. None of this is purely
invented in that it is firmly grounded in reality and
reports on some of the things that might result from the
developments of today, but it is fiction and should be
regarded as such. Lastly, you will find a preview of a
game which might well exist one day. Explorer 2260 is
being written for PPC at the moment, but World Foundry
have considered a Superchip version. The text should
give you some idea of what to expect, but blame me not
them if it doesn't work out like that! Thanks to Chris and
Rob of World Foundry for help with this, notably the
excellent mock-up of an Explorer Screenshot. Remember
that this is a mock
up and the final
game will not look
exactly like this, but J
think it is a good
guess at how games
on the new Amiga
could look.
Read, speculate and
have fun - but
I: Okm/h Actual
please, don't ring
anyone up trying to
buy the products
detailed herein!
(Not) Tony Horgan, Editor
25 Picasso 5, Black and White,
DVD-RAMs and Outsideln
A quick look at what the future might just hold. New
video cards, DVD writers and the MediaPC.
28 Gateway A2- 1000
32 Explorer 2260 Superchip
edition preview
Could this be the next computer you buy? Probably not,
but it's going to be something fairly close! *
With the new Amiga aimed squarely at the home, games
will be important - but what will they be like? •
24
Picasso 5 Due
Village Tronic have announced the
impending release of the Picasso 5
graphics card for the Amiga Classic
line. Based on the Savage 3D chip
from s3, it promises to outperform
trie Cvbervisiort PPC line of graphics
cards, swinging the long standing
Amiga graphics card competrtion
back Village Tronic's way,
The Picasso 5 will initally come
as a PCI card which will be sold
primarily fls a Macintosh card, but
will include Amiga drivers for PCI
based Amiga systems such as
the Pre/Bon and the BoXeR 2 due
in- the middle of the year. Shortly
afterwards a version will be
released which plugs directly
Outside In!
onto the expansion slot of the
Picasso 4, allowing current users
to upgrade, but VillageTronsc have
said that they are unlikely to offer
a straight ZORRO version of the
card. They arc in
talks with phase
5 over a version
of the card that
could be used in
the very AGP like
graphics slot of
the Pre/Box.
The Picasso 5
will offer resolu-
tions 1 600 by
1200 in 32 bits,
fed from a
250MHz RAM-
DAC. It has
motion compen-
sation and a 60MHz VIP port for
HDTV resolutions and effective
MPE62 playback. It is fined with
8 MB of 125 MHz SDR SGRAM
with a 64-bit synchronous bus,
and has 3D features including 5m
triangles/second, 125m pixels/s
trilinear fill, texture compression,
16 or 24 bit Z buffering and a 1 28
bit dual rendering pipeline.
Obvious similarities in the feature
set with the superchip hardware
lead Village Tronic to claim that it
will be the ideal upgrade for peo-
ple planning on using OS5 on
PPC machines.
DVD-RAM is here
Eyetech have unveiled their new
DVD-RAM drive package for the
Amiga, the EZ DVD-RAM. The drive
unit consists of an external
Matsushitu LF-D111 mechanism.
DVD-RAM brings the possibility
of cheap, re-writable mass
storage to the Amiga.
Blank single-sided
discs retail at £25
and can store 2.6
GB. the double-
sided type £40 and
5.2GB, This works out to
about a penny per megabyte. The
drive can also read most standard
CD and DVD formats: DVD-ROM,
DVD-Video. DVD-R, CD-Audio, CD-
ROM, CD R, CD-RW and Video CD.
Initially the drive shipping is an
ATARI unit, aimed Eyetech say
iit the Classic Amiga
market, They have
plans to releases
version with a
Fi rewire interface for
use with the new Amiga
shortly. The EZ D-RAM will
cost £499 and comes with the
latest versiori of MakeCD (includ-
ing a UDF filing system) and a
free disc.
It's Black & White
English game-smiths Lionhead Studios have announce that they will be
porting their dark fantasy strategy game, BSack & White, for the OS5 Amiga,
Black & White is a god game with a difference, being set in a world of
sorcerers and magic, skeletons and ghouls. It was critically acclaimed
when released for the PC earlier this year and has been wooing gamers
with its stunning 3D visuals and absorbing gameplay ever since. The
developers claim that the new
Amiga's advanced multimedia
capabilities will permit further
impoving the look and paya-
bility of the game.
Lionhead Studios was
founded by old Amiga hand
Peter Molyneu*;, who was
made famous for his work
with Bullfrog on titles such as
Populous and Syndicate.
Power Computing and DCE are working on a
PC on a card for the Aimiga. Along the lines of
the InsideQut card from Access systems but in
reverse, this will initially be a Zorro-3 card
based on the National Semiconductors/Cyrix
MediaPC, a single chip PC, The final form factor
is something that has yet to be decided upon,
with DCE even looking into the possibilities of
an A 1200 accelerator slot version,
The MediaPC is an all in one solution
which includes a 275MHz Cyrix Pentium class
procesor, SVGA graphics, PCI interface,
Soundblaster 16 compatible sound and PC
BIOS on a single piece of silicon. No price is
yet fixed, but Power Computing say the board
should be pretty cheap - probably some-
where in the region of £250.
A version for the superchip Amiga is not
planned immedi-
ately; a
spokesman for
Power said that
Disclaimer: Please note
should not assume a
they would want to see if software emulation
of xS6 for the new Arnigas was close enough
to the MediaPC performance to significantly
undercut the market. Although there is as yet
no commercial PC emulator, an early test ver-
sion of PC-Task is running at around 166MHz
Pentium speeds:
that these are not real news stories! Readers
factual basis, they are merely speculation.
'■r- *<+-*'
If. [| *f-;
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DELUXE FAINTS
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Paint S, the latEst release, is
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FOUNDATION
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GENETIC SPECIES
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2Q,WO WEB GRAPHICS
This comprehensive resource
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THE THEME OF AMIGA
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BACK IN TIME
1 S All Emg classic C*i4 tunas KimnMid gn(c
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Order: MUS64 £t 2.99
ELASTIC DREAMS
Contains both PPC arid Amiga
versions of 1he Amiga's answer
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Sea press tot review.
Onto.- CD6V4 £49.99 \ii' W
ART STUDIO PRO
Image cataloguer, converter
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TIM iHiayslalion imajje IbthibKI.
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CD603 £44.99
100% COLOUR CUPS
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BUY BOTH CLIPART CDS FOR JUST £15
100% MONO CLIPS
100% Mono Clips is a brand
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VenicteS. Symhrjfcj, Xmfu>,
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CQS22 £9 99
MAGIC WORKBENCH
Magic Workbench Enhancer is
a stylish Amiga CD-ROM con-
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Workbench but also arourtd
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Onjfsr: CD187k £14.99
1500 WAV SOUND EFFECTS
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DESKTOP VIDEO CO VOL -2
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Order: GD404* £9.99
FOMTA MANIA
Clvc.r 'J-',X\\^ Arrign RifT^p Pnftlsrripfc and
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01 .Vital Lighl £2.99
1 2. Marvin S Marvellous Adv.E2.93
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l7.AlfredChleitjen£2.g9
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23.LaslNinja3 £2.m
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44. International Karate t i:. : SH
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51. Bubble & Squeak £2.99
53.Naughty Ones £2.90
54 .Clock wiser G2 09
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r"^.1r r rvtv^: avay'nn'n
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tin v t,^i | r^i •* ?t
•*
ARCADE CLASSICS PLUS
Arcade Classics Plus include!
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Missile command. Breakout,
Bezertt. Donkey Kong, Tetns and
long more great games
Order C£t?8 £ M 99
THE GAMES ROC
The Games
Room Is an
original compt-
lation of
Gambling
games. It
covers every-
thing Inom Fruit
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NOTHING BUT TETRIS
Around 1 00' vanations of the
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All the games are runnuble
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Makes a great gift tor anyone!
OrrJCi CDI4S £9,99
^ V
Hi
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SIMON THE SORCERER
■Simon the Sorceter'' is one
of the Amiga's most loved
graphic adventures. "The
animation has to be seen
to be believed " CC Amiga
The voice ot simon fs Cfirja
Harris (Ur Britaa). ■ |
Suitable for Amiga CO / CD3! W
Onter COS63 £14.99
SIXTH SENSE Investigations
Sixtti&cnsc investigations is an
amazing new Amiga arcade
adventure, featunng -32 loca-
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more. This game sels new
standards lor Amiga gaming.
Based on the classic style
of Lucas Arts Graphic
Adventures.
Svatam-rsauiremanie.
AmpgalSOfjuMO'CDH
Sub rani. 4-rU FteCuinineniMd.
Ordfiy; CD430 £59.69
6
MINI OFFICE
This superb easy to use office suite
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ness. ft ^eludes a Word Processor
win a speii checker. Database,
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Order: MIHlOFftCe £i799
BLITZ BASIC 2.1
A ne»l generation BASIC win fea-
tures borrowed from PASCAL C aril
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with more power man ever below
Complete with full manual.
Includes full manuals. , ■
Order; BUTT £t 7M "
DELUXE PAINT 5
Deluxe Paint 5 is without a doubt tfn
fastest paint package available on
Ihe Amiga. Deluxe Paint £ includes
the most powadul yet simplest to us
animation feature you ceuld '-^int
includes iuii manuals ■
Order OPAtNTS £ 1799 ™
inlo NEXUS
Low cost File management system,
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Order tNFQWEXUS £4.99
INTER SPREAD
Interspread supports over TEN MIL-
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Order: INTERSPREAD £5
AMI-PC LINKUP
Network your Amiga up to a PC and
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Order: M\-PC LINKUP £17 99
MOUSE-IT
Allows connection of virtually any P(
mouse, Trackball or pointng device
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OttflSfr MOUSE1T £4.99
INTER BASE
Quick and easy to use. Interbase is
the perfect solution when it comes It
Amiga databases, easily transfer
data Irom interbase into other sup-
ported applications, pnnt labels etc.
Order IHTEPBASE £5-
AVW PROFESSIONAL
The fastesl and most poweriul AVI
player for the Amiga. Includes ver-
sions for A&OCu / AfiOO ,' At 200 1
A4000 and A5O00.
Order: A WD Amund £13 fCaiTJ
HUUM ' ' vv.i
BtjmIT is the Amiga's most pewe^uf
CD-R burning soHware. Can create
audio and data CD's Easy to use
and supports 60* CO-R drives.
Order. BURNtf Standard. £34.93
Order: BUPti'T Professional: £69.99
TURBO PRINT 6.02
The ingenious pnntar driver system:
TurtePrint prints the tutl colour spec-
trum diredty from your lavourde soft-
ware package Prim al ihe very best
qiiality 1 (3unporti<a> Aw tartalpnVitm) j
Order ntneOPRINT £-39.99 B
*
ANIME BABES SPECIAL EDITION
Thousands cl htgh gual'ty Manga
style GlF images. Contains scenes
of nudily and sex^^
Orator CQ491 £19.99
Bom tor iusf £26
ANIME BABES VOLUME ONE
Thousands of high quality Manga
style GIF Images.
Cirrinr Cfl 1 ] x f r J <)J)
m
TECNS S THEIR TOVS
Hundreds of quality -GIF Images.
Order CDS96 £1606
GIRLS WHO LIKE GIRLS
Hundreds o1 higfi quality images of
eels of XXX (Guess) STRICTLY
ADULTS ONLY!
Order: CD2H4 £i0
HOT HOUSE WIVES
Around 1000 Adult images Ol dis-
creetly shot photo's of house wives,
(with no clotnes on)
Order: CD59P £15
ADULT SENSATION VOL: 5
Volume 5 consists of dozens Of
Aduit related games i*e. Strip
Potter, Telris Sen, Adult Fairy
, Tales. Friday Niflbt Pool and rnor*
0H§r. CD5Q7 £19 9?
Trrese "Adult' iiftes am strictly fcv purchase ty/ AcfuHJ
ever the age ol 18 Only We rtotd W 50 ditlr^enl
Adult Jitte in stock. SJjjAsas* t»tl tor 3 catalogue.
FLASHFIOIrl VOLUME 2
Tons 61 Emulators covering.
C&4, Spectrum, Amstrad.
Atari ST. BBC. C16 and loads
more,
rCDBB£l4M
3PECCY CLA55IX '9B
Play over 3fJM Classic
Spectrum Games on your
Amiga, Includes the latest
Spectrum Emulators and
thousands of G=me= .
Order: CDS61 £10
«4 GAMES ARCHIVE
The re-compiled C6fl Games
CD includes, around 15,000 alt-
time classic Commodore 64
games. It's wary easy to use
and 1Nb CD has a complete
index ol every game.
Order: CD1S2 ££9 99
EPIC COLLECTION 3
TTie Eptc CoHection Volume^
features well Over &0Qmb oi
ins very latest and only best
Amiga games, tools, images
and music, 11 also contains
over 80 disks of educational
software. J
Order. CO405X ttd. 99 asm for jU sr £25
17BIT LEVELS f
The very latest 1 7BIT disks
specially compiled by Quartz.
All in© cost lilies are here
Through an easy to use inter-
tace you have access 10
| arourxl 1000 brand new
Amiga disks all categorised
into various themes.
Order. CDt95 Cit.99
CONVERTER SUITE COLD
Hundreds of ihe very best tools and
applications lor converting picture
files, animation files, sound and text
files from one formal to another
Tools incSuded (or Amiga & PC
CDS2J £9.$$
m
Otter.
^E^SEBsam®
-a
' r --<T_.
AMIGA SURVIVOR FANZINE
News, Previews & Reviews!
Around 30 pages willt an ths latest
software and hardware reviewed
along wilh news 1rom around the
World! Regular colums include:
Website ol the Month. Ammet
Ramble, Tns- Trasheari (Software
to avoid) Magnetic Fiction, Joe 6 Arm Comic
strand loads more, f si issue available 1st June
Mailable Monltily Order- Swii-'vr Issttf 1, 2*>tC
ESSENTIAL SOFTWARE
A1200MARD DRIVE PREP* INSTALLER £7
ZAWQ/ARCHOS CD-ROM SOFTWARE £7
100 Ml&C PRINTER DRIVERS £3
CANON PRINT STUDIO E3
SQUIRREL CD-ROM SOFTWARE E12
ATAPI SOFTWARE E3
■3 JOYSTICK : >g|l
TJM JUST £10 OR M ^Hh ^■LjB
'JUST £,5 ^M W
■ rvrnriai luirsi uniiSE
ANY MOUSE OR JOYSTICK
ANY SINGLE STEM JUST £10 OR
ANY TWO FOR JUST £15
OFFICIAL AMIGA MOUSE
High qualify iQOdpi "official
Amiga mouse with Amiga
mouse-mat.
Outer: AMQIx
ZIP-STICK
Styiisn and very strong sleei-stian.
mimmicro-switcried joystick .
Order.- ZlPSTiCK
fe
CRUISER JOYSTICKS
Cruiser Blat*.' (Standard)
Cruj&er Turbo' (AulO F<reJ
"Cruiser Mulli Coloured 1
Order: CRUtSEP h 2 Or 3
itil . ,,
C032 /AMIGA JOYPAD
The official AmioaCOSS Joypad.
DNE .PER OHDEfi' Order. 32JOY
iSfTKRV
SCIENCE PACK
Covers Astronomy, Biology.
Chemistry. Pfiyslcs. Fractals.
Geography. Malfiemaiics and
loads more.
Order. CQ620 £19.99
UFO ENCOUNTERS
Thousands ul documents and
rnagss that you should r- :.n
see, Covers Rossweii,
Abductions, UFO Sightings
and much mora.
Order CD17S £ 14.99
EPIC ENCYCLOPEDIA 1996
The first edition of itve Amiga's
answer lo Encana, The 1996
version is far more advanced
but this version will work on
ANY 2mb Amiga.
A SPI
I MO
^^^ Ord
Order CD222* €5
SPEEDKING ANALOGUE STICK
More comlortablo handling, shorter.
taster and more precise joystick
then eny other. The SpeedKing is
also virtually indestructible with
its, steel si" an
Order SPEEDKIflQ ANALOG
COMPETITION PRO JOYSTICKS
'Competition Pro. SCQQ'
-Comp. Pro. 5000 MINI
*Comp. Pro. Clear'
'Comp. Pro. Clear MINI J
Order: COMP r, £.3 or 4
OF
QUiCKJOY FOOT PEDALS
A great novelty for any
racing game addict You
siinely plug the pedals
into your joystick pari, end
plug your joystick into Ihe back 01 Ihe
pedals. Order PEDALS
AM ATTACK JOY5TIC
Ergerwmii hand grip- designed for
belter control, z tine buttons. High
speed aulo-fire. E*lra long lead
Ontor ATTACK
MORE GHEA T PERPHEPALS.
VGA MONITOR ADAPTOR
Plugs into your [Monitor and allows
uae of any SVGA PC monitor on
the Amiga. WES3 recommended.
Order VGA £14.99
I
SPEEDMOUSEMINI ^»
Up to SOCKWpi. Fully microswilched.
Supplied with MouselT
Order. MOUSE-MINI Ortty£)4.9Q
ROBOSHIFT MACH2
Auto switching joystick/mouse
adaptor.'switcher.
Orrisr ROBOSHIFT £9. 99
SPRINT PAD SG
Stytish Slim-Jine transparenl
joypad lor the Amiga.
Order: SPPINTPAD C)4.99 ^A
ID SOUND BOX
Gives your Amiga real 3D
stereo sound Complete with
input cables, power-supply
and demo disk. Works with any
program. Order Sotirrdbwt£ 19. 99
MOUSE IT
I Plug virtually eny PC serial
| mouse, trackball « Pen into
your Amiga.
Order rWbusef T £4.39
AMIGA TOUCH PAD
Eliminates Ihe use ol a mouse.,
simply move your linger over Itw
touch sensitive pad
Comes supplied wdh Mouse IT
Order: TQUCHPAD £36.&S
EPIC ENCYCLOPEDIA
THE PARANORMAL
An exciting new multimedia
Amiga based CO- ROW featur-
ing high- res AG A graphics
throughout Covering subjects
tike. LfFOs £ Aliens,
Strangetifa (BiglOOt,
Lachness monster nit). Mysticism,
Mind aver matter. Myth* and Legends and more.
this CD promises to give you an "experience". Also
For -the tirst lime on an Amiga mullimecha CO, 1here
am irus "AVr flies (Audio A
Video), Hundreois of colour
images, masses of AVI's,
and animations, hundreds of |
voice-overs, Over 40 mm-
irtes of preseniai*ons around |
■i:jO subject synopsis', and
hundreds of cross refer-
enced.' articles, *
OroV: ectS23Jt f 14. 99 «*" k^ f2S
EPIC ENCYCLOPEDIA
The Epic Interactive
Encyclopedia is a completely
updated peodud lo ine extern
that d now mdudes around
20, MO suh^ecis' 1 . ll features
a superb new updated multi-
media imerface with new
colour scheme, online help, hundreds Of
film clips, images, sound samples and subject infor-
mation lent. It supports a multitude ot new features
inciudnigi: Colour images. Full-screen lilmclips in
amm and AVI formats*. National anthems and a
unique 1ntBr~A UT" leature
which allows you 10 mierad
with certain subjects like:
Draughts, etc. A superb
reference and educational
title for the wnola lamily.
19M Edition: CD222 £5.00
1997 Edition: CDflfiSt £14.90 \
A W9S Edition: GD462 £13,99
1SB6 Edition - A5QO+.'Aeo<yAt?CQnD_, ^tiSj*
1987 Edt«yf - AGAAmigi *»>? HO. jnb.MT
I W.IW FMtnr. i Ada Amiga null? WD. 4mb nam. 030 r x Jjgns r
rt'^-Kljpnr.-' 1 J fa HOT* ?7 43 ■ t^i-Arm
WORKBENCH 3.0
tntfudea Wori&erxjh.
SfQftigv E'rfra r.
Ltxala.Ftinls and
IniraA'.a.O A JMippftl
j,' iL'il £9 99
'.04 tor ASK/t/ASBB CS.S3
COMPATIBLE AfX JET CARTRIDGES
ili""» i ;:i
Epson
Slyln" Colwr 4»v»f«lQfl5M
SlvlUi Coto»ir tea/SBOlBKi t B\KXl.
Canon
BJCijB Bl.ii.l-
ii.ii:.-.:i:m -i:i:ii- i'i
BJCEDG
rhi'i li j\t*t * until tximpl* at
Cal iy a ocmirtfH Caaba* «i wc Ba*bi. r*n
•-H-v ':!'«' OJIH^IU* AJU CflglMI \lm Mt C«1
kraan x ZDD93.
il£ !H1
OS»
Caoon ECl-21 SK. B»
Ctren BJI-31 C, t£H
CaiHTi BJIM BKjCti'Y- CLHea
-ii.M »,' I'lfMr A lid H «! "jl
it* fln* itfftiys*mf mm *i
KIDS RULE OK!
Includes three children's games :
Postman Pal, Popeye and Sooiy S
Sweep
Order. OS69 £3
KIDS RULE OK 2
Includes. Ihree mone chiWnen's
games : Bully's Sporting Dens
Popeye's WresUing and Dinosaur
Deleclivie Agency flsfefl $0%
^W
Order Q$t$x C9
PLAYDAYS
The Ollicial Playdays as seen Ofi
BBC is available now and includes
13 dilfaient children's activities h
covers : Numtiers, Lellers, Colours
Shapes. Sounds and more.
Order QSI5 £9
PLAVDAYS PAINT
Create your own Baithday cards.
Banners and Calendars. Draw your
own pictures and colour them Of Sim-
ply colour m Ihe p*Slures supplied.
Orefer. OSolx £9
THOMAS' COLLECTION
Three great little Children's games,
each leatunng Thomas tne Tank
Engine. Ages 3+
Order QS20*£9
BOOTY'S PAINT BOX
Create youi own Birthday cards,
Banners and Calendars, Draw your
own pictures and colour them or Aim-
ply Detour m in* pfdures, supplied
Orolar.- OS 19* £9
JK1T5
4MB A1 ZDD RAM BOARD
Durable i megabyte ram :a^d
with dock for 1he A120O. gives
you a IdIbI of 6n* ram.
Order. 4MBEXP £39.03+ £7 P&P
AMIGA- AMIGA PARNET E14.99
AMIGA - PHILIPS 8433 mH3 C1£-»9
AMIGA - 10JM ? £12.99
AMIGA PRINTER CABLE £3.99
3.S" A12M MARDDRIVE CASLE £19.99
2.5" ASOn.-AI ?nn HARD DRIVE CABLE £9.99
AMIGA - AMIGA OR PC (TWIN CABLE) £14.99
"Spend E25 on CD'S
and chmiir one at
ths tol lowing 1ree
Spend t SO and
chodiE any two. Etc.
CANNON FODDER
1000 CB4 GAMEZ!
Over I :'JM classic
CE4 Games &
Emulator,
Qrd*V; FCD50 1 or FCOSSB
SOFTWARE EXPLOSION
GCOrnb of top quality data .
images, over 300 textures,
Obiects, Samples, Modules.
Games. 600 Letters. Demos
plus a greai deal more.
Order FCD449
SOFTWARE EXPLOSION a
Brand New release includes
tons of Midi Files, Images,
Colour Fonts, Tutorials, Virtual
Computer Pets, and a whole
host of other sluM
By Supporting us, Ifou're Supporting the Amiga.
teitwan - iit&dwt v * ■ Ptrlphtn it ■ Contumtbtet
Open Men - Sat
9,30am - 5:30pim
Visitors
Welcome
T?
i5? Epic - BSS House, AreaSO, Cheney Manor Trading Est
Swindon, Wilts, SN2 2PJ, UK
+44 1793 514187
epicinarketing@dialin.net
i www.epicmarkollng.ltd.nol
+44 1793 5141!
EnpuirtM
s§? FREEfow 0500 1 31 486 or +44 1793 490988
Ontare,
R1M-.WV
fl p*, IHi, ,.|4*M. u*l*«1 flwMw
ir-Mntl «d»|iA «MMUIill<> - Aaf1 M Vl, fti,,M 3B^r,
*J Oftt 3K KM *«i«i » ixr «ef« Bi«t »K1 or«»ai» iW « SKUA K ju««iiy fiOS Hi (rii« iciKb ViT
-Fir CD j »r v*! ilnJ w fcJm»i r.w*<mi "• »nWi»!»iBW wi jnAiJ(i>.cM b siinni^lu .jl^MOfK
Win vMnng Dux suit p&ttr. cxxe. KM ml lo:* K,$2S3 - timwM* mm ftKU-,AA»>Al2ttl ik
r^oat und i SAE uh j 1n* 14] u oik calui^H ol nrt, md stxcm hj r d Jlm^j Hh ChiquB ahuM be iraM walto ta bPIL.
-J!);*. ,*•*! -rtkl O) I JJH diaurd T (U^, If, OUT- «M tj l«l *«*» dM(a«Sl CUM* CAlS «US IT* 1HIITA HUlMail iMHl 48 IBUI.
Head Office {UK)
BSS House - Untl22.
Area50. Cheney Manor
Trading Esl. Swindon.
Tel: +41 (0)1793 5 141 £9
ftustraiian Olfice
36 Forest Read,
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Tel: -E1 (0) 25D2C g'JCb'
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/
■ Price: £349.99 ■ Developer: Gateway/Amiga, Inc. ■ Available from: All good stockists.
At last the waiting is over. We finally wave goodbye to the wilderness
years with this, the first of the new Amigas.
The Amiga Inc. OS4.0 developer's sys-
tem released last December may
have been a seriously hot machine,
but barring a few features and oddities it
was basically the same thing we've been
using for most of the 90's. What we have
all been crying out for over the past half
decade or 50 is genuinely new machines;
new hardware, new Operating System, new
paradigms. Here r thanks to Amiga, Inc. and
Gateway, it is.
The Amiga A2-1000 is the first of a
planned range of 3 Amigas from Gateway,
the PC manufacturing company that owns
the Amiga, Inc. subsidiary. It is a true 0S5
machine, that is to say that it uses ihe latest
version of the Amiga's operating system,
and is based on the MMPU-128, the so-
called "sup ere hip" from^taDJWl is the cheap-
est and first in the range, designed squarely
at the home PC market, a sizeable chunk of
the computing sector which has until now
had to do with games consoles which do
very little other than play games, or
PCs/MACs, which are business machines
forced into extending their use beyond sen-
sible limits.
Out of the box
Straight from the box, the A2-1000" is a breeze
to set up. You get a main box, a stylish hybrid
of computer minitower and domestically
acceptable mini Hi-Fi system, a mouse (bit of
a cheapo one. but it will do), a game pad. a
standard Gateway keyboard housed in match-
ing black case, and a box containing a single
DVD-ROM disk and manuals.
The supplied DVD-ROM is the Amiga, Inc.
OSS DVD, release 1 . It contains the GS5
installer, although in this case the OS is facto-
ry installed to the A2-1QWS hard drive. There
is also a good collection of shareware and
freeware games and apps. in fact the entire
contents of the aminet/os4 directory, Finally
there is a collection of demos, movie clips
and previews. Amiga. Inc are planning on a
new release of the 0S5 DVD-ROM 2-3 times
a year, but don't worry, ihey don't anticipate
ma|or updates to the OS, this is mainly to
keep the shareware and demos up to date.
The manuals are dear, simple and well
laid out. There's a thin setting up guide, a
guide to 0S5. and a slightly meatier guide to
shell, Shellscript and Rebol. Most current
Amiga enthusiasts are likely to find the 0S5
manual pretty simplistic and lacking m tech-
nical depth, but that is to be expected - this
is after all aimed at a wider consumer mar-
ket, We'll have to wait a little while for any-
thing approaching the old Add i son-Wesley
hardware reference manuals; Amiga, Inc
may need a bit of persuading, as they have
a thing about people not programming the
hardware too directly. I am sure they will
soon enough find out that the Amiga pro-
gramming community goes its own way and
Processor: TOR
Hard drive: 2 1Gb firewire
LSI 20 sup erf loppy
DVD-ROM: 4.7Gb double sided firewire
Graphics: to 1924by 1280. 75hz @ Scan
15Khz-64Khz
Sound; F u i I y AC - 3 c o m p a ti b I e s u r-
round, Stereo 24 bit in/out up
to 96 KHz
30: 400 Million pixels/ s, up to 8
million triangles/s
ports: So art, composite, SVGA,
Audio in. out, firewire, USBj
ECP parallel Serial, phone
telephony: 56k modem and ADS
W |l be hacking about and "hitting the hard-
ware' in no time. On a brighter note for
those wanting to get into the more serious
side of their new Amiga as soon as possible
the Shell/Rebel manual is excellent, and cov-
ers an area which Commodore rarely man-
aged to do well.
Plug and play
In fue Amiga fashion, this is a switch on
and use System. Plug the parts together,
connect it to a TV or SVGA monitor, jab the
31 switch and you are almost immediately
nted with the new Amiga boot screen,
a rgther impressive bouncing boing ball
which trails weird plasma lights, illuminating
the Amiga logo backdrop as it passes:
Long boot times had been a worry with
the new, more complex OS; thankfully they
haven't materialised, a definite nod to the
target audience. Apple got the boot-up time
for MACs about right as an office machine,
in that they give you enough time to go and
get yourself a cup of coffee in the morning,
but a home user wants a machine that
doesn't keep you hanging around.
Audio Out
Audio In
■Ml b.»eh S=lMBMti 5
This lunUional diagram shims die basic hinck strutlur e d the Gateway Amiga 2
HOtJ. As yoti ear. see, Hie superchip dies jys-t etuut everirthiij 1
The new Workbench environment is cer-
tainly different from the OS 3,1 desk tops
we have been using so long. Once you
look past the flashy 16.7 million colour
windows and icons, a sense of familiarity
creeps up on you. The shapes may be
subtly altered, but the windows still have
the same basic gadget layout, give or
take the odd extra, and there's nothing
much that would surprise someone used
to the many patches and add-ons
Workbench has endured in the past.
One very obvious innovation are
Workbench Flavours. These are a set of
pre-defined and user defined Workbench
set-ups. As
well as alter-
ing the obvi-
ous things such
as font, pattern
and gadget
style choices,
as you would
expect. Amiga
OS 5 is pleas-
ingly flexible in
terms of the
desktop envi-
ronment. It has
always been
one of the
strong points
of Workbench - at least if you were willing
to add the odd few hacks - that it is highly
configurable, and 035 lives up to this tradi-
tion very nicely indeed. 0S5 is a truly object
oriented OS, and Amiga, Inc. have taken full
use of this in the way the user interface can
be thoroughly customised. Users of
Directory Opus Magellen will be quickly at
home with this new Workbench,
Commands, functions and programs all
become Workbench objects, addressable
through a simple to configure , flexible inter-
face. Thus any of these can be defined as a
menu option, an appicon. or
a button gadget where as
you choose and where
appropriate to the object
type. This can be config-
ured to a high degree
through the Desktop prefer-
ences utility, allowing the
user to set up a very Opus
like environment or con-
versely a very limited envi-
ronment appropriate to
launching applications and
little else.
The concept of Workbench
flavours is not as frivolous
as it may at first sound.
They are much more than
cosmetic things, and can be
used to set up several con-
figurations of your
Workbench appropriate to
different uses. You can
choose whkih of your
defined flavours is launched
at boot-up, or even set the computer up to
offer you a choice of several, even pass-
word protecting some. This means that you
could set up your Amiga with a flavour
appropriate to each family member, with
each user's most commonly used software
accessible as a desktop button in his or her
personal layout, and as much or as little of
the more technical "DOS" functionality easi-
ly at hand.
Arexx updated
The more serious user is always going to
want some kind of command line access. If
you were concerned that the emphasis on
home computing
would mean that
Amiga, Inc. would be
dropping the Amiga
shell, you will be more
than happy to know
that it has in fact got a
lot better. AREXX is
gone, but the signili
cantly extended shell
has expanded to fill
the void with a more
UNIX like functionality
and much improved
string and variable
handling. If that was-
n't enough, Carl
Sassenrath's FlEBOL scripting language is
included as standard, making it as simple to
write scripts utilising network messaging as
it is filesystem handling.
Delving into the filesystem shows more
of the areas where OSS takes the ideas of
older versions of the Amiga Operating sys-
tem further. Much of the familiar layout is
there, with shared libraries in a libs drawer, a
devs draw (which comes with a much larger
and more up to date set of hardware sup-
port, including TWAIN drivers and signifi-
<w
A rear view shins a fair Few pwts un tilt lick - Ml there are Mire
Ire ii ail liie!
The h
csntly
expand
ed
datatypes), a C
drawer for shell
commands and SO
on. The most obvious
difference is that unlike
older versions but like Windows 98, this
exists in a Workbench drawer rather than in
the hard drive root, Localisation is carried
through, although with rel. 1 of OS5, only
English and German localisation is fully
implemented.
Another obvious change is the font
engine - the new OS directly supports anti-
aliased postscript fonts, a blessing for cross-
platform compatibility and Output purposes,
Multimedia is handled through a heavily
extended equivalent of Multiview called
Boing. Set as the default dataype of any file
which is not otherwise defined, Being uses
the extended datatype system to determine
what type of file something is and acts on it
appropriately, Thus an executable is execut-
ed, a picture is displayed, an MPEG video or
an MP3 is played, and a test file is output via
the OS5 replacement for text handling,
HTMLView - not a full browser, but ideal for
documentation display. It is easy to add
more datatypes and viewers into the Boing
system, and we can expect to see more of
them appearing all the time. A port of Adobe
Acrobat and an accompanying pdf datatype
are due in a month or so.
I could go on about the features of OS5
for the rest of the review, but if you need
more I'll redirect you instead to page 112,
where you will find part one of our new tuto-
rial series on the new Workbench. For more
immediate information, you can check out
our sizeable overview of the new OS in the
October 1999 issue,
Hardware heaven
On the hardware front, the Gateway A2-10O0
follows the basic configuration laid out by
Amiga, Inc. in most respects, but there are
areas in which they have gone their own
way. The case is clearly designed as a sim-
ple desktop- be.side-TV unit, with little scope
lor expandability. There are just three drive
bays, entirely populated a 2.1 GB hard
drive, an LS120 floppy drive, and of course a
double sided DVD-ROM drive, The hard drive
may sound small, but it should still go fur-
ther than it would on a PC- The LSI 20 is
OK, games are looking well of, but does
all this spell gloom for the old Amiga
head, the more serious, creative user?
Are Amiga, Inc, making the fatal error
that killed Commodore, putting all their
eggs in one basket and courting disaster
the next time games lose trendiness?
Fortunately not. The new Amiga has all
the features you would want out of a low
cost, high value creative studio, with
excellent budget digital audio, sampling,
rroidi, video, and image processing facili-
ties, Digita have Wofdworth B ready,
expect a review next month, while
Qetamed professional 3 is expected to be
quite something special, with support for
Fi rewire instrumental control tor those
who think Midi is out of date, Newtek
are looking closely at what they can do
annoyingly slow compared to some of the
other "sup erf loppy" contenders, but takes
standard PC formatted 1.44Mb floppy disks,
Around the back you find a bit of a jumble of
connectors; there is composite video,
SCART and SVGA output for video, Stereo
audio in and out ECP parallel, serial, USB,
IEEE 1394 Firewire, and 3-pin IEC mains inlet
and through socket. The front has a key-
board interface and joystick ports.
Firewire supplants SCSI for a lot of func-
tions here, with external hard drives, DVD-
RW drives, and networking all significant
uses. This is a 200MB/S implementation, the
most common type, although the top of the
range A2-500D due in the summer is meant
to have the 400MB/S. Still, 26 megabytes of
data per second is pretty fast, so I don't
think there will be too many complaints.
One of the applications that comes as stan-
dard is a digital video encoder, which sup-
ports Firewire as an isochronous data bus
for digital video-camcorders such as those
from Sony and JVC with a digital video out
can be plugged straight into the back of the
A2-10QO and the video footage saved in
uncompressed or compressed form. Perfect
for e-mailing videos of your holiday to your
mates. Neither Firewire or USB is necessary
for telecommunications, though -the super-
chip supports direct telephony through a
standard telephone socket for 56k modem
or ADSL.
A final rear slot contains a blanking
plate; another departure from the expected
norm is an implementation of the expansion
port from the so-called "Torre Box", a refer-
ence design from Amiga. Inc. for a higher
end Superchip Amiga more suited to the
computer enthusiast. This port has full a
UMA implementation, and should provide
for a range of expansion cards in the future.
ACT (Apollo) are said to have a RAM board
well under way, while phase 5 are trying to
figure out some way to add PPC
On the front is a simple on/off button, a
with the new hardware -
there's not much point with a video
toaster if you have one of these - but is
likely to watt for the first Machines based
on the MfVfPU-l28c variant processor,
which has much higher quality RamDACs
and broadcast quality components, On
the graphics front, Paul Nolan's award
winning Photogenics Ng is coming, with
much improvement promised as a result
of the DSP architecture in the superchip
which can work wonders with the kind
of image processing functions it uses-
Internet access comes as standard mak-
ing this the cheapest way of getting high
quality Internet access, but
there is still one serious lack, and that is
a really decent combined home office.
We'll just have to wait and find out if the
rumours about Corel Works are tiue.
■ not mtendi
rc/scoo
A few people have asked us if we will be
putting DVD-ROMs on the cover from now
on - the short answer is no, The new DVD
equipped Amigas will read standard
CUCDs, while CO-ROM drives cant make
head nor tail of a OVD-fiOM. So far, only a
tiny minority of our readers currently have
DVD-ROM drives. With as much on one
DVD as there is on around 7 normal
CUCOs, there is also a fairly major ques-
tion as to where on earth we would find
enough material, and how on earth we
could pay the extra manpower costs in
assembling such a monstrosity every
month! However - give it time, it's bound
to happen some day soon! In the mean-
time check the A2 drawer on this months's
arid all future CDs. The current one con-
tains A2UAE, the emulator which currently
allows you to run classic Amiga software
(why on earth did it not come as stan-
dard?) at around €8040/33 speed, and a
diy parallel connector hit and networking
program good for transferring files across
from your old Amiga.
recessed reset switch, and a small LCD
screen. The screen is an addressable OS
object, so it is easy to get it to display all
sorts of data, but mostly it just shows disk
and hard drive access. It's fun to get it to
show your CPU load for a while, but I feel
that it is mainly there because it could be;
the superchip has a built in LCD driver and
Gateway obviously thought they might as
well use it.
Multimedia, multitasking
On a multimedia front, the A2-1GQ0 impress-
es from the off. It will happily open up half a
dozen windows showing mpeg-1 videos
simultaneously, while playing an AC-3 Sur-
round sound audio. The clever design of the
superchip and the way the OS deals with its
communication wrth the hardware On a
iHJj»3S9.'J3,»ba5is makes for a far cleaner
multithreaded, multitasking environment
than 0S3.1 - in this case the contents of
each window is actually calculated by a sep-
arate processing unit on the chip wherever
possible, so that there is almost no slow-
down in one function as another is done.
Rest easy guys, when it comes to multitask-
ing the Amiga is still king.
The graphics capability is impressive.
Massively tuneable video modes make it
possible to generate a wide variety of out-
put modes, allowing video out in various
standards, as well as SVGA modes for very
high resolutions, and. being nicely forward
looking, HDTV modes. You can play around
with resolution, flip it into 16:9 wide screen,
or even come up with a mode for your aging
Commodore 1084, but you're not likeJy to
see the maximum the machine can do: if
you can, tell me what the hell kind of moni-
tor you have, While it is possible to get a
faster screen update at any given resolution
with some of the really powerful modern
graphics cards, the difference is not
huge, and the superchip is certainly more
than sufficient. Image quality is excellent,
with the fast 1.2 GB/s bus speed allowing
large textures to be used. All the effects
you would expect in a top of the range
PC graphics card, such as anisotropic fil-
tering, 2 buffering, bump mapping and so
on are all present. Sound is well up to
scratch with AC3 surround sound: this is
a machine that is begging to be jacked
into a 32" HDTV widescreen telly and a
good HiFi and allowed to strut its funky
thang. As the first m a new breed of
Amigas, the A2-100Q certainly does what
Amiga, Inc. were hoping - it makes you
want one, It is not quite as revolutionary
as the original Amiga 1000 was because
it isn't really doing anything you haven't
seen before, it is just that it does what it
does very well and very cheaply For 350
quid you get all the computer you need
for a home machine. It plays videos, it
plays games, you can word process on
it Like the original Amiga, it will no doubt
attract the video industry, the powerful
video han dling and the firewire connector
are just what is wanted, although i suspect
that
#«T"»
OUT
AGA
Playfields
AMOS
8 bit Paula
CD-ROM
2Mb ChipRAM
880k floppies
SCSI ft IDE
Amiga mice
4 bit MWB colours
AnimS
Guru errors
MUI
Microsoft
HDTV
Accelerated 3D
JAVA
AC-3 surround sound
DVD
64MB DMA RAM
1.44MB & 120MB floppies
Firewire
USB
32b it workbench 5
MP EG -2
Memory protection
Advanced OSS OO gui
Amiga inc!
this time around a wider choice of set-ups
will consign this model to home computer
usage while more heavily kitted out vahents
will be picked up by the professional user.
New platform
Like all new hardware platforms - and
remember that despite the name this gener-
ational jump does take the Amiga into the
realms of new platforms - the software
companies are treading nervously. At this
price point and market position it will be
gaming that will initially drive the machine,
and games companies are feeling a little
fragile at the moment, and none too willing
to take risks. The Amiga is however very
tempting for them. While the PC games
market is still having trouble coming to
terms with the fact that 70% of PCs still
don't have 3D graphics cards, it is proving
more difficult for them to program the kind
of games people are coming to expect With
all these multimedia functions as standard,
no hardware compatibility issues to contend
with, and an API with a high degree oF com-
patibility with Direct X, the windows API, the
Amiga is a tempting product to develop for.
Amiga, Inc. have been quite clever about
this, donating a couple of thousand i^'v^op
ment systems to games Companies with a
strong Amiga background, both those who
have remained in the industry and those who
have moved on but shown an interest in
returning to Che fold. As a result, there are a
COuple of dozen games already scheduled
for release in the next few months, and plen-
ty more software houses lining up if the ini-
tial sales are promising.
It is true that as a bare processor, the
Superchip is matched by mid range proces-
sors, but so much work is done so efficiently
by the multimedia units that it seems faster
than it is. The fundamentally different
approach to computing makes it a bit tricky
to give any kind of direct speed comparison.
Operations which make the most of these
multiple processing units go blisteringly fast,
while functions that avoid them completely,
such as running a C compiler, are rather
average. As multimedia functions are likely to
be the most used ones, it's a good trade off
for the money. I think most people
would be willing to sacrifice average
compiling times for instant simulta-
neous decoding of realaudio, MPEG-
2 video and a bunch of JPEGs from a
website. For any family who has ever
thought that the price just was not
right for computing, the Amiga is
quite simply a dream come true. TV
or monitor connectivity, a built in
modem with very transparent
telecommunications software built
into the OS, easy configurability and
massive doses of user friendliness,
what more could anyone want? For
the hardened Amiga user, wait for
one of the more expandible models
due soen, but if the A500 Or A1200
was your first love, it's time to turn it in for a
younger model. ■
Andrew Korn
Simple, slriijjhtfnrwanl, user friendly.
lats )f ijrif & drtp Jwppcrt - excellent
There ere more powerful machines nut there..
-But oilf art 5-1 limes the price,
OVERALL
Tke ultimate home computer -
but power users may want to
wait for later models.
95,
C
; il product. The info 1
is in forme
sur>c€*c#Hif* coixicn r>i*cv\cw
■ TBA ■ Developer: The World Foundry Publisher ■ Publisher: Vulcan Software
Explorer 2260 looked great on PPC, but this new
Superchip version, it might get the exposure it deserves.
II you aren't familiar with
Explorer 2260, you've proba-
bly picked up this magazine
to check out the new Amiga
and haven't been keeping
tabs on the Amiga scene
over the past few years. A hugely
ambitious game, E226G was target-
ed at the higher end of "Classic
Amiga" users, working only on
PowerPC equipped Amiga systems.
Your Planet needs you
In Explorer 2260, the so called
Dynamic Universe Model keeps the
cosmos ticking along. Diplomatic
relations change around you altering
the background against which you
play the game, so that if you do not
keep track of the information com-
ing through the datanets or whis-
pered to you over a drink at the
spaceport bar, you risk returning to a
favourite trading spot to find it has
been conquered by deranged aliens.
This works even better in a multi
- player environment, the player
connecting to an E2260 server and
becoming part of a shared universe.
This allows you to play a character
in a universe which is not only con-
trolled by the Dynamic Universe
Model, but also by the intervention
of human moderators and the
actions of the other players.
This superchip edition of E2260
benefits from the new technology in
several ways. The first is that it is
running on a platform with Internet
access as standard. Plans are
already afoot for expanding the
multi user capability of the servers
to cope with much larger numbers
of players, and the Amiga Inc web-
site (whiqh is set up as a kind of
gateway to the internet for users of
the new Amiga) will be hosting the
first of the extended server systems.
It has been open for beta testing for
a while now, and it is looking
impressive indeed. It can get pretty
challenging when news filters out of
some alien artefact discovered half
way across the universe and a
dozen players rush off in a race to
be the first to claim it! During one
beta session, a small mercenary war
broke out when one player stumbled
across a valuable deep space min-
ing site belonging to a second play-
er and stole it. The second player
started hiring other players to help
him attack the thief, who responded
by hiring some guards of his own,
Before long almost every player in
the game was embroiled in a space
battle the likes of which you normal-
ly only see in the more expensive
episodes or Star Trek of Babylon 5.
To boldly mip-map,*,
The other big advantage of the
superchip version is the way it looks
and sounds. Sound wise, we have
the introduction of the high end AC-
3 audio standard. This version of
Explorer has a slightly modified
soundset using some of the sur-
round features - hearing spaceship
explosions bursting around you in
surround stereo adds quite a lot,
even if it ignores some basic
physics about sound propagation
and vacuums. Graphically, there is
more Of a difference. The PPC ver-
sion with all the graphics functions
turned on looked damn good but
needed a really powerlul PPC Amiga
to play. The difference with this ver-
sion is the implementation of hard-
ware 3D acceleration, Using the
built in 3D capabilities of the
Superchip allows large textures to
be applied, objects to be filtered and
anti-aliased, significantly improved
dynamic lighting effects, and all in
all graphics which as the screenshot
demonstrates falls I irmly m the
"Kick-arse" category. When E2260
came out it suffered in comparison
to the quite similar PC title
Excession because of the glitzy
graphics the later enjoys with 3D
card support- Running on a super-
chip, E2260 doesn't give Excession
much of a chance. When the
OpenGL core gets ported back
across to the PPC version for own-
ers of Permedia 2 cards or Voodoo
cards, current owners should get
some of these effects, but frankly
the superchip simply embarrasses
these older graphics processors.
High end machines such as the top
of the line Pre/Box will be able to
beat this level of performance when
they get support for some of the
new graphics cards due soon such
as the S3 Devil or the Voodoo 3, but
for a C350 home computer the
superchip Amiga is a damn good
partner for Explorer. ■
Andrew Korn
Disclaimer: This is a fictional preview of a future product that may not appear in the form described here.
Thanks go to The World Foundry's Rob Asumendi for the screenshot moch-up, t»m please note that thi* does not necessarily ropretertt how the final game will »pp«
Latest News in Brief
Award-winning CDPIus-SE down in price!
I The Eyetech CDPlut-SE, which recently came «>ui top in a
cnaaparame \miga Format review, has been reduced in price
■ 1 75' i following recent reductions in the price 111"*;
CDR( >M mechanisms. TIk 21 '-speed CDPlus-SE is now just
\£K,9S> complete with EZCD-SE interface, 40 & 44 way
PSU, and software, with the 32- speed version coming
in,,- ust £98.951
Roth units were awarded CV
Amiga 'Superstar' and Amiga
Formal 'Gold 1 awards at their orig-
inal prices of £99-95 and £ll l ).^5
BWfxx lively.
*r3B
Eyetech stocks the Elbox IDE-Flyer
high speed A120Q IDE interface
i The Ethos IDE-Flyer - designed
jtvJ made by the aame company who
■ tik I'rtKirah f'ramtgrabbcr
is ntivi.- available ex-stock from
EEycieeh. "['his newly designed high
pcrti jrmanrt.- 4 way buffered interface EZMM-SS
i'bjch was awarded L >H."„ in the recent \miga
Fictn.Lt review - can increase the performance of yout
Al 2i 'i >'s. hard -drK't system by 600% or mote (AF test results.).
j The Elbujt IDE-flyer is available for just £68.95 Imm
Eycicch, or for just £49 if nought with a CDPlua-Sli
(see 'Discount Offers' below).
EZ PC -Tower specification boosted
':■ detailed in lust months Eveline, l3i«_- specifieation of rhe
EZPC-Tfluier system has been significantly improved to
inr ude a B-bh A4 colour scantier, 64MB <if memory and
JJCnb of disk space as standard. It is supplied ready m fit
few existing A 1200, or Eyetech carl offer ■ collect tli con
faure-test deliver service fr>r ,l fisted pnee - please riiie. far
\n analysis shows that goiflg the EZPC erpansion
- over 4m" ii cheaper than obtaining tlje equivalent
ftinetHmality' bv the traditional Zona route, Please Tine im
pllthet detailH.
|EZVGA range of Scandoublers/Flickerf ixers
Increased ■ and prices reduced
[ EZVCA internal and LMerti.il scandoublets ate now avail-
p :n:im Eyetech fur jtlSI £54.05 - or from £4S if bought
Iwirh i monitor, bull Qtcker&aeis which allow twice the
■tabic vertical resolution - are priced from just £89.95, or
:n i uijlir with a monitor,
Limited period discount offer vouchers
cheer up an otherwise lacklustre summer?
I To help hrinj; some Mel I Heeded Sunshine In Arnica owners
Eyetech has put together three very special mooey-saving
■. altd until 15 September 1998, Using the coupon on
fb- asi page nil Eyetech's advertisement in this issue you can:
|* Upgrade the interface of your CDPlus-SE to the high-
speed Elbi i.\ IDE-Flyer (Award. i \mie.i
Format) tor just £49
| ♦ <ret 2-c off memory bought in coniuncrioni with an
\poJo or phase 5 accelerator {32MB for under £30!)
♦ Get j t ; REE Pi : keyboard - north £19.95 - if you hue a
Full or DIY EZ-T&UVT atsd EZ-Kty keyboard adapter.
To qualifv von MUST clip the appropriate coupon
EZ-Writer brings affordable CD
production to every A1200
Internal C&WHtm and Software fur AI200 Tower SyHenn and A4O0Vlfivm under £256 External units far under £W
Sac4 up yam date i* mtdUflk tetei&u , , , *f%&6e your mm attdto dtafo, , , shedux
I thought CD Writers w&w expensive tpetirtlkt items?
'Burning' a gold CD wan considered a specialist and expensive process on any platform
just a few months ugn. I [owever, as the demand tor cost effective I'D writers (on the PQ
has risen, the price oi the writer mechanisms (which also function as conventional
CDROMs) hat; fallen dramatically. This, coupled with the release of fullv functional, vet
cost-effective C!D writing sjifhvare for the Amiga • such as MakeCD - h:is made the provi-
sion of low-cost CD writer units fi.»r the Amiga a real possibility
I yetcdi has been working closely widi the authors of MakcCD over the last few months
to turn this possibility into a fully functional, low -cost CD writing system for the Amigg
the Eyetech EZWrher.
rf./Hn.-i.- f,-,|.i'
SCSI or IDE?
Although the first ED writers to be made were SCSI devices, this was largely for historical rather than performance
i. lsi ms. CD writers were regarded us took for specialists, and those specialists tended to have SCSI-equipped o urn
puters. wlie tl« r on M.\C !, PC or Amiga platforms. Hut SCSI cards are umnecessariiy expensive, particularly foi I .I?
writers which have e^ite low data rate demands - as low as 150 KB/s. These tl.-ia rates tan easily he handled by the
IDE port (which typically transfers around 1.5 MB/s or greater) of a relaiheb. bask A12O0 with, say, jusi an
030/33+8MB acccfciator.
With higher perfornianoe processors ihe Amiga ran easily multitask ■ e.g imimain an tnteraciivt internet con-
nection - whilst writing an ISO image to the IDE connected EZWriter. In one of the mosi severe CD writing teal
we could think of, wc have wrote a 120MB session to an EZWrittr connected to the Amiga side of a Siamese
Eihernei system using 'on the fly' data transfer from drives on the PC side. This tesi was completely successful
and at the first attempt]
CD Writer or CD-tmtt/i-itdfote?
ft bilst superficially the idea of a rewritable CD drive is attractive, deeper consideration of the use to which a
rewriter will be put - and of the relative economics - usually shows this not to be the beat option. The performani (
characteristics of the CD means that it can never really i»e considered » substitute fr>r a hard drive even in iis
rewritable torm. h is best used as » mediutn for archiving data {ie for back upsj or for distributing programs, rirmul-
umedi i tiles to other computet users. In both these applications the 'gold' disk - costing less than £1 for 650MB of
storage - is by far the most cost effective. In addition,, gold disks can be read by virtually every CD EH ).M in use
today, whereas (.D-re writable- disks can be read by very few drives, other than CD-rewritable drives themselves. CD
gold thsks can of course be written to many times in different 'sessions' up to the limit of their 650MB capacity,
In summary; you can buy an internal EZWriter software and 20 gold disks (13GB storage) for under £270. The
equivalent cost tor a ( D-rewritable drive, software and 2li re-writable disks would be around £600.
Which model ii fast for me?
If you have an Amiga Tower or MiniTower/ I *< skiop interna] U > I VI' AIT ("DR< >\] era CDPhu (not -SI .; < \ter
nal unit, then all vtou need is the internal k'ZWritcr upgrade kit. Simply substitute the EZWriter tor your existing
CDRt. )M drive, install the software and start burning!
It you have a stand alone CDR(. !M - other than a MT/DT or CDPUts which you are considering upgrading,
please note that you will need to ensure that its power supply is rated at least 41) watts due to the higher power
requirements of a CD writer unit. Most external CDRf. )M units are shipped with PSUs rated at 17-20 watts.
The price of the internal EZWriter is just £249.95.
If you do not have a CD-ROM to upgrade, ilien vour options tn :
EZmter-GoM
EZWriler-MT/DT
EZ Writer- Fl Pita
Low profile, external unit with PSU
Mini-Tower or Desktop ease, which tan also
power your Amiga and house additional drives
Full EZ- Towe r-Pliti and EZ' Writer bundle
(with keyboard adapter, VCinM keyboard)
In all cases you will also need a buffered interface, cables and ATAPI driver software 1 1
you do not have these already we can supply cables, ATAPI software and EZCD-SE
buffered interface for the special price of £20 - or £30 with EZCD-MK 2 interface plus
E '7-JDE st tftware at the time of purchase of eour EZWriter system.
£379.90
J:WT*l'lY r'tTJl-JITrrf J l '7nnlH
Try-bef ore-buy' Siamese RTG System now
available from Eyetech for just £24,95
li yew are thinking nt' expanding your Amiga the EZPC
way - or arc just interested in booking li p your AI3Ki to an
existing PC, but are not sure what the benefits are lik< Ie r<> be
in your situation, die:i Eyetech has the answer to your dilem-
ma. If you buy rhe Siamese RTC2. 1 software from Eyetech
(for just £24.95) you can try out its full functionality using a
serial link. If you decide it is what
■■ iili want - but just too slow - tflL-fl
vmi can trade it in agsinsr ,inv
Siamese RT(r2.. : i based product
from Eyetech within /W> days of
purchase and get the fall puichaae
price (less carnage) credited against pj
icui neve purchase.
Hard -to- find specialist Amiga cables
now available ex -stock from Eyetech
As wdl us supplying complete tatigra i xpotlEiun products ami
D-I-Y khs hi have always tneil m help rhe \mij;;i owner « hi i
needs spei-i^l piins jml cables m CListrimise an Arnica installation.
■t >lit Amiga. Parts anil Price I.(1lIl l s. • un |-i:i^tl- 1 til this advefUM
merit ■ h«s .i ciimprehens",L raii.'.i ••( such adapters and cahlu.
Amongsi manv tuliii h t-ni^- :n: v.ill fjrttl;
♦ Po*« rl I 1 Si 51-2 to Centronki-SIIM (CDR( >Ui cahln
♦ Null modem cables for Samcs! ."■ I itatallarion!
♦ n\f. in,iM;ii .mil 'cmsseJ' tip Liinnni eabk« foi vm, -,,
♦ Keyboard, numitor, serial, SCART abJesi extensions
♦ -Mi-nm I \D i DKi i\! cables iwd arem .1 mciunting suckers
T 3-ceinnertof, 44-wav cables to connect ls.Z.y A I2IMI 1 l\'t\
w IZ-vrix clock port cable*, PSL' outlrr-to-4il3u\mp nutlets, etc
AW/7 OS-7 l)tgir<il Camera with 4C adajner/rechmger
t VCM$>&.* bt paw" naoUm - dni Inr Wat) rjiaprcs *lh lams from *rn to rtinty
* fe«s .pin H4t:ll hglr'njM rns pctx*s r -£«] kural m M:hm$na:»n iflJB ?jnalLfcdn afd
* CrK r *M'MhA -r j|jiCiin>^orliT;l Irnr^ar*: i^r^rgnli u *nl w PC. \ klir sctrAurir-A rjiblcs
* la'cntii! LCD iiftiy bidirctKna Btrahnfcrtsce BtW P*L TV oulpt (MTSC cetaLrl, tmri
daJc stimang
* SsNrrw jub-nrie uola-r* aftilii-frpnartj aubmocijnfmhr-Jnjjil EV 93(jilnp=(il
» Eouwaen; s 35^m KnilSd 1WJ swslirtv * 35n\n sam«4 Kmtt
Last fete with AC adapter & CamControt software
at jstst £299.95
Auwr4~U>inn'mg I. ; MAX SCSI flatbed im/wrr with Amiga
PhotoSrope software -just £179. V J whilst stocks last.'
> 6UU»3D0 4pi <4:liC3 leS^umM 1i\|H-pii£S 24-rjl *i I alt*: scanner
i Cons «lri PhduHxp; lA-nati aril Mtt idrMf? ConfOtHe arth el rrcuein SCSI Ulelrfrt
■ rdudfq »PC Bitiird I CliSlic SqLrTet iJiA irj! Sii±S£[jird|
t PC« 'Brtt Scanner o* 19S8f Amrd ■ Jutj 1996. PCiut Brtl £e*t*i' Aujufll 1996
i OniBfeJ pot imSon 1or EZPC-Tomi atj avBlsfcit Jl tnwr coil - Pea« rtng tor *U*
/Imjga fZ/WWA' £ctf?i«fT rf* Photo scope Bundle
-jmt£179.95
The Eyetech EZ-Tower System - from just £79.95
Thinking ol lowering up your A12O0? Then you should
certainly be considering the unique Eyetech EZ Tower System:
/ The easiest way to ra-housa your A120Q hy far
/ Expand you* syslenn with EZPC o* Zorro slots
J 250 W PSU with PC and Amiga power connectors
/ Available in 4 models to suit different skills aryj budgets
/ The only tower allowing berth PC &A 1200 in one case
' 'I 'l/is is deficit
t.uitst ytlsttkm is bxitditig
iww wv Taurr' ' - AF
The Ii?tetit> TVji er effort
~!i<x,»i atth d
■ 'i-. •:'i - Cl'Amlff*
fiackplatc
DIY"
Full
fZ'- 7phtt
Kit
F/. limvr
f-.y. ttfwer
/V«
DFO: fat puttt, cMe
hi
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:-,:
:■,.
Citstem lnnkpentl n>?SCSI, audio KOs
Yes
Yes
Yes
Yes
A I2ft0 pawer £f I.F.I} iliLifiUwi
r«
Kr
fe
fa
CE-dpptvvtd metal PC one
h/«;
Yes
fe
Yes
AS) aftttff/PSU capacity
n/n(
W250V?
/rtfJSOW'
imsow
Aeeestible PCMCIA slat
Yes
Yes
Yes
Yes
DIY tisietu Wy instructions
&
Yes
n'a
u'a
IrotaSatkm instructions
Yes
Yes
Yes
Yes
!'( ' htwfitSiimif'f ftiHifiiitifiiitn
Yes
Yes
Yes
Yes
AitemMed & A !2QQ-rro4y
iVo
Nk
Yes
Yes
EZKey adaptor & W'mPS tib
Option
Option
Option
Ye,
f-jytlsrh isiiiiilLttiaii npliitn
Aim
Avj
tot
it,
Citot tttith uplriiirx tiji s-peiifitii
£22,55
£79.95
£99 95
£148.95
■ 1 • '"'i i' 7. /»m"»'. ■ ■ • -■ R ■"
■ --■-.«.■ «
:,*»:.t..-., .,
J»H iintf'.^v !tv ^V
L .:.M.-,.,l-/m,^',L-,
The A 1200
t'£-'tbwtr
EZKey&
EZKey-SE
/ (UiM^ednw). pemsps Amijt * PC Ktooards iOctfi motels')
.' Choice o1 Iwo keybcars-selEc^able PC key mappings jntf-SE)
"lltr ni.rit trytrnvrii Ai&fitfT kvv i.-.'iii- .1. r.iri" . I :"
EZKEy.'EZKjBy-BE alorw ■ just fJS»C2t3E
EZKey.'EIKey-SE and **IH» k/b SS».95«:5EJ5
s
Join the Digital Imagin
Revolution with E
Amiga Digital Imaging Software from An.
"An excellent piece nf software" Gaid Award • Amiga Format
SLanOuitJ A PhciltxVupt Softwa re - /wi f .?9. 95
/ 24 DiL scanning whh Full fange ol sdisng oplions
y 'Scan-ia-dial;' option in Jpag or IFF
/ Slafld-alone use or integrates with your Art packaoa (AdPro. AnEHsd. PPairvi,
Phologenits, ImageFX, XLPaint. Pafjesli*am J OPuiniSi Vti AREKK
■/ SQ3 - 1or Epson, HP SCSI & Eoson parallel scanners. PUsloscopti Fcr yMAX $1Q&'12igS
ram< onlnil .Vmi^ Digital ( amira Softwurr - just l.iV.VH
/ Serial <a™iection verskniE available lor most popular model* 0*
Kodak, Mmoils. Oympus. Casio & Fuji digital cameras
J Picture hranstor. carrwra control 8 liduiKv?* ii[H ■:>■■ ■: (mrniiru di!|ji!iiiJaiil|
/ Stand-alone use or integrates with yuur Art package (AdPro. ArtEzhecl. PPaint.
P>Kife^jDnk:S ImaijeFX . SL Psinl. Pa^e«lreuin a, LWainl 5| uia AREXK
/ Seleclable serial device 1or use wrtn hign-apead inlarlaces hka the PonJnr
rurboPr/rtr f5 - the essential partner for your
digits) imaging work - £38.95
The irKfSt compnflhenswe, 1as1esS replaceinenl prnling system 1or all WB2*-t
fa gui
FJi.ppculF; the lalest Epson, Canon, HP printers - including trie award-* Tiring
Epson Stylus Photo
Integrales seanlflsstj tm ScanOjut'PhojMcrjpj scanning soiti«are and
CamCortlrdl dkjicani itm
Poster prnling, mape Uing, colour coneclion. print spcomg phoK opiiirisalion eto. al! as standard
SetBCtatHe parallel de^ca lor use #rlh r*grvspMd oKsifacss suen as fl* PodPus (ss* 0*10*1
ftrtP^S - Z X #«id SOfraf + 1 Jl cIMJ^rJ/s pafa^r & PorMftr . f j,
460bd serial ports (for attachment ro the A1200's unused 1 'dock' port)
PdrlPtui - £Tft.95 - or jidl £?U II bomghl with Turbopnnt 6 ioPtwari!
PoilJnr - tag.ss - « pust (30 IT bcuont with C«mCo«troi soflwer»
AMIGA 1200 Magic Packs
- Direct to E feted) from Amiga international Inc.
Fill UK spscrlcabDn wtft Kicfcslart 3. 1 .WDikhench 3.1
disks ard ntanuals. UK PSD. mDusemal, TV lead and 2m&
^raphes memgiy (in addition t? any memgiy enpansicn
ricluded ir Ihs pacts below).
Farilaste software bundle ttc-luding Wdrovioiffi 4SE,
TuitKcafc 3. J, Da.1flstore 1.1. PtvJonertcs I 2&E, Personal
Painl 6.4. Oiganiser 1.1. Priball Mania and Wiizz.
Hard drwe wirskms «Mf* wilh Stala MM3COflr&-iMMlled.
•Ottier options ^-ajtarje. M EI- Tower Mag*: Pack. DundlM
Imm £343,95- mg for Palais.
Tkiw-etaiachiM upgnade packages avaiaoe ad very special prices ■ see asterisked'
items in the Pact :on=s seuw
Ey«4i>ch Starter Pack A Starter Pmck-Flu*
Diskette based system as above Just £184.95
170MB HD-bosed system as above Just £248.95
Add an 030/33EC accelerator with 8MB for just £59.95°
Eyetech Productivity Pack 3
170MB HB t 03Q!33MHzJMMU/FPU8MB Just £328.95
Upgrade to an 'MQMSMHzMMWFPU w,'l$MB AND a WW PSU for just £99.95*
... anoVgr tfporwfe to an KTei»er--fftrs i*rirT EZXey and PC kte for jitrl ffZfliW
Eyetech MiniTQwar Pack 3
1.7GB HD, >04{H25MH*MMWFPW16MB.
20-speed CDRQM, EZ-CD-MM 4-dmvfcm
buffered Iff A cables, EZIOE s/w,
MiniTowor case with 230W PSU Just £598.95
Upgrade to an ■040/25MHz/MMU/FPU with 32MB tor fust £63 '.95'
Eyetech Professional Pack 3
4.3GB HD, '040/33MHZ/MMU/FPUS32MB,
24-speed CDRQM, EZCD-Mk4 4-device
buttered iff S cables, EZlDE a/w,
EZTowefPtus case with 2 SOW PSU Just £798.95
Upgrade So a TSfflHto PPC urfJfi ■D40f25MHiMMil)/FPU HitiMB tor Just £179-99'
New! Amiga SVGA Monitors
-for use with Amiga Zorre & tiff
new fl'Cgpe etinth, uiindtmhten
e^ the EZPC- iouvr rfstrm
/ All monitais tana '*ilh a 3-yaar warranty
and at least 1 year on-site maintenance -
rail 1or details.
/ SpeOal pricing on Starlclaualersvl'tclisrluf
*s tjougnt rtrtt' nwniws Irom |usi f*s#*frj
S Monitor spec^cations arerjgctw) as trie mgnest vertical retresn
rate al 1he marmum r€50kitioi. Hipfter rerresti rales \y-llYa)
at lower resolutions are available ard give a Tore visualy relax-
ing drsplay.
S ScandouHer,1ickertiiers hai'eiesciutionsgoi*ni6fli>yihe
Amigas AA''AGft chpset and are ■eslrcled ;: a Taximjn veni-
ca refrBsh of 73Hz and a manmum usable resolubon 'J
724HJ566V The PPC BVi&W SupOOHS 1«O»i13e0©?2H;
W SVGA0.Z8DP, 1024H)(76eV & MHi t129.9S
1S" SVGA 0.28DP. 1024Hx76BV © 60Hi £169.95
17- SVGA 0.2&DP, 12«0Hx1O<24V @ «Hi i 299 .95
17" SVGA0.26DP. 16O0HK12BQV % 75Hl t399.95
^
Apollo Accelerators
- treat fust £44.95
Turbo t23ULC 03QEC.'2SMHz
(5 MIPS) ■ max SMB ■ pMf £44.95
Options. 25,'33 MHz FPU * tID.OD
MMU (non-EC) version + ClO.OO
33MHr version {7 MIPS) + E5, 00
AfiOO '03W33MHJ/MMU/FPLJ(7 MIPS} to 32MB K^g.gj
A6D0 'Ojrj.'SSMHi'MMU/FPUIT MIPS) W/32MB EMVM
A120O O40Y2SMMz/MMU/FPy' (19 MIPS) E127.9S
A120O ■(WrjraSMHjdMMLVFPLr (25 MIPS) CI 5T.35
A1Z0O ■(HW^OMHi.'MMyypPU- (30 MIPS) £l«7.95
A120O ■05W50MH^UMU/FPU- (J9 MIPS.) E3eT.35
A1Z0O 'OrjOVeDMHZrMMU/FPU' (51 MIPS) £317.95
"!b 32MB. Qptiaiai2r*i siirrm sodief .^fbinsv rVtiy.1 OderS PWfrJ torai'
JMB-E9.» 6MB -£19.95 16MB-EM.K 32MB - C3S.95
r# Sn>' p*njr ine/nr^y miti ih^ aocetetHcv lo $nAiHp rLif confMHv
"life new FZC.DSF eammuy 4-device
buffered interface from Eyetech - Jutt £24. 95
/ Suitable lor most riedijiri perlunnBTtce A I2(M systems
/ Carres with Eyetech ATAPl aVt tiy the author et IDE'Fik
/ Trade up In EZE3-MM hi al lull buying price
Hess cairiege) wilrtn 30 -days (il naquiiedj.
EZCD-SE and CDFtOM softwani
EZCD'SE. CDR0M siV with 3k4D way & 13 em 44-way cables
EZCD-Mkil with Full EZ-IDE s.'in and 44-&U-way rahlss
■}att £2^.95
£M.95
W-95
The new KZIT>-Mk4 High Performance 4-device buffered
interface with AJPVfiom Fyrtech -Just 0JUS
/ Hign perfaimance active nlenupt conlrol crcuriry essential taf highly
expanded and'cfacceterahen AtMOs,
/ Comes wiUl Eyetech ATAR.'CDROM softwarE h^r lha aull-or ol IDElis
EZC0-Mk4 and CDHOM software - jilt; nt,K
EZCD-Mk4, CDROM sJw m) 3k4frway & 13cm 44-way cebles E4Mf
EZCD-Mk4 wilh lull EZ-IDE s/w and 40- $ 44-way cables £53.55
Expand ywir CD32
SC3£ Mk£
SX32 Pro50
SX32 Pro40EC
send for details!
£149.95
£269 95
£199.95
m
CDPI us EZWriter Internal System 2/8* t MakeCD s/w fTwi'MK) £2«.9f
CDPI us-Gold EZWriter Syshm 2/8) - Make-CO s/w (sutenal) £299-95
QDPIuS-MT.'DT EZWriter System Z'ttH * MsketD 3,'A f29S.S5
With EZCD-SE i,l. U-way a flO-way cables & CDROM s/w acV/ HO
With EZCOSE i.'l 44-way a 40>way cables A EZ4DE S/w a*W CJ0
__,,—, ____^ Amiga IDE, ATARI, CDROM
|h X — I _Jji and rtjmouable media
enhancement slw
Only available from Eyetech. Probobty the only hard drive/
CbROM/LSISO/ZIP/SyQiiest iaf twdrts you'll ever need.
/ SunporrsLSlSO.ZpJsa.SyOiiestanrjfllher IDE.'ATAPI removaftln caitndne
rJnve; AL/TQUATtCAUY Includes Eyetech'^ IDE ZpPren'cos.
/ Gpiniises IDE hartdnveaericfmafEeBJlBmaliialv Eaminales WaK-Transter'
nttjiirrares.
/ EiileriSwe CDROM supMd irduttng miDdiSlt chS'199'S. drKl.dkjilalaudrS
transfer, CDffl emulaSon, h»gh performance Itesyslem supood for Amioa, Uac
and PC CDs
,-'' Raadi-lD-usE as shipped. Ho sendhg awary 1c tureign parts lor raoslraliur
cedes as witu We iconiniefciai uersiwis ol ibE-lns? wvl *fapi P'nT,
KZ-IDE Saffron -£34,9$
fftxiugiti with imy FSXli iff Zip or IMI2H drive - £16. 95
Vpgfmtt from Eyetech CDPias/lf/Efb: s/w* - £19. 95
r Tri\\ia tn A p*rw! nt purchase mtjijwwj
The Eyetech EZPC-Tower
The most economical way to striotttiy expand your Amiga.
All this far just fW'/.?5 - and ytm get a free PC thrtiwA int
/ EZ-Tower Bus with keyboard, EZKey adapter I 2S0W PSU
/ 3Q-bil A4 ; nee pass llalbed scanner. Full cobur slill & video cap'jre card .
J IS-bil. 32 voue wavelafllE sound card with mitt rtlerlace £ reccdng sv'w
,'■ 2 adcfbonal hgh spaed serial and one adtirltinal b>direclionai caiai* swrts
J Amiga access*le hir/t dcnsily IliflSy anvi> 32-s*#Bd CDROM i 3,?GB H[>
/ High resQluDon 2*-rji1 Amioa graphic; dispay wa, Ihc Siamese flTtj^i erher-
nal syslem Fml screen, lull molion MPEG alayback fwrth saund).
y Full PC wilh 6JMB meinory etc etc for your less serious comoulwa artiwiiw
The Top-Rated Eyetech CD-Plus Flange for the A1200
"Eyetech have ctrrne up with u rtui Kiiun-r "T/ft thii. M*K
f 'f)NOM driw ' ' - Hen Vvj.h'/. Amiga Fttrmat
2ft-.ipeed CDPius-SE mfr lust
£85.95 ■ wUbmodu bull
.tZ-speedjuft £9H.y5!
/ WhSfter quial 20- oi 32- sftfled CDflOW ineChanrSffl
/ EZCD-SE 4-oe vice buffered interlace', ^connector
40-way and 2-csrrneclor 44-way cables included
/ CDPIjs drh'er software specialty written tor Eyetecri |
by lha auihor on itDE-fw
/ OplKtcigl Amiga and CCOA audio muter with Gold
pnonoaudo |acks.
^ 2t>wait C6-appovud PSucsmjuewi^iaApiue
' y Optimal upgrade lo MiniTower or Desktop case with 23QW PSU |whch can
also hold edra dnv«s irvf pcn^f VW Aniijaj )ii4t S3l> extra!
A1200 HARD DRIVES - LS120, ZIPS
Tmnking qf tjuying a BIG wi'.*P T'y..n't woslo y^Jir rnumrr" cin ANY DPIVE
OVER 4.3GB as the Amiga O/S doesn't suppon it' i i--32- 1 bytes aotuaHy).
They npcioar ro work hul W OTH l l Ihft HOB ;.|N: ■ 4 3f5D inlu the drtv«.
J AJ drives come reaa,- lo use «'.*\ VIB3.0 preins'alled i WB2 k irislall scrpl
/ Al drives over 200 MB come with over 45 lop qualrty ulirtcas (not slrjietaarB!
and MMe onuiiirriede auttionog wftware premsiaried. ccnliour*d and
r&auy-ta-rur
TrSHner-Dr-jv** (3.5" tittvet, 25mm flfgft).-
1.7GB -E».» 2.1QB-£10MS 3.2GB - £1 28.95 4.3GB -I14».«5
LS t20 i Zip Orfres (ATAPl it ■ EZIOE JwerferfJ:
LS120 i'hCj Picppir.'i 25M6 Cant - E7S.95 3 1 120.MB carta
Zip Dnve (Mac emuln cornrat) - E78.95 3 * 1M MB cats
2.5" kutimt Drives for (he ASU/AttOC SX32
20MB An entry-level drrve 1or the SX32/A600
170MB AflerYiryi|eveldfwetoiiie£i02Pro.'Aijoo
TB5MB A dm* V SCriWS A l3or>'S)(3J Pro IMfS
1 .4CB A hioh perfoimanca drive tor power users
1 .&GB TojKlass HlTiie lor Ihe A1 20a<SX32Pro
phaseS PowerUp PPC + '040^060 A«c&l«rators
Without SCSI (not upgradable)
A 1200 160 MHt 603* PPC Willi 'Oiai'ESvMMU.FPU
AISChO ISd MHz 603* PPC wilh 'OGuVSft'MMU/FP U
A1ZM 240 MHZ 6D3e PPC Willi , 04Q/2l!WMMU/FPlJ
A 1200 240 MHz 603* PPC wilh 'OGuV50VlMMLJnFPU
Irwrn facfory fitted on-board Fast SCSI it Interface
- fltfd )U*t £SO lo the above prices
Only CZ3B.95
Only C448.95
Only C34S 9S
Only LE.6a.s5
Blizzard Vision Permedia 2 PPC graphics card
now available! Unbelievable quality and speed -
16Q0x128Q@72HZ! No Zorro slots needed!
4mb card - £168.95 or just £i4895 with a PPC
Eyetech Amiga Parts & Price Index September
44 (0)1 612-71 3-1 B5 - 07000 4 AMIGA
atarficaa ana* Adapt***: EZ-Kay A DIV Towar Component*
ttrT-EZHr Amiga/PC Vb ■> AtSQC kM n«W« Cable 36.95
BrT-EZKY-AdK A1200 EZKeyflpoSp artjfrJAaOQO kbd bundle 69.95
HrT-EZIOr-W95 Anlgi'PC k*->A1 200 r* eab*rrii95 *Dd *9J5
flfMZKJ Mki Amiga'PC kAi ■> A1200 Kbd drnxl connect 28.9(5
UFT-EZKi-MK A1200 E2Key MKltip -j 5p adp«A4009 kbd bdk) 56 95
ttF-FJK2-W95 l*£AinigaiT I Ck.b->Aia!»n6Cdb4Wm95«Wl S99&
tfr-HD-2.3 2 S744M, ■* 3 5'''40w*4w & mrg bracket 1 1 95
ffiT-H: :. E 3.5" Zfl'ajCXiBsjFD&'rip &rkVpl -w5" bay .5.95
JCP'-KaD-SP6P Arnga'PC k'b adapter 50 *>F -s6p nVn>M 5.95
Wl-KBP-BPjP Arnqa/FC kbd adapter 6p mirdrvF .sJjpd-M '- 88
MOD-MI 5p DIN M - 5a DffJFk* as cable 1.2m 7.86
KPT-DF3-FP rcwr*fweplalesdru^ler1orA1200irtFD 695
SPT-DFD-TWR 24. 34 v> ay ca&ta are) 'areola-* 1cr DFO 1 2 95
V ^
SjabchrZVlGA
f Jboi JDE-Ftyar
Interface! and Adapters: A1200 Eiharnat
JHFT-ETH-BNCT BNC T-OhKS 2«M . UF
JOT-ETH-TERM ElhemaL BNC coax IwmMH 5PH
KFT-PCW-ETH-C PCMCIA dlrtniri art a** Amiga/PC drivers
IDfT-PCMETH-N Hydra PCMCIA ethamel card with Amiga dnw
WtfH.fjCC Ethernet coaioBNC-F 60cm (or Siamese
MUFT-XflOC Crossed fMSted pair.'RJ4S lor Sisys 60cm
495
4 95
89.95
■;^:<-.
9.95
696
I r A Adapters: FhGkerTlxera, VGA Adapters, Mnnltor Lends
«3PTVC6FJ''iH BUIiiOP 4MB q'i card 1arA120G|nowlE PPC1 t69-'95
«f*.V(»*-MZSD EZ-VGA-Mtc2 asternal aldoiiiler PLL wtyadaDk! ?4.95
10PT-VGA-F1FF EZ-VGA-FluS ariar nal flickering 23F-I5F PLL 119.95
BFT-W-SOUG SPBL2 kj SD-flcHErlirar u.'g 5#.00
flWWNSB EZ-VGA internal AiaBsJflOublefnon-upgrid'h; 59.95
UPr-YGA.INFF EZVGA- Internal A1SM llickerfimr 69.95
ttPT-VHA-SESD er-VGASEi'flO(jbler23F-lSM Klalnotu'g .59 35
WT-VGA-SEFF EZ-YGA-SE 1k(*ef1iit4r 23F-15M Xl» 99.95
(DPT-VGA-15MS3M VGA tSpHD-M -> 23qD-M Arnql RGB adapter 14.95
«PT-YGA-15MSf Adapler 1rcm lSp HEUW VGAIdSpD-F 9 95
Monitor adapter 9p D-F to 1 5p HD-M 9.95
Aula AmsjaiO&430 rnjipc mon*rjf switch 38.95
Arriga 23 pin(r)-tS pn HD(n VGAadaplftf ' 2 U H
Amga Zipn-F to 1 5pinHD-F b jffared adapwr 19.95
IDE> ATA PI, »**»>, Parallel & Floppy Drive
HCFT-VGA-9M1EF
ICPT-YQA-AMON
CPTVGAUN&F
CPTVSABUf
If t Adaptors
HHM-FWR
m-ia-Ez:c4
■Ti84=ZCD4JC
■M&EZCW.CE
■M2I-EZCDSE
UT-lihEZCDBBC
Elba): 4-dev high frerfo»martCjr ; bgtd A H 2IM IDE iff M.9S
Mk4 4.d«v Bui 1D€ if. rt'AlPU w.'A 1200 CD &W 3fl 95
MW 4-dev bul IDE ul w.'3s40.2«44 13ancab5 4S.9&
f** 4-dev bul IDE iil wi13k40. 2i44cat6, EZIDE 55 35
Economy 4-dev but IDE if w,'A1230 CD tin 3*-95
Econ 4-d«¥ bur IDE lit *fjs4flji44 13cm cabs 14.95
BI-wmCDSt'C* Econ 4-dev huf IDE ifl nHlIt, 2s44eab*. EZIDE 44.9S
KTJK-CC4 4-denk;aEIDEL'TlrjrA4rjOOw. , CDROWS l * 19.9S
BT-F3D-DFD misrfat* lor Slcl Sony FDD tar DFD 830KB 1 4.9r5
HT-KB^R PortJunior ■ 46CKB seriai'.'F for A1IW 39.95
Euro 20 Boardi and Adapfan
GH-&£V6430 Cfi4HU graphic* tarfl WfOUt Wiser .;i imi<ed sloe k) ' ■« 36
rCFT-VGAAMOH Aula Amiga'CV&43rj m'Sync monitar switel- 39.95
CiWn A Ciblo Adapt=-ri; Audio A Mains
y8-*Up-CD COROM imlfid F audn cab 8m * 2sRCA pig ft95
Ufe*Urj-MIK RCA(p(icno|-M -> RCA-M+FICA-F mfet h)ad 1 3rn ^95
CAB-AJUD-3K13W RCAIphonoFJidJ -J FKA2xW slerao lead Lflrn 495
BrWWD-MJfT+l 3 Smrti si m|n|ac*->e«j)rKjnc-M pkigs 1 .2m 595
■PMUCjCEA RCA|pbaMr.H ■> 2kRCA-F adapter 2.50
MfT^C-S;*<i RCAiphanaf-M ->2)iflCA-F gold fllswd aJapi 3.50
^3- EC- ■ .5M AC pomr cable 1 3A pajfl .* IEC Ski ' 6m 2.9S
W6*C-U11i AjCpowerstrip1slEC*l->4)(13A-Frfl»ms3kt 19.45
UG-£C fl«wraWe iEC rncnhcir pig far PSUbWT.'DT 4 95
itUtt A Cabl* Adaplar*! Sanai, Mod™, rtiniw, SCSI, PMnlar
HB-5EH-EHM DB2E-M -> DB25-F AS232 ftXM cab Zm 7.95
rjB-SEfl-EXSOC DB25-M ■> 0EC5-F RS232 e»»i cah 0.5m 6.95
■:*8-EEa-NUL2M Null mo*ffl cable ml D4F 1 D25F at each end 9.95
«PT-SBrV25FStt 2Sp-F lo 9:M sanal RS232 ampler 4 46
«FT.EER.25M5f 25«-Mto9pFserelRS23£ariaF4ef 495
'jl&fiT^SUO ' fjrr BT astn cattle *■ 2 way pfidlft adapter & Si
CUfter-WOD F0C«FJ4.'6 10 BT4 modem phone lead 1 ra 5 55
WSCS-25.' M SCSI casle DFJ25-M -i Cef1r150.M 1 m S.flfi
QHfriSCS-ZSH'ZBM &CSI raSle PB25M-Dfl2SM mac type 9 95
CIH-KSSMiSCM SCSI cable Cenlr5OW.>Cemr50M im 9.9S
Cifl-SCS-SflrlSOM SCSJ-2 cable 50tVpOH->Cen1rtO« 1m for PPC 1995
ClE-PAR-FlJI I BrJireclicnal smter cable ill pnis OjfinKlKl 4.95
[ibki A Cable Adapters: VGA, Kayboand,
IHtGriBa*#i A Cables, Scan Cahlo*
Dual monitor * k* awitthbos 1 9,95
Jp DIN M - 5p DIN 11 Mb cable 1 2m TJSH
lap DM-HD - I5p DF-HD VGA «d C*le Sm 4.45
15pDM'HD-l5pDM-HD VGA cable 2m 9.95
Amija wrap mden (FCA^asAudiD to SCAFfT 1495
Amiga 23p+2sRGA to RGB TV SCAFtT t fludip 1 2-95
HD. CDROM, Floppy, Clack Pori Data
and A12QD HD power
IBPT-Sw-3iK
CieWOA-HF
JWT.&CAR^yP
(w-awR-Rfie
CDROM Sydamf Including EZ-Tower L MT'OT Bundla-a
CO-CP-SOK-BE CDPIus-SE sysleffl M speed with CDROM s/w 85.95
CD'CP-32!(-S6 CDPIui-SE system 32 sp«d M itD CDROM sJw JS.95
CD-0T-40K CDPus Dasklrei 20 Spied wilh CDROM sAr 1U9.9S
CDDT-32K COPifE Desktop 32 speed with CDROM S^w 128,95
CD-FT-SOX COF*jB E2.Ta W 9f 20 speed with CDROM sAv 189.95
CDfl-KX COPkis EZ-Towe<- 32 Speed Vllh CDROM snv 209.9S
CD-MT-20X COPiJS WimTower 20 speed wilh CDROM !■> 119.95
CD-WT-3SX ODPIus MmiTo*ec 3? speed wilh CDROM s/w 139.95
CD-PL-Z<r)l CDflusQddsySWffl 20 speed w: EZIDE a-w 149.95
CD-PL.32K CDPIus Gc*d eystem 32 Spted w 1 EIlDE *W 169.95
A0PT-AU0-CD3E CDPIus-S£ A120Q'COauitiDrnwr, , 4daple' 89.95
ADPT-COCL-PWR CDPIlS-Gokl estemal pDwer ski 4 HD pwcab 9.95
CAB44-CD-13C 44way |2 5" HD) cahle add with CD4HD 13cm 6-00
CAB4<1-DDC A12Q0IDESktarJptr40Fnj(*lwitimtgBlEom 9.95
CDWHtar tyatami Including EZ Tower A MTDT Bundle
CDR-UG-ZsB EZYrriter Zffli wrllaktCD ror A4k.Twr 249.95
C0fl-PL-£se EZWrrlef-G(*l enlsmal 2$* wAHwCO 299.95
CDR-DT-2»6 tZWrilef Desktop Z'S speed w/MakeCO 299.95
CDR-MT-2n8 EZWriler MiniTuwer 2/B speed wVM*HeCD 299.95
CDR-FT-2sS EZWriler Full E^-Iawer Hi speed wrUakaCD 379.90
CDfl-CDSE-UtC r2CD-SE+40+44way tabs * CDROMarw wICQR HJ.QO
CDR-CDM4-UQ £2Ct*ikat40t44wa>' cabs * EZIDE S/* w.'C-DB M.00
CDR.QSK 1 Recordable CO merJa ( WOHMl 74 mips 1 9.95
DVR-ttCtl-TAO-p- HakeCD TAO fj AmigS CD rec a, 1 * wJATAPI 3S95
EZ-Towar Syitamt, MlnlTower.'Deiklc-p C*>*a K Accaaaorlas.
CASE-FT FiilPC Tmrar. 25rMP&U modBblelwAiauO
CASE.FT-':m FulA12flOTDwar2SMPSU,LEDadpt.F0 5eb
CASE-FT'EXriT EZ-Tcn*er conwarson krl - Mo PC Tower
CASE-FT-Kir EZ-To«er kit ul bkpnl far sell anawfajnn
CASE-FT-PLgS Full A1200 EZTWR. tSKfi* K, PC Kbd (wnffihr)
CASE-DT D«k1op case wrlh 200Wt psu ror HWCDRDM
CASE-MT MiniToiMf C*3e wtti K»W+ psu lor CCWID
AWT-AUD-EZTW EZTvrr audKHniiriaitaplier farA12Dd.CDR0W
AWT-SCSI-EZTW EZTvrr SCSI adpr 30cm 2sCenl5()F. WDC50F
CAB-SEFI-SSO tpDW-iSpDF SurlBq EZTwr ser eflfl iab 50cm
SVGA Msnltpra ■ require- SVcandlaubler and.'nr Fllckorfiji
49.95
94.95
39.95
74.45
138,95
24.95
S.95
1995
19.95
9.95
ta uaa all Amiga moda*
MON-14.,28 1*' SVGA UBDP 1924i768»6flHl - JyrO.S.
MON-15-.ZS 15' SVGA 02BDP 1024j763$KHz - 3yr(>S.
MON-1T-J8 17 - SVGA 028DP lZ8flii1fJi4e60Hz - SyrO.S.
UON-17-.S6 17" men 135MHz, 0.2&DP lSMsl2B3075Hi
AOFT-MON-SESD EZVGASE ant S/ddr ncfl-U''g able pur w.' morfr
ADFT-MON-SE FF EZVGA-SE efl Bkkerriiier purcti *,' monilor
ADFT'M0N'M2SC EZVGA-Uk2 ast s'dblr u'g'able puTctl wi morgan
ADPT-MON-PLFF EZVGA'PIus ett lliemerllier purcti ml monitor
ADPT-MOW-INaXl EZ-VGA intamal t/doubler perch wf monitor
ADPT'MOrJ-INFF EZ-VGA internal IfTna-r pureh wl monitiw
nut
164.95
Z99.95
399 95
45.00
SQ 00
60.00
9S.95
45.0D
85.00-
Dlgltal Camaraa and Amiga Digital Camera Software
Fuju DS9 cam. psu. LCD disp, (Mfli crd wr afw
CamCcmral ana lor Casio OV1B10W3W
CamComral &\r lor Fuji DS.5CS7
C^mConrol s, 1 * lor Kodak DC2&DCZ5
CairiConlrnl S. 1 * rdr MntUta Einage V
CamConlrel Sti for ClyrapuE 42uL'fl2aL'lO0QL
Portjnr hi-speed ser i/f pur wift- CamConlrol aA«
Amiga CDROM, CDWiilar, IPE.ATAPI, Printer,
Scanner 8. Video Software
DVR-EZIDE ElDE'AIAPI HD'CDFlOrA'ZIPilSlZO.'SyClSldrvr
DVR-EZIDE-CU P.'x upgrade K; EZlOE Irom c&mpet predict
EIDt'ATAPI enhaflcer.'CDROM ttw bundle pri
MareCDl PJAO) Amir^a CD wrilirtg s-'w
ScanOuntS wi' 1 Amiga scanner drrrar
PholoScope UMAX-SCSI Amiga scawer fliuer
ErtPiml. Arrive printer dvr tor pre 0147 EpSortS
TurboPrinl M AmiJS prmler dnver Engilis-h
SCO adapter Esson stanner-ipar pit canle
UMAX award-w'hg SCSI A4F& scanner m> s,'w
CAM-FUJ-DS7
DVR-CAM-CAS
dvH'CaM'Hjj
Dffl-CAM-KOO
DVfl-CAM-wKH
OVR-CAM-OLY
INT-12I-PTJR-SP
DVR-EZ1DE-5P
DUR-kAXCDP
DVR-SQS3
DVH-PMS
DVfl-ENPfl
DVR-TBPFB
ADPT-S03-PAR
SCN-PBA4-ECU
259.05
3945
39.45
39.96
39«
3995
M.OC
34.95
19.95
18.45
3895
59.95
64.95
995
3-895
9.95
179.95
Hard §• Floppy Drlwa, CDROM, L5120 A Zip March. AV C»M
Ufl.P0-1OFA*F 2.5" I44*j B.3 5"i;40F;. data cab adapt (or A1200 9 95
WB-FO-Sf P™ersplitlBrltoppy*ivftlonarlli!rwet Itofipy 9.6S
CA84TJ-3DC 4+i40Mr*y 3-5" HO data a pwr cabs -A 1200 1445
B&ttKIT A120Q toll 3.5" hard H>m tiRriQ kil 24.95
0£Z> :■'(•:< 22n-ay F (2 Al4Q0<:bckpDitcable9cmdra 5.03
OESlWi'-aOC 34(Yay-F s2 FDD rbbof table lor lower 9.95
G»»^r-2uC 40 way IDE table 2 HMineclcf 2tom 5.00
«»S*>3W-1 M «Way IDE/H&CO cable 3 oomeclor 1 m wi km 9.95
OWC^WHMC 4Dw-f (3 H&CO.'IDE cacle SMO^Odm r>'a ft95
yaC^tjSF Cusam caijle Iti&way IDE u{ 1b t .Sm 19 95
GHB44-2W- 1 3C 4Jwsy (2.5 - HDItabk) 2 cnll, 1 3cm unj 9.45
flUWJW-60C 44way p.5 1 HDr cable 2crHr. tJOcm wi 1 9.95
D*H?«-'2C 44way 1.2 S" HD|. cable 3 -sir/, 12cm aa 14.99
WftW-Jrl-JJC 44way (2.5" HDJ 7* 17cm.3 Cn|r.24cmota 14.95
l*M»: HD, CDROM, Floppy Power Splitters - Tower System*
OBPK-'.IV-TF Power ccnverlsr cab HD-M ■> FD'F 4.95 FAN-60MM
CnS?*'-2W-«H1F HD'FIJ|W(fSeil!ierHD-H->lJiHD-F.'lxfD-F 6.95 KBO-A1DO0
C«PW-?«-2f FDD penrer sprtser 4pM-i2KFD.F 6.95 KBO-A1200
t>rFW-2W.2H H&0tJ|!Wrspit1er4p-M-v2s4p-FlSctn 8.95 KBD-A4WKI
WBr"W-Jr.-2r1lF HD'F D pvn splfflEf nO-M.i&eHOFVUFD-F a.95 KBCVWIIW6
flWrV-SW^H WD pc*6f Splntef HO-M -> 3itHD-F 8.95 MOO.EXM4
Hd-HJ-PrDiTN 4|r>M->4p-FrluVCOlM)*ercatj.fjlD.9ni 9.95 MOU-WHI
OB-KJ-FO'* 43p*l-1k)rW^4p-FrlD.CDpwr0.9nil 995 TKB-AM
CD20-BAFIE
CD32-BARE
FDtWTL-ISOO
FDD-lTL-uAflE
FDD-ITL-CVCVI
FDD.ITI-CH'I
HD2-21
HD4-170
HD2-54D
wm-rn
HD2-1 4
HD2-1.B
HDQ-1.T
HD3^.I
H03-2.5
H03-2.56
HD3-32
HDW.l
HD3-IS120
HM-LS120-CT1
HD3-LS120-CT3
HD3-ZIP-CT1
MD3-JIP-CT3
HCU-ZtP-lOE
CAB14-CEM3C
CASE-ZIP
CABE-HDEDON
CASE-HD-REM
taPJ 28 speed CDROM mechanism tor Iwr'Alk
Bare 3Z speed ATARI CDROM mBctianrWi
Replacernwit A120W6tH ml FMt BMKB
ESare 1.44;8aO FDD lor lower (needs irT|
Twi rlt BBOKC- FDDfSony.'EZDF&'cab bundle)
T*r aid floOKb FTJO (Scny/EZOf Of M& cable
21MB 2,5' hard drive 40 days warranty
170MB 2.5' hard rjnvft
540MB 2-5' Hand Drive
720M6 2.5" hard tun
t .4GB 2.5" hard dpy* tar AmlgB
1 SGB 2.5' Hard Drive
1.76B 1'rJ.5" HtJ non-lrtstanl Drvlor Tower
2.1 1 Gfl 1 '(3.5' nw-lnstamDiiiie tor Urn
2.56GB ITflS* IDE HD TowerOrwe -Amiga
2.564GA 3.5" InSlafilDriW lor Amofl
3.2GB 1x3.&" IDE drive for to***
4.3GB V'fi.y IDE drive for tower
Panasonic LS120 f loppy,'oplK;»1 1 .4.'1 20MB
Sngig UOMBcaririflgelor LS120drive
3-pac ol 1MMB jnominall LS1 20 carls
Single 1G0MB |nominal| Z$ carlndgo
3-Pack ol 1DQMB ireriirall Zp cartrrjges
Bare ATAPUDE Zip drive internal
44way |2.5" HDl cebls sold wrtti CDi'HD 13cm
Md»l slim case-FDD,'IDEZiik , SyOu*4t,'LSl2D
Estemai 3 5" ho case no psu
Removable dnve caSe- lot 35' HO jmelali
Keyboards, Mrce, Trackballs, PSVe. rnlac h.w a ■*»
Cooing Ian 1cr A1 200 60sEKlK25mm 5,'1 2v
A1000 keyboardi wan 8-pn mini-Din cmr
Replacement A12l» nt wrtiban cable
A4OD0 keyboard with 6-pMi aunt-OIri plug
Windows 95 keyboard ^4ti 5>pn AT DIN pkig
Modem AT 14.4datfl4.4 las-EU rHuAel cab
Amiga mouse - A'lile.'cream -with mousemal
Amiga trackball J-tWltw reoiaoeH std mouse
39.45
41.95
24,95
"9.95
34.96
29.95
29.95
6995
a9.95
99.95
■ 39 35
189.95
99.95
109.95
119.95
149.95
129.95
149.96
79.95
14,95
34.95
14.95
34.95
79,95
600
4.95
19.95
24.95
14.95
39.95
24,95
34,95
19.95
19.95
$.95
14,95
Wet weather weary? Browned -off with rust?
Never mind, htft &re. three very special , time- limited
offers from Eyctech to cheer you up ogairt'
Buy 23 or 32 -Speed
CWIus-SE and get an
flfcox IDE-Flyer (*F
96% Aug 98) for just
f,A9
Buy an Apollo or
Phase. 5 (PPC1
accelerator dud 1 get
memory for it ot
25% disc nun I
Buy a DIV or 'ull EZ-
Tcmier and an EZ Key
adapter and yet d
compatible PC key-
board
FftETE OF CHAA6E
An 1 offers ralftf orii'K wi'fi r.'i.'s coupon ana agsinsr orscs in r.'r.'S issje
These oliem are vaAitf wtffJ IStSSS
Products marked in red are SPECIAL VALUE I TEWS
!G0w PSL lo> Airi'ja i lii yo>> *, lead - inc cntrs)
MOw PSU far Amiga (1il vaLr <Hd lead ■ mcl crura)
230/250* r*ptac*ment PSD far MT.'DTfFT
A1200 23W PSU fongrial) 90 days warranty
lrjW PMPO spaakiars <h< PSU 3 5mm lack
Internal mounhfta E4JW PMPO speakers/amp
Cocktel Amiga videotwrtarene o a/w by ProDad
Accelerate n: PowerPC with UOkD Co-procaiaor
ADPT-VGA-BV4M B Vision 4MB A1200 gls card pur ai PPC *ce
Blll'd PPiCWJriWMrLz+OaoraiiFPU, 1 no SCSI
Blii'd PPCfiD3''1MMH2tOM'iai'FPIJ no SCSI
Blii'd PPC60K4flMttita4a^5/FPIJ no SCSI
Blir'd PPCTOSi^MttetOMftdrFPU no SCSI
Etliz'd PPWTfflWMtUi-Mn/JSiTPuVSCSI-?
ESIizd PPC5D*1 B0MttztQ6«lr3uVFPUV5CSI'2
Bkrd PPC!503i54aMHjt04a'2S,'FPO''SCSI-2
Blu'rd PPg6aj^4OMHlit1ftO,'50rFPiJ..'SCSI-!
Apollo (80n
Apollo '060 MHUiFPD SSMHi A1200ac«l
ApdlD '060 MMU.'tPU 53MH? A1200 actal
Apollo (WO MMU.TPD 40MRz At 200 aCOtl
Apollo 041} MHUrf PD 33Mhi A120O accd
Apolla ■646 MBU.'FPU 25HHI AI2D0 acce^
Apollo DSBflbMH! no MMUrTPU .^Manisi i
ApOHO WC'iSHHl'MMU (to FPU .;&M9mai I
nooh fjSOiaSMHziMMUTPU laMBirynj
Apolla 030EC33MHI ra MMU'FPU |6MBma»)
Apdlkl 09W33WHtMMU no FPU jBMBmas)
Apollo 03fl33MHz..WMU'FPg laMBmax)
33Mh! PLCC FPU pi*\) »Wi ApoSo 30EC3OEM
ApoIlD 430 WMU'FPLt S3MH7 A600 ace ta 32M
A60O accei fflOrMWrtirWHUfTPlJOZMB (mai r
PSU-103
PSU-2D3
PSU-239
PSU-A1209
SPK-ltW "
SPK-9)W-lr4T
VIDCKT
ACC-PPC-1 64625
ACCHPPC-1 6*050
ACC-PPC-S4-4625
ACC-PPC-J4-6050
ACC-PPC-I6S-M25
ACC-PPC-lSS-BOSfl-
ACC-PPC-24S-4025
ACC-F»PC-24S-*050
Accnlaratara:
ACC-0&0-6&
ACC-060-50
ACC-O4O-40
AC&044M3
ACC-340-25
ACC-30EC-25
ACC-30EM-25
ACC-30LC-25
ACC-3QEC-33
ACC-30EM-33
AC&3QL&33
FPtl-EC'U-33
ACOS3D-33
ACC*30-3Jt53
Mamory: SlmAll, Zip RAM &■ FPU"*
72 pin 32 MB 33 bit slmm for Amiga
72 pin 16MB 32 bit simm Inr Amiga
72 pin 4MB 32 bit Simm 70 ns
72 p<n 6UG 32 bit snrm tcr Amiga
1 MB|2chipJ60nt Zip HAM HMS51 4400-8 Pg md
MC68ea2 PGA FPU WMHi C* far SOMHZ
MC&B$82 PLCC FPU 33MHZ
PLCC estSClorlDal far 33Whr FPU
Apolk) 124a'50 3rrJ simm socket A lilting
MEM-32HB-72P
MEM-16MB-72P
MEM4M6-72P
MEM-3MB-72P
MEMZIP-20*
FPU-PGA-ir;
FPU-PLCC-33
PT-EXT-PLCC
ACC-4SD-SSKT
WB Di*ki, ki* ROMS, Manual* ate
Amtga W63.0 disksrS » Eyelecn HD install
Amiga WB3.D disks i5 * WOrtbenen manual
Amiga Workbancn 3.1 d«S S6 ('* HD msl)
A1.200 Kickstan 3.T ROM cn<B 12 cti|is)
A1K» KJs 1.1 ROMs a WB3t dsm6 (no books)
EZPC-Towar a Blamaaa Systems A Cnmpananta
COR DABE-2fl-SP Internal ATAPI CO.R 2w Bi u'r; witn EZPC piq
EZPC SiSyB^nert3.2ft4i32r/SJWnipegJA4scnr
EZTower/EZKeyikM urtj 10 EZPC-SIA-CF2
Window* 95 A Lotus Smartsuile 97 Bundle
Mustek ScaoEipress 6000SP wiPC SCSI card
Siamese syS2.5 WPC-.Anga elherrel
&arr«se system salUiare RTG v2.5
SiAfrieM senil am RTG vl_1 (rarble agn$l *La]
Miami TCP.'IP slack *or Amiga JSameSe only)
Miami TCP.'IP Slack 1or Amiga IregVi lee paifill
CD3.Z, SX3.2 & Aceeasorles
AtFT'klBO-SJlSZP SK32 Pro re lot aoapw cat*5 lOcm
CD32-J0V 00325X32 joypafl
CD32-PAL C03J codsole wi* 18 u rpsu/j«VPMl J 'RF lead
SX32-MK2 SXJ2 Mk2 ParrVCock.PPU »i*)sn*r far CD32
SK12-P40EC SX32Pra030EC 40Hrn s»mm 10 64MB. FPU ski
SK32-P50 SK32 Pro EOMKz 'MIMaMU oalH FPU skt
A120O Magic Pack* S Accessories
AMP-STFI-FDD A'2Kl Starter Maotc pack FPU vers ,'w snr
AMP-5TH-HD1 A12M Starter Magic part w'17Q HD * ?r"
AMP-MCD-PK3 Amiga M P ZOwCD/l .7G&'040-2& , 1 BM&VT
AJJp.P[JV-PK3 A1200 Wqk pk 1 70MBi'030-3V8MB
AMP-PDV-EZT A1 209 Hgk pk 1 7QMB, , '030-33ttlwc i ETTW*
AMP-PRO-PK3 A12 E2T* Pro2 ■040-34'3SMB.'4.1PCkh'20*CD
ITS MS4W
SYS-WIJ-SET
SYS-WBa i-OSK
SyS-KSSI-ROtvl
SYS-K53,t-3£T
EZPC-SIA-CF3
EZPC-SIA.CF3-UG
PSW-W9S/SS97
SCAN-SCEX-6KSP
SVS.SIA-ETH
SYS-SIA-R25
SYa-S4A-n21
SVS-TCP-SIA
SYS-TCP-MtA
Workshop Services
FIT-EZ-MrMN AliQO to EZ-Tawer tilting • A12B *1 dnue
FIT-EZ-JCnfiA FiHing per lustomer'SUpplied periph intD EZIwr
BErVAJI-JBi'lM A1209 momerboerd rev 2B or 1CM 1i(
2995
3945
2995
1995
10.95
2495
3995
149.45
236.95
448.95
34B.J5
566.95
JIS.K
498.95
398.95
818.95
S1T9S
287.95
187.95
157.95
11796
44.95
54.45
£4.95
49.95
5995
SMS
ift »
6995
39.95
29.95
9.95
19.95
1495
29.95
19.95
9.95
Sq.00
14,95
11,95
14.95
23 95
36,95
19995
879.95
49.45
99.95
159 95
99.95
24.95
19.95
24 95
995
9.95
149.95
149.95
•95 35
269.95
184.95
244.95
59S.9E
32B95
448.95
79995
30.00
■ 5C
30.00
EYETECH GROUP LTD
The Old Bank, IS Wnl Cr«n, Slahiiitcy, Msrth YerLn,hira TS9 5QH, U«
Tel: 07000 4 AMIGA OTODO 4 2«442 +44 (0)1642 713 1B5
He-t: tales, info ij^vete^h.CO-Mt'. www.eyetccri.cn.uh.
US Banlu'FJS Cheques, Visa', Maslercard 1 . Switch, Delta, Conned,
PuStaliWsney OKtersaxoepted. ("A 3% Cfiarijfr apoaas to aJI credil catrj urdersl
Ptease ctieck prices, specitiraton afld ava«au*y bafori arnering. It using vie
post, please pratnrJe 4 (kylime telephone number. Noie goods are not supplied
on a irtal basts. A12W tlems are teslefl ^ a Rev 1 D.I TwiterbMrrj - oiher
beards may naadmDdlicaiirjh. E&O.E. All pnc&s include VAT 41 17,5ft. Non-
EC ofdeis are VAT-'ree.
UK Next Day hawed Delivery GSiarges;
Software^Caeles, EZCD l/F = £3.00, 2,5" Drives, Ajeteterators.
Manuals = ET.M, 3.5" Drives, FDDs, PSUs, SK3Z 3 E9.00,
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Worldwde In 2-7 days from receipt of taxed order a payment delai<5-
Voted AUI Company of the Year
mill mill
■ mi
11 Hint
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■•1
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maaesimpie
Amiga-to-Amiga Networks
\
^
Hydra Ethernet Cards
White Knight Technology
Minimum requirements: WB 2,04, 2Mb RAM, Zorro 2 slot,
SANA II compliant networking software, and hard drive.
Zorro: £159
PCMCIA: £129
f 01920 822 321
We won't cover Ethernet here in too
much detail, suffice to say that there are
some solutions available. In part 3 of this
series we will cover the whole concept
and technology of Ethernet in detail,
Hydra is the only manufacturer of
Amiga Ethernet hardware at the moment,
producing equipment for Zorro-based
machines and for use in the PCMCIA slot
Of the A1 ZOO and A600.
Zorro-based Ethernet is the fastest
solution, as the fast bus speed of Zorro 2
and 3 boards allows data to flow through
the card at a realistic speed. The Hydra
card has both BNCand the more modern
RJ45 socket (the one that looks like a US
phone socket) and can throw around data
at around 10MB per second iafaout the
same as a slower PC network card).
Zorro-based cards also put hardly any
pressure on the CPU. unlike other options.
Such is the variable performance of
the PCMCIA port that Hydra had to
engineer a whole new PCMCIA slot card
to bundle with their A120Q/A60Q network
card to get it to work properly. According
to Hydra, this is because the built in port
on these machines is so variable that
they had to produce their own adapter
card to ensure that everyone had the
same hardware functions. The PCMCIA
slot adapter plugs into the slot already
on the A 1200 and A6O0, with 1 he
Ethernet network card (which is actually
a laptop card made by IBM) plugging
into the new port. You can by all means
plug the Ethernet card straight into the
A120O (as in some cases it does work},
but if it doesn't work, you'll have to run it
through the new slot (but don't worry, it
won't cause any damage to your
hardware trying}. CPU usage with the
N~~ etworking is one ol the biggest
areas of modern computing at
the moment, with the advent of |
the Internet and the growth of
home computers.
Anyone with a modem is connecting into
two networks every time they dial their
service provider, firstly the network system ,
your ISP has in their offices, and then onto
the global Internet itself, But networks need
not be this grand, and neither does it have
to be quite so feature packed.
If you own more than one computer of
any type, or are in a situation where you
have the ability to link up with other
computers, the benefits are vast. The
reasons for connecting one machine to
another, particularly one Amiga io another
are huge:
Recent releases such as Quake, Doom
and Ultimate Skidmarks all have support for
multi-user games in at least one form or
another. The common link between them is
the ability to use a fixed cable connection
for this purpose, although some games also
support dial-up access through modems or
across the Internet.
While at university, I had my first run-in
with networking when a fellow Amigan in
the room above me challenged me to a
PCMCIA card is a much different matter.
All devices using this port generally
hog CPU time, and the Ethernet card is
sadly no exception, Like the Squirrel, the
system can crawl while accessing data
(though some machines strangely
doesn't seem to suffer this), although
does not completely freeze like the
ParNET. Nonetheless, if you have the
PCMCIA free, Ethernet makes more
productive use of it in terms of speed
than most other devices available.
Best For:
Transferring of files larger than 2MB.
access to high speed shared devices,
connecting machines over distances
longer than 100 metres and
distributing Internet access between
two or more computers,
FEATURE
match of the classic race game Stunt Car
Racer. After half an hour with a soldering
iron and some surplus cable from the IT
department, we constructed a 10 metre
Null-modem cable, which connected to the
serial ports of each of our machines and
(ravelled between our two rooms by means
of a slightly ajar window. A crude solution
but very effective,, and we later went on to
use the link for bouncing huge animation
files between our machines, with a
reasonable 1 1 5K transfer rate.
But gaming is only one of a number of
uses for a network. Take all those users
who upgraded from earlier models of the
beloved miggy. There must be countless
hundreds, thousands and hopefully
millions of you out there with an A500 or
such like packed away in the loft, lacking
a use or a home since you bought that
A1200 for instance.
You could get it out of the loft,
connect it to your A1 200, and in one
move you have a second machine with
access to a hard drive, CD-ROM and any
other storage device you might have
Name
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ParNET
Software: Shareware/Freeware on Ami net
Hardware: First Computers
£15
©0113 231 9444
ParNET uses a Parallel cable, often
known as a Lap Link, cable (a tedious PC
term if ever there was onel to form the
connection between the machines. As
with SerNET. this network was designed
really only to link a single pair of
computers together, although it is
theoretically possible to create a multiple
machine network through the use of
additional add-on parallel ports (such as
the HyperCom} ever intended for
connection two machines together.
Whether the CPU could handle the
workload is another thing entirely
The main use for ParNET, is really in
file transferring through drive sharing, as
currently there are no games or network
management applications that support
cable link-gp connections other than
aerial ones.
ParNET works by installing a network
device driver called CE pa met. device, on
each of the two machines. This device,
when linked together provides a gateway
to the storage devices on each machine,
with each computer using a set of
assigns channelled through the device
NET: or NETWORK: which is mounted
when the connection between the
machines is established. Within the
device appears all the available drives
that are mounted on the other machine in
the link, and visa versa. Any data read or
whiten through the device is transferred
through the printer port, which is where
-.he link falls down slightly.
Whenever data is transferred between
the machines, the load placed on the
CPU. as with normal printing, is huge,
causing the computer to almost lock up.
While this only happens when the port is
in use. such a load can play havoc with
your applications, oh don't be surprised if
you get at least the odd rash when
running programs thai are not extremely
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robust under normal use,
You cannot expect to get equivalent
data transfer speeds out of the remote
drives, but you will get a decent transfer
rate out of the Amiga printer port and any
decent accelerator card will take things
up a notch or two. Transfer speeds will
be in the region of 40K per second on an
unexpamded A500, and up to 90K on a
fast 060 machine. Those people lucky to
have add-on Parallel ports on both
machines in the link (things like a
HyperCom, for example) can easily
expect a transfer speed of 150K per
second, if not more.
Software support for the ParNET
standard is basic, comprising of a
selection of shareware and freeware
available via Ami net or any good PD
library. The first ParNET utilities tended to
be Shell based, due mainly to the use of
assigns over actual device mounts. Since
then. Various updated versions have
aippeared, including improved GUIs,
along with more control over transfer
speeds and CPU priority.
Best For:
People with a fast machine {040+} who
need to share and access drives using a
file manager (Directory Opus for
example). People needing CD-ROM or
hard drive capabilities on a machine that
is not easily expanded (A5O0 for instance),
attached to your newer machine.
Perhaps you 'already have that second
machine in use, in the house you may
have two users, both with their own
machines. You could consolidate them
together so that they can share files
•without the hassle of floppy disks or
even split a single Internet connection
between them.
Anyone with a CDTV or CD32 need no
longer use it as a monitor stand or a
flowerpot. While both machines sadly tell
by the wayside before their time, they
both contain a piece of hardware that is
extremely sought after by anyone using
an A500 upwards - a CD-ROM drive.
While you won't get 300 K per second Qui
of a CD32 by hooking it up to your
Amiga, you can still use it as a fully
functional CD-ROM, finally giving you
access to the new wealth of CD-ROM
software like our very own CU-CD or the
equally fantastic Aminet compilations.
Many university halls of residence
now have sockets that allow connection
to their main computer network, giving
you access to their permanent Internet
connection (24 hour mail connection,
web access, ability to do your course
work and send items to printers
whenever you want, which in my case
was normally after the pub and definitely
after the IT centre dosed for the day).
Another option is to use two or more
machines to split the workload of a task,
such as rendering for example. Use the
slower machine for the not so
demanding task of designing the drawing
variables, passing the files to the other,
more powerful machine for the actual
rendering, leaving you a free computer to
carry on with the next frame while the
other is occupied producing the graphic.
The same applies to things like printing.
formatting disks or compiling
programming code - all things that tend
to put pressure on your computer's
multitasking capabilities,
Of the various ways to network a
computer, there are in fact three that are
most relevant when connecting your
Amiga to one or more other Amigas:
LapLink cable:
A Parallel lead that connects two
computers together via their printer
ports, allowing them to simultaneously
transfer data between them, or work on a
Master/Slave principle, whereby one
machine uses the one as a passive
storage unit, being able to see it and its
devices, while the other one cannot.
Owners of laptop PCs. who use them for
connecting to their desktop computers in
order to exploit CD-ROMs and such,
mostly use these cables. As with
anything associated with laptops, the
price of these cables is a little higher than
the Null-Modem, with the average high
street price coming in at about £15,
37
FEATURE
1
AmigaLink
AmiTrix Development
$210 US Dollars for a two unit package
Minimum requirements; WB 1.3, 1Mb RAM, and Spare disk drive port, www.amitrix.com
©1 +403 923 3459
If you fancy more than the simple file
transferring or slow two-way drive
sharing, then you really need to look at a
fully function peer-to-peer networking kit.
And on most computer platforms, that
normally means Ethernet,
Unless you have a Zorro or PCMCIA
equipped machine and those slots are
free, your already limited options for
Ethernet-like hardware are all but dead, or
at least it would seem so,
Every Amiga already has a non-
standard, but more than capable built-in
port that can be engineered for
networking, but which has been rather
under exploited in this way by all but one
product, itself sadly unnoticed by trie
Amiga community. Canadian developers
AmiTrix Development created a
networking adapter that could exploit the
existing hardware capabilities of none
other than the external disk drive port.
While this is not an industry standard
(in other words, used by PCs and Macs l
networking option, and indeed not up to
the speeds of Ethernet, the Amiga Link
system is the best solution for linking
multiple Amiga units together,
particularly when you have a mixture of
Zorro, PCMCIA and A500 hardware,
The AmigaLink system is deceivingly
non-standard, in that it only works
between Amiga machines, but utilises
industry standard cable and connectors
while still offering particularly a pretty
good transfer speed, By using the disk
drive port, network transfers make use of
floppy disk DMA resources, taking much
of the load off the CPU, so you can still
multitask without any noticeable loss of
performance, unlike SerNET and
particularly ParNET.
AmigaLink uses a customised dongle
for its hardware, which plugs into the
external disk drive port on AMY Amiga
model - wonderful if you go into
palpitations at the thought of cracking
the seal on your machine. If you already
have external floppy drives, you can Still
use it, you just connect the dongle to the
through port on the last drive in Ihe
chain, although be warned that using
AmigaLink means you can only have
three external drives, instead of the
normal maximum of four. Transfer speeds
are in the region of 45K per second on an
unexpanded A500, which although not in
the same league as Ethernet, is much
better than you could ever reliably get
from AMY Amiga serial or parallel port,
That said, transfer speeds will vary
depending on the type of processor you
have, and an 060/66 can push this up as
high as i50K. Best of all, this transfer -
rate will be maintained in the
background.
The dongle comprises of a small I/O
controller circuit board and a BNC
network socket, the same Socket found
on PC Ethernet cards, though the
network AmigaLink creates is not
compatible with its PC counterpart. Such
connectors allow the use of conventional
Thin Ethernet connecting cable
(otherwise known as RGPS8 coax cable)
which is extremely cheap to buy (those
good people at Maplins sell the stuff off
the drum at just 41 p a metre}. This cable
can be up to 100 metres long between
each machine (unlikely, but you never
know!) and is easily available in ready-
made lengths from high street stores
Such as Dixons, Tandy or bug computer
retailers like PC World. Better still, have a
look around your workplace. If you use
BNC network cables there (and there is a
fair chance you do), you may be able to
liberate some leftovers for your
AmigaLink network.
Up to 20 machines can be connected
to the network, with all their drives and
printers sharable across the network.
Software drivers come in the form of a
SANA II driver, which is the Amiga
standard for networking, making the
network compatible with any network
software of note I Am TCP Miami, AS225
to name but three) and of course network
games such as Quake and Doom. Also
bundled with AmigaLink is version 2.0 of
Envoy (see other box) allowing you to
write network applications and administer
your network properly.
The basic kit consists of two dongles,
the AmigaLink software, Envoys-unit
licence), BNC connectors & terminators
and 5 metres of cable, Additional
dongles, licences and splitter cables for
external disk drives with no pass-through
are also available.
Best For:
Networks under 20 Amiga machines,
needing fully multitasking drive sharing
and inter-network communication
abilities, connecting machines over
distances longer than 10 metres.
Envoy 2.0
LH Publishing
£19.99
Minimum requirements: WB 2.04, 512K RAM,
and SANA-II compatible network hardware.
t 01908 370230
Null-Modem cable:
A serial lead that replicates the basic
function of a modem, by linking the send
lines on one machine directly to the
receive line ol the other, and visa versa.
The result is as if there were 9 modern
Envoy is the definitive peer-to-peer
networking package for the Amiga,
developed by Commodore's Amiga
Networking Group.
Envoy provides a simple messaging
interface for developing network
applications. Moreover it comes bundled
with a stack of ready-made applications
for administering your network, letting
share hard disks, CD-ROMs and printers
be accessed by the network us
transparently as if they were attached
directly to your own machine. In short, it
is the Amiga's best equivalent to
something like Novell NetWare.
External applications can interface
with it to provide shared access to
Internet connections, allowing you to
share one modem or ISDN connection
across your Amiga network, or provide
internal mail, network gaming and multi-
user databases for example.
Envoy is amazingly stable, allowing
machines in the network to crash without
the slightest effect on the others,
connecting and disconnecting seamlessly.
Applications included allow you to toggle
individual access rights, passwords,
network messages and log activity, data
access and monitor printer usage (very
Big Brother, but great for knowing who to
blame when the cartridge runs out in your
printer and the last person to use it
doesn't tell anyone).
Anyone looking to create and actively
use an Amiga-specific network with
sensible network management tools,
across any hardware connection cannot
afford to work without it-
Best For:
Administering networks where security is
important and interfacing with a TCP/IP
stack is necessary.
FEATURE
attached to each machine, and the two
modems had formed a connection over a
telephone line. Due to their industry
standard nature and commonplace use.
the price of these cables is very cheap,
with any reputable electronics shop
being able to sell you one for about £10.
Null-Modem
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Peer-to-peer:
A fully two-way connection, usually via an
Ethernet card, using coax cable (similar
to the stuff used in television aerials}
which allows two or more computers to
share drives, printers, communications
'inks transparently to the users. Under
the peer-to-peer, no single machine acts
as a server, as each machine is daisy
chained to the next rather than all the
connections converging on a single unit
Peer to peer connections normally need
something like an Ethernet card or other
network adapter add-on, which in the
case of the Amiga means costs of £100
per machine and higher, although the
speed and reliability of peer-to-peer is far
superior to the former two. The coax
cable is however ridiculously cheap,
costing literally pennies per metre.
Of the various options available to you
(full details of which are in the box-outs),
you need to ask yourself the following
questions;
SerNET
Software: Ami net
Hardware: First Computers
£10
0113 231 9444
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Software: Ami net
Hardware: First Computers
£15
©01 1 3 231 9444
This is one of a number of variants of the
ParNET software (using the same cabie),
which is particularly popular as a method
of using remote drives. Unlike the original
ParNET utilities, ProNET actually mounts
the drives of the other machine as
physical devices on your Workbench
display, complete with their icons, giving
the devices exactly the same behaviour
attributes as physical drives.
The ProNET software., like most Other
ParNET packages is very basic, with just
a plain graphic interface and a device
driver placed on each machine involved
in the hook-up. Simply running the
ProNET start-up script on both machines
sends the network into life, with each
one waiting until the other is ready
before forming the link. Once the link is
in place, the device icons of the
machines mount themselves on the
Workbench display and behave as any
other storage device, with read/write
access available to either machine-
Other advantages of the ProNET
system include faster network boot-ups
and the ability to form the initial
1) How many machines do I want to
network together?
2) What facilities/devices do I want
available to the machines being
networked?
3| How much do I want to spend per
machine?
4 1 How important is speed against
reliability?
5) How often will I actually be using
the network
connection on the fly, as opposed to
start-up, as is common in other utilities.
Where it does fail is in its ability to cope
with crashes and hang-ups. If one
machine crashes, you cannot reconnect
to the other one in the same session, at
least without first rebooting both
machines. Also, both ProNET and the
original ParNET are very prone to
crashing, an unfortunate by-product of
the huge workload placed on the CPU
every time data is shifted between the
machines. Sadly this often results in one
machine dragging down the Other, so
anyone using a Parallel based connection
really should consider saving work very,
very regularly'
Best For:
People with a fast machine (040 t ) who
prefer or need to access drives and
save/load/copy liles via Drag and Drop
than through a file manager. People
needing CO-ROM or hard drive
capabilities on a machine that is not
easily expanded (A50Q for instance),
Whatever your usage for the Amiga, be it
serious or leisure inspired, connecting it to
another and forming a network link offers a
new lease of live to games as well as giving
you a simple way to utilise the hardware
and capabilities of other Amiga models,
whatever they may be, ■
Chris Green
Next Month:
Next month we will be looking at some of
the ways your Amiga can exploit the
capabilities of today's PCs.
The serial port on your computer is
among the more versatile points to
connect to a network from. Anyone with
a modem does it ail the time whenever
thev log onto the Internet or a bulletin
board, so it makes sense to use this
ability for a cable connection.
SerNET simply uses the Null-Modem
cable to connect the two machines, while
the software provides you with much the
same facilities as the ParNET packages
do, in that the drive devices on each
machine are mounted on the other,
providing a means for file transfer albeit
at much better speeds. Again, this was
only designed for connecting a single pair
of machines, but in theory should support
multiples through the use of add-on serial
ports, but is not guaranteed to work!
Unlike Parallel connection, using the
Serial port, particularly a buffered one as
found in the Squirrel, Whippet, Mulciface
and various HyperCom-like devices, allows
.you to achieve reliable high-speed transfer,
in the region of 1 15K to a theoretical high
of 4GQK + . Sadly, the internal Serial port of
the Amiga is less than wonderful, being
hampered by the CPU which can have a
variable effect on transfer speeds,
although you will not experience anywhere
near as much slowdown in operational
speed during transfer.
Of course the other advantage of the
Null modem cable is that it is invariably
supported by multi-user games, giving you
a second use for the network which is not
available with the Parallel equivalent.
Software comes in the form of a
single incarnation of the SerNET package,
available from Aminet or any good PD
library. Surprisingly, SerNET has not seen
so much development over the years as
ParNET has, except for an optimised
version intended for connecting a CD32
console to a standard Amiga in order to
exploit it as a CD-ROM drive.
Best For:
Low-cost multi-player gaming (Doom.
Quake, Skidmarks etc), file transfer over
distances under 10 metres. Connection
between two machines only,
Old Dog, New Tricks
It's odds on you've got at least one other Amiga
sitting around somewhere, gathering dust in a lonely
corner, bereft of use to man or beast. That's what
you thought anyway. Go and dig it out now, because
it's about to recieve a whole new lease of life!
Over 5 million
Amigas have bean
produced since
1985, by
Commodore and
Escom. Nobody knows exactly bow
many users there really are, but
almost everyone can agree that
there's certainly far less lhan 5 mil-
lion. Many, if not most Amiga users
own more than one machine.
Maybe you upgraded from an A50Q
but wanted to keep it around to
play old incompatible games,
and/or you couldn't really sell it for
very much. Maybe a friend or fami-
ly member had an Amiga but
passed it on to you when they said
"I don't need this - can you use
it?". Maybe you've been stockpiling
them. Or maybe you found some-
one at a boot sale who didn't know
what they had there and only want-
ed a fiver for "that old piece of
junk".
You can do more than just take
pride in your stash. There are a
number of dedicated or coopera-
tive uses you can engage your
'spare' Amigas in. Even il you don't
already have multiple machines,
some of the suggestions here are
so inexpensive you may want to
rush right out and say "Yes, I'll give
you a fiver for that old piece of
junk"!
Render Farm
Some of the best work in
special effects has been
done with a few Amigas
working together. Even without a
true network, you can set up your
own humble FX studio for those
extravagant Imagine or Lightwave
creations, involved ImageFX ren-
ders, or anything, else that
I demands more CPU power than
lone Amiga is capable of giving in
r
i
t's a snap to repurpose a spare
Amiga as a fax machine.
Virtually any system will do -
Amiga fax software like GPFax and
STFaK is very sparing in system
requirements. Usually 1MB of
memory is plenty. A hard drive is
always nice to have but faxes,
being only two colors and of fairly
low resolution, don't require much
space so a floppy drive or two
would actually be sufficient for
incoming faxes, provided nobody
needs to fax novellas to your
home. As for the faxmodem, most
modems built in the past few
years all have fax capabilities,
Virtually all standalone fax
machines still transmit at 9600,
although two faxmodems talking
to each other can transmit at high-
er rates. Still, that means that a
9600 or 14.4k baud modem is
100% up to the task of serving in
this sort of a role, and in this age
of 56k moderns such old models
aren't jealously guarded by any-
body-
|f you're content to read faxes
on your screen, you could call it a
day at this point. Or if you want to
see some input, why not put that
old inkjet printer nobody's using
on the parallel port? Even a dis-
used inkjet gives a better image
than most nasty thermal print fax
machines do. If you want to origi-
nate documents, it would be use-
ful to have a word processor on
the machine for composing letters
Just the fax
(remember that most Amiga fax
software allows you to 'print'
faxes from word processors and
other programs). The final step, if
you find you need to fax a lot of
unique documents, would be to
add a scanner, but that would rep-
resent more expense than the rest
of the pieces of the system put
together. It's actually very easy to
get by without one, but if you do
feel you need one, consider hook-
ing it up to your main machine and
scanning documents there, shut-
tling across the resulting images
using a floppy or a network
Barring the scanner, it's not at
all a stretch to say that every piece
of a dedicated Amiga lax machine
could be assembled off the
scrapheap, Stick it off in the cor-
ner, put a small old TV or the like
on it, and check it periodically to
see if that record contract has
come through yet.
T GPFaK. veteran la* software.
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an acceptable time frame.
The issue is this:'il you're render-
ing an animation, you need to create
a lot of frames first. That can take
time. Although eventually all of those
frames need to wind upon one com-
puter to be squished into an AMIM,
an MPEG, a CDXL, or whatever your
poison happens to be, nobody said
they all had to be created on the
same machine. By taking a few min-
utes to parcel out the work to a few
other Amigas, you can save yourself
a lot of time in the long run. You
could just turn over your computer to
the rendering software for the next
week, but that's not much lun.
In theory, any machine is good
enough, although if you have a-pro-
ject too ambitious for your main'
Amiga, throwing another A600 or two
at the problem is not likely to be a big
help, Anything with an FPU is a more
reasonable criterion, and anything
with an 040 t FPU or better is optimal,
Before you begin, it might be a good
idea to put pencil to paper to keep
track of where all of your wort: is
being done and where it needs to get
back to at the end.
For example: let's say you want to
create a 30second Imagine render of
a space battle. At 30 frames per sec-
wmtm
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C.'TJei is one of the ran si papular and flenible Amiga BBSes
Although the BBS craze of
the 80s has been plowed
over by the Internet explo-
sion of the 90s, there's still a lot to
be said for the 'old fashioned' elec-
tronic forums. The nature of a BBS
is that its clientele are usually from
a fairly limited radius, lest the
phone charges get exorbitant. The
Internet, by putting the world at
your fingertips for cheap rate,
made the allure of leaving e-mail
for the guy down
the street less
appealing. But as
the Internet moves
on, some are beginning
to recognize that while chatting
with Lower Mongolians can be fun,
they're just not people you can get
to know and meet for dinner some-
day. Local BBSes provide that more
intimate contact, which has been
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I M I I .
diminished in spirit a bit by the
globalization of the Internet.
Of course, that's not to say that
BBSes have to limit themselves to
the neighborhood. Systems like C-
Net for the Amiga can interface
with an ISP and bring internet mail,
FTP and newsgroups to their
users. It can be the best of both
worlds. And what was that old
Amiga doing before you turned it
into a BBS, anyway? BBS software
is not the most resource-intensive,
although the more hard drive
space and CDs you can hang on
your system for your users, the
happier they're likely to be. The
same goes for modem speed.
Running a BBS can be a lot of
work if it's done right - just ask
anyone who's tried - but it can
also be a lot of fun, particularly if
you can convince the locals to
spend less time chattering aim-
lessly on IRC and more time talk-
ing with people they might
actually stand a chance of meeting
someday.
nr
ond (a nice smooth animation
speed) that's a total of 900
frames. Your main machine is
rigged with an 060 card, but
you've got a couple of machines
with lesser accelerators kicking
around. Since the 060 is the real
workhorse, it should get most of
the frames to do. Furthermore,
the opening few seconds of the
animation will mostly be a black
starfield while the end has all the real
interesting stuff going on. That
means the 060 should probably take
the later frames in the sequence and
leave the easier,, early stuff for the
slower boxes. So you'd copy the pro-
ject file and the objects over to the
other machines. Set your main
machine to render out frames 400-
900, and set the other two to render
1-199 and 200-399. It's not an exact
science, but hopefully you can plan
out your rendering so that all of the
machines get done at more or less
the same time.
Getting the project and object files
over to the other two machines prob-
ably won't be much of a task. If you
have a network it's an absolute cinch,
but even if you don't many animation
project files will fit onto a few flop-
pies. It's getting all those frames (in
our example, the 400 we rendered on
the two spare machines! back to your
main computer that's the trickier part.
A network makes it a no-brainer. but if
you don't have one you'll probably
need the services of a Zip drive or
other large removable media. In an
absolute pinch you coutd always
unhook the hard drive from each
machine and temporarily attach il to
your main computer to read the files
directly off, but that's messy and
time-consuming. A drive like an exter-
nal Zip is much more convenient -
even if you Only have one, hooking
and unhooking it from the odd
SCSI bus is much easier than rip-
ping internal hard drives out left
and right.
If you had a network, you could
also consider having the two slow-
er machines render across the net
directly to your main computer's
drive. But accessing the network
drive may slow down both the
source and destination computers,
since the computers will spend
more CPU time worrying about
network and hard drive I/O, time
that they could be spending on
your render It's best to experiment
first, It's probably in your best
interest simply to wait until all of
the rendering is done if time is of
the essence.
FEATURE
Music makers
|~| n a musical situation a second
Amiga can take on a variety of
useful jobs. Realtime effects
processing is within the scope of
even a 68000 Amiga, which means
you can employ even a bog stan-
dard A500 as a phaser, flanger, or
general wibble box that can fit any-
where you want to put it within
your audio set-up. Just a cheap B-
bit parallel port sampler and some
sampling software is all you need
to turn it into a box that can
process any sound in realtime. For
example, you could have it ngged
up to an effects loop on your mixer
or even permanently hooked up to
one of your other Amiga's audio
outputs. Even if you make your
music with live instruments you
can still put an Amiga to good use
as an effects box,
The practice of synchronising
two Amigas to get eight good qual-
ity channels from the internal
sound chips has been well docu-
mented and is still used in profes-
sional situations. Hard drive
Reuerb
Reverb line/Mi!
Pre- De I isi/ni :
£.ut-Off Tine/H^:
D_Lf f us i on/if ',
Ref lee t ions:
£e*dhBck/H:
Decay Slope: L*|
Ref \ ec t Tyee :
Beu<?rb
recording is another possibility, If
your main Amiga doesn't have the
muscle to do its stuff and record to
hard drive at the same time, why
not share the load bewteen a cou-
ple of machines?
ngm^
CDSPXEgud Uzer
Reset
J.
£ero
J.
Levc 1/dB :
E.qua I ijer
| -3 3 Jtrequency/Ha: |4806
Bj"d:
FFT Resolution:
Snoothing Hidth:
Output/^:
Tr idng I e
B-H 74dB
B-H 92 do
Hann I n*j
Hann i. ng
Parzen
UeLch
Hpplv Before:
Rpplv Alter:
Window fiver lay:
■
51 2
4
109
CD Station
The CD-Recordable (CDR) soft-
ware available for the Amiga
is top-notch, quality stuff, But
the nature of CDR-burning is still a
I i lite touchy. Virtually everyone with
a CDR drive also has a few 'expen-
sive coasters' - CDR discs that,
because of an I/O error, interference
from the user or the shifting of the
tides failed to bum properly and has
become permanently useless. In
general, CDR burning works best
when it is allowed to take its
course, uninterrupted and unmolest-
ed. And although CDR drives have
become very affordable lately, they
are not available to mere mortals at
very high speeds, so burning a disc
can still be a time consuming
process. So, if you want to let it run
its course without interruption, you
have to leave your system alone
V
during that process • no aimless
web browsing, cleaning up disused
hard drive directories, or anything
else that might cause a nasty sys-
tem hiccup and spoil the disc.
Here's where a nice spare sys-
tem comes in handy. CDR burning
doesn't really require your machine
to be a speed demon, just to have a
good IDE or SCSI controller and a
CPU capable of keeping up with a
couple of drives flawlessly over a
period of Several minutes. With
such a setup, you won't lose your
primary computer just because you
have to burn a CDR. With drives
and media becoming cheap enough
to make CORs a viable opiion for
small software outfits to produce
their Own CD product in-house,
keeping a primary development
machine free while the CD duplica-
There are plenty of things you can
do with an extra Amiga or two,
other than let them rot in a box
somewhere. Be creative! Hook up a
MindEye for an endless interactive
eye candy display. Set it to work
nonstop on cracking encryption
keys as part of the global contests
that are so popular these days.
When the machines of the future
come, the machines of the present
will deserve better than to be
shoved under the bed.
If you've come up with an inge
niogs use for a previously pen-
sioned-ofl Amiga, write in and let US
know about it! ■
Jason Compton
tion is going on could be critical.
ud io Tracks- j
CD-R/RU Drive
v^ I Skip over- read errors?
-*/" I Eject after write?
| BudibU completion indicators?
Write speed
F tna I Ize
Nunber of copies
[?!
IX (15«K/s)
|
B|
Mu 1 1 Uets ion
h
(fit Opt thUM configuration
) Custom
Buffer size: ;[J
:*::o
:: ; : -;5S:&i;
■ i
Nunber of buffers:
MeHory used :
mm
SfflSf!!
\-.\mm
.< ■ . . ,.".'.'..-.'
Percent preloaded: )t6»
-*S I SinuUte write process?
| Write after successful simulation?
| Degrade speed and retrv urite?
Catalogue ID:
1
'
WEB SITE
Make CU Online vour first stop on the World Wide Web. Now with more frequent and major updates, CU Amiga's web site is
just the place to find out what's new and what's hot on the Amiga scene before it appears in print. Vou can catch up on the
very latest breaking news stories, take part in surveys and opinion polls, join the lively CU Amiga mailing list, read up on
past, current and forthcoming issues of the mag, contact the team, get your teeth into our online features and much more. Created
with and specially optimised for Amigas, you'll find it one of the fastest and most accessible sites on the web, with loads of useful
links to other major Amiga sites. Make CU Online your browser's default URL
• latest breaking news stnries
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Contact the team
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-"- 1 — IrtTWW
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Features
OnMm
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Order subscriptions anil back issues
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CU *rn*flM C n*l MdMiD Ll#r
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www.cu-amiga.co.uk
SCREEN SCENE
■ne
time!
e of
see-
the next few
months. All this plus a
new game from
Australia, the ultimate
Doom/Quake add-on,
and Paul Burkey s
guide to his superstar
nniug game,
F ou ndat ioaaaal
Preview Special
47 Time of Reckonoing
Ultra Violent Worlds
Tips Central
Paul Burkey's
Foundation tips
Vrliil Grand Priii, the the computer game
loimerrr fcinwn as Alien F1 Smtilh limited
grnfitiics mi ft cms tven an a slow Amiii..,
Renllime sti*le<j ? «cli»n: CNckBODM's wit
game. NAPALM - Crimson Crisis.
ii- _.W
,5 f! ,S Jh#
wrtdH
Virtual Grand Prix
You may remember some months ago we had a ve
sive looking demo of a racing game on the CD, sent to us by
amiga programmer extraordinaire Paolo Cattani, Who likes
to go by the name The Alien, There seems to have been a
real explosion of Amiga games programming in Itaty of late,
but alongside Lorenzo Caprio's Golem, it is VGP (previously
known as Alien F1) which has been hogging the attention.
Virtual Grand Prix is looking pretty pleasant on the eye,
but the feature list suggests it's not all sound and fury. With
16 tracks, 22 different cars and the full 1998 GP season to
drive, there should be plenty of challenge The physical mod-
elling is very detailed, with accurately simulated kinematics
and complex car differentiation with such features as tyres,
camber, roll bars, brake balancing, gear
ratios and so on all controllable.
VGP sports a TFX like virtual cockpit
and support for mouse, digital and ana-
logue joysticks, instant replays and mul-
tiple camera views- The graphics are 1
by 1 pixel in 320 by 2G6 or 320 by 512,
with texture maps and gouraud shading.
With all these features it is hard to
believe it is going to run particularly
well on anything less than PPC. but the
current version actually claims 15-18
frames per second on a low end '030/25
in the low res mode! (f all that wasn't
enough, Paolo Cattani is turning his mind to thoughts of null
modem links, digitised speech, texture and track editors and
PPC support. As Murray Walker would say.., absolutely
amaaaazing!
Napalm
- to confess t am a sucker for top-down real-time action
games. I loved Cannon Fodder and
Syndicate, and I was one of the hordes
who saw in Westwood's Dune 2 the
refinement of the genre into something
truly great. Westwood went on to make
_ Command and Conquer, and the rest is
history. ClkkBOQM's first home grown
title since Capital Punishment belongs
to this genre, and if that wasn't in itself
enough to raise some interest, there is
also the minor point that it appears to
seriously kick ass.
Ever sinea Dune 2 sent you around the
erts of Arrakis mining spice, almost
. -ry game of this type has you mining,
drilling or prospecting. In Napalm:
Crimson Crisis, playing either the
United Earth Defence Force {a bit more
politically correct than the normal Yanks
vs. Huskies, Allies vs Axis stuff, but then
GREEN SCEN
diiamans..,) or tneir
the Robots, you have to locate a source of
some kind of gloop I assume to be oil, and
plant a mobile drill platform on it. Ship the
gloop back to your refinery and the money
comes rolling in, giving you the wherewithal!
to start building up your settlement and your
arsenal-
Graphic ally TVIapalm is a definite winner -
lovely, detailed backdrops and gorgeous build
rigs snd units. Unless you have a high spec
miga you'll have to play this one in low reso-
ition mode, but don't worry, it still looks great
.at way just bigger!. Were hoping to have the
Final release very shortly for review, but the
version we have in is close to complete, and
guess what? It plays great too. I got the feeling
occasionally that my tank commanders were
just a little thick and needed a bit too much
constant supervision and building construction
took too long, but hopefully that will be ironed
out in the final release, leaving us with the joys
of a truly excellent entry to the genre.
The unit design as far as I have seen is
excellent {gotta love those triple tanks), and
are plenty of nice extras like aircraft.
•res backdrdf t? Nifilpf s jot tm:
There's network play on its way, plus all the
polish and professionalism we have come to
expect from ClickBOQM. I'm booking a lot of
(ate nights in front of my monitor well in
advance...
Eat the Whistle
What's this? A new football game in a World
n soteei 7 Tint s n«i mo $enukk!
Cup year? Madness! That's just what Italian
developers Hurricane Studios have in mind,
though, The tongue-in-cheek Eat the
Whistle is nearing completion now, fijrV
and based on what we've seen it
should provide plenty of thrills to
hardcore fans as well as casual, "I
play Sensi once in a while" crowd-
The Mete h day style
side-scrolling action ca
take place on a variety
of pitch types, promis-
— ing suitable changes in
tactics and handling
depending on the cond
tions, Team manage-
ment is included, with p^ I
various ability and sta- *
tisties tracking You can
opt to play an entire
game as a single player
("role-playing") or duke
it Out arcade style, A Animate
World Cup tournament lUwhn
J : I will, of course, be pa.n
included. • ,<l
Players have inertia, making it
more difficult to execute tight turns at
a dead run downfietd. Free and corner
kicks are of the vector
direction/hetght/power sort (rather
than the simplified Sensible style),
and a replay option captures it all for
further review. (The replay was a bit
buggy in the preview, however some
ended quite differently than the real
play, such as showing the
keeper making the save!)
A CO-ROM version is
planned, complete with sam-
pled commentary. What
might set Eat the Whistle
apart is its OS compatible
nature. Virtually any screen mode,
AGA or graphics cards, can be used,
if you've got the CPU power to back
them up On a fast machine, you can
play with nearly half the pitch or
more visible at once. Third-party
audio boards will be supported, as
will CD32- style gamepads.
Based on what we've seen so far,
ETW could become a classic.
It's shown a good balance
between gameplay and
realism, and the parody adver-
tising boards are worth a look
by themselves. So, if you're
looking for a new venue to live
out your aerial game dreams,
watch closely for the review of
the full version in an up coming
CU Amiga.
Trauma Zero
Fans of old school shoot 'em
ups haven't had much to cheer
about of late Every now and
■ again someone produces an R-
Type Super Stardust clone
which has lots of rendered graphics, but
absolutely no imagination or gameplay. Yet
PLUVCR i
Beeeeeee
r
Aninuted haeMni*. sm*olh setiHm|, tail icti*n... must b>e Tram* Z«i!
Mnw hire's a }Bme that knows wtaut finnj missiles is all about.
i<|.nven
"*Vj
' <t;
t~
£&.
.^?£
another Italian job. Trauma Zero is in rolling
demo form only at the moment, but there is
something about watching it which just
screams "gameplay I" at you. There's action,
variation, cool bad guys and insanely destruc-
tive weapons, all things that make us think
that Trauma Zero looks set to break the
mould and bring that classic gameplay right
up to date graphically. It's been quite a while
EEN SCENE
since a shoot 'em up got the drooling atten-
tion of everyone in the office, but this one
has!
Trauma Zero lias scalable graphics, running
smoothly on an '030/50, but with extra graph-
ic effects selectable for those with the CPU
power to cope. It has hardware 50Hz
scrolling, 14 pixel horizontal and 1 pixel ver-
tical, and a custom fast sprite routine that can
Hell il dtesit't Ink entirely lite Kirth Gillespie tc me Dodgy play"
p<irtrai1 camtesf til 53MII Wflfld Cup lunthHll.
i^f-Sp-ilK
* 3 <iu
lirninahaH
Hewst* le ijrni
Biirr (7)
rMferefittrJ
(re**
Sheffield Unitedl
MuLvtrliaiptOT
Tmnpre
Siin4cMan<J
Kssl Br mulch
<hirU»n
WI_L MOt FLRY FDE 4 r
.1
move ZOO objects simultaneously at 25 f ps on
an '030. If you think that 200 is a lot of
sprites, believe me Trauma Zero uses them -
you should see some of the multiple fire
weapons in action! A playable demo of
Trauma Zero is due before long, and rest
■■***
assured we'll be getting
our hands on rt - and giv-
ing it to you - as soon as
we possibly can.
Samba World
Cup
More footy action, this
time from Germany. Isn't
it just like the Amiga
games industry to release y
a couple of football titles
a few
months
after the
World Cup >
ends? AJive
Media
Software
are bringing
this
German
title over to
the UK for the first time and
anyone dissapointed with
Championship Manager 2
should take notice.
Samba World Cup football is a
management/ action title that
allows one or two players to
wear the sheepskin coat of a
football coach, with teams
from the Premiere League,
Bundesligia, and four other
European leagues to choose from. There is full
domestic competitions, plus European compe-
titions and of course the World Cup if you
fancy your hand at that.
As well as the normal host of statistics,
there is an in-game action sequence that
looks not a million miles away from Eat the
Whistle, although rather more simple graphi-
cally. A Spoken commentary is promised, as is
variable weather conditions and digitised sta-
dium sound effects. If you are itching to prove
that you could do a better job than Arsene
Wenger, or could manage Newcastle without
turning grey, you won't have long to wait -
we are expecting a review version in a month
Crystal update
Crystal Software have been busy expanding
their operations, with their roster of titles
now including Gilbert Goodmate and the
Mushrooms of Phungoria, Archangel, Base
and Goblin Tanks. Through their associate
with the separate but similarly
named Crystal Software
International, they have also signed
development team ReNaissance,
who are currently working on an
XTR. super mario carts done call
Mazza K racing, a point and click
adventure called Darklore scriptures,
and a Tomb Raider clone called
Cherry Elsewhere. Details of these
titles is sketchy at the moment.
Gilbert Goodmate, developed by
Prelusion is now being developed
concurrently as a PC title, the idea
-iJ being that by putting both data Hies
on the CD, Crystal will be able to
release a dual format disc that will
get in every high street games store,
The graphics is being uprated to a
more modern Monkey Island 3 style
cartoony look, so it's going to take a
little while, but should be worth the
wait! Expect more about this new
software house in an issue of CU
soon
Andrew Korn & Jeson Compton
A sample tacMrtp fin™ At Mmrely titled Gilb rh
dmnilfc and tins Hus hrnoms (rf FhiUfliru. Ilice'
II
Time of Reckoning
■ Price: £9,99 ■ Available from: Weird Science
£+44(0)116 246 3800 • http//www.sadeness.demon.co.uk
The ultimate add on CD? Time of Reckoning contains
literally hundreds of add-ons for Quake and Doom,
all with a nice easy front end.
Tim ft of Reckoning is the result of
two things; Wierd Science's
expansion into the PC market and
the severe case of Quake addic-
tion suffered by Weird Science's
)ave Law. Originally designed for PC users to
expand Quake. Doom and Duke Nuke'em,
when Doom arrived on the Amiga and the
news broke that Quake was on the way,
Weird Science were quick to work on an
Amiga front end so that their loyal Amiga
[customers could join in the delights.
Time of Reckoning is fairly awesome in
I proportion; if you've enjoyed the extra Doom
ard Quake levels we occasionally put on our
[CUCDs, be prepared for something with just
1 a little more depth. A chunk of the CD may
I he wasted on Amiga owners without any
sign of an Amiga port of Duke, but the Doom
! and Quake sides account for more depth
than you are ever likely to need. For quake
there are about 350 custom levels, 100 extra
weapons, a dozen or so bots and about 25
[ game modifying total conversion patches,
'bots (computer controlled players that can be
[anything from lake gamers to loyal killer guard
dogs or dangerous Borgs assimilating all who
cross their path! and so forth. Doom users get
' around 500 new levels to play with.
Option mania
The Time of Reckoning Front End comes on
an additional floppy. Once installed, it opens
a fairly straightforward GUI window on your
Workbench, from which you can access the
various options. The first thing to do is to tell
it where you keep your Quake and Doom -
Time of Reckoning is not just a collection, it
i actually launches the game for you, so it
needs to know these things. It provides you
a large list of add-ons to choose from,
installs them for you. generates the correct
, codes to launch them and can even delete
the files from
your hard drive
after use.
For Quake,
you get to use
MieTimeof
Reckoning
fro riend to
set up a lot of
the things that are normally stored in your
Quake config file, such as player name and
uniform colour for multi-user games, cross
hair on/off, CD audio etcetera. You can then
proceed to set up your game by choosing
any of the internal levels to start from, or any
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of the add-on levels. You can import weapons
or bots, or run one of the total conversions,
The Quake Networks option allows you to
select what type of server connection you
want, and whether you want single player,
death match, co-operative, or teamplay com-
petition play, and allows you to set maximum
number of players, frag limits, and time. You
can even access internet based Quake
servers from it.
Doom players have it easier and even
more controlled, with a simple page to select
screenmode, wad (level file) directory or spe-
cific level file, dehacked file (if it works..), and
select sound functions, MMU hack, music,
map, and so on. A second page allows easy
Configuration of network play, with full serial
and IPX network options.
Idiosyncratic?
There is a good reason why the Doom side is
a little better configured than the Quake side
- the Front End is written assuming ADoom,
which is about the best and most popular of
the Amiga Dooms, and therefore can access
all the command line functions accurately
and directly, while the Quake side was actual-
ly written before the Amiga version of Quake
was available, based on a list of the com-
mands ratheT than access to the full game.
Ideally, I'd like to have seen a few more of
the command line functions supported for
Quake to take into account some of the idio-
syncrasies of AmigaQuake - we did find a
couple of set-ups that AmigaQuake
did not like, and the lack of a safe
mode option is a pain if you have a
few too many hacks in your system.
An excellent touch which makes up
for it on the Quake side is that for
every level, there is a small screen-
shot which can be displayed in a
viewer window at the touch of a
button: the full docs are similarly
easily available. For some reason
this does not happen on the Doom
side, although why the omission I
cannot guess as the data is in fact
there on the CD arid works on the
PC front end. If you like the idea of
Choosing your levels by browsing
through the pictures, you can
always fire up an image viewer and get to it
that way, though.
Time of Reckoning is a whole lot more
than just a collection of levels. You no longer
have to worry about typing things into shell
to get your Quake add ons to work, and it
makes all the set-up functions and network-
ing a doddle. It is excellent for the player who
wants to play network games, but possibly
even more so for the single player who can
now set up capture the flag games or death-
match competitions against a few bots with
ease, At the new price of £9 99 it is a bargain
that any Quake / Doom fan ought to have in
their collection. ■
Andrew Korn
Time of Reckoning
■ CPU n.a
■ Number nf dish a CDonli-
■ RAM ■/•
■ HD iistlHllte 2DIIH.
BVOHi
A must have for Doom or
Quake players, but could do
with tweaking.
92,
GAME REVIEW
Ultra Violent
Worlds
■ Price: £1 4.95/AUSS39.95 inc. P&P ■ Voiton, 133-135 Alexander St
Crows Nest NSW 2065, Australia * http://www.vorlonsoftware.com
One of the most enduring game genres makes a
comeback, but do we really want it back?
aust because a game genre has
come and gone doesn't neces-
sarily mean that new entries
aren't welcome, After all, most
of the new waves in gaining in the 90s have
come from extrapolating and expanding on
the themes of the 80s. Real-time strategy
like Napalm comes from turn-based strate-
gy- First-person shooters come from old
wireframe classics like Mercenary. In that
vein, a new development/publishing label
returns to the vertical scrolling shoot-em-ups
of old with Ultra Violent Worlds, self-pro-
claimed to be light on fluff like background
but heavy on action.
Minimalism
True to their word, there's very little in the
way of background. A passable intro
sequence, viewed through what might be
some sort of futuristic portable Amiga, out-
lines the impending demise of all life as we
know it at the hands of an alien force bent
on mindless destruction, Only you, or you
and a friend, can save the Earth in your sin-
gle-seater space fighters fwake up at the
back!). A few nice rendered stills are ruined
by the bad job they did of reducing the reso-
lution of the images, but what the heck, I've
played countless hours of Galaga with less
to 90 on than this.
Once you get past the intro sequence,
it's just a few seconds from blasting time.
True to their minimalist design, there's not
so much as an options screen to contend
with - just pick the number of players and
go. UVW includes the obligatory set of "earn
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money to buy better weaponry and bigger
ships" powerups and the game teases you
by bringing you to the store screen before
you start the game- useless, since you
don't have any money at all yet! All you get
is your ship and a weak little three-way gun
that's hardly up to the task. And then all you
have to do is blast away until you win the
game or the bad guys eat up all of your
extra lives, whichever comes first.
SEUCK City
Comparisons with the Shoot Em Up
Construction Kit (SEUCK) game of your
choice are inevitable. UVW is not actually a
SUECK game, but it's on similarly rocky
ground when it comes to speed, scrolling,
variety (what variety?! and so on. The graph-
ics are very detailed and rich, very reminis-
cent of Super Stardust's design. There are a
couple of nice details, such as the direction-
al thrusters that fire on both player ships
and enemies when "turns" are made, and
the progressive explosions of certain larger
enemy vessels, The ability to change ships
to play shield protection against speed is a
bonus as well,
Unfortunately, that's where the positive
comparisons with Super Stardust, or any
other good game, must end. Super Stardust
was one of those games which took an old
concept Asteroids - and brought it into the
90s with tremendous flair and skill. After just
a few minutes at the UVW controls, it's very
A. That's you,
the little blue
ship on the right,
Move the page
erratically in
front ol your
eyes and ypi'll
oe able to tell
what it looks
lifcE when it
moves.
► Nice
graphics. .
i-ih iimi: ill i! t
didn t spend as
much rime c*n
their sprite and
scrolling
routines.. Or
gameplny for
lhal matter
clear that it has brought the old vertical
scroller kicking and screaming towards the
turn of the century, The most fundamental
aspect of a shoot-em-up. the collision detec-
tion, is extremely poor in this game. I could-
n't believe my eyes when I saw my bullets
pass straight through enemies without reg-
istering a hit. Not just once, or occasionally,
mind you, but repeatedly. If you can't shoot
the proverbial "em" up. there's not much
point in playing.
If a game can't win on technical merits
sometimes it can be salvaged by
great atmosphere, but there's little
help here. Aside from the graphics,
which are quite nice, there's nothing
else to praise. Sound effects are
adequate and there is no music
aside from the rather scratchy tune
that plays in the intro (although you
do get a load of audio tracks on the
CD). They wanted to skip the fluff
and get to the gameplay, but they
didn't make it. Compound all that
with a game that essentially requires
you to boot without startup-
sequence and is questionable for
060s. and you have very little to
commend in UVW. I was excited by
the layout of the opening level, sort
of a cross between "1942 and Xevious. but
my excitement turned to frustration and dis-
belief in very short order. I must conclude
that this entry is decidedly vegetarian.
There's no meat to it. Take a look at Trauma
Zero this issue for an example of how a tra-
ditional shoot 'em up can, and should be
done. ■
Jason Compton
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ULTRA VIOLENT WORLDS
Processor. 120. AG A ■
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HD Required
bisiibilrty..
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A frustrating!" inadequate
revival of shoot- enwiB action
5A
TIPS CENTRAL
Tips
Central
CU Amiga's Adventure Guru from the north, Sjur Mathisen, lends a
much needed hand to a few more desperate gamers.
Indiana Jones
& the fate of Atlantis
I'm in the room outside Atlantis
itself but I can't open the bronze
door. Kerner has caught Sophia,
and I don't know how to get her
back. Have I missed something
or gone wrong. Please help.
Natalie Bentley
To enter Atlantis you must find
trie wooden thing [ladder) in the
dark and use it at the stone rub-
ble. Climb the ladder, open the
stone thing and take the rod. Put
a bead into the rod and light the
'oo m. Use the disks with the
spindle according to the lost dia-
logue, but with north and south
reversed (as "entrance is yielded
only to contrary minds"). The
statue's mouth will open, and
you fead a bead into it. The door
opens, you take the ladder and
the three disks. Enter Atlantis.
To save Sophia you have to do
a whole bunch of stuff in the dif-
ferent rooms inside Atlantis. The
exact position of the rooms
changes from game to game.
Explore all shaded places
(marked by a question mark),
open and enter all grates. I don't
want to give away too much, so
all I can say is that you should
work your way through the
rooms one by one, and then
eventually you'll find Sophia.
Conquest of Came lot
I've made it to Gaza but now I
don't know what to do, please
help!
Eric Le Saux
When you enter Gaza, you will
see a man and a hoy. They will
both persuade you to go with
them. Go with the bay end he'll
take you to his master. Ask him
about stuff like the grail
Galahad, the goddesses, and
their guardians, and other things
you feel necessary to ask for.
Write down the things he tells
you like the names of the god-
desses, and be sure to get the
symbols down on paper as well.
When you are ready to go to the
desert, you will see Jabir again.
Don't hire him, but just continue
into the desert. That should be
enough to get you going again. I'd
just like to give you a few final
words of advice. Water may be
poisoned.
Big Red Adventure
Having bought the New Pravda I'm
now stuck trying to figure out how
answer the questions on the free
ticket that came with it. Do you
know how?
Melanie Scale
I can guess. Head on over to
Mc Romanov. Once there, go to the
bottom right corner to examine the
old red car and find a broken cam-
era. Take the broken camera and
examine it to find a brand new film
and then walk over to the burger
bar. Buy a vodkacola and then a
sandwich. When asked Maxi or
Gigantic, go for Gigantic, then go
for the great bear burger. Don't eat
your burger and don't drink your
cola, just take the salt and the
bread from the counter before
walking back over to Red Square.
Talk to the large bearded man
standing first in line at the gum
store, Your?
next target
is the
Japanese
tourist
standing in I
the middle
of the
square.
Get him to
take your
picture
using your camera, and try stand-
ing so that he snaps the statue in
the background as well. Repeat
this operation a few times before
the picture is correct, so after tak-
ing each photo examine it. After a
few attempts you should run out
of him. Ask to borrow one from
the tourist, before selecting the
spare film until you manage to
reload it. The fourth photo is cor-
rect, showing Doug beside the
statue about half it's size.
This will help to work out how
high the statue is in cans of
Vodkacola. Examine the photo
then measure the can of cola with
the tape measure that you found in
the case. To do this, select the can
and keep doing so until Doug
works out what to do. The can is
12cm tall, Doug is 168cm tall and
the statue is twice his height, so
the statue is the height of 28 cans
of Vodkacola. This answers
Question 2 on the free ticket.
In order to answer Question 3, go
back to the scales to the left of the
Newsagents. On arrival, weigh
yourself and then eat the burger
and weigh yourself again. The dif-
ference gives you the weight of the
burger, Vou will find that Doug has
put on seven pounds, so the
weight of the burger is seven
pounds.
To find the answer to the first
question, which now, in some
magi Gal way, suddenly became the
last and final question, pop into
your hotel and grab your computer
before leaving for the park. Walk
around until you find a kid on a
bench playing one of those hand-
held consoles.
Swap your laptop
for his cheap con-
sole. Keep checking
out the park until
you see a street
peddler. Talk to him
and he tries to sell
you a watch, before
turning and walk-
ing away.
Now go to the
Rail Station, and use the cartridge
from the console on the cash
machine. This overrides the system
and gives you 100 Rouble dollars.
Back to the bearded guy in the
queue, Ask him to buy you some
caviar, He'll do so in exchange for a
roll of toilet paper. The peddler in
Bia Red Artnenture
the park will sell you this for as
little as 100 Rouble dollars.
Swap the toilet paper for the
caviar, and you should have all
you need.
The Colonel's Bequest
For centuries I've been stuck in
act 6 of The Colonel's Bequest. I
had given up, but due to the
lack of new adventure games I
decided to sink this low and ask
for your help.
Nigel Dawson
What you do is search the
wastepaper basket in the bath-
room. Examine the bottle with
the monocle. See Lillian hiding
something in her suitcase.
Search Jeeves' and Fifi's body.
Thoroughly examine the
decanter of cognac. See
Clarence writing at his desk.
Spy on Lillian when she's
alone; spy on Clarence, Feed a
cracker to Polly. Watch Rudy
petting Beauregard, In addition
to this you need to have com-
pleted the following tasks
before proceeding to the sev-
enth act: See Lillian hiding her
diary in her suitcase. See
Clarence writing at his desk, See
Rudy outside with Beauregard.
Knock at Ce lie's front door. You
can also discover that Jeeves
and Fifi have been murdered. If
you've done all this and still
can't advance to the next level,
format your disk.
TIPS CENTRAL
Foundation
Survival
ui
Following last month's Foundation
review we've some useful pointers
on how to survive at being God.
The best way master
Foundation is to study a
few the common pitfalls
that beginners often fall
into. While Foundation
owes a lot to previous strategy
games there's still a great deal of
original gameplay and concepts to
master, so it is time to start learning,
Ever since the release of Foundation
I have been dealing with on-line sup-
port where players can email their
queries, questions and problems.
The many emails I've received so
far have shown a growing pattern of
common problems. I've been able to
Study save-files from numerous
games and I've gathered this infor-
mation to create a guide to avoiding
these common traps.
Pace yourself
Aiming to complete a given Mission
in the shortest time is something
that tempts many players and of
course there are times when this
kind of urgency is allowable
Invariably this is not the case,
especially for games that require a
large amount of work such as
destroying more than one enemy or
reaching a long-term goal. If such an
arduous task lies ahead of you and
you approach it with haste, it will all
A Due It a rapid building program we live ni gurt gl spar* Peasants in the Headquarter} SO NHHl distrikfliffl Will hfCOirie 1 pf»B/lem
too often result in a quick loss of
power and you'll be left incapable of
making further headway. Even in the
simple Missions I would recom-
mend a certain degree of pondering,
You should spend time setting up
basic food supplies and allow your
population and your power to
advance slowly. There's always a
fine balance of food, resources,
population and power in Foundation
and it's all too easy to run short
unexpectedly. A wise player will
always find important tasks to deal
with and will rareiy find the need to
exploit the game speed options,
Increasing the speed will result in
an uncontrollable game which is
why it is recommended for short-
term use only.
Avoid rapid growth
A common oversight that most
beginners adopt is that of creating
too many buildings too quickly, At
the start of the game it's usually a
good idea to build
three or more basic
buildings, These
could include" a
Mine, Farmhouse.
Foresters Hut,
Pump House,
Peasant Hut or a
Laboratory. All these
are important build-
ings but it's a good
idea to choose a
small number of ini-
tial buildings based
on your basic game
strategy It may be
important to
advance your
Technology swiftly
and so a Laboratory
would be a good
starting building.
You may be plan-
ning for a long
drawn out game in
which case the food
A Rapid grown
eh call se a prema
lire loss d materi-
als and the lass n1
snare workers.
buildings are a necessity. A final
approach could be to start building
up your resources for a large settle-
ment in which case a Mine and a
Foresters Hut would make an ideal
starting point. From this point on it's
wise to take some time to consider
a slow and steady expansion of fur-
ther buildings. If this gradual expan-
sion method is not
adopted there are
a number of situa-
tions that could
thwart the player. A
common problem
is the premature
loss cl building
materials which
will cause prob-
lems when expand-
ing your
settlement, Another trap to avoid is
that of trading away a plentiful food
supply in order to regain your
restricted building materials.
Unless this process is carried out
with a great deal of care you will
usually discover an ongoing decline
of supplies. Another popular difficul-
ty encountered during such a rapid
building binge is a shortage of
Peasants, You will soon observe the
number of spare Peasants will drop
and suddenly there are no morn
peasants in the Headquarters and
no more workers to attend your
new buHdings. A good rule to follow
is to maintain a level of ten spare
Peasants in the Headquarters at all
times. The best approach is to
refine and optimize a small settle-
ment and add additional buildings
only when the current buildings are
running smoothly.
Family planning
All too often there's an urge to
expand the size of the settlement to
hold a large number of people. The
idea is to build a huge army of
Peasants and slowly train them to
become soldiers. This is of course a
good strategy but more often than
not it witl be doomed The problem
is, people need food and drink. This
TIPS CENTRAL
Jl A large p nnulfftirjn will require s |nit il msimenanci and can lead to «■ inetfltiettt settlement.
must be created in the Farmhouses,
Bakeries, Pump Houses and
Fisheries. These buildings require
workers and a network of distrib-
uters who will deliver the large sup-
plies of food and drink. The number
ol buildings needed to supply all
this food will require building mate-
rials to create them and supplies to
repair them. A simple plan to create
a large population will require a
large network of buildings to sup-
port them, Eventually a problem will
occur unless you manage to plan
your network of buildings to a high
standard. Common problems that
may hinder your plans are a short-
age of food to feed your people or a
shortage of materials to repair the
buildings. This will invariably cause
havoc and a slow decline is
inevitable. It's usually a good idea to
maximize your buildings output by
supplying the maximum number of
workers and it's also a good idea to
ensure there's a plentiful supply of
spare Peasants in your
Headquarters. Training soldiers is
also a good idea but there's no
point in building a large army of sol-
A Til* TriRipart
Friirity panel can be
lied to farce ■■
eirlf delivery dF
important gooils
deliveries. An item is removed from
a stores building approximately
once every three seconds which
means the Headquarters can supply
twenty items each minute.
If demand exceeds this rate then
your distribution will go askew. The
situation can be improved by alter-
ing the Transport Priority settings to
define the order in which resources
are delivered. The Food priorities
can be raised above other resources
allowing you to force the food out
til the building before other supplies
Such as Gold or Oil. A more cunning
option would be to build a second
storage building such as a
Warehouse or one of the specialized
storage buildings such as a Food
Store. This will effectively double
your distribution rate allowing you
to move supplies with greater
efficiency.
Sowing your seeds
The positioning of buildings will
play a big part in your overall perfor-
mance- If buildings are not placed
in strategic locations you will suffer
a reduction in distribution speeds
and your Peasants will spend more
time delivering goods and less time
working. The number of buildings
which produce various output
resources and require various input
resources can make things compli
cated but there's always room for a
little planning. First we will take a
close look at a particular group of
buildings which produce goods but
require no actual input. These are
the Farmhouse, Mine, Pump House,
Fishery.. Masons Hut and Foresters
Hut. These buildings work well if
they are positioned on the outskirts
of your settlement. The resources
produced by these buildings can
then be transported towards the '
* Try (o keep at least lea Peflsams in lie
Headqaartats to erisar* a htallfct distention schema.
centre where the serious produc-
tion work takes place. In the centre
of the village you will need to pro-
duce plentiful supplies of Gold,
Steel, Armour and Magic. The con-
stant input from the surrounding
buildings will help produce these
important materials. The strategic
positioning of buildings will reduce
the workload of the Headquarters
and provide short paths between
each part of the production process
which will ultimately provide you
with Gold and Armour, the two
most important end products.
The buildings that produce
Water, Fish, Wheat, Fruit and
Vegetables will generally be posi-
tioned around the outskirts of the
settlement feeding their produce
into the centre. The Bakery,
Brewery and Food Factory buildings
all require input resources so it's a
good idea to mix these buildings
into the core of your settlement. An
important use of the Warehouse is
to effectively setup a second base
with the aim to control a new sec-
tion of the map. Choose the loca-
tion of this second base carefully
by selecting an area that has good
mining potential and a good water
supply. When choosing the location
for this expansion you should also
be considering a strategic passage
towards the enemy who will soon
become your last step to victory ■
Paul Burkey
dsers if they're not going to be used
Keeping a minimal army is much
cheaper and it will cause only a
small demand on your Food
production.
Discharge your goods
Quite often players will notice an
unexpected drop in population, the
cause of which
may not be obvi-
ous. Taking a close
look at the
Headquarters will
reveal that food
supplies are high
so there are no
obvious clues
there. There may
bean abundance
of Food in the
Headquarters but
the surrounding buildings could be
out of stock. You'll notice that build-
ing workers sometimes deliver
goods direct to the nearest place of
need. More often it's easier to deliv-
er goods to a stores building
l Headquarters) for it to be taken to a
further destination by a spare
Peasant. This allows the worker
Peasant to get back to work while a
Peasant in storage can carry the
goods to a remote location. When
looking for a serious problem you
should first ensure that there are
enough Peasants in storage to deal
with these delivery jobs. The next
th i ng to con Sid er i s th e f req uency of A II buiHiait ara Itemed ia strategic loeaiiins iwicaa aehitra aa erficiaai distriluti«a nEtmerii.
p a n
fc 1260
, so we've heard all the ideas, but where's the
beef? The World Foundry give us a first peek into
the nitty gritty of game production.
I
\
Iou know all about where
Explorer 2260 came from and
where it's going, so it's time to
take a look at how it's going to
sre. Little has been said publicly about
the game's implementation or the methods
used to create its various objects, planets
and systems. This month we'll have a brief
look at the way Explorer has been designed
to exploit the powerful libraries and multi-
tasking abilities of the Amiga and then take a
look at seme o f the programs Explorer gets
its data from. . __^^_
Explorer itself is highly
modular in nature. This
reflects not only the design
behind the game., but a'so
the intention that it may be
expandable or improved
with greater ease than a
monolithic binary. This level i
of modularity would be dff- /
fault without the Amiga's
unique shared libraries. The /
use of libraries means that /i
it is possible to alter the
implementation of a part of
the game, either to offer
speed improvements or
extra features, without the
need to recompile the
whole game. It also makes
the design and testing of
the game as a whole much
easier, as it's possible to code and test each
section on its own before integrating every-
thing into the game. A highly simplified view
of the structure Of Explorer 2260 is shown in
the large diagram above right: the individual
parts of the diagram are shared libraries.
Some of the libraries, like the DUM and the
Sound Library, have their own tasks which
run in parallel with the main game.
Explorer is of considerable size and complex-
ity. It requires huge amounts of data to ope-
ate correctly: star maps are needed for the
navigation systems, 3D models are required
for the main engine, player and race charac-
teristics need to be created and stored, even
the layout of screens must be defined before
the game can operate, To this end ffxptorer
requires several dedicated support programs
- editors and data creators. It is afso our
intention to supply some of these editors
with the game, or in a freely distributable
package, so that the player can extend
selected aspects of the game to enhance its
testability.
Currently, two editors are being devel-
oped in parallel with parts of the main game
These are the Object 3D Editor and the Star
Map Editor wrth several more slightly smalle
editors to follow. Chris is working on the
Object Editor and Ed is developing the Star
This is hiw
■he Explorer
?Z60 game
Striitlure is
made up,
Simple *■?
Map Editor [with a lot of help from Chris}.
Once these editors are complete they will be
made available to many of the people help-
ing out with Explore? the 'external develop-
ers' - so they can create ships, objects and
systems to include in the game
Tie object editor has much in common
with Lightwave's Modeler or Imagine's
Detail Editor. It has the ubiquitous top, front
and side views along with a perspective
view and more gadgets and menu options
than you can shake a mouse at. its primary
function is the creation of the various ships,
weapons, structures and objects found
throughout the galaxy. The scope of the edi-
tor is so wide that it needs to retain, and
indeed add to, many of the features used in
commercial 3D modeling and rendering
packages. It has the capability to import
Imagine or Lightwave objects directly, allow-
E2260 DIARY
maui&MaflTg mii ii jwranasi
instruction of the encyclopedia and anima
: ons to be loaded, fitted with textures,
power lines, weapons pylon a and internal
structures. This means that the ship pictures
•seen so far will not be that dissimilar from
hips you will see in the real game. Ed
*as pestered Chris before to expand it to a
aytracer after Explorer 2260 is finished,
^though Chris is so far dubious.
The object editor has changed quite con-
siderably in appearance since it's first incar-
nation. Originally use of MUI was
investigated, but special cus-
tom classes would need to
be written to allows for Hie
3D display and so was dis-
counted, The alternative of
sen, and work was done on
the initial interface. Creation
of some shared code lo pro-
vide popup menus and CuS-
lorn gadgets allowed
improvements to be added to
'.he editor.
With the interface working
■.veil, work went into the programming of the
ail important points and lines, so that it
would be possible to actually create a real
object that could be used in the game 3D
engine. While not quite at that stage yet. it is
possible to partly model a ship and a lot of
work is currently being put into facilitating
transfer ot the models already done to the
editor and then the special Explorer 2260
object format for use in the game.
The other major editor as mentioned before
13 the Star Map Fditor. This is a major task
for Ed who is a newcomer (0 Amiga C pro-
gramming an<
end programming-wiae for him (The C pro-
gramming tutorial in CU is helping), With
some initial help from main programmer
Chris, use was made of his popup menu
code (it's on the aminetfor those program-
mers who are interested) and work pro-
gressed on the interface and the displaying
of the star maps.
An early snag came when we realised
what would happen if a complete star map
of the galaxy was included in the game
There would be so much data, there would
be not enough
room on the
CD for any-
thing eise. if it
would fit on at
all! So some
fancy calcula-
The Object Editor
Multi layer operation si
Lightwave modeler
Editor can open on any public
screen or on its own screen
Any screen above 640x480x16
colours is supported- including
graphics card modes.
Modeller screen can itself be
defined as a public screen
Import of Imagine TDDD or
Lightwave objects
Objects can be up to 20km in radius
with detail of 1cm
Texture definition similar to
,twave Surfaces
includes special facilities for placing
.twl Hofjnirtg game information like:
ret nodes
1 systems (computers,
support etc I
Weapons mounts, both fixed
and rotating
ge points
nal structures like docki
, powerplant housings.
done (by Chris
of course) and
the whole
design of
the star rep-
resentation
1 - UUIfit
reworked so 1
that a re
sonable
amount of
stars and
their posi- *
tions would be defined, but the remain- 1
the star system would be calculated by a
surprisingly simple routine. Without going
into details, the systems on a map are calcu-
lated by using their sector coordinates, some
ights and a couple of random seeds. That
s thai hurdle over.
That was late last year, when Ed then
began a new job, At first it was hard for him
to find time for his programming, his graphics
work and compiling the Encyclopedia, but
now fuliy settled in his job. he is trying his
io get the star map editor finished with
threating noises coming from his Explorer .
22fi0 co-developers for encouragement.
Besides these two edi- ,__,,
:ors, Explorer 2260 also
needs a number of other
support programs. Among
these sfe the Character and
Race editors, the goods edi- n
tor and the interface layout
editor. The Character and
Race editors are so similar
thai they may end up being a
single editor. Anyone who
has played any RPG game
will be familiar with the con-
cept of a character editor: it defines the char-
acteristics that determine how a character in
the game reacts, or the skills that character
possesses. The Explorer character editor wiH
do exactly the same thing, except ft will be
able to define the characteristics of a whole -
□(■signing
and huildrni) ,1
universe ■; no
5 mall task
The external developers,
link Explorer will be the best game
Dry has ever seen and I wanted to
e reason I joined the team is
ause it allowed me to give some-
ig back to the Amiga"
;eemed like the game of my dreams.
Fredrik Ovaska
fnt of Explorer is the
t open minded process I've ever
U.r*_4-i: n &JKM*1«U
"From the start the idea and story
behind Explorer 2260 appealed to me
and I joined the development team. Of
course I always wanted to design
weird and wacky races and this was
chance."
son I joined the team is
use it allowed me to give some-
i iing back to the Amiga too"
"I joined the team because I wantec
be part of something special, and
Explorer 2260 is something special,
have never seen a game with such c
plexity and attention to detail."
"Frontier was my favourite game for
quite a while, but there were things
about it I would have liked to change.
As an external developer of Explorer
2260 I got my chance to contribute to
ame in the same genre"
n^ewwo*
The edi-
tors tor an
impirtiiil
piit «( ike
Eaitorei Um
race. The goods editor is
characteristics of objects which will b
bought, sold, dug up. manufactured or other-
wise floating around in the Explorer galaxy.
This includes everything from its size, shape
and price to where it can be found, who
makes it and when it can be 'discovered' by
the game. Finally, the interface layout editor
„ is the most arcane of the edi-
tors mentioned here as its
sole purpose is to define
where gadgets and displays
appear on the interface, and
what happens when the user
interacts with them
We hope this has helped
with your understanding of
the programming work
'nvolved in developing such a
-omplex game as Explorer
__60. Next month lead artist
„..di will be taking you through
the design and development of the many
ships that have been shown on these pages
from initial sketches to the finished product
and discussing the different programs that
are used to achieve this.
It's all here in Tech Scene
this month, with reviews of
Prelude, CrossDOS 7,
another new tower and a
round-up of the best PD.
m
w
EPIC ENCYCLOPEDIA
wled|E, dir
s beloved Top*; fmt
CROSSDOS 7
. at this
overdue Crass Dos upgrade
i Weird Science
PRELUDE
s,s le .
" t audio
sound i
AIRMAIL 6 WORLD HEWS
1 inter lade bundle from
oft DEveleopment.
EZ -CD WRIT ER
ummond
this pieca _.
Epic Interactive j
Encyclopedia
1998 Edition
Epic's popular CD-ROM encyclopedia is back
with a string of new additions for 1 998...
uperb new updated multime-
J^P^ dia interface ... 20.000 sub-
Vh^k iects ... online help ...
^■P I hundreds of film dips." reads
the blurb on the back of the
jewel case. It's almost (ike they're trying to
sell it to you all over again [I think you'll find
they are - Ed|. But is the Epic Interactive
Encyclopedia all it claims to be?
Before you can get going, you need to
use the provided install scripfto copy a few
fonts and program files to your hard disk,
These include the main executable, a Setup
tool (which although sounding clever only
gives you four options - none of which are
immediately useful), a guide file and a draw-
er containing the Creator (which allows you
to add your own subjects to the
Encyclopedia}, The guide is disappointingly
brief - it tells you (again) about the
Encyclopedia's new features, mentions
CDRom filesystems and describes how to
use the Encyclopedia over a network, Not a
great deal of information there.
On the professional-looking title screen
are four big buttons which will take you to
the Encyclopedia, the Explorepedia, a
slideshow or the credits. The slideshow is
just that: a selection of pictures displayed at
random over a little piece of music. Nothing
special. The Explorapedia does little to war-
rant its continued inclusion, consisting of
several pictures that you click on only to be
rewarded with a little animation, some
bizarre sound samples and (in Learn as
USE R CROU PS
dnihi
fellow Amiga-users (Hi Emerald.
you're back in by the wa r ).
a The Explorapedia stays, taking up space that could be better used to
expand the amount of suund and animation clips lo compliment entries.
opposed to Play mode) another screen
which gives you information about what you
just clicked on. Why it's there, taking up
valuable room on the CD r is anyone's guess.
On to the main part of the CD then. The
Encyclopedia takes a little while to but once
the index has been read from the CD, the
city of Aachen, Germany (the first entry in
the database} graces you with its presence.
Epic layout?
At first glance, the front-end looks very pro-
fessional. Top left is the main picture box.
underneath which is an indicator of the num-
ber of pictures present for the current topic
and a panel of icons which light up depend-
ing on whether or not the subject contains
related sound, pictures, music, animation
etc. Below this panel are three large buttons
for accessing a hotlist, showing only 'multi-
media' Subjects and exporting information
from the database.
Bottom left is the text box, with buttons
for scrolling, zooming and spoken text (using
the built-in speech synth). To the right are
buttons for the Quick A-Z function, a screen
blanker and the search tool. The current sub-
ject is displayed beneath these icons, whilst
above is a window which displays anima-
tions. Finally, in the top right of the screen
lies the subject list, along with more buttons
for scrolling and adding the current topic to
the hotlist.
Whilst it may sound like one giant picnic-
basketful of features. Epic have tried to keep
the front-end attractive and
functional - and at first
glance, you might well think
they'd managed it, Only they
haven't got it quite right.
There are no major flaws
with the interface - it all
works - but it does get
annoying when it isn't im me-
dia lely obvious what some
of the buttons do, and even
more frustrating when you
Click on one only to get no
apparent response or, worse,
a 'busy' pointer for 20 sec-
onds without explanation.
Informative? Inexplicable!
After using the Enc¥ c '°P etf ' a f° r a
while, it becomes clear that Epic have
gone to a tot of trouble making the
interface eye-catching, rather than
intuitive. Consequently, you don't get
a lot of feedback. All the elements are
there: the picture window, the text
box, a little space for animations, the
subject list and a variety of buttons,
but they're not ideally sized, posi-
tioned or labelled.
the text box is almost tucked away
in the bottom right-hand corner, It's
too small, and given the kiss of death
by the decision to use probably the
ugliest fixed-width font in existence:
Topaz, Furthermore, textual informa-
tion is often incorrectly phrased,
seemingly un-checked for spelling and
grammar, and formatted badly
Some of the animations are very
Intuitive? Infuriating'
There are several elements of the front-end
which defy explanation. The picture indica-
tor only has eight bars. This, it turns out, is
the limit. The panel of green icons below
the picture window only serves as an indica-
tor of the types of media available for the
current topic. The intuitive thing to do is to
click an these lit-up icons to play the corre-
sponding media - but that doesn't work.
Instead, you have to use the four un-marked
buttons to the left.
Scroll buttons don't scroll. Oh, wait a
minute, yes they do. Take the ones by the
subject list: there's four altogether, two for
scrolling a page at a time in either direction,
and another two which scroll the subject list
one line at a time, When the Encyclopedia
has first loaded, it takes six clicks on the
small 'down' arrow before the subject list
finally moves. There isn't a scrollbar for
either the subject list or text box.. Surely,
then, you can hold down the mouse button
over one of the scroll gadgets? Er, no.
Apparently, these 'features' of the interface
are mostly due to the limitations of Can Do -
the language used to write the Encyclopedia's
front end. It's a good explanation, but it does-
n't serve as an excuse, Perhaps CanDo isn't
the right tool for the job, as it evidently
Can't Do some qutte basic things.
Tepid Encyclopedia
There are a lot of quirks to The Epic
Encyclopedia's front-end, most of which are
a direct result of using CanDo to program
the interface. In use, you will almost certainly
find yourself wondering why a particular pic-
ture, animation or sound has been included,
and coming up with ideas to improve on
what is already there.
Take, for example, the slidesnow. Great to
leave it running in the corner of the room,.,
nice background music, pretty pictures - but
why not have a little panel along the bottom
informative. Others are a complete
waste of space (see "Earwig" for a good
example). Whilst it is understandable
that pictures and animations are diffi-
cult to get hold of, it would be much
more pleasing to the eye to have at
lea st .one related picture for each topic,
rather than including pictures for the
sake of it (the ray-traced toilet is a
prime example)
jF-05li>«T™ir .
of the screen showing a caption, and a bul
ton you can click on to load that topic into
the Encyclopedia so you can find out more?
It's a missed opportunity.
Epic are at least willing to listen to your
ideas and take on board any comments you
might have for improving their Encyclopedia.
Dealing with so much information is an
unenviable task, and Epic have done well to
get this far. There's a great deal of rew infor-
mation on the CD - but it's the static and
counter-intuitive interface which lets it
down. It's as though Epic have tried too
hard to be clever and flash at the same
time, it doesn't work.
Having said all that, The Epic
Encyclopedia is the only source of such
information available on the Amiga today. I'm
sorry to say that CanDo doesn't appear able
to handle the job, and another overhaul on
the interface is sorely needed. But, if you
can learn to live with its shortcomings, the
Epic Encyclopedia will certainly be able to
provide you with a lot of information ■
David Stroud
Epic Encyclopedia 1 998
System requirements: AGA Amiga, 2Mb RAM,
CD-Rom drive. (REcntnmeiided: AGA. 4Mb RAM, 4»
CURom. Hard drive. 68H31 or letter}
If any Fatdtucfc from the interact and J! bch if
proper instructions
11 wtiti, hit that's aftont it
Ocesn't offer a great dtal N terms
OVERALL
Plenty of raw information, let
down by the quirky interlace.
PRODUCT TEST
m&mmaxmmm
CrossDOS
■ Price: £39.99 ■ Supplier: Weird Science £ Tel: 0116 246 3800
• http://www.weirtlscience.co.uk
Why would you want to buy CrossDOS 7 when you have
an old version of It with Workbench? Here are a few
reasons to be going on with...
The ability to read and write to
standard MS-DOS formatted disks
is essential today, with the spread
of PC compatibles so vast that
hardly any Amiga user can live
their life without having to use one at some
point for school work, or even at home.
Thankfully Commodore took the decision
to add MS-DOS dtsk compatibility to
Workbench 3, with the addition of a small
product called CrossDOS. Most users will
know this in its smaller form, the two littfe
mount files in your storage drawer called
PCO: and PC1 :. Basically, CrossDOS is a utili-
ty thai allows your Amiga to read and write
to PC MS-DOS format disks as well as for-
mal them in a compatible way.
But CrossDOS is not limited to just floppy
disks. With a bit of work, you can format and
access hard drives and removable disks such
as the Zip and SyQuest in the same way,
Sadly, Commodore's demise and the lack of
action from Escom meant that this particular
feature of Workbench never actually got
updated, and even now users upgrading to
the newer Workbench 3.1 will still find the
same version of CrossDOS as with 3.0, bugs
and all! The latest commercial version
includes a string of long overdue updates.
Goodbye to 8+3
For all its flaws, Windows
95 did put one thing right
on the PC platform, one
that Amiga operating sys-
tems have enjoyed for
years: the use of long file-
names. Workbench happily
lets you name files using
up to 256 characters,
including many of the sym-
bols and foreign characters
available, Prior to the
launch of Windows 95, the ageing MS-DOS
file format, which insisted on a file name of
no more than 8+3 characters, separated by
a full stop and forced into capitals, restricted
PC users and was a great pain for anyone
copying long-named files onto a PC format-
ted disk.
So it's not surprising that the main
change in CrossDOS 7 is the addition of long
filename support, compaiihle with Windows
9b Again, you can use up to 256 characters,
mixed case and 'illegal' characters which the
old format did not cater for.
This allows for completely seamless
copying of long-named files between
machines, and is a bonus for anyone using
networks like the Siamese System, with
shared disks no longer seeing their file-
names truncated by CrossDOS.
Operation of CrossDOS is practically
transparent. A
good installer
script copies
the new
CrossDOS
filesystem to
your L: direc-
tory. Overwrit-
ing the old
one if [here,
while a new
version of the
CrossDOS
commodity is
copied to your Tools: drawer, and that's it!
From there, you can set up mount fifes
for your floppies (included with CrossDOS
anywayk hard drives and removable drives
and access them as transparently as your
AmigaDOS devices. Unlike older versions,
where you had to write mountfists for these
drives yourself, CrossDOS 7 comes with a
small program that will automatically
A File
ercliBnge Irtm
:PE [a Amiga
easier than
tier.
4 Versian 1 H
Iflsl introduces.
auppuit fur PC
disks iDFTTiHtted
with JDIIg
tile names
Big disks
Users Df removable disks, such as the
SyQuest, LSI 20 and Zip are also better
catered for. While the older version of
CrossDOS would read, write and format
these devices in the PC way, it was
prone to crashing in mid-access as well
as suffering from data corruption on a
frequent basis. These bugs seem to be
cured, with my Zip happily bouncing
files between my Amiga and a PC for-
matted disk without a single mishap.
Plus, you can even do this to hard dri-
ves, particularly good if you are sharing
a drive with a PC, CrossDOS is fully
compatible with all OD and HD floppy
drives, supporting both the 720K and
1,44MB formats. Users of the Catweasel
are also supported, but you will need to
run the patch supplied with the
Catweasel drivers.
generate these lists for your devices.
Using a PC alongside your Amiga has
become a way of life for many users, some
out of choice, some out of necessity. If you
are one of those people, you must have this,
if only for the flexibility of long filename sup-
port, not to mention a PC format command
that doesn't freeze when you try to format an
Amiga floppy for the PC. ■
Chris Green
CrossDos 7
System Requirements: Workbench 2.1 nr higher.
G12R RAM. Hard drive lecommenrled
Simple tg install, a detailed manual and automatic
mountfist creation make it transparent to Die iser.
File copying and formatting is vetf quick, although
you ire left nailing al tines lor the disk to mount.
A hit steep far &uch a small (unction, bat a hewy
user of PC formal drives will soon see the value (if it.
OVERALL
A lung overdue upgrade!
90
9^)*EF.**-.'j* < ''£
PRODUCT TEST
Prelude
I Price: £169.95 ■ Developer: ACT ■ Supplier: Blittersoft
© D1908 261 466 I http://www.blitterso.tcom http://www.act-net.com
Not included in last month's audio round-up, this
16-bit sound card now gets a chance to show us
what it's made of.
One way or another Zorro
sound cards have never man-
aged to fulfill their potential,
with most managing little
more than a straight 16-bit in
and out with no practical Of useable frills
along; the way- The fact that most Amiga
owners didn't have Zorro slots until recently
has held back development and hampered
cross fertilisation between hardware and
software developers. Many would rather have
struggled witti whatever parallel or PCMCIA
port cludges were on offer than make the
move to a Zorro. After all. who wants to
buy/re-house a whole computer system just
to accomodate a sound card? But short of
connecting to the clock port on the A1200
motherboard there's no other option, and if
it's true, practical 16-bit sound, vou want,
Zorro is definitely the way to go.
Prelude looks pretty much like every other
sound card, but for the audio connections on
the back. Unlike most, it doesn't have the
1 connections mounted directly on the back
plate. Instead it uses a 15-pin D-plug with a
spray of short leads sticking out of the back.
This allows you to connect and disconnect
various sound sources and outputs without
risk of unseating the card from its slot. It also
makes it possible for the card to offer three
What's the alternative?
To be honest, Preludt doesn't really
have much stiff competition. Zorro
sound cards typically feature audio in
and out (perhaps a few ins} and little in
between. Detflna is the most interesting
alternative with its realtime DSP effects,
but sadly there's barely any software
support for those features.
Toccata, now difficult to get hold of, is
as simple as they come, with three ana-
logue inputs, one output and a 16-bit in,
16-bit out conveyor belt type operation,
The tong- since discontinued Sunrize
AD516 is nice but simple and was
always wetl overpriced. Melody and its
A 1200 variants look more interesting
but aren't yet available.
stereo inputs, one mono input and a stereo
output in the form of RCA, phonos which sim
ply wouldn't fit on the back plate.
What expansion card would be complete
without a 'feature connector? Not Prelude.
An interface is planned for this to allow con-
nection of PC sound
card daughterboards,
such as the Yamaha
DB50XG (as used in
our own Project XG'i.
Software bundle
Prelude scores better than most sound cards
with its bundled software. The CD comes
with SoundFX, a demo of Samplitude, an AHI
driver, AudioLab and a collection of smaller
tools such as the aforementioned Mixer and
Tapedeck, plus Play IS. There's also provision
for anyone who wants to support the card in
their own software by way of some develop-
er's docs.The inclusion of an AHI driver
makes it possible to use the card with any
software that suppons AHI {retargetable
audio) output, which includes just about
every worthwhile bit of audio software
released in the last couple of years.
Unfortunately this does not include OctaMED
SoundStudio, which has neither an AHI out-
put option (doh!) nor a specific Prelude
mode, although this is bound to change with
the forthcoming SoundStudio update.
While as with all Amiga sound cards, the
price looks shockingly high when compared
to technically similar PC sound cards. Prelude
is still one of the most affordable and most
available sound cards you can choose from.
While it won't make your sounds jump
through DSP hoops, it will do its job well and
without fuss, The range of inputs and full
duplex capabilities help lift it above the rest,
and it makes a pleasant
'MlllMUlunuuHt
In this case
the wavetable card
output would be chan-
nelled through an extra internal audio channel
to the main output. It would be nice if you
could just plug one of them straight onto the
feature connector without going via an addi-
tional adaptor. An MPEG layer 2 and 3 audio
player is also planned.
See the specs
So. let's take a look at the other specs of
the card. It's a 'full duplex' card, which
means it can record and play 16-bit stereo
audio at the same time, It can sample at
rates up to 64KHz in 16-bit stereo, including
44.1. KHz. Each of its inputs can be passed
through the to main output at various levels
with the use of the Mixer software. This is a
little tool that acts as a mini mixing desk on
your Workbench. You could use this as a
very basic mixer to combine other sound
sources in realtime (live instruments or MIDI
gear for example), and as one of the inputs
is designed to loop back to the Paula out-
puts vou could do away with an external
mixer altogether - although mnixdown
options would obviously be very limited in
such a setup.
change to see
some hardware turn up
with a decent suite of useable soft-
ware in the box. If I was put on the spot and
asked to recommend a sound card right now.
Prelude would get the nod.B
Tony H organ
| PRELUDE
u
System Requirements
flit, torr»-ei|itippei Amiga with 0S2 or above
Hand? audio connections. The rest camel down to whal
software yon use with il. AHI compatibility is essential
mi present
Nothing too flash, but does its jib well wiUwet tibial i
heavy toll on the CPU. Sonne quality is fine
While the hardwire alone might seem overpriced, the
software bundle helps add value to die package
OVERALL
A solid sound card with good software
support
Ou
PRODUCT TEST
Air Mail Pro 3.1 World News
■ Price: £23 (approx) ■ Supplier: Toysoft Dev.
http://www.toysoft-dev.com/
Fancy a new emailer? Air Mail Pro
could be just what you're after.
Email is as old as the
Internet itself, which in
computer terms |g as old
as the hills. Until power-
ful GUI machines like the
Amiga came along, most emailing
was done from test-based clients ■
some, like Elm and Pine, have
evolved to have very clever ASCII
menus, but they're text all the same-
Air Mail Pro is the latest entry into
the relatively newer field of graphical
email interfaces
I..JH {it r,:lK»5t.- J ,p*3
■.Oattlllr£.LltiM JiippUonSoi/oct.
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Clnr* BUI b> m i;ic;»11LH want ef copyright
LrJ:-M.!|M..:.l ^twtnl in thu* C.lTiB and Hsbtm
cllpi' G«d ttuejj BMfl uttteLag t»» juiijt
Mrx*t too cicinif for tntt ion or ibijij-
•An
Sending mail these days is about
much more than just getting Words
X and Y from Point A to B. On most
levels, Air Mail has the game cov-
ered. Most of the changes since V2
have been cosmetic, the only major
I AIR MAIL PRO 3.1
System Requirements: 4 meg RAM, m Z.I
Tough learning cirve in the early slages
A powerful and efficient mail glient
Good value if email is important to jrou.
MEMU
Well worth a look if you fancy a
change of mailer
switch being a multithreading mode
which allows you to compose, send,
and receive mail all at once - a very
powerful and welcome feature.
Air Mail's built-in handling of
multiple encoding types has been
expanded to include BinHex
(Macintosh binary-to-text) decoding.
The included POP support makes it
that much easier to take advantage
of privacy measures, and the exten-
sive preferences (through MUI,
although other versions are avail-
able) are a welcome
sight. Other changes
include the ability to
have the old SPEAK:
device read your
mail to you. f recom-
mend against test-
ing this unless you
have some time on
your hands... once it
gets started,
it's hard to shut it
up. There is an
experimental "spam"
filter, but I. personal-
ly, don't trust my
computer to decide
what's worth read-
— >■ '" ■■ " ■ * irg Wr.no j: confiy
urability, this option
is not very useful.
Air Mail continues to be a solid
performer, If it has any glaring prob-
lems, it's that it's starting to suffer
from "creeping featurism" and the
online documentation is woefully
I behind the changes in the
program. Because there's so
much you can do, just send-
ing a lone piece of email can
be challenging the first time
out. Now that the core pro-
gram is quite stable, a few
more dummy requesters (i.e.,
those that come up when
you've done something the
program considers dumb)
should be a priority for the
programmer,
■ Once you get the hang of
Air Mail, it's well worth
appreciating, ■
Jason Compton
86
■ Price: £20 (approx) - Bundle: £37 (approx)
■ Supplier: Toysoft Dev.
#
Or how about a dedicated
newsreader?
-
DM H 1.1 t.i
■
-"i'i. i-t-t m tun j
la la in* ■*"
It's a real dilemma.
Your ISP has massive,
expensive, powerful
computers whose
sole reason for exist-
ing is to process Usenet
news, email, WWW
requests, and so forth.
Why shouldn't you just use
as many of their resources
as you can when going
about your Net activity? IF
you use your ISP's built-in
clients - Unix software like
Elm for mail, Tin for news, etc. you
can save yourself a lot of download
time since ytJu only download what
you read - not what you might con-
sider reading - and use up absolutely
no drive space.
But perhaps for convenience, or
privacy, or because your ISP is one of
the growing number which does not
offer Unix shell access, you want and
need your own mail and news
clients. If you have AWeb-ll. you can
use its built-in news client, which is
better than nothing but certainly sub-
optimal, World News provides a
Standalone solution which if nothing
else is better than giving up news-
groups altogether. The interface is,
not surprisingly, quite similar to Air
Mail's, so if you familiarise yourself
with one, the other will be a snap.
World News forces you to organise a
user profile of newsgroups - you can
simply be la;y and put all of the
groups you might ever want to read
into one category, or try to
break them down by sub-
ject, or set up a "lots of time
to read news" vs. a "only a
few minutes to read news"
priority group, and so on. A
number of common interest
profiles are
Included.
I was a little surprised at
how comfortable I found
World News.. Attachment
decoding and saving was
reasonably smooth, and rjer
tainly a sight better than
struggling with keyboard
commands. The built-in editor
ttilUHB£
nrrmin mi i ■ iwtin
J.J
■' ■ r »i ^ M' fl l l ip*ll»~<+j#^YtyW*<pMHillE M i |
is snappy (and yes, it word-wraps
correctly at 75 or however many
characters you specify in prefer-
ences, even though you may not be
working in a screen window as long
as the output is intended to be). On
the down side, as a newer product it
is still a bit rough around the edges -
certain requesters do not scale prop-
erly with fonts, for example. On the
whole, though, it's easier 10 get up
and running with World News than
with Air Mail, largely because you
don't have to worry a boo I trashing
your important stored email; you
can't accidentally delete news from
your ISP
Despite its promises, however, you
should consider if you really need or
want an external newsreader. Running
a Unix client on your ISP gives you
much quicker access. But, if you've
decided to take the plunge. World
News is solid enough to consider ■
Jason Compton
WORLD NEWS
System Requirements: » meg ram, wb 2.1
Basically straightforward operation
Does an adequate job as a newsreader
Unless you really need a standalone newsreader, it's
not a bargain.
DVERALL
A worthy newsreader if you
want a separate tool for the jab
SO
WERWE
I, ... I'< •■'
\
I 1
"Simon the Sorcerer" 15 one 0' Ihe Amiga's.
niosi loved graphic adventures.
"A British Adventure shal's taken fw world oy
Storm " The One 'The animated ...has 10 be
seen to ha- beliavad." Cti Amiga
'You really shouldn't miss l" AC.
The voice ol simon 15
Cr.ns Barr»e |MrBritus|.
Available on:
Vimga CO.-C03Z.
'ECS Ofet £ AGA DM.
fleqtiii*s fnAb rati. (CO
tor S^SfldflJ
Call: 1793 432176 Fax: 1793 4&4097
fcta ErtKalnmeiti lEpiei • 3SS house, Ar^O. Cheney Manet, Swrox UK. SN2 2 : J
Pease nuke EteqjK postal ortas papaHe tsiSLOW EnMamwil
Stasf a* 3 mal ol f I w tta t* Pi' wf i- lha W witt ptji Mb Q»*»*»
"re* ena* net Htone lsWa Enierta furl 5 a Hdng n*fl« 01 EfK MjiWi ng
A tnis l5»3 rO jilt VAT ESCE — WT^ ^
KA:fW)<Hl S.WM E W
&ii a 3*E fcf a ^i<. up ^o date 1st rf gamts chbit cmwoubchi mcLccmc
"Vlmal Karting2" - The Ullimale
KarNng$i molality! >s linaily hit Ihe
Amiga. Includes six gruelling
tracks I Some of the faslesl AG A
textured inapoedi 3D graphics
you'll see. even on a standard
Al£0D. This game really moves.
Available on:
A&AAmga
CD JOst.
Qflty £ it 99
"Sixth Sense investigations" & a new
graphics aaver-Me tar trie Amiga, based
on the classic LucasAns style games. The
base storyboard tells ol a crazy young
guy who has the ability 10 MmmurHcarle
ivil- the spiril of a sarcastic man. A
friend, t&xi ihmkg of himsetl as a datec
tiwe, profits Irom Ihe psychic abilities of
his fnand |trw psychic guy^, by using his
sMIls K3 solve 11-s -noBi bizarre problems
ol the rich.
Available on.
ACA Amiga CD > CD3?and Disk.
Requires Smb .'am. 4mo iorspeecli
cmyaasg
"Shadow of the 3rd Moon"
A. flight simulator like ng other.
*6 diMeram campaigns
"UptO 45 missions.
'Digital soundtrack
'Realistic Fog. Fire. Smoke etc
'Fantastic
landscapes |
Av^al?^ go:
AGA Amiga,
G803H.GD
0ntyEi9.99
-**.«£**_?%
i fllfl [C I fYi . Tta OriflinaL.. MrBwilh m enter.
hHjmj i k nanA
Lest Bays in Paradise
rename,',; 2- The follow up
fat My Wftii*Jf# ■ Brand New FgnlbJll Game
SnadOW of tJie 3rd Woe" il - PPC Only
Tclal Combustion - Carmageddon dona
Cii\«,:i $t Irte Devil - TombFaider qn Ihe Amiga
Svils boom $E - RPG wilh ID Engine
Pvtsator. Pheanix. MarblelousZ. Sttaut and more.
"THE BtST AMIGA GAME EVER"
Trues Worlds ■ With 30 huge Italians
Full spoken dia'ogue on Ifse CD Version.
Superb e56 Colour CaMoon Graphks.
5D Iranie'Second animal Dns throughout.
Full animated intra. segLence on CD.
Load and save al any point in Ihe gam*.
HLnd'Bds 01 items lo pickup and wse.
Mass vsly compieii enigmas.
Month 5 of Gamaplay,
The bigg bei. Graphics Adventure ever.
Lornhhs Hoom I
AH You Need For Internet And Comms!
netconnect v2
£59.951 high quality modems
£69.95
NetConnect »2 is the easiest and mast comprehensive Internet compilation designed to enable any Amiga
user, from novice to expert level, to get onto and use the Internet. Based around 11 commercial programs,
(including the Contact Manager], and worth aver El 50 il bough! separately, you are- given all you will need
to get the mosl l*om lhe internet. By usJrtg the new Genesis W«M«d. a user should be able connect lo the
Internet in a matter ol minutes. Ideal for both- an Inlemel or local area network connection.
11 Commercial Programs within NetConnect v2!
AMITCP-GENESIS , p-VOYAGER-NG
'Dcarrt' r*Y* TCP/IF Flack, kwnnl baud 0*1 •VniTC
^r:ilHJiv.*jruil -rf.fl. Wu r-unu ^dml * n
cfrinaef - now Wluni rr-j»1iplF nro^d*/ supped.
r¥iuHI-Hui#r liuppwl, *-jhiiE4 Lutilrul.iliitu* wrndu*n
(4ftw vi 'not GPnrattofi ipe*di. n*w ccnfriHHiMH
d jIli. new pft.fi f be.
MIGRODOT-II.
A ■sup*^t> corablnoiJ amoil aral ■ F i*i>«*eac*' ■•Mhm
Crtft QUI! C&flLfcrti ill Dfi* rifiiiJuT IfteaLuim vau
«n«lrJ! H*p«( - Ml**! nt*nGhiT*OTt3i. IMppod 1rjr
P0P3/AFQF, March H^rfrtloft. Tiultipl* *lgjfi«1uf#* 1
it- j*.r.i\f until HiitpDrl, Ami :uir1 tflc.
AMIRC-
dial anlirtfi feUh fritfitia ob-Guu i&pici, loin
■WjnrV^nnj^fl, rjr^(wiil*rnnrF--nrjflr^-igp Th* iflC II
Dnd uYihu. mow idonitna ilAmMlj af (ha lrnftfr.it
- AmiRC ib &k b«t A/Tnna **C -clHnt
AMTELNET
TBkiBt into remote compuDtn Ifnxn mfwfrm* In
'in rv ■■li: - I'iJil lilny fin n :::nrfinl*- in G^rm^nf
' r o-n I'Odr AmrflB, maintain dlwclwlM re ^dli*
will: juhuh, uh«.fc Iha mUiLum, nnl lha nwlwiTh, puwyr
OTlriF flam-Hi
AMTERM
AmTHrii in h carnrnunciHliiini. jiHctNp* which
a, I awe y-pu 1d- pciir*«1 Id * 005 to another uk*
fdr*Ct bnd^, Lrtimrtr NtH vib d MI-...I LflfV^AtliCrt
CONTACT MANAGER
Contra* imnegamMit ol won slbH, rip Mrvor*. dint chennrli
IrwiilH.'uvTTi. Y-nn ^iin ntnrr 3 rjingn n' inflgiinB&Ci lot-icti i;
accessible irom vopjgtr, MC2.JVnlHG.srFn Pro.
Vcilsd in* b**l Ami^l -Mb brtiwMi' by CU
£jrvga ■ support* SSL rer mcuiws oirJeroo.,
HTTP 1.1 jlar lh« iHilaaE w*b u££G*a|
■ostium 06A suppon (us* lait me«i to
iiiifv irtiepeei, built-in FTP und nrwj
wppoTt nnrtj niuch .no™,
Choose from three high-Quality branded [moderns - the top ol the range, amend
Winning PACE 56K. the new PACE 'Solo' S£K or (he middle ol the range Dynalink
modem. Both come with a five year warranty. Trie PACE modem also ships wilh
free lifetime technical support,. UK caller ID (Only modern available which Supports ,
thish a superb SiMakerphorve, coiile^encmg feature, volume slider, easy to ^— ^
UtKlefStancI LED^S and non-technical, easy to. read documentation. The PACE is. J^S3|tj'
GU/rently the best £6K modem you can tHjy, virtually winning every single modem «*" r ETi>
I'Oiincliif) in the PC, Internet and Mac press. All PACE &6K modems are now v90 shipping ready -
the agreed standard for 5SK connectivity. Why not treat yourself to the brand new PACE 'Sole"?
The 'Solo' be used standalone from your Amiga. Want to go on holiday but need to receive lax. and
voice messages, but don't wanl to faave your Amiga running? The "Solo" islhtr answer,
O*o« External 56K Modem
Solo 1 56K Modem
AM FTP
AniFTV ii. iIhj ulliiriily Ailiiad FTPdldrM.
Urj>«nltWKJi\wlrjgrJ pfi^flrHrnq frrjnn :«iy "FTP
wMm, Mmo aiip(jfJTt» ADT bo iloiv ynu- bo
IcukI Ihm iHlvra! iikn. Irrni llm AiiiiibI
■anif ArchiB \o inarch FTF j.155 hc^ iiipi-.
AMTALK
_J y_^ A dn*i:r t:tUil tlirtm 1i> 1th* ArtiifJA. A£\i m(.
Ail fulfil* iMJHwmTJtiLJi'iii Cdiwifii. 1fiv' P*QC4fe
1fl tajnnfe nhaaaogaa. Vnu can ulh dfradly
■i*Hltw*in» to rf«*fidt lwi ttin IniirrwL
NETINFO
Nrjflnhp 11 .1 fflW' 1>P^ npr .^n:il||->iir.^ 1f»f
nathiork and in a pwc^k ^onneoiod to n ■
linc*f' y rHJr inrrKln l-n nrtn il IHhy ht-h nrlinH
plnj icrvnri la-llntf 1h« nssponMi qpawl
Lx-ARC
X-Arc ti lh* Amh>l-* lUMM ifl. WrtlW™ -
«utomB&c«^ rjecwfr'rjnrnxjrj LHrVLJX/ZIP
11k*. ttM th# cwiiutflrli cf Uh*u JKChlv**,
::'wJ:h y nur crwn Jircfin.tn.
DOCUMENTATION
stfax professional
r5e5
STFai Professional is new commercial fax and voice mail program which enables you to use your Amiga
as a digital answer machine, send and receive faxes from most Amiga programs and setup a mini-BBS.
Ever wondered who Companies manage to create their voice based operator system? You can do this at
home! 'PrtSSS one to leave a message for Mike or press two to leave a message for Sue'. STFax is also
■deal for the small business Owner: setup a fax on demand service (so customers can receive information
aboui your products; 24 hours a day], advanced message box system to* the employee's, 109 callers via
celler-ID, control other programs etc. New v3.S offers you even more powerful voice features, including:
."*■■"
_.. , p_* I t~ I — I »-» L
s
-1-
-'■■fa : '* i
r «■ *n >u I
• Full Fax Features;
fun Fja^'M9d*nii cissj [1, j, z,cg support
Phonnhonk store nil your rn* and rnlflpry>nfl numtjarj,
- Sthwdukr - store iox TH»sages \ji send al spDcilied times
- Bro»*!fli1"ie - send oi« lau 1o *« 1hari Dim m.-<p4nt
fi»port5 - iMir.kiy ssb mhan a ra> was n»n( and «»c«lved
- Printer Driver ■ nodimct aJI print oiila to a iuc 1ila (pnnt 1rom
WDidworlh, PageslrBim, Final Writer, a 1aal oditor ate!)
- FAX Vlettar - ■■il-- uuluuiri^'iuuiriii-ii! fax nmugn
- f*s Fwward - ion*aro ra>e» to another fnaehim
' Advanced Voice Features:
Advanc fld DigilAl An&w*r Msrhin* - ^mlimited Btorajje Space
MultiplB-Uupr - n«£ign yoi»bo>«9 to individual usefs A lamily could halve a
voisBtH?it p«r rrflmtjsr and meanfff Weir 0^1 voice irassaoes.
Advantcd votes Scripling - nnw#e your 0<wi vo«jn naUwcuK/laji on rtflmand BS«Vk» '
- Use Ihe Modem as, a TfllaphDiw - mnk^i nnd mr-fliun? OBfc via. StFat Hro and your modenn
- RenxAe Access - listen Id your messages Irani an a^lonul source-. 10. Irnm anottiar phnrtn -or won -counlry!
- Cslftar-ID - see who i£ OeJIirig you Inumber and name or caller), choose Id intcfcepl Ihc- call or allow STFa* to dug -answer.
*a« who liai ia*t a message and 'neon/ to Hie caller via Die msuJeni. attach a perooiial urtwi mq La a am-ciii: phcuta number
and only 1hai pefMn hanin; iha m*ssAjjfl.
- Envflrnal Proqram Control - slajl an arc-KM scnpl wtien an inconning call is detected or whan Sho caller has hungup and
control 04tW piOjrainB. A irluaic playe. L^jld puuee lor ail inconwig call and then continue when call lias ended.
Call scnamiiig - imacfciis.1 prions nnmbflfs. sch or sale* people calllnfl aner 6prn? Nuaancs eaJIwsT Blaohlis-1 Uieir
nurnbera (you can evea blacklisl 'wrthheld', unauailnolo - and 'indaiTiaEiDiur mimlMn;) sn StFaj: cithfir tgnnmii tlwur qall or
ail^lply plava a ouieLjunl gneeung ''sorry, lhis household does not welcome c-od sale calls"! Vou can also sat priorities per
caller - $TFa> noHloaa an linporlam sailer, A playa a warning aouaid.
- Can Scneits ■ satup scnpl;; to pariomn an a&Hon on an incoming (an. 90 pause wour muBJc sottware until Ihe call s e
■ Independent Operation Mode (new in v3.3!);
- Modem wonts independently finm Amiga lo store lakes or voice mnssagos. Download now massages or taxes 1o STFa*
F^O and Iheri viewVplav/'nanajye "hem wilhir the soflware,
- 50*tiVB»e lu#y 3UtfXlfi:a Ina Independent Operation mode or the PACE Solo' you can upload a greeting to the moriwr,
setu0 ft heritOte relieva password, arrange lhe unique 'follow me' ieatuie (modefn coalacEi you by mobile phone when you
have n-ttMSuOea! and SwiriclMia Lhe independent mode on and olf Ion ean|<- 3-Com 'Massage Plus' modem is also
supported Jbul this modem Has tar mure limited Ioniums than lhe "Scto" and no UK Caler ID support!.
Oval House, 113 Victoria Road, Darlington, DL1 5JH
Tel: 01325 460116
Fax: 01325 460117
E-Mail: sales@active-ne-t.co.uk
http://www.active-net.co.uk
DELIVERY CHARGES
E'Waie - ED.S0 for UK delivery
- £1.00 for EU delivery
• f l.iQ UVortd dr-livory
H 'Ware - £4 tor £-3 day delivery
- £6 Tor neat day
- £call lor Saturday delivc-ry
Make chciiuBii'P.Q.'s payabic to Active
Technologies and send to the address
listed opposite We can accept credit or
debit card orders. For any additional
information cal ue!
Quality branded PACE 56 vo-ice modem
1 v9u ready (new 56K standard!
' Syeer warranty, life t me tree tedmioal support
■ 56000 bp* DAT*/'FA*VOICE modern - true rH-
Tt»01nll1|Jur to 11S,2W iiW,4«l tor Internarj gp$
tjroup 3, Class 1 soiicL''recaiw*i FAX il4.4|i
■ V.SO fvideo CDnferencino) capable
' Call Diucrimiiuiiitin
■ tIK Caller |p luniqu* to P*c.6 inod*ms)
1 1Q LED's lorfufl status memtoring
' Analogue Simultaneous voice and data IA.S.Y. D I
■ Speai,erphune lOr hdridS-lr#e Operation,
- Mutp burton lor aecrary
Upgradabto MOM chip
' OnVDtf imtch to rear ol unit
Volume slider lor speakerphone control
r Includes headphones-'microphones - voice control
' Serial cable included (wibh B £ £5pm connectors)
The PACE Solo' WK modem njdleeM vou* ekliBna
Tax, anawermachlne and modem. It can work
indaoendenttu fntm your Amioa |w> you t»n turn your
•computer off 10 receive message.*, ir you preterl 11
contains the features listed lo the left end adds:
■ Full specification faxVvoioe answer machine wilh
message mplay, time stamping., tempts refn4val of
■nwaages nel op*ratlonnl In nland-alone mode.
■ Stored messages accomoanied by time, data and
caller-id where applicable.
' Storey any combination, ol approivrnatety 3D
rnlnurres ol sp»w;h or 30 paae* al taeae.
■ ''Follow Ma' allows ttvo 'Solo* lo notify your mobile
phone when yeu neceiue new messages!
■ Group 3. Ctaas 1 and Class 2 FAX (14,4)
■ 2 sockets for flaeJi memory esjtanaion modulea,
■ Memory expansion options upto aSMbifs,
■ 5 baokMt lunoUon Keys, '1 function- Keys
Plus much more..
* MIME Pnefs ■ Central MIME prels interface means that you only need to setup file types once with an
nice interface! This saves masses of time and effort (aspectelly far beginners).
■ Programs are now keyfile based 'can be used with any TCP Slack - Miami etc)
* Dock bar - allows you to create multiple dock here wilh point and click ease - just drag the icons you
have created into the icon bar! NetConnect v2 is pre-setup with its own icon bar for ease of use.
NetConnect v2 CD Montana nwy axbtaa: datatypes. MIME types :lor www brewsinuj and much neeaj £59,95
NetConnect v2 Upgrade from v1 i«e»»tered Netconnect vt use™ onhri Ecall!
Dynalink 33.6K External Voice/Fax/Data Modem
Dynalink 56K External Voice/Fax/Data Modem
PACE 56K External Voice/Fax/Data Modem
PACE 'Solo' 56 K External Voice/ Fax/Data Modem
£69.95
£80.95
£129 95
£189.95
PACE ■'Solo' requires STFax Professional v3.3 for the IndepenrJenl Operation Mode features
modem pack options
£79.95
Venous money saving pecks are available. These are all based on the Dynalink o£K modem,
Packs based Dn the 33.6K or PACE &BK or PACE "Soto' 56K modem available.
PK01 5*5K Modem & STFax £ 99.95
PK02 56K Modem &. NetConnect £119*95
PK03 56K Modem & NetConnect & STFax £129.95
PK04 56K Modem & NetConnect & Hypercoml & STFax £164.95
PK05 5SK Modem &. NetConnect & Hypercom3Z & STFax £189.95
DEDUCT £20 for a Dynalink 33.6K Modem (instead of the Dynalink 56K)
ADD £40 for a PACE 56K Modem (instead of the Dynalink 56K)
ADD E100 for a PACE Solo' 56K Modem (instead Of the Dynatink 56K)
■ All packs come wilh one month free connection to Demon Internet and/or UK Online
■ Choose between lhe CD or Floppy disk version of NetConnect wilh your modem pack
high speed serial cards «51lfc fram £44.95
The Hypereom rarMjc flt high-speed serial cards offer your Amiga the fastest connection to the
Interne-t, tor conims and ta« 1inns1fira. Availahle lor the Amiga 1 £00, A1 200 Towera end Zorro-llflll
baaed machines (Zorra version surteble for A1 S0QJ2J3J&GQG or a A1 200 tower).
Hyperion- 1 A1200 1 it ^6DJO0bps highspeed buffered sen al port C39.*5
Hytjercun'S At Z00T 2 * 460 JuOoos bighspecKl buttered aenal. f x SWK bytea/sec paraiif" port E79.K
HyjMrconiaZ. Zorro-S^ E " -t60-JChlt>p6 hlghepe«l bi>tfori*a sen*. 1 * SCQK bylea'UC parallet port Cr4.$S
HrtJercorrH Zomo-IrS A k 4SP,«Ottjpa highspaed buffered serial ports M6.35
[ miscellaneous software
Venous other individual software titles ere available. These titles
wanting to purchase NetConnect vZ.
Miami ■ Tr.p.'ip stack tor the Amiga
Scales - superb new Mm bseed workbench reniacemen't!
Voyagdr Next Generation
Wumdcrt-a
AmlRC
AmFTP
Am Talk
X-Arc
Contact Manager
AmT^lniit 4- AjmTetm PaCka$« Deal
■ 5% Discount VYtrwt 2-4 Vapor pnoekxis anf oocionr, iO'j Discount /or St
may be interesting to those not
BVO'S*
ByEMait
£28 00
E26.00
E1B.00
£16.00
£22,00
£20.00
£20.00
£-1 SOD
£30,00
£ia.oo
£20.00
£18.00
£17,00
£1S,00
SMJ0D
£14.00
£12.00
£10,00
£20.00
cie,oo
internet informer/extra information
Still tjiisure about connecting lo the )nternel? Want more information? Confused by all the
acronyms such as JSOM'T Confused about the costs? Ask for our free information pack!
PRODUCT TEST
Writer
■ Price: from £249.95 ■ Supplier: Eyetech
f +44(0)16242 2713185 ' http://www.eyetech.co.uk
If vou thought that CD-R technology was
exclusively in the province of SCSI, then
think again. Here's Eyetech' s low-cost
ATAPI EZ-Writer.
Like all Eyetech' s products the EZ-
Writer comes in a variety of
flavours to suit your particular sys-
tem. The model on test here is the
£299.95 external version, which
comes supplied in a sturdy steel SCSI-type
case with an internal P5U. All versions ship
w<th the excellent MakeCD 3.2 software. The
drive mechanism used in the EZ-Writer is the
Mitsumi CR-2BQ1TE, a standard half-height.
5,25" size drive with claimed transfer rates of
&* for reading and 2x for writing,
What's it for?
What do you need a CD-Recordable
drive for, then? Well, its a cheap, reli-
able and long-life form of mass storage,
CD-R disks cannot be erased once writ-
ten, and they will not degrade with
time like magnetic media do. Obvious
uses include the following-
Backups: CD-R discs are a
cheap, permanent and
convenient way of
backing- up your hard
drive contents. Forget
mucking about with
scores of floppies.
Archiving: Create libraries of eas-
ily accessible software
and data. Ideal for
images, clip -art, sound
samples, or whatever.
It also has the benefit
of portability - CD-R
discs may be read in
any CD-ROM drive.
Audio recording: Make your own CDDA
discs to be used with
any old CD player. A
cheap way to distrib-
ute your own music or
great for making cus-
tom CDs of your
favourite tracks.
CD writing and IDE
The critical issue with CD-R drives is that
when writing they have to be continuously
fed wish data. To ensure an even flow of
data CD-R drives are equipped with an inter-
nal buffer; the CD writing software will
maintain anoth-
er buffer. If a
so-called
buffer under-
run occurs -
that is, the data
flow is inter-
rupted
for some rea-
son - then the
disc being writ-
ten to is
spoiled.
The Amiga's
IDE interface is
not an ideal way
to connect a CD-
writer. The Amiga's phlegmatic IDE imple-
mentation supports only the programmed
I/O mode. Consequently the CPU has to be
used to transfer data from memory to a
device or vice versa. A powerful processor
is needed to maintain a decent throughput,
especially when transferring data between
drives. There is also the problem that if two
IDE devices share a single channel (one
being master, the other slave) then they are
both restricted to the speed of the slower
device.
The EZ-Writer is best used with a 4-way
IDE splitter. Then you may have the source
drives (perhapS,yOur hard drive and CD-
ROM drivel connected to channel one, say.
and the CD-R drive to channel two.. With
such a setup the source and destination dri-
ves can operate independently and you
would be less likely encounters buffer
under-run. To enable the use of the second
Channel on the 4-way interface you must
have the full version of IDE-Fix or similar
[Eyetech's complete EZ-IDE interface and
software may be purchased with the EZ-
Writer at a reduced price of £30.)
The proof is in the writing?
The EZ-Writer is simple to install (especially if
you already have a 4-way adaptor fitted) and
the supplied MakeCD software straightfor-
ward to configure. MakeCD is a powerful
package and yet easy enough for novices to
use The in-built context-sensiiive help is a
big plus.
The package supports writing of standard
CD audio, data tracks and multi-session
discs. The two common methods for burning
CDs are track-at-once (TAO) and disk-at-once
{DAOk In TAO recording each track is sent
separately to the CD writer with an inevitable
pause between each track. DAO recording
overcomes this limitation and also allows
greater control over the format of the disc.
The EZ-Writer can handle only TAO recording.
In tests the EZ-Writer performed satisfac-
torily. The Mitsumi mechanism used has a
poor reputation for reliability, but I encoun-
tered no real problems with it. With an 060
processor this package effortlessly wrote
CDs Irom images files, from disc to disc and
even on the fly- The only difficulties I
experienced were with copying
audio data from disc to disc.
Since the EZ-Writer is quite
capable of writing audio
data at double speed - it
did so from image
files - I assume
this was due to
fe the rather old
and battered
CD-ROM drivel
was copying
from.
The verdict
H you are really serious about CD-R, then a
SCSI drive will offer better performance.
However, the EZ-Writer is easy to use and is
the lowest priced CD-R system for the
Amiga. If one were to shop around, perhaps
the drive could be bought more cheaply
from a PC vendor; but then you could get no
Amiga-specific technical support. ■
Richard Drummond
EZ-Writer
System Requirements: Any Amiga, WB3.U+ and an
IDE interlace. (PO processor b 1 8MB recommended)
Ease of
mall, cnafigitre and use.
Adequate, nut doesn't impress.
A good but nnt exceptional price,
OVERALL
Good entry level CO-lt system
«i
PRODUCT TEST
Amiga Developer CD
■ Price: TBA ■ Available from: Weird Science ® Tel: 0116 246 3800
It's got more information than the Yellow
Pages... and it's slightly more readable too.
When this new Developer CD
landed on my desk, I was
surprised. What is the
point of updating the docu-
mentation for an operating
system that is no longer being developed? I
thought. Of course, this CD is licensed by
Amiga International; they seem to have a
separate agenda from their bosses in the US.
Amiga Inc.
What's here?
The official line is that this CD
contains all the material needed
to develop software for the
Amiga. This is not quite true: it
does not include a compiler, the
actual business end of software-
creation. No problem. There are a
number of excellent development
environments available in the public
domain. But as capable as these
freely-distributable systems are, they
suffer one crucial lack: the includes
and link libraries, the files that instruct
your compiler how to handle OS calls
and data structures. These missing
components form part of the Native
Development KiH NDK} which can be
found here.
The Developer CD features the latest
update of the NDK. As well as all the nec-
essary bits and bobs to fuel your compiler
Ihe Autodocs also comprise part of the NDK.
The Autodocs - so called because they are
machine created from the source code of the
OS - detail the parameters, results and usage
of all the OS functions. They are supplied in
AmigaGuide format, which is handy for hot
help use from your favourite text editor (For
example, you may configure an editor to call
up the documentation of a highlighted OS
call in your program's sou reek
This CD contains a whole host more than
just the NDK, though. There are tutorials and
example code; documentation on standard
tools like AmigaGuide and the
Installer; details
New for VI. 2
The Amiga Technical Reference
Manuals (3rd Ed} in AmigaGuide
format
The PowerUp software and
developer package from phase 5
The WarpOS software and developer
package from Haage & Partner
A snapshot of all current files from
Amiga International's ftp server
The Amiga Mail articles
(volumes 1 and 2)
The DevCon disks from 1988 to 1993
^*^V^===-— and tools
for Localization; information
on the IFF file format: various tools for
debugging; object and source code manipu-
lation; the Sanall, Envoy and INet network
kits; extra documentation and example code
on OS3.0 features like BOOPSI and
datatypes..,
And there's more
So far all that I have discussed was available
on the previous Developer CD. The big, new
additions to this one are AmigaGuide ver-
sions of % the official Amiga Technical
Reference Manuals and the inclusion of the
WarpOS and PowerUp packages.
The Reference Manuals are a huge bonus.
These three books Libraries, Devices and
Hardware - were formerly published by
Addison-Wesley and comprise the bible to
programming the Amiga. Since Commodore's
demise, they have been harder to find than a
decent pint of beer in London. It would have
been nice to have them in a format better
suited to hard copy, though.
The addition ot the PPC development
material is a positive move. While these kits
are likely io become stale quickly both PPC
kernels are still at an inchoate stage - this
could be interpreted as a real advocation of
the PowerPC by Amiga International.
What's missing
Despite the huge quantity of data on this
Developer CD. there is definite room for
improvement. One glaring omission is a
search tool. The contents of the CD may be
browsed via Multiview: most of the docu-
ments are in AG format and there are plenty
of links and cross-references; the CD has
ndices by subject and alphabetical order,
too. But because of the deeply-nested hier-
archical structure, it is time consuming to
locate a desired piece of information.
Perhaps a move to HTML in the future
might be a good idea. As far as content is
concerned, the major shortcoming is the
lack of material concerning AmigaDOS.
To be fair, this has always been the
case. The gap here is perhaps a further
symptom of the schism between DOS
and the rest of the OS; or maybe it is
because the Amiga DOS manual was
published separately by Bantam Press and
Amiga have been unable to regain copyright.
I also would have liked there to be more
third-party development material included.
Much Amiga sofiware these days makes use
of facilities such as MUI, CyberGraphics, AHI,
etc.; documentation and examples on these
would have been valuable.
The judgement
Regardless of its faults and omissions the
Developer CD is a vital resource for anyone
serious about writing software for the Amiga.
Although it is not a vast improvement on the
previous release, it deserves a Superstar
medal merely for the inclusion of the
Reference Manuals. Buy it. ■
Richard Drummond
WORLD NEWS
OVERALL
A must for air propellerheads
90
PRODUCT TEST
Ateo A4000 Tower
■ Price: £159 ■ Developer: Ateo Concepts
■ Supplier: White Knight Technology D +44 (0)1920 822321
Jealous A4000 desktop owners breathe a sigh of
relief, now you too can join the tower revolution.
I' t's definitely the Zeitgeist lor Amiga
owners. After years of struggling, along
with those pokey little desktop cases,
hanging seven types of god-knows-what
from the fragile plastic case, A12QQ
owners have been sawing and soldering their
way to computer heaven. Big power sup-
plies, plenty of drive space, room to breath -
there are plenty more reasons for A 1200
tower conversion than adding Zorro slots.
A4000 owners have always been blessed
in the Zorro department. On the other hand
they have been cursed by a less than spa-
cious desktop case. It's bad enough that
there is only room for one 5.25" device, but
the abnormally small space allocated in the
5.25" bay leaves many A4000O desktop own-
ers with a CD-ROM drive sticking an inch out
the front of their cases.
Standing tall
We've had a fair few requests from people
who want to tower up their A4000 desktops,
but until now the only option has been the
Micronik solution.
Micronik solved the Zorro mounting prob-
lem (the A4000 Zorro daughterboard stands
at a right angle to the motherboard, fine if
Upside-down screws
A point to watch is that you
are now dangling your cards
and they need to be we "
supported. Zorro slots
tend to have a decent grip,
but the blanking plate
screws should certainly be
fitted. Unfortunately they
point down and are pretty
hard to access with about
a 5cm clearance between
tbe bottom of the blanking
plate carrier and the tower
base. There are some air
holes in the floor of the
case in about the right
place, and personally I'm
tempted to hack these out
for easy access to the
screws, but a right angle
screwdriver will do ait a
pinch.
©c
E
k
i
your motherboard is horizontal but a problem
when mounted vertically in a tower) by
replacing the daughterboard with a seven
slot one that has a right angle connector
allowing it to sit parallel to the
motherboard. It's a good
solution, but pushed the
price too far for most
people's taste, especially
as most people find four
slots sufficient. Ateo's
solution, in the best tradi-
tion of money saving
Amiga hardware hacking,
is to just let them hang.
Once the A4000 moth-
erboard is in piace, the
blanking plate carrier for
the Zorro cards in the
back of the desktop case
is removed, rotated ninety
degrees, and put into a
precut receiving slot in
the tower case. The origi-
nal Zorro daughterboard is
then put back in and the
supporting top bar
screwed into the blanking
plate carrier at the back
and a custom fitted right
angle bracket at the front.
Sure, the Zorro
, Slots point
downwards
now, but at least it
is cheap and does the trick!
Easy assembly
A4000s are a lot easier for tower
conversion than Al200s. They
have an AT form factor mother-
board which screws into place
where a PC motherboard would,
and require much less messing
about with IDE interfaces, key-
board adapters and so on. Once
your A4Q00 desktop is stripped
down and the motherboard
removed (a few screws, a couple
of hex nuts) it is a matter of min-
utes to fit it to the Ateo case. The
rear panel of the tower has well
machined cut outs for the ports,
plus a couple extra for the
/
mouse/joystick ports which normally poke
out the side of the desktop case, a problem
Ateo solve with a pair of extension leads.
The whole lot is screwed into place and
the Zorro daughterboard added as previously
described. The power supply is already
adapted for an A4000 desktop style connec-
tor. Drives are fitted as normal for a tower,
and off you go. It couldn't really be much eas-
ier. There are a few minor points I don't like
about this case, but nothing terribly impor-
tant. The positioning of the blanking plate
screws, the lack of dedicated port labelling
(you can use the stick on sheet from your
desktop, but it'll look a bit rough), the
shortage of power connectors on
the PSU I easily alleviated by buy-
ing doubler cables which cost
about a pound each). The quality
of the case itself is adequate
rather than good, too.
However you do get six 5,25"
bays and four 3.5" bays, and the
whole thing runs plenty coo!er
than a stuffed desktop. It isn't
spectacularly cheap given there is
nothing complex like the keyboard
interfaces that A120G towers
require, but for something as easy
as this it's a very fair price, and
there has clearly been plenty of
thought put into the design by
people who actually pay attention
to things like proper electrical
isolation.
This is one of those products
which does exactly what you want
it to do without any major fuss or
difficulty, It may not be going to
set the world alight, but if you want
more space in your A4000, what are
you waiting for? ■
Andrew Korn
ATEO A4000 TOWER
System Requirenienis
Amiga 4000, common tools
Simple to construct bit iorms ire a Irtik fiddly
Plenty dI space, decern build
DIt would te cheaper kit a lot more hassle
_J
OVERALL
A. good piece of kit that opens the wQild
nl tuner coouersinn to MD(0 owners
89
63
PRODUCT TEST
EZ-VGA Mk2/Plus
■ Price: £74.95 (external), £119.95 (external with flicker fixer)
■ Supplier: Eyetech © +44 (0)16242 2713185 * http://www.eyetech
Scan doublers, scan doublers everywhere...
and all the monitors did work? (Well, maybe.)
At the risk, of repeating myself, a
scan doubler is a device which
promotes the horizontal scan
frequency of the Amiga's native
video display modes (PAL and
NTSC] to make them viewable on a standard
PC VGA monitor A flicker fixer, in addition,
cures the annoying flickering caused by the
interlaced video modes.
biers from Eyetech. And. typically for
Eyetech, they've found a novel way to market
their EZ-VGA Mk2 range.
More compatibility?
The EZ-VGA Mk2 operates in a different man-
ner from the other scan doublers. Instead of
using an external oscillator and usurping your
Amiga's genlock circuitry to promote the
6h
\
■s
/>
ADJUST
i
i_ pfioe
t
-
~%,
*%
There is a wealth of option now in the
Amiga scan doubler market. In the June issue
of CU we tried out Micronik's devices, while
in August we gave Power's entries a whirl.
Here we take a ilook at some new scan dou-
The optional flicker fixer
The EZ-VGA comes in two versions: one
without and one with a built-in de-inter-
lacer. However, if you are undecided
whether to opt for the more expensive
Wsk^r-faitivi'g de,Mice i&s perhaps A ^ou
cannot afford it just now - then don't
worry. You can buy the cheaper version
and upgrade it with a de-interlacer at a
later date. This is a simple matter of
opening up the device, plugging in a
field-RAM chip and setting an internal
jumper. Easy.
video scan frequency, the EZ-
VGA employs a phase-locked loop ( PL L) to do
the job.
The consequence of this different
approach is wider applicability; the EZ-VGA
will work with all Amigas. ECS and.AGA, PAL
and NTSC. Eyetech claim also that it func-
tions more compatibly with any hardware
add-ons you may have grafted to your
Amiga. They say that, by externally clocking
your machine, Other scan doublers may
cause timing conflicts with some hardware
expansion such as accelerators. This argu-
ment sounds plausible. However. I am not
personally aware of any instances in which it
is^alid.
More control?
The EZ-VGA is a four-inch- long, flat box, one
end of which plugs into the RGB socket of
your Amiga. The monitor then plugs into a
standard 15-pin VGA socket on the other
end, In size and shape the EZ-VGA resem-
bles one of those old TV modulators that
co.uk
were shipped with the A500- It exhibits a
similar design flaw, too. Since it plugs direct-
ly into the back of your Amiga - not via a
flexible cable like Micronik's external device
il requires, say, six inches of clearance
behind your machine. Not such a problem
for desktop or tower-cased systems, per-
haps, but a real nuisance for consoles like
the Al 200. The EZ-VGA's plug and go instal-
lation is worlds easier than any of the inter-
nal devices - but with one caveat. There is a
small potentiometer on the rear of the box
which is used to adjust the video signal pro-
duced by the device. The EZ-VGA is suppos-
edly shipped with this optimally preset for
the vast majority of Amigas - but it may
require some fine tuning. This is a simple
enough procedure, however.
Like all the scan doublers we have
reviewed, the EZ-VGA - once installed -oper-
ates transparently. The picture quality pro-
duced is equally as good as that of any of
the other devices, too. The flicker-fixing ver-
sion copes admirably with interlaced video
modes, static images are rock steady, while
moving images are subject to a slight flicker.
This is a feature of the way the interlaced dis-
play is made up and the way the de-interlac-
ing works. It is certainly bearable and a lot
less noticeable than with Power's flicker fixer
More value?
The decision of whether you wish to buy an
EZ-VGA rather than a rival device is not a
straightforward one. It depends, perhaps, on
whether you believe Eyetech's hard sell or
have experienced problems with any other
scan doubler. The fact remains, however,
that despite its higher price the EZ-VGA's
broad compatibility and upgradeability mean
it is a worthy contender. ■
Richard Drummond
EZ-VGA Mk2/Plus
System Requirements: Any Amiga
'.'cry nearly plug and play
Excellent display quality, The
especially impressive.
tint p. expensive than similar devices
- but upgra deanle.
OVERALL
A quality scan doubler - that
dares to be different.
Email
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Technology
Tel: 01920 822 321
9.30 - 5.30 Mon - Fri Fax: 01920 823 302
RO. BOX 38, WARE, HERTS, SG11 1TX, U.K.
UL7TM SCSt-3 is Compattbte with SCSI-1 & 2
4.3Gb IBM (5400rpm, Marrow) £ 229
M 3Gb IBM (54OTrpm r Wide) £ 244
4.5Gb Seagate (7200, Narrow \ £ 259
|4.5Gb Seagate {7200, Wide) £ 295
'4.5Gb IBM ES (7200, Narrow) £ 299
4.5Gb ibm es (7200, wide) £ 299
Higher Capacity SCSI Owes Also AvaHatsIs
Blizzard 603e+
ll you're thinking ol buying one,
_j - - ■ shDpkln'l you W* IP the experts?
For the bes! advice arflS^ftfWic* (Although
not necessarilyjift hi?st prices - AHer all,
excellem sQwge^otfsrnl con* cheap 1 )
Call White Knigjn^flri, 0JLSSP.S.2Z ^
LOLA 2000 svhs a vhs £ 349
LOLA 1 500 vhs only £ 1 79
NOT suitable for Internal Fining In A 1200
2.1Gb Seagate uitraDMA £ 119
» 2.5Gb Seagate ultra dma £ 129
-3.2Gb Seagate uitraDMA £ 135
|4.3Gb FUjitSU UrtraDMA £ 155
; Higriar Capacity IDE Drives Also Available
I CDROM Drives
|32 x Speed Toshiba scsi £ 99
124 x Speed ATAPI / IDE £ 65
32 x Speed ATARI / IDE £ 69
8.-'4 x SCSI-2 CD Writer £ 295
16/2/2 x SCSI CD Re Writer £ 359
674/4 x IDE CD ReWrtter £ 275
■SCSI Cartridge Drives
ISyJet 1 .5Gb e* + cabi* £ 269
SyJet 1 ,5Gb mi £ 259
SyJet 1 .5Gb cartridges (x3) £ 1 59
^ZIP 1 00Mb Ext. * Cable S Term £ 1 35
C1P 100Mb NEW eternal £ 1 35
IZIP 100Mb Disks (x 6) £ 75
| JA2 1 Gb Ext * Cabte a Term £ 3 1 9
JAZ 1 Gb Interna; 3.5" version E 279
LAZ Disks (x 3) £ 239
IEZ Flyer 230Mb Ext. ♦ c a we£ 1 35
EZ Flyer 230Mb WBkMxs) £ 57
Networking
lYDRA Zorro2 Ethernet £ 1 49
M200 PCMCIA Ethernet £ 119
lemory SIMMS
8Mb 72 pin 60ns EDO £ 15
16Mb 72 pin 60ns EDO £ 30
2Mb 72 pin 60ns EDO £ 40
Monitors
m Hi-Res SVGA £ 309
15" Hi-Res SVGA £169
|4~ Hi-Res SVGA £139
NEPTUNsvhss
VHS. Very Higli Quality, Plus
Software ronlrol. £ 449
A1200 & A4000
At6o
Concepts
Tower Conversions
A4IHK) (M> Bays, 23(W) only £ IS 1 )
A 1200 ik [1;i>n, IMWi from £ 129
AteoBus
i^r%
AteoBus i Pixt*lft4 lust £ 229
(iraptikM'unl A ilnh hw L«u ithJ .\ J 3»\
lr 11 link - Ht'awji ttt ■mOwim 1
Call For More Details A
AMI BACK 2 - HD Backup £ 20
AMIGAVISION Authoring £ 15
MULTIMEDIA EXPERIENCE E 30
MONEY MATTERS V4 £ 6
TURBOCALC 3.5 Spreadsheet £ 20
TERMITE Communications £ 10
INFONEXUS 2 File Manager £ 10
STUDIO 2 Printer Drivers £ 25
SURFWARE Internet Starter £ 5
ORGANISER 2 £ 25
ADORAGE MAGC Casabtarea £ 49
AMINET 8/9/11 CDROM £ 7
AMOS PD LIBRARY CDROM £ 1
OC TAMED S/STUDIO CD £ 1 2
SOUNDS TERRIFIC CDROM £ 1
EMC PHASE 2 or 3 CDROM £ 8
ANIMATIONS DOUBLE CD £ 10
Specifications ?
If you need technical details
on any of our products, call us
on 01920 822 321 weekdays.
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are renown for excellent service
VIVA the AMIGA!
f Please Call Us to Verily Price & >
Availablilily Before Posting An Order.
Goods Are Not Sold On A Trial Basis
Any unwanted r-' unsuilanle items. i1 returnecl in
pristine candiiion art) ; iaoie to a min. 20% chaiga
This also applies to CanoellBd orders, rf accepted
Minimum Order Value £ 50 + P&P
Many prices subject td exchange rata
v E 1 O E - 20/07/98 J
LIGHT MY FIRE
BUZARD
A03*t Ftvi 1«ucp
A1200"
BUZARD
I ««..P„™.™.
A1200T
160Mhz no 040/060 § £235
l60Mhz with 040/25 i £ 249
160Mhz with 060/50 1 £ 489
200Mhz no 040/060 « £ 289
200Mhz with 040/25 | £ 309
20QMhz with 060/50 J £ 535
240Mhz no 040/060 m £ 355
240Mhz With 040/25 | £ 369
240Mhz with 060/50 Z £ 599
jCi
160Mhz no 040/060 f £295
160Mhz with 040/25 | £309
1 60Mhz with 060/50 £ £ 539
2Q0Mhz no 040/060 | £ 349
200Mhz with 040/25 "g £ 369
200Mhz with 060/50 J £ 599
240Mhz no 040/060 < £ 415
240Mhz with 040/25 £ 429
240Mhz with 060/50 £ 659
Blizzard 603e
Power Board
:Pin SIMM State.
Requires Tower cased
Amiga 1200, Socket
for new Blizzard 1
PPC graphics card.
Mole: the 603e has no
SCSI-2 interface and
Cannot be upgraded.
Blizzard 603e+
Power Board
Specifications as 603e.
Also requires Tower
cased Amiga 1 200.
Onboard high speed
DMA SCSI-2 interface.
Various SCSI cables
available, only at time
of 6Q3e+ purchase-
* " ^erV biohI
and BVision PPC
High Perforrriance Graphics
for all Phase 5 PPC boards
& the CyberStorm MK3 060
CYBERSTORM
A4000/4000T/300073000T*
With Ultra Wide SCSI interface arsd
socket for CyberVision PPC- 4 k 72
Pin SIMM slots (requires pairs of
matched SIMMS), UHra Wide cables,
adaptors and terminators available.
* A30O0'3e0OT require* minor mod&fieaSiDTi.
f,T~\ Urtra fasl graphics carets lor use wifoo ur
^f. ) PPC accelerators. CyberVlston PPC
\ ^o*/ CyterStorm PPC & CyberStorm MK3.
' BllzzardVision
^X Thaw boards are designed for use with
ifr pfffSfr, ) high resolution SVGA morutors, and do .
i 5? 2 <) not have s^'^ovblsf I flicker fixer or
Vf^|/ tomattc switching capabiii: .
CyberVision PPC (8Mb) £ 185
BVision PPC (4Mb) £ 149
180Mhz no 040/060 £459
180Mhz with 040/25 £499
180Mhz with 060/50 £699
200Mhz no 040/060 £ 545
200Mhz with 040/25 £ 579
200Mhz with 060/50 £ 779
233Mhz no 040/060 £ 589
233Mhz with 040/25 £ 629
233Mhz with 060/50 £ 829
|(?^iM«iF@l3^|
5QMHZ 68060, Ultra Wo* A4000/4000T
SCSI, 4 SIMM slots j : A3000V3000T*
Vied palra). Wide SCSI w i1h 06O.'5OMHz E 479
' leads and accessories are without 060 CPU £ 229
060 ACCGlBratOT also mailable ■ jrooT rKi^tt modiiiMiOT
PUBLIC DOMAIN
4)
d
H_____
Dipping his virtual ice cream scoop into the digital freezer
Dave Stroud comes serves up some more Internet PD
Deconstruction
Type: Game
From: Ami net: gamB,'dema..''DC_Oemo.lha
Size: 826k
Requirements; AG A, Hard Drive
AieeeeeP It's another Breakout clone. Ah,
but wait a moment, it looks like a pretty
good one. In fact, it looks like a very
good one, but if I was to tell you that
Deconstruction was a Breakout clone
written in Amos, a lot of you would
probably drop your copies of CU Amiga
and run for the hills.
Breakout clones and Amos aren't
usually a good mix, but Deconstruction
refuses to join the mass of poorly- coded
alternatives and provides frenzied
gameplaying action with a sleek interface
and eye-catching graphics
This playable demo of the full game -
which is available From over the channel
in France for a £16 registration fee - also
includes a demo demo. You know the
sort of thing - an advert, if you will, for
the full version.
Choosing to view this demo provides
you with some more information about
the full game, like the fact that it includes
200 levels, 45 bonuses, 277 bricks and 6
raytraced, animated bosses. In a
Breakout clone? Apparently so.
Once you've seen the demo demo, the
playable demo lives up to expectations,
as you whizz your metallic bat
backwards and forwards and experience
some quite lovely animated effects like
spinning triangles and diamonds as well
as the more traditional falling tokens
which change your bat or ball in one way
or another.
This is one of the best Breakout clones
I've ever seen - it has eye-catching
graphics, great sound, excellent
gameplay and is presented beautifully.
And if that doesn't convince you to play a
game, I don't know what will, Perhaps if I
give it top marks,.. *****
XBase 1.3
j—
Type; Database
Fruii"* lia.XiiO.lha
From: A mi net: biz dbase XBase3.1ha
Size: 124k
Requirements; OS 3 4 , 5Mb RAM
Looking through Ami net for an attractive,
intuitive, user-configurable database
program can be tricky. XBase 1,3 brought
an end to my search, and for good reason.
It's all of these things,
It doesn't use that love-rt-or-hate-it
user
interface
extension,
but it
remains
clear-cut
and user-
friendly. It's
got all the
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features you might want to see in a
simple database program; A font-
sensitive GUI, plenty of keyboard
shortcuts, full localisation, saving and
loading of ASCII files, a wildcard-
supported search function, etcetera.
Above ail, you can design your own
database to meet your own needs. Don't
want a "Fax:" field? Then don't put one in!
Want a database consist inn. of just a string
gadget and a checkbox? Fine! Go ahead.
Not a problem. Seeing as you start with an
empty window, the design and content of
your database is only restricted by your
needs, which is a good thing. Alright, so
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you can't have pictures, sounds or bouncy,
spinny mpeg animations of the USS
Enterprise included in your database, but
that's not what XBase is about.
I don't need to explain how to use this
program, because it's a doddle. You'd
probably only find it difficult if you were
wearing a straight-jacket or didn't have a
head. What more is there to say? If you
want a no-frills but user-friendly database
program that lets you be the boss, get
XBase 13. *****
PUBLIC DOMAIN
Wriggle v2
Type: Game
From: Ami net: game, mis c, Wriggle lha
Size: 25k
Requirements: OS 2.0+
Controlling a worm with a mouse might
sound like something you would report to
the RSPCA, but in this case, Jesper
Wilhelmsson cat*) be forgiven, Tired of the
standard worm games that only allow
you to turn in 90- degree steps using the
I
*. *
: i .'
pn ■'
4 *
cursor keys, Jesper has decided that a
mouse can do the job better, and in some
ways, he's right.
At first, trying to control the speed and
direction of your worm in this manner
usually results in it careering out of control
as you fling your mouse left and right,
wishing it would learn to judge for itself.
It doesn't take long to master the finer
points of control, and you'll soon find
yourself paying attention to collecting
apples, diamonds and rubies and avoiding
bricks, rocks and stones. Why? Well,
because eating all the apples will complete
a level, for that is all your worm wants to
do in life, and who are we to argue?
Although it's possible to play in a
window on your Workbench screen, it's
: :
perhaps not the best idea, although it is
fun trying to access a particular drawer on
your hard disk whilst simultaneously
steering your worm in the right direction -
something which could almost be an
entirely new game in itself!
Despite being a worm game, Wriggle
could just be different enough to catch
your interest for a short while, and this
version comes with a level editor, which
can only add to its longevity- + *■**
FBlit 2.45a
Pusherman
Type: Graphics Util
From: Ami net: util/boot/FBIit-iha
Size: 117k
Requirements: '020 + , Fast RAM
Chip RAM. There, did you just shudder?
Then get your hands on FBlit by
Stephen Brookes. Despite being
"experimental, incomplete and
fundamentally dangerous," FBlit does
wonders for Workbench backdrop
patterns and Web Browsers' displayed
graphics by steering them away From
the default, limited Chip memory.
It does this by patching OS
functions that normally use the Amiga's
blitter to display graphics, forcing them
to use the CPU. If you have a nice zippy
processor, redrawing these graphics is
also sped up - the faster the CPU, the
quicker the redraw!
Versions of Voyager, I Browse and
AWeb can all be forced to use Fast
RAM for images, although the latest
versions of I Browse and Voyager can
be set up to do this already. The speed
of viewing and scrolling around large
graphics with Multiview is also
improved, as is the redraw on
Workbench and window backdrop
pattern S .
Although software which patches
the same functions as FBlit can cause
conflicts (such as MCX and MCP), I've
been using it here alongside the latter
of these two commodities with no
problems, and doubtless many other
users of FBlit are more than satisfied
with the benefits it offers.
In short, if you've not got a graphics
card, and you are running Workbench
in more than two colours, you should
be finding out what FBlit can do for
you. You might just be surprised. I
know that I certainly was, **** ■
Type: Demo
From;
Aminet;demo/aga,Tlu-Fusherman,lha
Size: 1MB
Requirements: AG A
A nice
combination
of arty 2D
sketches
and abstract
3D visuals
are synced
precisely
with a slow-
fast drum &
bass sound-
track on
Pusherman,
one of the more stylish but still technically
impressive demos to have appeared lately.
The multilayer mesh of circles (above) is
one of the best bits which sucks you into
what looks like one of those microscopic
close-up shots you get of dirty clothes in
washing powder ads. ***
rP^^k ^j
■UBLIC
Riohard Drummond has a load more Publio Domain games and
utilities, available on floppy disk...
(A
a
Q
a.
the others to be interesting. There are
lots of nice touches, too. The cute sound
effects, for example, when you fall into
the water or thud into an obstacle. On
the second level - called Lost Bridge- if
you miss a jump, you go plummeting
Cross Country
Type: Plartnrm game . ^ ■ — v„„„ cm <W7
' JTm= Underproof Pn. M Carmania «*-■ ShoeburynessTEsse* SS3 9VZ
Tel: 01701 295 B87 . — . - —
Price: £3-00 (2 disks) .
The plot for this game - involving a
clown, a princess, a bomb and a fox
without a tail - is perhaps a bit silly But
who cares? Cross Country is a top-down
running and jumping game in which you
play the fox (I suppose the object is to
rescue the princess,
but I wasn't really
paying attention) .
Anyway. the game
features five scrolling
levels of avoiding
bad-guys and jumping
over obstacles.
Doesn't sound much,
does it? Well, you'd
be surprised.
Cross Country has
colourful cartoon-
style graphics. Each
level is sufficiently
different in content
and character horn
BeatBox2
through the
clouds to youi
death and
splat onto the
ground below
The author, Labriet Daniel, has clearly
put a lot of effort into this game. There
are a few minor flaws - the scrolling is
not perfect and the collision detection is
a bit iffy - but on the whole it has been
well executed.
Cross Country is fast and fun and
slightly unusual. It is refreshing to see a
PD game that is not just another Arkanoid
or RType clone. The fact that it is
freeware is an added bonus. **+*
T ype: Music application .
fIL: Classic AmU* ™ " Deansgate. Rin>Hff Manchester M26 2SH
Tel: 0161 723 1638 . — ■ T -
Price: CI plus 75p PftP per order —
BeatBoa is aimed at the budding Amiga
musician who doesn't wish to deal with
the complexities of a tracker program; it
is touted as a completely point-and-dick
music editing package,
BeatBox employs a similar metaphor
to the tracker type of program, but the
interface is realised in a completely
different manner. Instead of having to
mess about w'rth hex codes and the like,
you assign icons to each of your
instruments. You can then place icons on
the screen in a desired sequence to make
a musical phrase or block, which you can
then identify with a name. Building a
tune then consists of arranging these
named blocks in order, Simple, huh?
The simplicity of the interface does
allow the easy creation of music, but
options and controls are rather limited, \\
is in no way designed as competition for
a tracker. I suspect that the first-time
computer user or the very young would
benefit greatly from this package, The
supplied guide file will be very helpful to
the beginner, too, and contains clearly
annotated scree nshots.
I have a few complaints with the
package, I found that with the pgint-and-
click method used the correction of
mistakes is difficult. Secondly, BeatBox' s
screen handling is rathe* odd: it claims to
be able to open up on a Cybergraphics
screen, but whatever size CGX screen I
chose, it would only open one of 320 by
240 |1 ended up having to force the
display mode with MCP's screen
manager).
Lastly, the program is shipped with no
example tunes and only one sound
sample for you to experiment with. I
accept that there are an abundance of
samples elsewhere, but the inclusion of
some samples would have made it a
more complete package, BeatBox is
shareware and has a registration fee of
£5 in the UK, It is a worthy tool for the
musical novice. ***
501
Type: Game
From: Underground PD, 54 Carmania Close, Sheeburyness, Essen SS3 9YZ
Tel: 01702 295887
Price: £1.50
People say football is the UK's national
sport. They are wrong: it's darts,
Honestly. There must be some telling
defect in the British character that we
lead the world in pub games. Darts,
snooker, dominoes...
Anyway, 501 is an attempt to bring
that great game of skill to your computer
screen. For those of you who remember
the Commodore 64, 501 is obviously
influenced by that Mastertronic classic,
180. It has a similar look, the same
delirium tremor control method, contains
sampled speech and humorously-drawn
computer opponents for you to face.
This game was written
in AMOS by Eric Park and
he has done a creditable
job. The presentation is
excellent. There are a few
flaws: for example, the
soundtrack is discordantly
awful and the sampled
speech has a
disconcertingly American
accent. But the game does
boast loads of features,
including one or two
player games, practice and
tournament games, and a
clock game. Unfortunately,
the gameplay is a bit tedious. I don't
think anybody will have the patience to
actually complete a tournament
(competing against a fellow human is a
lot more fun}. And, while I appreciate
that it is difficult to translate a game
such as darts to a computer, the wobbly-
hand method of control is frankly
annoying.
I personally dislike darts - I go to
pubs to drink and talk to people. But if
you disagree and would like to hone
yourflechette-iobblng technique on your
Amiga, then 501 is the game for you.
■***■*
Classic HD Utils #31
Type: Utility collection
FrorrjiOassic Amiga PD, 11 Deansgate, Raddiffe, Manchester M26 2SH
Tel: 0161 723 183B
Price: £1 plus 7Sp P&P per order (Sigh!
Yet another HD Utils disk. The content of
these disks is definitely declining as this
series progresses and tile title is
becoming increasingly a misnomer. But,
anyway - what does the thirty-first
edition have to offer?
My favourite program on the disk is
called Head2_ Do you remember those
hacks that were trendy a few years age,
the ones that would draw a pair of eyes
on your Workbench screen to follow the
movements of your mouse pointer? Well
this is similar, except it renders a 3D
head. Great fun, but utterly pointless.
ArtecScan is the main package of note
on the disk. It is a driver package for the
Artec A6000C and AT3 scanners (but may
work with other SCSI scanners).
ArtecScan is shareware with a fee of S30.
This may seem expensive, but this is
quite a professional package. It has lots
of controls: 24-bit colour and 8-bit gray
modes; colour filters; gamma, brightness
and contrast correction, etc. The only
real limitation is that at the moment it
only supports PGM and PPM file formats.
The remaining software in this
collection is rather unremarkable:
DTypeGuide provides help and software
to ensure your system has all the latest
datatypes installed; GuruLog is a tool
which keeps a log of system failures;
LhaZlzx is a utility for converting
between archive formats; and MaxMenu
is another start-bar clone This disk is
worthwhile
only if you
wish to try
out the
ArtecScan
software.
The rest of
us should
give it a
miss. + + *
3 1 HeutfZ Wrtck/KjiP
ACI Club Disk
July/ August 1 998
Type: Disk magazine
From: Roberta Smith DTP, 190 Falloden
Way, Hampstead Garden Suburb, London
NW11 6JE
Tel; 0161 455 1626 ...
Price: 90p + 50p P&P [Irfre to minium, ill ACil
The AC! Club Disk is one of two disks sent
every two months to members of the
Amiga CJub International (for membership
details contact the above address).
Although free to members, other Amiga
users may like to purchase a copy.
The DMC system was used to create
this disk. For those unfamiliar with this
system, in use it functions like a colourful
version of Muttiview: it provides gadgets
to browse backwards and forwards, page-
by-page through an article, and to
navigate up and down through the
magazine structure. DMC is not too
system friendly: it does allow you to
switch back and forth to your desktop, but
it opens only on a PAL screen. The
resolution of PAL is too poor to make text
easy to read and the size of allowable
screen display limits design choices for a
page I think that disk magazine creators
would do better to publish their work as
HTML pages. But I suppose this idea is
dependent upon their readers possessing
HTML browsers and machines capable
enough to run them.
This magazine acts as a newsletter for
the ACL As such it contains some material
orientated towards the club. There are
lists of disks available to members, and
members can post messages to be
displayed to each other or sell they're
unwanted hardware and software. The
rest of the content is a mixture of Amiga-
related articles. There are host of different
hardware projects, a review of CrossDos
7, tips and FAQs, a collection of artwork,
jokes, etc. Nothing stands out, though -
either by being good or bad,
The ACI Club Disk has been
competently, if not exciting done. There is
bound to be something here to interest
the average Amigan. And rf it is being
shoved through your letter box for free,
who can complain? **-*
x ^
■M
See your work in print... and win a print, too!
Each month we will declare one picture in the
Art Gallery to be Picture of the Month - and if
it is yours, we will send you a print of your
work, output to an ultra high quality IRIS
printer on glossy paper (that's around 25-30
quid from a print shop to you, guv'J. You will
never see your work looking so good! If you
want to enter a picture into Art Gallery, either
email it to artgal@cu-amiga.eo.uk or post in on
disk to our normal address, marking the envelope
Art Gallery. We recommend PNG format as it ■
saves a Sot of disk space, but alternatively GIF or
IFF is fine, JPEG drops image quality so avoid
that where possible - also never use JPEG for
images with 256 or fewer colours.
ART GALLERY
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. Melt by Jason Mitchell
his unusually high resolution image was done in
nagine 4.0. The mirror ball is a cliche and the
imposition a bit stm piratically symmetrical but the
ilours are nicely balanced and the Jupiter backdrop
.'orks very well. The smooth tonality and detail is a
roduct of the large number of pixels that make up this
icture. At just under 1.5 million pixels, it is nearly five
mes the size of the average PAL resolution picture
lat gets sent in to Art Gallery.
There is no reason not to render your work at as
igh a resolution as you can get away with, until you
sach the limit of display resolution - for example, a
icture this size in CU Amiga gets printed at about a
>ur million pixel limit.
'. Abduction by Robbin Van Ooy
his is a Lightwave render with post processing in
hot og ernes and PPaiot, Robbin was inspired by the
jdden replacement of the old green phone booths in
is native Netherlands by uglier newer ones. He
elieves. the old ones were abducted by jealous aliens.
Dhbtn does a good job of spotting the flaws in the
icture - it is overexposed, the windows are equally lit
id the lights on the UFO are a little weak.
Oddly the moon took 32768 out of 57136 polygons
the scene. If he had used a bitmap, he could have cut
>wn the number of polygons in the scene by well over
itf and it would look better. The best solution to the
FO problem is a tricky but rewarding one - make a lot
1 holes in the surface, and put a bright light source
side it Similar tricks can be applied to the windows.
The Guardian against Defectors
/ Peter Sullivan
tter Pro Grabbed an oil painting he did a couple of
sars ago and tweaked it in Personal Paint, The idea is
n, and the artwork fine, but a combination of some
iperfeet scanning end the reduction to 256 colours
at using PPaint entails has taken its toll on the
lage quality.
. Sunny by Raymond Zachariasse
rymond's latest is a bit of a tribute to Eric Schwartz,
i attempt to come up with a character along the lines
if Schwarz's Amy It looks a tittle like he lost
concentration after the head though - the face is pretty
~ >od, but the body (eaves something to be desired.
It's a bit counter intuitive, but with cartoon work of
lis type, a good understanding of anatomy is very
tportatit There's no room to go into detail here - and
iless I get flooded by requests I'm not going to do a
gital Art tutorial on furry female cartoons - but try to
ink about the skeletal »mi the bodily structures (calm
jwn!) of your character a bit more. Schwarz is good
drawing cartoon animals because he knows what
at people really look like
Plastic by Sapie (Gunnar Alvheim)
>re's a very nicely executed Lightwave 5.2 abstract,
ean, simple, well done- Looks a bit like a poster for a
w age cult, but I think we can forgive Gunnar for
at< I'd like to see a few more facets in the crystal for
ntrast, but that's about alll can think of to say!
USER GROUPS
Let our international user group directory put you in contact with
like-minded Amiga users in your local area. To add a new group to
the list, fill in the form on the opposite page.
■ Alpha Software
Location: Newcastle, UK
Contact: Garath Murfin
Email: gazy@globalnet.CQ.uk
■B 01 670 715454
WWW: www.users.globalnet.cO.uk/
-gazy/
Meeting times . S - 9pm.
Places- IRC #AmlRC GalaxyNet
Address: Gareth Murfin.1 13, Cateran
Way, Collingwood Grange. Cramlington
Northumberland. NE23 6EZ:. UK.
■ Amiga Christchurch Inc.
Location: Christchurch NewZealand
Contact: AnneUe Leonardo
t> + 64 03 3390232
Meeting times: 2nd Tues of month, 1900
Places: Shirley Community Centra.
Shirley Rd.
Address: ACI. PO Box 35-107.
Christchurch, NZ
■ Amiga Club Genk (ACG|
Location: Genk, Belgium
Contact 3a rt Vanhaeren
Email: amiga.dub.gank@skynet.be
WWW: http://ii5ers.skynet.be/amiga/
acg
Meeting times: 1st Sunday of month
Places: Cultural Centre of Genk, meeting
room 1
Address: Wag Naar Zwartbarg 243
B-3660Opglabbeck, Belgium
■ Amiga Computer Enthusiasts of
Elkhart. Indiana
location Northern Indiana, USA
Contact. Gregory Donner
•?, I219 r B75^B593 laftar 5pmf
WWW: www.cyberlinkinc.com/gdonner/
ace. htm
Meeting times: 2nd Saturday of month
Places: 2672e Hampton Woods Dr.,
Elkhart. IN 46514
Address. 6O3Q0 Pembrook Lane, Elkhart,
IN 46517-9167. USA
■ Amiga Computer Group
Location: UmeS, Sweden
Contact: Martin Sahlen
© -k 46-[0]90-2481 6 124 hrs)
WWW; http://www.amiga-c9.se
Meeting times: Tuesdays 19 00
Places: Kafe Station. Urnea
Address: Skolgatan 14, SE-903 22
UMEA. Sweden
■ Amiga Falcons
Local ion Mai mo, Sweden
Contact: Carl-Johan Rudnert
© +46 40 932212
WWW tittp://www algonet.se/-mcisaac/
amiga
Address: CJ Fludnert, Veberodsgatan 9.
SE^212 23 Malmo SWEDEN
■ Amiga Forever!
Location: Hampshire
Contact: Stuart Keith
©01703 061342 all day
Meeting times/places: TBA
Address: 101 Ewell Way. Totton,
Southampton, Hants S040 3PO
■ Amiga Service
Location- Charleroi, Belgium
Contact Host Raphael
« 0G327 1 1 458 244 (9a m-6p m )
Meeting times/places: TBA
Address: Rue Du Nord 93. 61 BO
Coupes II as. Belgium
■ Amlgart
Location: Istanbul
Contact: Guvenc KAPLAN
© 00902 16302 09 15
WWW; http;//wwwmedyatesit.com.t
r/amigart
Meeting times: Two a month
Places; Anywhere
Address: Ortabahar sok. No:1 Hayat apt.
d.2, B1DS0 Goztape-lstanbul. Turkey
■ Amiga User Group of Western
Australia
Location: Perth, Western Australia
Contact Anhur Rgiland
■©0B 93641717
Meeting times; 2nd Tues of month, 1900
Places: Curtin University
Address: 31 Chaffers St. Morley
Western Australia, 6062
■ AmigaTCS
Location: Columbia Missouri
Contact; Terry Bocher
©<573)817 2940
Meeting times: 7pm, 2ndl tues of month
Places: TBA
Address; 1 15 West Phyllis Avenue
Columbia MO, 65202. USA
■ Amiga World Spatial Interest Group
Location: Athens. Greece
Contact; Menis Malaxianakis
©301 -90269 10/30 120 19
WWW: http://www-.compulink.gr/amiga
Meeting times- 1700, Saturdays
Places Athens
Address: Menis Malaxianakis, Giannitson
1 1 sir. 17234, Dafni Athens. Greece
■ Amipack
Location: World Wide - An Amateur
Radio Amiga Group
Contact: Paul Carson
Email: DJKus@CarsorcJ clara net
Meeting times: TGA
Places: On the Amateur Radio Packet
Network.
Address: 10 Belgravia Avenue, Bangor,
Co. Down, N. Ireland. BT19 6XA
■ AmyTech Amiga Users Group
Location: Dayton Area. Ohio USA
Contact John Feigleson
4) (9371667-9541 Alter 6pm EST
WWW: www. coa x . netvpeop le,.'e rics/Am ite
ch.htm
Meeting time. 3rd Sat of month. 13:30
Places: Huber Heights Library
Address: AmyTech. PO. Box 2926B4
Kettering, OH. 45429-0684
■ Ayrshire Amiga Society
Location: Irvine, Ayrshire, Scotland
Contact: Maitland or Dale
© 01292 267359 Or 01294 275535
Meeting times. Wednesdays
Places: Annick ComnrSunity Centre,
Irvine.
Address. 49 Belmont Road, Ayr
Scotland. KA7 2PE
■ Backwoods BBS
Location: Inverness, North Scotland
Contact; Lewis Mackenzie
© -44 |0|1463 871676, 24 Hrs
WWW: http ;//www2,preste1 . co.uk/back-
woods.'
■ Bodmin Amiga Users Klub (bauk)
Location. East Cornwall
Contact: Nick
Meeting times/places: Bodmin or Pelynt
(To be arranged!
Address: Croft Cottage, Jubilee Hill
Pelynt, Looe, Cornwall. PL13 2JZ
■ Canberra Amiga Users Society Inc
Location: Canberra. ACT Ausi/alia
Contact: Blaz Segavac (Vice President)
©(02)62571 60? |AH)
WWW . hft p : //www.spi rit. net. au/— |ames
m/CAUSe.html
Meeting times: 2nd Thursday of the
month, 8pm.
Places: Woden Town Centre Library
(Entry -The Elm Cafe).
Address; Canberra Amiga Users Society
PO 8o* 596, Canberra ACT, 2601, Aus.
■ Central Arkansas Amiga Users Group
Location: Little Rock, Arkansas
Contact; Tim Grooms
■©501-651-7418
WWW: http://www.con centric. net,.'c
aaug.html
Meeting Times/Places: Monthly TBA
Address; 14 Hickory Lane, Maumalle, AR
72113. USA
■ Club De Usuarios Amiga Zaragoza
I ocatttn: Zaragoza, Spain
Contact: Carlos Iranzo
Email; cuaz@arrgkis es Or
ib309295@public.ibercafa.es
WWW: http://www.biosys.net/cuaz
Meeting times: 5-8 pm Thursdays,
1 0:30a m-2:3%m Sundays
Places: Alferez Rojas 14, 50010 Zaragoza
Address- Apdo 246. 50001 Zaragoza,
Spain
■ Colchester Amiga Forum
Location Colchester. Essex
Contact Patrick Mead
© 1 306 2 1 2 864 ( Mon-Fri Ema il :
pjmaad@Hotmail
Meeting Times/Places: TBA
Address: 9 Windmill Cl. Copford.
Colchester. Essex C06 1LH
■ Commodore Computer User Group
Queensland
Location: Brisbane, Australia
Contact: Ronny Blake
© (07)32871790
WWW- hfttp www powerup.com.au/-
rastlin
Meeting times: 1st Tues of month, 7
9pm & 2nd Sun of month 12pm to 4pm
Places:St Laurence's College,
82 Stephens Rd, S Brisbane Old.
Address; 3 Conoble Court, Eagleby, Gold
Coast, Queensland, 4207 Australia
■ Computer club Aktief
Location: Lelystad, the Netherlands
Contact: Ji Yong DijkhLiis
© +31(0)320 241741 {not after 23 QQ\
WWW; http ; //mcs. n l/a kti ef/amig a/anmga
.html
Meeting times: Mondays 19:30 till 23:00
Places: Buurthuisde Krakeling Isameas
the postal addtessl
Address. Computer Club Aktief,
p/a Buurthuis de Krakelmg,
Fjord 155, 3224 DJ, Lelystad. NL
■ Convergence International
Location. International
Contact. Ben Clarke
Email: enquiries@COnvergenceeu.Of9
(■■ 0956 985959
WWW: http^/www.con^ergence. eu.org
Meeting times: Bpm (GMTl, Wednesdays
and Sundays
Places: ^converge (IRCnet)
Address: 49 St. Gilberts Road. Bourne,
Lines. United Kingdom
■ CWCCC
Location: West Midlands
Contact: Luke Stowe
If C966 4675961 after 10am)
WWW: None vet
Meeting times: 8pm-1 1pm
Places. Earlsdon Methodist Church
Address: 9 Trossachs Rd.
Mount Nod, Coventry. CV6 7BJ
■ Deal Amiga Club
Location: Deal, Kent
Contact: John Worthingtc-n
© 01 304 367 992
Meeting times: 7pm Fridays,
Places: St John Ambulance Hall, Mill Hill,
Deal, Kent.
Address: 100 Trinity Place, Deal, Kent
■ Dublin Amiga Users Telephone
Helpline
Location: Dublin, Ireland
Contact; Eddie McGrane
©4 353-01-6235903
WWW: http: /.'www- Ireland. a miga.org/hel
pline.html
Meeting times: Anytime (24 hrs,)
Address: 27 St Finians Green, Lucan.
Co. Dublm, Eire
• Emerald
Location: Northern Ireland
Contact: Ch?rles Barr or Chris
McGonggle
© 01 504 B94700
WWW: http://wwwgeocities.com/Silicon
Valley /Park/7401
Meeting times/places: TBA
Address: 77 St Col mans Dve, Strabane.
Co. Tyrone. N Ireland
■ Extreme Coders
Location: Sheffield
Contact: Mark Johnston
Meeting Times/Places: Call for details
Address: 1st Floor. 145 Upperthorpe Rd.
Upperthorpe. Sheffield- 56 3EB
■ Finnish Amiga Users Group
Location: Finland
Contact: Janne Siren
WWW: http://batman.jyr.ol fi/~saku/
Address Janne Siren, Oravarnaentie 2 F
17. 02750 Espoo. FINLAND
■ Highland Amiga User Group
Location: Highlands. Scotland
Contact: Tommy Mac Donald
©01667 404757 Anytime
WWW; http://aione.prohosting.com
Mealing Times/Places: TBA
Address: 7 County Cottages. Piperhill.
NAIRN. Scotland. IV12 5SE
■ Huddersfield Amiga Users
Location: Huddersfield, W Modes
Contact: Geoff Milnes
© 01 434 543534
WWW: http://www.geemil. demon. C0.uk
Meeting times; 7,30pm onwards
Places; Commercial Inn, Market
St. Pad dock Huddersfield
Address; 6 Ochrewell Avenue,
Deighton. Huddersfield, W Yorks,
■ ICPUG SE Computer Club
Location Biggin Hill, Kent
Contact Len Beard
USER GROUPS
£■01669 813 616
Meeting times: Thursdays 8-1 Opm
Places: Biggin Hill (phone for details).
Address: 56 Rookesly Rd Orpington
Kent 6R5 4HJ
■ Kickstart, Surrey Amiga User Group
Locattcrt: Surrey
Contact: Rob Gilbert
Email: gilhic-@arrakis.ij-rtet.COm
t 01932 875336
WWW; http: //www. arrakis.u- net CO™
Meeting tim as/places; Monthly (TEA)
Address: 10 BRqx Road. Ottershaw, Surrey.
KTT16 OHL
■ Knox Computer Club
Location. Galesburg. IL. USA
Contact: Mitch Durdle
WWW' http :/.'www.gal asb urg . net/- kec
Meeting times:
First Tuesday of Month 7pm
Places: 695 N Kellogg Gales burg, IL
[in the auditorium!
.Address: Knox Computer Club
1003 East Fifth Ave, Monmouth.
IL 61462. USA
■ Medway & Maidstone
Amiga Collective
Location. Mad way & Maidstone
Contact' David Prudence
<f> 096 1 609466
Meeting times/places: T6A
Address: 34, Norman Rd Snodland Kent
ME6 5JD
■ Mutual Amiga Computer Enthusiast
Location: Beresfield, Newcastle, Australia
Contact: Ken Woodward
Email; ken (inch, com.au
'V after working hours
Meeting times; 7pm 1st & 3rd
Wednesday of month
Places Beresfield Bowling Club.
Address: 59 Carnley Avenue, New
Larrsoton, Newcastle, NS Wales Australia
■ National Capital Amiga User Group
Location Washington D.C. USA
Contact: Fabian Jimenez
Contact by: Phone (please sen<5 us your
phone number. FabianJ
% 301/924-0750 HOpm - 1am ESTl
Meeting times: 12:00 noon EST
Places; Dolly Madison Library
Address: Fabian Jimenez, NCAUG
PO Bos 12360, Arlington, VA 22209 USA.
■ No Specific Name
Location: London
Contact; Richard Chapman
t> 0131 993 8599 5pm-8pm week, all day
at weekends
Meeting times: 7pm-10pm Thurs
Place Greenford Community Centre
Address. 96 Mead vale Road, Ealing,
London, WS 1NR.
■ Photogenics & ImageFX Users
Location. Stanford-Le-Hope, Essex
Contact: Spencer
<£ 01375 644614 <9am-9pm)
WWW: http://Web.ukon I in a. co.uk/spenee
r.farvis/coments.html
Meeting times/Places: TEA
Address: 44 Brampton close Corringham
Stanford-te-Hope, Essex.. SSI 7 7NR
■ R.A.V.A
Location Alkmaar, the Netherlands
Contact. Roland de Herder
© Wanna call international? Ask me for
my number.
WWW; http://www.cybercorrtm.nl/' ma
cron/ra va.htm I
Meeting times: 12 times a year
Places; Alkmaar
Address: R. de Herder, Ewrslaan 35
1852 CM Heiloo, The Netherlands
■ Relax ITC
Location; Poland
Contact: Shanaor
Email: shandorlfjBpolbox com
■' 48-9 1-3571 B4
Meeling times: TBA
Places: unspecified
Address: ul.Maciejewic^a 1/27
71004 Siczecin 10, Poland
■ SEAL (South Essex Amiga Link)
Location; South Essex
Contact: Mick Sutton (sickyj
<C 01265 761429 before 9pm
WWW: http://welcome.to/seal
Meeting times/places: various/ire
Address: n/a
■ SOGA - Si Otro Grupo Amiga
Local ion : Manr esa-Torrela vega-Nava rra
(Spain I
Contact: Santiago GutiErrez CortEs
e> 942 asa 24s
WWW: http ://pef sonal . redestb. es/sg uti
Meeting times/places: TBA
■ Sojth West Amiga Group
Location: South West England
Contact: Andy Mills
©01275 830703 (7-10.30pm weekdays.
anytime weekends
Emaol: swag@wh-arne.u-net com
WWW: http://www.whame u-
net.com/swag/
Meeting Times/Places: Every 1st
Thursday of the month at the Lamb &
Flag, Cribbs Causeway. Bristol from
8;30pm (contact to confirm vanue first I
Address; 51 Wharnecliffa Gardens.
Whitchurch, Bristol, BS14 9NF
■ South West Amiga Group - Sydney
(SWAGS)
Location: Campbelltown, Sydney.
Australia
Contact: Mark Vine
* (02I4631 1901 After 7pm
WWW: None yet
Meeting times: 7pm-10pm 2nd & 4th
Wed of every month
Places: Airds Community Centre,
Riverside Dr. Airds
Address: 11 Kennedy Grove,
Appin, NSW Australia 2560
■ Stoke Amiga User Group
Location: Stoka on Trent, Staffs
Contact: Paul Shelley
#01782 833 219
Meeting Times 7 30prr Wednesdays
Places: Jester Pub Ire House, Biddulph Rd
Address; 19 Houldsworth Drive, Fegg
Hayes. Stoke on Trent, Staffs. ST6 6TG f
■ Stoneybridge BBS
Location; Dorset, UK.
Contact: Ozz
© 01202 679158 {10:30pm-6am GMT>
Address: 50 Junction Rd, Hamworthy
Poole, Dorset |c,'o NBl.UK.)
■ Tasmanian Commodore Users
Association Inc
Location: Hobart. Australia
Contact: Eric Fillisch
'£•(018) 120 7FJ7
Meeting times: 7:3D-9:30pm, 3rd
Wednesday of the month
Places; Contact for address
Address. GPO Box 673, Hobart GP0
TAS 7001
■ Team Amiga
Location: Worldwide
Contact: Gary Peake
©1 281 350 2194
WWW: http://www.wans.net/— gpeake/
links, html
Meeting times: Daily
Places: All Nets and IRC
Address: 19723 Teller Blvcl
Spring, Texas USA 77383
■ Tha Other Realm
Location: England -
Contact: Peter Luckhurst
www. g eoc i l.i es oom/h o Hywood.'7440
Meeting times/places; TBA
Address: Peter Luckhurst
16 South Way, Shirley, Croydon,
Surrey. CR0 8RP
■ The PIE BBS
Locaton: Dunstable, Beds
Contact: Cart Moore
t> (01582)606179
WWW; www.boghQle.demor.co.uk/bie/
Meeting times: 10:30pm - 7am (Call
between tha specified hours only, and
make sure you call with ya modem!)
■ Tuggerah Lakes Computer Users
Group
Location: Central Coast, NSW. Australia
Contact: Carre II Keiman
Meeting Times; 1 St & 3rd Thursday
of every Month
Places; Berkeley Vale Public School
7,00pm
Address: PO Box 659, Toukley. NSW
Australia 2263
■ 2260 Designs
Location: Cyberspace
Contact; Chris Korhonen
WWW: http 7/www. users zetnet.co.uk/
korhonen
Meeting times: Sat-Sun Bpm
Places: irc.pureamiga.co.uk #E2260
■ University Place C.H. Users Group
Location: Tacoma, Washington USA
Contact: Jim McFarland
r ?F.3;26i>347Bevenirw9
WWW: http. //www.nwlink. com/— red
beard/upchug/
Meeting limes: 4th Thursday of month
Places: Fircrest Co mmunily Center,
Tacoma, WA
Address- P0 Box 1 1 191, Tacoma, WA
93411-0191, USA
■ Virus Help Team - Norway
Location: Norway
Contact: Helge Syre
© +4790175626
WWW; http://home.sol.no/-syre
Address: Ftoeyrvifcvegen 40
N^280 5KUDENESHAVN
■ Waaslandia
Location: Belgium
Contact: Tony Mess
Email: waasland@glo be
» -32 (0)3744 1319
WWW: http://titan.gfo.be/-waasland
Meeting times: 12 meetings par year.
Places: We have 6 Amiga clubs ifl
Belgium:- Antwerpen.: Merksem; Aalst;
Mcchelen; Tumhout, St-Niklaas
Address; Lepelsiraat 11. 9140 Steendorp
■ West London Computer Club
Location: West London
Contact: Alan Paynter
<D 0181-932-1856
Meeting times 1 st and 3rd Tues of month
Places: Duke Of York Public House
Address; 19 Harlech Tower, Park Rd East,
Acton. London, W3 8TZ
■ Wigan/West Lanes Amiga User Group
Location: Wigan/W Lancashire
Contact: Simon Brown/Ralph Twiss
Email: ssamigatfSwa rp.co.uk
©Simon; 01?57~402201 Or Ralph; 01695
623865
WWW: http ://www. wa rp.co.uk/-'Ssamiga
Meeting Places: St Thomas the Martyr
School Hafl, Highgate Road, Up Holland,
Lanes
Address; 79 Woodnook Road, Appley
Bridge, Wigan. WN6 9JR &
32 Higher Lane, Up Holland, West Lanes
■ XCAD User
Location: N Ireland
Contact; Tony McGartland
©01 662 250320 (after 6pm)
Meeting Times/Places: TBA
Address' 1 1 Lam my Drive. Omagh, Co
Tyrone BT79 5J6
Send this form to: User Groups; CU Amiga, 37-39 Millharbour. Isle of Dogs, London, El 4 9TZ.
Alternatively, fax it to: QT71 972 6755, or use the online version of the form which can be accessed froi
our website at: www.cu-amiga.co.uk This service is completely free of charge.
General Location:
Tel:
Group name-
Email:
Postal Address:
Web site:
Contact name:
Meeting Times/Places:
Preferred contact method. {please tick}
E-mail J Phone J Postal
fiV j I ^i
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WORKSHOP
Roll those sleeves up and get yourself
stuck in to the CU Amiga Workshop.
Page after page of pure knowledge.
76 Digital Art
Andrew Korn with Part 3 of this art arid illustration tutorial. Here
he covers web graphics.
78 C Programming
IJasor
linear
82
Jason Hu lance gets down to the nitty gritty of scanning a directory to
unearth the files within.
Emulation
In part 3, Doctor Jason Compton suggests a few cures for Mac
emulation ailments.
A^P(Q
84 Surf's Up
Net God gives you verbal, and Neil Bothwick has some more news
of a WWW nature.
jji;.vi.nr«U|t
85 Surf of the Month
Buzz Bothwick buzzes around some very weird and wonderful
websites.
86 Wired World
If there's one thing that gets right up the nose of CU Amiga, it's
unsolicited email. Find out how to deal with this scourge.
88
Sound Lab
Audio genius Dhomas Trenn shows all you serious electronic musi
dans how to get the best digital recordings.
90 Reviews Index
mm*
OmpuciromrWHWWiHOia
n.i ii
■ - ;ht n i khKMi;
UWn. «M-'-l a J^.i.t
n£J Uvuaft Pup.!* c*i-n-f*ur luLot^pnl.tni
VI l-MrT-fJK
LMU *fji.t* IPJIPMH ■*Pji^P TrevWsd b-, :
■i rtl all ■-■■ "J !■■ i.
. H - Li" ' ■' i ■ - = ■'*
m i pc: met' '•* '1 -*.''!
if. nr. »»r »i :
. hi *A».*ai ail Mr HV1T i-.p. ■ — i-
L
The all -new Reviews Index, with ttie inclusion of CU Amiga's 'hot'
recommended products.
96
Qfc A
Got a question about your Amiga? We have all the answers here
and more.
SOi^y
DT-60
^B-GraLRECOftaflVG
99
A to Z
John Kennedy shows off his alphabetical knowledge, with some
more Amiga thingies This month it's the letter M.
106 Techno Tragedies
■ami. REcOfioirJG PflT
John kennedy lays another piece of obsolete technology to rest. This
month it's the poor old Sinclair C5-
Back Issues
Missed out on an issue? Shame! All is not lost though, as you can probably find the
offending article here.
100 Backchat
Comments, general information, criticism, suggestions. Here's a chance to get your name
up there in print.
103 Subscriptions
Life is fantastic when you take out subscribtion to CU Amiga, the UK's best selling Amiga
magazine. Oh, joy of joys.
104 Points of View
With soap boxes underfoot, CU Amiga staff and contributors let the world know just what
they think about stuff. Do not mess.
TUTORIAL
This month we take a look at the
fastest growing area of design -
web graphics.
IaS^he last few years have seen
an endless amount of media
com merit on the way the
Internet has changed the
shape of publishing forever,
removing any kind of peer review from
the publishing process. The result is
inevitably that there are far more
people writing than ever before, and a
far farger amount of it is rubbish. The
same could be said about design.
The design of web pages is
enormously variable. Some pages look
like they've been torn from a badly
printed academic journal whilst others
are works of art. Some achieve an
excellent balance of design and
functionality, while others look lovely but
are horrible to use. The key to getting
this right is twofold: planning, and
design.
Forward planning
Before you even lift a mouse, you
should plan your website. It will be
used via a front page - or front end -
which accesses the rest of the site. If
you have a complex nesting of pages
(as we do in the CU Amiga website}
you probably want a navigation bar of
some type, quite likely a separate
frame from the display window. A
personal homepage or a less text
dense site might be best laid out with
a single front end page sending you to
further sites. A common compromise
is to have a small navigation bar at the
top or bottom of the screen.
Once you've planned the structure,
you've got to design it. In the following
examples I'll be designing a single
button, then an image map. The basic
difference between these is that the
single button has a different graphic for
each link, while the image map
consists of a single image, which has
area sensitive links. The image map
approach is the easiest, but there are
advantages to having buttons. You
could, for instance, have a small row of
these at the top of each page, with an
alternative image shown for the page
you are currently visiting - a
ghosted image, or in the case of a
button thai takes the term literally,
the alternate image could appear
depressed. Check out the CU Amiga
website for exactly this approach.
You can get around a lot of these
differences with the use of
JavaScript, but until that is more
widespread on the Amiga, i'll leave
such things to Wired World.
The final and most important factor
I'm going to have to leave to you, and
that is design sense- It is of course a
matter of taste, but don't be fooled into
thinking that mastering the technical
aspects is everything, because you
really need a good eye for design if you
want a decent website. Try to think
about the subject matter of the
website and design something
appropriate,
Clean, moody or
crazed?
Check on the CD this month and you
can see some contrasting notions -
the CU website is designed with
plenty of white, and clean
undecorative headings, it is meant
to subtly reflect the appearance of
the print magazine while keeping an
identity of its own, and the no-
nonsense presentation is perfectly
suited to a site concerned with
information. If it was all bright colours
and pretty pictures, it would undermine
the authority of the text, The website
Of our production editor Russ Cox,
designed by our designer Seshan M, is
a great example of a much more
graphic site:
http://homepages.enterprise.net/coxy
The stylised, moody imagery is
designed to make an impression and
get the viewer in the mood for Russ'
latest DJ antics. The image map front
page for The Nightmare Zone i
designed here is clearly intended for a
fun site, although I still haven't decided
who or what The Nightmare Zone is! ■
Andrew Korn
Making buttons
There's a father excellent software package for
web design called DrawStudio, Most people
probably use it for making CD labels and similar,
but for any text based application it is superb. The
November '97 issue of CU Amiga included
DrawStudio Lite which will give
you a good idea of its capabilities,
although the lack of 24 bit support
is a bit of a problem for this use,
so upgrade to the full package - it
is more than worth the money
You'H also find a demo of
DrawStudio on the CD in the
CUCD/magazine/digitafart drawer
this month.
The November issue DrawStudio
Lite came with a collection of
textures which were used for this button. First I
selected the swirly backdrop and placed it using
the project/place function. This button is designed
to be free floating, but you could equally well use
something that looks more like a button. Check
out the collection of web graphics in the Digital
Art drawer on this month's CUCD for plenty more
material.
Once the main image is placed, it is time to
put the text on it. This is a matter of selecting the
text gadget and typing in your text,
As it stands it doesn't look too hot,
but a moment's work can fix that.
Select your text, then hit Duplicate
from the Edit menu (picture 1 ). You
can modify the duplicate in various
ways - in this case I made it
slightly smaller. The duplicate was
brought up to front fuse the Object
^=s — ^4. menu) and then using the Attribute
requester (also in the Object menu)
I set the text fill to bitmap and selected another of
the supplied textures. The original black text was
then re-selected and modified using the
Gbject/Warp menu choice (picture 2).
This lets you to twist or turn the text in various
ways. By skewing and tilting the black text, then
finally moving it into place, I made it look like a
shadow cast by the coloured text. Finally, using
the Project/export menu and
selecting all objects, the
composition can be output as
a lovely 24-bit JPEG (with the
full version of DrawStudio
only) at the size you want.
Remember to save the project
as well as the output so that
the text can easily be edited
to read whatever you want.
The result is a nice
professional looking button (picture 3).
76
rUTORI
Image maps
The simpler way around the problem is an image map - a
picture which has several zones selected as sensitive to
mouse clicks. The easiest way of doing one of these is
with that old favourite, PPaint 7.1, PPaint will not work with
24-bit images, but in this case you probably want an 8-bit
GIF image instead, to keep the file size and hence the
download time low.
For this example I generated an image in DrawStudio
and output it as a PAL size (640 by 480) bitmap. Set
DrawStudio's output to 24-bit and let PPaint handle the
colour reduction - it does an excellent job of it {picture 4).
Make sure that dither
is set to Floyd-
Steinberg and best
quality in the settings
menu, and then select
reduce colours from
the colour menu. It is
advisable to stick to
no more than 200-216
colours maximum, but
you can often get
away with a fair few
less. Check out
pictures 5 and 6 to
see how little
difference reduction
from 16,7 million to
160 colours can make.
It's up to you how to
approach this - if your
24-bit image map is
not too big, then stick
with that. You'll still
need to convert it
down to 256 for use in
PPaint, but for the
website you can
always replace the 256
colour graphic with
the original 24-bit
versi on ,
/>Pe
1
/y^ve
If you would like to see any particular subject,
style or software covered in Digital Art please
write in to the normal address marking the
envelope Digital Art, or else you can email:
andrew.korn@ecm.emap.com
with digitalart as the subject line.
You should have
areas of the image
which will be your
links. This could of
course have been
done in
DrawStudio, but I
added text with
PPaint. Then select
the ARexx button
on tool bar (the
one with a crown}
and select the web
map function (pic
7). This excellent
script allows you
to draw boxes around the parts of the image you want to
be buttons, As you do each one, you get a requester box
asking you to type in the path of the page you want this to
link to - remember that this is going to be different for
when the page is on-line than when it is being tested on
your computer, In this instance, the various pages linked to
by the text gadgets are very straightforward,
www. nightmarezone.com/jtext), htm I where text is named
after the button in question (pic S). To test this locally, you
can copy the fifes to RAM; (or wherever) and run the final
HTML through a text editor and do a find/replace
"http://www.nightmarezone.com" for "file: ///ram:". When
you have finished setting your buttons, just select "export
HTML" and it will generate the html code ready to be
viewed with a browser. You'll want to edit it a little, but this
will generate a completely useable website. Check out
picture 9!
TUTORIAL
Amiga C Programming
This month it's the DOS library that's our primary focus.
We're going to look at scanning a directory to find the
list of files it contains. And to present the information
nicely we're going to do bit of sorting.
Last month we looked at
Exec lists and the
GadTools List View gad-
get. We're going to
reuse a lot of that stuff,
so most of the code will be nice
and familiar,
The basic idea is to scan a
directory, create an Exec list of the
file names and then display them
in a ListView. To start the scan we
need a lock on the desired direc-
tory. Example 1 shows this simple
outline.
The "first example on the disks.
"exailO.c". implements the basic
directory scan. It uses the DOS
functions "Examined" (to get
information about the directory)
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Example 1
rat fillList (char* air)
{
int success = FALSE;
/* Get a lock on the directory */
BPTE lock = Lock(dir, ACCESS_READ)
if (lock)
(
/* Loop round collecting files
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Example 2
and then repeated uses of "ExNextO"
(to get each file entry). The code
to do this is shown in Example 2.
Most of what this code does
should be pretty obvious. The
subtleties are that "ExNextO"
might return FALSE for one of two
reasons: either (a) there was an
error, or (bi the scan is complete,
To decide which of these is the
real reason, the status can be
checked using "loErnT, This func-
tion can also be used (along with
"Print Fay lt(}") to inform the user
what error happened.
struct FilelnfoBlock* fib = AllocDosQbject (DOS_FIB, NULL)
if(fib)
t
if (Examine (lock., fib)}
{
while (ExNextf lock, fib))
addNocte(fib->fito_FileName) ;
success, = (iOKrrd ■■ ERRQRJTO_HORE_ENTRlES ) ;
/* Print an error report if necesBary */
iff ! success)
?rintFault(IoErr( J , "Error*);
I
else
printf ( "Error: could not Examine di recto ry\rt ")■ ;
FreeDosObject(DOS_FIB, f ib) ;
}
else
printf ("Error,- could not create FiielnfoBlockXn" ) .
Another subtlety is that the
"fib" should be allocated using
"AHocDosObjectO". rather than
simply on the stack, Of course,
this brings with it the need to pair
the allocation with the appropriate
deallocation (done by
"FreeDosObjectfH.
Efficiency
This approach is fine if you're only
processing a few files, but in gen-
Example 3
((define EAEUFF_NUM (30)
# define £ABUFF_SIZE !EABUPF„NUM*3ize-
of (struct ExAllOata)}
/* Pur buffer for ExAllO
static struct ExAllOata
EABuf £ [EABUFFJJUM] ;
'.-•
TUTORIAL
I era I it's quite inefficient, since
"Exr4ext{)" is called for each file in
the directory.
A much better way of doing a
complete scan of a directory is to
_ use the DOS function "ExAllO",
which works like an efficient com-
bination of "Examine!)" and
"ExNextO".
The significant difference is
that "ExAH{)" can return informa-
tion about a number of files at
once, It doe& this by filling in a
'buffer': the bigger the buffer, the
more files are returned.
But this efficiency does not
come for free: using "ExAII{)" is a
bit more tricky than "ExNextO".
And all the complications come
from using a buffer...
Using ExAllO
The second example. "exaM.c",
uses the "ExAllO" instead of the
"Examine! (TExNe&ct{)" combina-
tion. Example 3 shows the first
new bit of code: the declaration
of the buffer well use with
"ExAllO". This makes enough
space for 30 lots of file details.
Actually, the way we use
"ExAllO" 1 , this buffer holds the
details for many more than 30
files. This is because we request
only the filename and no other
details about each file. Example 4
shows the complete code for
"fillListO" using "ExAllO".
The significant points are;
1 . the creation of a control
object (which is like the creation
of the "fib" in the other version);
2. the initialisation of the
"eac_LastKey" element in this
object (which must be done before
"ExAllO" is called for the first time);
3. the logic deciding when
processing is complete or whether
there was an error; and
4. the processing of a buffer
full of file details.
The main complication here is
that J 'ExAII() J ' may return FALSE to
indicate that it is finished, but it
may have partially filled in the
buffer, so those files must still be
processed.
Buffer
A lump of memory that is used
to store data temporarily The
main thing about a buffer is that
i normally) the memory is allocat-
ed once and then reused over
and over again. This can be
much mare efficient than repeat-
edly allocating and deallocating
little pieces of memory-
Example 4
int fillList (char* dir)
C
int success = FALSE;
/* Get a. lock on the directory */
BPTR lock = Lock (dir, ACCESS_READ) ;
if (lock)
(
/* Allocate ExAll control object */
struct ExAllControl* eac ■
Al locDo 30b je^t(t#S_EXMACOHTROL, NULL) ;
if teac}
i
V
*/
int going ■ TRUE;
/* Must initialise LaatBey to zero
/* before calling ExAllO
eac-;>eac_LastKey = 0;
/* If we got this far we're OK */
success = TRUE;
while (going)
I
/* Fill the buffer with directory entries */
going = ExMiUock, EABuff, &ABUFF_SIZE,
ED.NAME, eacj ;
/* It's only an error if ExAllO returns */
/* FALSE and IoErrO signals something other *,'
/+ than rutir.ing out of directory entries V
if ( Lgoing)
success = (IoErrO == ERft0R_NO_MORE_ENTRIES) ;
if (success)
(
i f (eac->eac_Entries
{
0)
/* Run through a buffer load of entries */
struct ExAllData* ead ■ EABuff;
while (ead)
{
addNode(ead-?ed_Namel ;
ead = ead->ed_Next?
)
)
)
/* Print an error report if necessary */
iff i success)
PrintFaulti IoErrO, "Error');
FreeDosOb j ect (DOS_EXALLCONTROL,#ac) ;
:■
else
printf ("Error: could not create ExAll agntrolVn") ;
UnLock (lock) ;
}
else
printf ("Error; could not lock directory\n' I ;
return success;
File Details
Looking at the call to "ExAllO". the
bits that aren't entirely obvious
are the need tor the size of the
buffer (in bytes) to be supplied
["EABUFF SIZE") and the specifi-
cation that the only details that
are required are the file names
("ED_NAME").
The values that can be used to
control the amount of information
that is returned about a file are
defined in a rather strange way.
They start with "ED_NAME".
which specifies that just the file's
name is required.
The remaining values are built up
in order, each successive one adding
one new detail. For example;
1. ED NAME: Just the name.
2, EDJTPE: As above, plus the
type.
3. ED_SIZE: As above, plus the
size.
4. ED_PROTECTIQN: As above.
plus the protection bits.
5. EDDATE: As above, plus the
date the file was last changed.
6. ED_COMMENT: As above.
plus the file comment.
So, specifying "ED_COM-
MENT" instead of ' r ED_NAME"
means that all the above details
are returned. And specifying
"ED_SIZE" returns just the name,
type and size-
Before we move on. to the next
example, there's one more
change to notice. The first pro-
gram (like all of last month's)
ignores the movement of the
scrollbar on the ListView (i.e., the
list does not scroll up and down).
This is because the window's
IDCMP flags do not include those
messages generated by the
ListView. The small change need-
ed to fix this is to add
"LISTVIEWIDCMP" in the appro-
priate place in the
"OpenWindowTagsO" call.
FilelnfoBlock
Contains information about a file
(surprisingly!). This includes the
file name, its type (directory or
plain file), size, date of last
change, comment, protection
bits {read, write, execute and
delete), and other data.
Sorting
There are a lot of refinements we
can make to the GUI, but we'll do
that next month. For the final part
of this tutorial we'll look at the
tricky task of showing the list of
files in alphabetical order.
Unfortunately, there's no sys-
tem function for sorting Exec lists.
So we'll have to do it ourselves.
Sorting is (usually) best done
using the ANSI C function "qsartO".
which is based on the Quicksort
algorithm. This function deals with
the sorting, but using it gives us
another lot of problems: it sorts only
tables of data, where consecutive
elements are next to each other
in memory (i.e., arrays of data).
Exec lists are definitely not the
kind of data structure "qsortO" is
happy to sort. Not only is the data
likely to be scattered around in
memory {due to allocating the
nodes individually}, but each node
also contains pointers to previous
and next elements, so the nodes
cannot just be shuffled around.
TUTORIAL
One solution is to
first copy the list to an
array of nodes of the
correct length, then
sort this (and then
relink the list to fix the
pointers). Notice that
we can only do this
once we know how big
the list is (i.e., after
we've filled it), since
we need to know how
much memory to allo-
cate for the array,
This solution is rather
inefficient, since it
involves duplicating a
lot of data. A better
approach is to make an
array (of the same
length), but fill it with
pointers to the nodes,
rather than the nodes
themselves. We can
then use "qsortO" to
sort this array of pointers, then
just relink the list in that order.
Quicksort
A very Fast sorting algorithm
invented by Professor Tony
Hoare way back in the mid six-
ties, in the early days of comput-
er science. Other commonly
used algorithms include Bubble
Sort (slow!), Heap Sort (quick,
with low memory overhead) and
Radix Sort (good for specific
data, not general purpose).
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Example 5
Sorting the List
The third example on the disks,
"exall2.c", implements this
scheme. Example 5 shows the
important new bit: the "sortListO"
function, which is called just after
the list has been filled,
The global variable "mycount"
records the length of the list: it's
initialised to zero and incremented
each time a node is added. An
(inefficient) alternative would be
to walk down the list and calcu-
late the length, there and then.
The main bit of this code can
be divided into three sections:
preparing the array of pointers,
doing the sort, and relinking the list.
The first part is a simple walk
of the list, much like the code that
we saw last month to free the list.
The bit to study carefully is the
type of "sortarray". It's declared
as "struct Node**", since it points
to an array of pointers (to nodes).
The last part is a simple walk of
the (sorted) array; once the array
void sortListO
f
if (mycount > 1)
(
struct Node** sortarray -
mallocfmye*unt*sizeof {struct Node*) )
if (sortarray)
C
.'* Copy pointers to the nodes, in order */
int i = 0;
struct Node* next = mylist .lh_Head;
while (n,ext->ln_Succ )
{
sortarray [i++] - nest;
next = nexc->ln_Succ;
}
/* Sort the array of pointers */
qsort (sortarray, raycount,
s-iseof (struct Node* J, icompareNode) r
f k Clear the list,
NewList (smylist) ;
for(i-0; i Mycount;
AddTail (taylist,
free (sortarray) ;
then refill it */
i++)
sortarray [ij ) ;
ment and a function
that orders the ele-
ments. It's this last bit
that's the trickiest: the
ordering function (ofter
called a 'compare' func
lion) gets supplied with
pointers to two ele-
ments, of the array and
it must return a value
which shows the order-
ing between them.
For identical element!
the return value should
be zero. If the first ele-
ment is 'greater' than
the second, then a posi-
tive value should be
returned. Finally, if the
first element is 'less'
than the second, a
"qsortO" can only be
used with compare
functions that give a
consistent (and total)
ordering over the data. This
means that if it says that X<Y
and Y<Z. then it must also say
thatX<Z.
Example 6 shows the compare.
function we need to sort our
array. The comparison is between
the names attached to the nodes,
and the handy "strcmpO" function
can be used directly for that,
(Actually, the requirements of
compare function might help
explain why "strcmpO" uses such
seemingly strange result values!)
In fact, we've used "stricmpO" |
instead of "strcmpQ", since the
Amiga's filing system is case-inde-
pendent, so the list ought be sort-1
ed in that way, too.
Room for
Improvement
As ever, there's lots that can be
done to improve this. But the
main thing is we're pretty close to
making our own tile requester,
having accomplished directory
scanning and sorting.
Next month we'll continue with
this example and add a few
interesting 1 bells and whistles.
See you then! ■
Jason Hu lance
has been sorted we can reset the
list to make it empty and then add
the nodes back again, in the order
they're (now! recorded in the
array.
Using qsortO
The use of "qsortO" is the only
remaining tricky bit: you need to
supply the array, the number of
elements, the size of each ele-
Example 6
int corcpareNode ( const void* a, const
(
Node** na = (struct Node* Ma?
Node** nb = (struct Node* Mb?
"strewed" instead if *stricmp()
struct
struct
f* Use
f* doesn't work on your compiler
return strionp ( (*na> ->ln_Name, (*nb)
/
*/
>ln_Name}
I
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TUTORIAL
Emulation
Emulation opens up a whole new OS to your computer; a new set of
capabilities, a new software library and a new set of bugs. Jason
Compton has some cures for common Mac emulation problems.
O
Anything worth doing
takes a little effort, and
we don't all have the time
to be experts in every
desktop OS. So it's per-
fectly normal to have some trouble
with the emulator on your system.
But we got you into this mess, what with encouraging you to emulate
everything in sight and loading you down wtth fun Mac filedisks from
time to time, and we'll help get you out of it.
Help! I don' l haue enough memtmj!
Or, I did liai>e tHtuutih nipnunf y. (hen
I quit the emulator, and now i want
In start It bact up tui Jun'i riant*
l'PIUUl|ll dlKjiriurh.
So i'm it
HhI||! TIihm- MBC itei rii|i mv|i rem R
patches aren't iDoiKlng!
Oh dee
Both Shapeshifter and
Fusion require small patches
to be run as the first item in
your start up -sequence.
These programs should force
a reboot immediately after
you turn your computer on
hut shouldn't get in your
way after that. The most
important thing to remem-
ber is that when you're trou-
bleshooting the patches, you
have to power down the
computer (a simple reset
won't do) and should try to
leave it off for 1 5-30 sec-
onds just to clear out the
memory. If the patch is not
working properly (either the
machine does not boot, or
the emulator claims you
have not installed the patch
correctly), try installing one
of the alternate patches that
cams with your emulator.
Both ship with more than
one. Fusion users having dif-
ficulty may even consider
trying Shapeshifter's
"Prepare emu I" program,
even if they have no desire
to run that emulator, or if
you own Fusion but find
yourself
using SS
more often,
the reverse
may apply.
Also, try
removing
any other patches you may
be running. Remember to
inspect both startup-
sequence and user-startup,
as well as WBStartup. phase
5 060 board users should
avoid running CyberPatcher.
Oxy pate her also presents
some serious difficulties. In
general, you should try to
avoid running Oxypatcher at
the same time as a Mac
emulation, but you may wish
to keep both patches active.
This requires some consider-
able experimentation, and
results vary wildly.
In general, the Oxypatcher
patch should take absolute
priority (both the Mac and
the Oxy patch want to be
first in the startup -sequence
but Oxy is more insistent),
and you may have to experi-
ment at great length to find
a solution that works. The
Fusion documentation
promises that in the future
Oxypatcher will be compati-
ble with Fusion, but for now
you should steer clear of
040/060 patches when
you're emulating.
To put it mild-
ly. Mac OS and
Mac applica-
tions use a lot
of memory.
Fortunately
these days memory is also
extremely cheap. You can
pick up a 16MB SIMM for
under a tenner. As always,
the more you have, the better
- it'll let you do things like
keep an emulator and Adobe
Acrobat open for reading all
of those white papers that
seem to be published exclu-
sively in .PDF format these
days.
If, on the other hand, you
feel you have plenty of mem-
ory in your Amiga but find
that your Mac emulator does-
n't agree, you may have fall-
en victim to the bitch
goddess of memory alloca-
tion and fragmentation. Mac
emulators need memory in
one contiguous block (which
might mean all of your
SIMMs have to match in size
- check your accelerator doc-
umentation). Also, if you load
•i mt ran vir
up a bunch of programs, evsn
nice big contiguous blocks
get broken up, t>r fragment-
ed. "Programs" includes the
Mac emulator itself. Once
you quit out of the emulator,
if you try to restart you may
find that you cannot allocate
as much space as you could
before.
For example, on a 96MB
Amiga you can give close to
90MB to the Mac directly
after booting. But after run-
ning a 24MB Mac emulation,
restarting that emulator now
indicates that less than 70MB
can be given over, because
the 24MB used by the emula-
tion have broken up the big
memory block.
So if you've been running
your full suite of Internet
apps and then expect to run
Shapeshifter, you might be in
for a real surprise even if you
quit all of those applications.
Sometimes, hitting "avail
flush" from a shell prompt
can get you a little memory
back, but a reboot is the best
way to cure things.
n
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The EitRnsioiis Manager, ujei to juggle aU those idi-ans
TUTORIAL
o
help! I'm hairing trouble accessing
CD ROMs it) my Mat emulation I
fl Leaue It to Jason |
t - -*-> \
A few things could be
wrong here First of all, you
should try to ensure that
your Mac OS install was
complete in the CD-ROM
department. If not, try to do
a limited reinstall of those
items. Next, make sure
you're using the latest ver-
sion of your emulator - both
Shapeshifter end Fusion
have made some notable
changes to their CD han-
dling in recent revisions, end
some discs that may have
posed trouble before are a
joy to use in the new
versions. If,
under
Shapeshifter,
you have
trouble
using the
SCSI options
n CD-ROM dri-
and the built-
ver to access discs, check
out the empcd driver includ-
ed in the Shapeshifter distri-
bution. It is a very clever
workaround and is actually
faster than accessing the CD
the conventional way.
The main drawbacks are
that it can sometimes be
problematic when it comes
to disc changes, and audio
CDs do not work. The
documentation is very easy
to follow and it is also
extremely straightforward to
install.
L
There's a
special CD-
ROM format
used only by
Macintoshes
called HFS
CD-ROM
(HFS stands for Hierarchial
File System, sort of the Mac's
version of FFS on the Amiga).
In general, only Mac-specif-
ic CDs are published in this
format, and by and large PC
and Amiga users neither wish
to nor are able to read HFS
discs. The one interesting
thing about them is that they
can also contain a regular,
standard ISO 9660 section as
well (the sorts of CD-ROMs
used by the rest of the world,
including Amiga users).
Because the Mac OS can bring
up windows that have been
"left out" on the desktop of
Help! I'm using a CD but I can Drily
tee part of it* contents! I knniv
there's more stuff on here.
an inserted disc, including a
CD-ROM, you may immedi-
ately see all of the HFS con-
tents as soon as you put in
the CD as they fly up instant-
ly on the screen. The rest of
the data is in there - all you
need to do is double -click on
the disc icon. That brings up
a new window with the ISO
9660 partition of the disc. It
seems very obvious, but has
stumped a number of people
because it seems counter
intuitive to have to use the
icon if it appears that the CD
has already opened on the
desktop.
o
Help) something trained?
| Nbubt mind J
pens, you re
left without
much assis-
tance - and
the OS may
even yell at
There's one nice thing you
can say about Mac system
failures. You can't recover
from them very often, so you
don't have to rack your brain
for a short-term solution. By
and large, most problems the
OS deems necessary to tell
you about will require a
restart. But after that hap-
you for not shutting down
properly. There are a couple
of rules of thumb to remem-
ber when troubleshooting
Mac programs that won't run.
1. Make sure the program
is compatible with a real Mac
of the calibre of your emula-
tor. Not all Macs were colour.
If you're using both Shapeshifter and Fusion on the same Mac
partition, this can happen. You check the control panel and it
says it should be in colour, but it's not. It's easily fixed -just
switch the radio button to black and white, then back to
colour. The change will be made. On a related note, remember
that Shapeshifter cannot change resolutions on the fly, so if
you have a program that doesn't look right you have to shut
down the
entire emula-
tion, make
the change in
the Amiga
window, then
J go back.
o
Help I My Mac emulation ft boating
in III ni: It rtfifl nihil el
I flnn'
I vtniirl fur il 1
— nH
If you're using a graphics
card, chances are you've
noticed that there is often
some strange "ghosting" of
the Mac display on your
Amiga screens, or occasion-
ally the other way around.
If your video driver uses
direct access (which is the
fastest, so most people use
it), this will happen whenever
the Mac screen is updated
while it is not actually visible
- the program writes to the
video memory anyway,
smearing it all over whatever
you're working on. There are
a few ways to avoid the
problem. The first, and most
Obvious, is to use a driver
that is not direct access,
although you take a speed
penalty.
Because of
that fact,
you should
try to only
turn direct
access off if you will have to
multitask while the Mac
desktop will be very visually
busy - like running a
Quicktime movie. Another is
to freeze the screen display
in Shapeshifter by pressing
Control-Tab (and again to
release it). This isn't a per-
fect solution, but it helps.
Finally, when you are trans
ferring flies from the Amiga
to the Mac using either SS's
Mac Handler or Fusion's ICP
system, close all of the hard
drive windows on the Mac
desktop. Why 7 Because as
soon as you copy the files
over, the windows will
update with the new file and
free disk space information,
causing the bleed through!
o
Help! I'm yelling natty blaed-through
of the Mac screen an mij Hmiga
screens when I irmmtasM
or could run System 7, or
had 32-bit memory and a
true 32-bit CPU. And pro-
grams that won't run on a
real Mac that has those
things will fail just as spec-
tacularly on yours. Similarly,
there are a few applications
that are not PPC but are
beyond the capacity of some
emulators - like System 8 and
Shapeshifter, currently an
incompatible pair.
2. Disable all of your exten-
sions and start again.
Extensions are startup items
for the Mac. By holding down
the shift key during the boot
sequence, you can prevent
them from being loaded -
After installing a few dozen
applications, your extension
list (the little puzzle pieces at
the bottom of the boot
screen} tends to resemble
cobblestone road, and some-
times those little buggers
cause conflicts.
It's not such a bad idea to
sift through them every so
often and figure out if you
really need them. Note:
depending on your version of
MacOS, you may have an
Extensions Manager applica-
tion, which lets you select
and deselect what extensions
Will be run on the next
reboot, rather than skipping
them wholesale as the shift
key trick does.
With a little help and
patience, you'll be an OS
polyglot in no time. Check
back next month for more
exploration of emulators for
fun and profit.
C0MM5
id speaks.
What is it afaoyt Internet soft-
ware thai arouses such strong
feefings of loyalty and loathing?
It seems that every Amiga -relat-
ed mailing list and newsgroup
has a significant number of
posts saying that you have to
use Xy?TCP or ABC News, Just
about every program going has
its good and bad points (with
the obvious exception of a Jot of
AMOS stuff ;-|, and what's best
for one person is not what
someone else needs. So why do
you get so many posts saying
"this mailer newsreader/TCP
stack is the best arid everything
else sucks"?
I couldn't give a damn what
program you use to write an
email, and whether you send it
using AmiTCR Miami or two
cans and a piece of wet string.
As long as 1 get it and it's read-
able, J'll read the malt, not the
envelope. It's good that we have
so much quality software that
people can get so enthusiastic
about it but let's not lose sight
of the fact that the Amiga was
always about choice. I'm pJeased
that you're happy with Voyager;
keep using it but don't criticise
me for choosing (Browse.
Spam seems to be on the rise
again, or are they just targeting
me? At least in the bad old days
of Cyherpromo we knew where
it was corning from and could
take steps to filter it out. Now
it's coming in from all directions
The first person to develop a
thermonuclear mail bomb should
be canonised.
Surf's
It appears that Neil Both wick has been glued to the
web for so long the poor chap's starting to see
strange creatures... Nessie and the Yeti in fact!
w
ich is the odd
one out: the Loch
Ness Monster, the
Abominable
Snowman or
NetConnect2? They were all mythi-
cal creatures that were rumoured to
exist but had never been seen and
verified, until a few days ago. No. I
haven't been on holiday in Scotland
or Tibet, I've finally received a copy
of NetConnect2. This is only a pre-
release, although pretty close to the
final version, so a review may not
happen until next month. You can try
it for yourself from this month's
cover CD. The new Genesis TCP
stack, based on AmiTCP is a big
improvement, with a better configu-
ration GUI, display of online time
and connect speed and 1 support for
multiple users and/or accounts.
It also has support for multiple
interfaces, something Miami does-
n't yet have (although Miami Deluxe
should be available in a month or
SO). This means you can now
access the Internet and a local net-
work at the same time, and the new
dialin Wizard makes it a doddle to
set up. I've always been a bit scepti-
cal about these automatic setup
programs, but this one generated
an almost perfect setup on the first
try. very similar to my hand-opti-
mised Miami configuration.
As well as updated versions
of Voyager. Micro Dot and the
other clients, there are two
new additions: X-Arc, men-
tioned in a recent Wired World, and
Contact Manager. This is a global
address book, covering phone, fax,
WWW, FTP and email addresses, it
is designed to integrate with various
programs so you can keep all your
contact and bookmark information in
a single database. There is already
support for Voyager, MicroDot,
STFax and Directory Opus, with
A Web
more to be added.
A Web updated again
Another update, one that is on pub-
lic release, is AWeb 3,2, This is a
tmbtio cifin*
84
Vwj will be required to enter very basic, twrt essential, informatkn
needec Id pet your computer connected to the Internet. Please anter
tna required Information in the baxas provided and by pjeas rg
"Next' or ''Back,'' to rjotn the new a r previous page.
At (He end of (he canflgurathcm, the Wizard M uy to estabh'gfc a
conntetlon to crra internet (vie your I rnt*rr*t Servfca Provider) and
wil automatically Bather aji the rsmalnfifl netware Information,
| Tip: If you get stuck a*, any point refer to your user cUde or hold your
Next:
..Abort"
Online
free upgrade for all users Of 3.0 and
3.1. This release contains a few
small bugfixes, some enhancements
to the JavaScript and SSL handling
and that much requested feature, an
iconify option. The upgrade is avail-
able for download from the Amitrix
home page,
CU-List spammed
The CU Amiga mailing list was
recently spammed. This caused a
few people to worry that the spam-
mers had somehow got hold of the
subscribers address list.
Don't worry, all they did was get
the posting address of the list from
the CU Amiga Online web site and
post to that, the mail was then sent
out to all list subscribers. It is clear
they were using some sort of web
spider to collect addresses, since I
also got two extra copies of the mail
sent to two of the three addresses I
have on the site, However, they did-
n't spam the webmaster address,
which implies their spider software
cuts out addresses that cou(d
belong to people that are knowl-
edgeable enough to do something
about being spammed like this.
So if you have a rnailto link on
your own web page, and you have
the option of multiple addresses, it
may be better to use a webmaster
address than your normal address,
Subscription details for the list are
on the contacts page of the CU
Amiga web site. ■
Neil Both wick
CQMMS
Surf of the Month
He may seem a bit spaced out but with his feet still
firmly on terra firma. Buzz Bothwick zooms round the
cosmos of websites and logs his travels.
I know I've mentioned it before,
but Space and science fiction
have always been very popular
with Amiga and Internet
users alike. Programs like
Distant Suns and Digital Almanac
can give an idea of what the night
sky will look like at any particular
time, but to see more detail you
I need a lot mare expensive hardware
than an A1200, unless it has a
modem. The Astronomical Images
Archive contains a massive collec-
tion of images from around the web,
collated into a single collection. If
you can't find what you want here,
you can surely find a link to some-
where that has it.
Sci-fi jinks
Those more interested in science
fiction than science fact have an
lfTr5*
, ■ ■-* ■ . j-
u .-....M-;r.*
SCifi
i
com
L Jf» J*J%*M^ * iWlJl
- - -_ - 1 ir r "ii i f in T i T
I "" ■ — ***H- "
t3
kifiweli.enrti
equally impressive choice of sites to
visit. One such isScifiWeb, It's
probably not for you if you take your
science fiction too seriously, but if
you enjoy sci-fi rather than worship
it you should find this an attractive
site. You know those fifties
B movies, the ones that were so bad
they were good? Well someone
thinks enough of them to devote an
entire site to them, The Astounding
B Monster is perfect for all those
people that love these old movies
but would never admit to it. But not
every Internet user is a sci-fi buff,
and there are web sites devoted to
just about any pastime you care to
think of. If you enjoy collecting
things, almost anything, you're likery
to find something of interest at the
Collectors Super Mall In addition to
The Astounding B Munstur
H Eg™— .^trr®
Collector's Super Mall
the expected topics of antiques, mil-
iaria and celebrity items, you can
also find information and links on
the less obvious collectors items,
like "500 Years of Collectable Golf
Balls". Bet you can't wait...
Tee time folks
If you spend more time losing golf
bail Is than collecting them,
Golfcouree.com may be more to
your liking. With its course locator, a
comprehensive database of courses
containing information and reviews
and a wealth of news, profiles and
background information, it looks an
essential resource for those that
enjoy hitting a very small ball round
a very large field.
Jazz: Central Station is an essen-
tial site for fans of jazz music, offer-
ing news, events and reviews from
the world of jazz. It is pretty heavy
on graphics, making browsing from
a slow connection a pain, but that
probably doesn't matter to a true
jazz afficionado [why? - Ed],
One of the most surprising finds
during my recent travels on the web
£,
■TFUftrTM
JCS: Jaii Central Station
is the FBI Electronic Reading
Room. This contains scanned
copies of many FBI files, including
files on the gangster era and; celebri-
ties such as Marilyn Monroe, Elvis
Presley and the Duke and Duchess
of Windsor. There is a section on
"Unusual Phenomena" containing
reports on UFO sightings, anirna*
mutilation, Roswell and Project Blue
Book. The documents are all in PDF
format, so you will need to down-
load them and read them with
GhostScript or xpdf, Or use Acrobat
Reader on ShapeShifter or Fusion.
Many Amiga users also have a
Sony PlayStation for games use,
and the PlayStation site is pretty
impressive. It was designed to use
the latest technology and is said to
make extensive use of ShockWave,
so I was prepared to be disappoint-
ed when viewing it with an Amiga
browser. But the designers appear
to realise that not everyone has the
The Rat Mace homepage
latest whizz-bang technology and
have taken the trouble to make it
look good with nothing more
advanced than animated GIFs and
JavaScript. If you have a PlayStation,
you really shouldn't miss this site.
Rats the spirit
One thing the web isn't short of is
home pages that contain a descrip-
tion and picture of the owner and
maybe some of his friends. The Rat
Palace homepage is just another
one of these, although there is a
slight difference. The owner and all
his friends are rats, although he
does make the occasional reference
to their humans. Presumably these
me pets they keep to do things that
rats find difficult, like typing HTML
into a text editor. It's not just pic-
tures and a bit of description, these
are talented rats, as "The Tragic Tale
of Black staff Errol" shows. ■
Neil Bothwick
Astronomical Images Archive
Scifiweb.com
The Astounding B Monster
Collector's Super Mall
Golfcourse.com
JCS: Jazz Central Station
FBI Electronic Rending Room
Sony Playstation
The Rat Palace homepage
CU Amiga Online
http://www.stwing.upenn.edu/
-jpBrkar/astronomy/index.shtml
http : //www, scifiweb.com
http : //www, bmonster.com/
http : / / www.csmonl ina.com/
http : // www.golf cou rsa.com/
http ; // www, jazzcentra Istati on . co m/
h ttp : / / www.f bi .go v /f Q ipa/f o ipa . htm
http : //www. pla ystati r>n-a uropa.com/
pi ay stati o n / home/1 htm I
http://www.geocities.com/Heartland/
PI ai ns/ G767/home, htm I
http : // www.cu- amiga.co.uk
COMMS
Wired Worl
Junk email; one of the more emotive
of Internet topics. Our mart Neil
Bothwick looks at some of the tech-
niques of dealing with spam.
The first question to ask is
"why do you get so
annoyed about it?" The
average email takes
about 1 second to down-
load (assuming a 5K mail and a rea-
sonable modem connection speed
with data compression). Even at
BT's daytime rates this only costs
one-twentieth of a penny, if you get
three spam mails a day it will cost
you around a penny per week. So
let's forget the "spam is costing me
money" argument and look at other
objections.
It is invasive: It certainly is.
there's something very objection-
able about the way junk email is
sent out. far more so than with junk
snail mail. Don't ask me why, but
everyone seems to react strongly to
receiving spam.
It is offensive: Some mail con-
tains pornographic or other offen-
sive content. This is a very real
objection and merits immediate
action.
Before looking at ways of dealing
with spam mail, there are other
types of mail that are equally unwel-
come and would benefit from simi-
lar actions. Mail bombing involves
either sending targe emails or a lot
of small emails. This is usually
directed at a specific individual. Not
only can this be expensive to down-
load, but it dogs up your mailbox
delaying the delivery of genuine
mail. If your ISP limits the size of
your mailbox, it could even result in
genuine mails not being delivered.
Even worse is abusive email, con-
taining personal attacks, threats etc.
Fortunately this sort of thing is very
fare, but any instances of it should
he dealt with immediately,
Don't make things
worse
So when you receive some junk
mail, what are your options? The
first, and most important, rule is
never, ever reply. In many cases the
From address is nan -existent and
you will receive yet another unwant-
ed mail when your reply bounces.
More insidious is the spam that says
you can be removed from their list
by replying. All this does is confirm
to the spammer that your address is
valid, and they can add it to their list
of verified address, which they then
sell to other spammers. Another
technique used by mail bombers
fjnd spammers is to use someone
else's address, so that person gets
mail bombed with the complaints,
both to them and their ISR
So if you can't reply to the mail,
what can you do? There are three
main options, delete it, filter it and
complain about it.
Delete it? This is oft an the best
Option, why give yourself an ulcer
worrying about the rubbish these
jerks send you, just hit delete and
think that they wasted more time
sending it than you did binning it,
Filtering can be done in two
ways. Some ISPs offer a means of
deleting mail before it even reaches
your mailbox. You set up some para-
meters that match the spam land
taijnt l>r <M, ». !JS. at K TOIL M.im WB.»».M
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RnlwuLin «ia r.l: <1jr +: . IK *lm£l LWdfHtLlbi.
NETI
iam ■
Query Address:
U3rSQ-tiiarup35,rnte,AilaPta.mciJiet M
Lookup Firpe.'
ll-ii''. |iMn|.',i» p, jirriir'irtpil as .1 frit iiflfl nn t"i
riJiji'.ltm- ms of toytfger, nalltr: mnl f>«TftlkV.
(jke <i look ot the ulher fine vapor Internet
.inpiir.irior^ Ht Mtp:/ /mm. vif\fvt .<(»■/
Lojkinc up lost usrfie dio<ufrE.*l*?.fltL«ito.*;i.iwt
Canonical n*ie: usrtiH-dl0HKJjS.*ixl>_nt ljnto.BCl.net
*llas*s ..: (nontj
IP niMbers,...: 166.55.JJS.???
A First wt niHjf the rivnwiR naiat mi IP Uirtsi, li eiswe (it) iita't Mel
A Then «t« use whin ■■ tkc ARIN tlmi to Ikd out
Mil is neuiiisitle fgr the domain.
nothing else) and anything that
matches is deleted. Configuration is
cither by uploading a kill-file or speci-
fying kill parameters via a weT? inter-
face Most mail programs offer
some sort of killfile facility, these
usually mean that you stiJI download
the mail, but you don't get to see it.
There are programs that will scan
each mail in your mailbox and d> iti
any in your killfile, but this
usually takes longer than
downloading then killing
with P0P3mail. If a mail is
OK, you then have to read
the headers again when
downloading the complete
mail., so unless you get
more spam than real mail,
it's just not worth it.
Demon subscribers who
Still use SMTP mail collec-
tion have another alterna-
tive, GetMail.
If you want to complain,
the first thing to do is find
out who to complain to. There's -o
point in complaining to the sender, if
they cared about com plants they
wouldn't be inflicting this junk on'
everyone in the first place To sent
junk email, you need to be conr
ed to the internet, so the person to
complain to is whoever is providing
the spammer with their internet 6
nection. Most ISPs
have set standards, '
defining what is
acceptable use of
their service, and
what happens
when you do other-
wise. These usually
say spam is bad
and spammers are
not welcome, so a
complaint to the
ISP will often result
in the spammer's
account being can-
celled, or maybe a warning for the
first offence.
Follow the trail
So how do you find an address to
complain to? The information you
need can almost always be deduced
from the headers of the mail, these
are the headers from a spam mail
recently sent to the CU Amiga mail-
ing list, and also to other addresses
found on the CU web sire, this copy
was sent direct to me.
1 J From: n«9V9ozSP
<no9V9ozSP@ju1stn8.ch>
2} Suuiect. "Miss this, regret it
forever"
3) Date: Thu, 2 Jul 98 12:27:00
4) Message-ID:
<E3zBsfD322Aak902>
5) Reply-To: bell@dng33.com.de
6) Return-path: J>
-■: n o9 V9ozSP@j u 1 st n& c h >
7h Enwal ope-to. n eif@ wire net. u-
net.com
8) Delivery-date: Mon,6Jul 1£
13:27:55 f -010Q
9) Received: from (hot. virtual
pecom} [194.21 7. 102.61 by
COMMS
CLtl
._ tar IkHlLK IH. nt WlCTS iSrwr l*oii-»in.mtt
MtfctTna t» re.arlrMwt (lK.i4i.SJ.til, pert 13., ,
Va*J&-ll*t]
inn maia Liiitud
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miaiock: \*,H"i.«
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[«t*osi> i ait undated an fJ-Jul 48 ii:B9:ll ml.
hv finiN PhoJsiratlgr Services Hast tannine 9W.V Internal
KEunr> Hrforaatfon: ■■moi'fci, *STs, nnd ral»t«d PK!, _, . .
Knit ust tl» *iwH i*rv*r at rf.jn.tai-nle.nat 'or BtwlH ramttd
nlDraaUan and n4C.-ddn.1H fur AHMET InroraatLsn.
A Luring up inforuistioii on Uie intarat«fiite"
•oniaia il Earth Mrica. D<U Itlt II ■■Israel .4111111
should llivt M email JaattU for its nail CtnUcL
rnservl b.u-netnet with esmtp (Exim
.82 #2) id QytAN0-OOOlZF-OO; Mori,
6 Jul 1998 13:27:54 +0100
10) Received: from
ligwk.tml.co.zii (hawk.tmi.co.ia
(196-4.87.221) by hot.virtual-pccom
18.7.5/8 7.3) with ESMTP id
NAA1 1 387 for
[<culinks@wii-BneT.to.uk>; Mon, 6
: Jul 1998 13:28:31 +0100 (BST)
1 1 I Received: from 3w5HUE05Z
\ u sr6Q-dialu p35- mix2 . Atl a nta . mci . net
[166.55.225,2271) by hawk.tml-CO.za
.(S.8.7/B.6.l2)with SMTP d
FAA24413; Fri. 3 Jul 1998 05:29:26
+0200 (GMT)
The From:, Reply-Tor and Return-
| Path: headers (1 , 5 & 6) are faked,
ignore them. The most important
headers are the Received: ones
. Each machine that receives a mail
and passes it on adds another
Query Adcress:
9
Lookup,
|ifi5.171,?2a. t72@wtnH9.rtpe.net ;Vj
rjwti;
195.1?:.*. a/it
Jrscr:
STfpJt UK
rig in:
BSTShh
■nt -by:
ITHCT-Hn
Wn]0a:
ralar.atMlScot-nat 971821
■rci"
RttC
■ram;
Jon CI .a law 5
B*lr ft^i:
St. flloflns Uoaputer Centre
151 St 4lbai> Rn»a
Harass;
■WraSs:
SMirtdDi
liu siir
St Hlbi:i!>
aili' '/..
HBrtfOfflsMrB
Mors-;';:
AL4 WH
■Wrrtti
UK
ihana;
m 1H92 557861
'aji-no:
-*< HH B97381
I'Mil;
JQH, CH« laer s«>l . fwt
ilc-h}i:
JCtl? R]Ff
Changed:
rater. rillisetJt. net %? n fi2ri
mur ra :
FTPF
Mrsgn;
Pal »• it M if
'.&«, bit Albans Rd
Harass;
Sandrtdgai
pa-ass:
St ftlbws
ttp-Ki:
hftrlfOfUjrilri
|jr»ii
ALt 3HH
MT«s;
CI
Ikam:
fix-no:
1 44 I99S 1^7a*<
.« 199! 697831
Mat It
patsr. vl 1 i KPIif.neC
PtfU-Rl'E
Uc-hdl:
dwgt4;
u»t*f.*i»UsBbt.nBt 579127
bnuTie:
RIPE
A Tfcis hs wait r» jet mw • ta Ink eg ktialar-
rrt cum, ftavaaa givfofl nii mdi eaatacl kihnn#-
l»i mast It wHtia| ta deal with line complaints
Received: header, 50
you can track the route
the mail took. Looking
al the addresses, and
knowing that the final
destination was the U-
Net server, you can
see that the headers
are in reverse order.
We are interested in
where the mail Origi-
nated, so line 11 is the
one that counts.
There are two tools
that are very useful
for tracing companies
from this information',
lookup and whois. There are shell
commands for these, and web
interfaces for most whois servers,
but the easiest program for this is
Netinfa. Lookup takes a domain
name and gives you its numeric
address (or vice versa), so you can
check that the addresses used in
the Received: headers it real.
Cheeking usr60-
dialup35,mi*2. Atlanta, mci.net does
indeed show it's address to be
166,55.225,227, so now we use
whois to see who owns it. There
are different whois servers for dif-
ferent areas. Netlnfo uses rs. infer-
tile. net as default, which covers
mainly .com domains. By giving
the numeric address,, followed by
■"CahArhois.arin.net" y°u get informa-
tion on just about any domain. As
you can see from the screen grab,
this returns details on who owns
that domain, complete with an
email address, Now we've got
someone to complain to, this is the
organisation that owns the domain
used to post the spam.
Tell them everything
Before you complain, remember
that this organisation did not send
the spam, but their service was
used to do so. There's no point is
sending a rabid rant, just inform /
them of what has happened and
ask them to take the appropriate
action. It is vital that you send
them the entire mail so they can
follow it up. Many ISPs have a sep-
arate mailbox to deal with net
abuse, so send your complaint to
abuse@wherever,com too. If you
get an automated reply, but no
human response within a few days
of that, resend your complaint,
asking that it receive proper atten-
tion. At all times be polite, if you
ran; your mail is likely to end up in
the bin. Before sending a com-
plaint, it may be worth looking lor
information about abuse policies
and contact addresses on the web.
Another example
1) From: amanda
<amanda@iname.com >
2} Subject: U.K. Adult Dating
E!
3} Message-ID:
<t99B071?1 l05,MAA184S7@b
oaber.lineone.net>
4) Return-path:
<amanda@iname.com>
5) Received; from ( hot . virtual-
pc com) [1*4.217.102.6] by
mserv1b-U -net.net with esmtp
| Exim 1.82 #2) id OyxSKI-
0006TB-00; Frl, 17 Jul 1998
12:05:05 +0100
6) Received: from
boober.lineone.net (boober-
be.lineone.net
[1 94.75, 152.a4]|by h ot. virtual -
pe.com (88.8/8. 8.8} with
ESMTP id MAA10599for
< pQ$tmaster@w i re n et, c o u k >
; Fri, 17 Jui 1998 12:00:19
For some reason, this mail went
from MCI (in America) to my mail
server in the UK via a host with a
.za (South Africa suffix), This
seemed odd so I "epeated the
lookup and whois procedure for
them. Not only was it odd that the
mail went via South Africa, but the
contact for this domain has no
email address! However, there
were fuil address details, so it
should still be possible to complain
to them if you wished.
Whether you choose to actively
fight spam by complaining to ISPs,
or whether you prefer to simply
+0100 (! ST) [enve I ope-fro m
a ma nd a@in am e.com)
7) Received: >fram
inamecom (host5-1 71-228-
t72.btinternet.com
[195.171228.172]} by
boober.lineone.net
(B.8.5/8.8.Q) with SMTP id
MAA18457; Fri, 17 Jul 1998
12:05:33 +0100 (BST)
iname.com is a mail for-
warding address, much like a
hotmail or bigfoot address.
You can see immediately that
the message came via btinter-
net.com and lineone.net.
A whois search for
195,171,228.172 using the
server at whois.ripe.net (RIPE
handles domain and address
allocation for Europe) returns
detailed information including
a name and email address.
ignore it, it's good to know that it
is possible to compl3in to people
with the power to do something
about it. Nol all Internet Providers
will take action against spammers,
some of them make too much
money from them, so don't expect
a positive result every time, but
complaining does work, and does
get results. By helping reputable
providers to clamp down on these
activities, you are helping to make
the Internet that little bit better for
everyone, ■
Neil Bothwick
(cucd@wirenet.CO ukl
| w«^jfW^.w tt\r»rifegl -bi<rtfgrV>j- '
Output from AHIN WHOIS
■CI (Urt-MCI-METCaBei
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PiasSa UI« en* »l»ll =<rv*r *t ry . in I am 1 9- n«t for DOlW-IJI ral.taa
Information and nic.Udn.aUl for HIUtH Infonut Ion
ESS** 9
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less than the best digital recording device for master-
ing your tracks.
You'd be well aware from
last month's audio splash
that recording direct, to
hard drive at CD quality is
well within the remit of
any half decent Amiga
set-up, Even so, while it
has many unique pluses,
hard drive audio
recording isn't
necessarily the most
convenient method of
mastering your music.
There are currently three
alternative options worth
considering if you'd
rather use some
outboard recording
equipment. The industry
standard DAT and the up
and coming Mini Disc both offer
digital recording from analogue and
digital sources at or close to CD
quality, each with its own strengths
and features. DCC, offering
comparable sound quality to Mini
Disc, was tested in the January 1997
issue of CU Amiga, For now we
subjected DAT and Mini Disc to a
rigorous set of tests in the
Sound Lab...
through its digital input. The Mini
Disc recorder was also tested using
analogue connections. A Sony DTC-
S&O DAT recorder and Sony MDS-
JE510 Mini Disc recorder were used
The test procedure
A short music clip and a 20 H^-20
kHz sine wave sweep were played,
using a Yamaha CDX-1O50 CD player
and recorded with each recorder
for the test, All recordings were
done in stereo at 44.1 kHz.
In all cases, the digital and
analogue audio cables provided with
the MDS-JE510 were used. The
source CD, DAT and Mini Disc
Mini Disc (MD) was introduced by
Sony, making use of magneto-
optical technology to provide
superior re -us ability, fast data
access and enhanced
editing
capabilities, Recording is always
done at 44.1 kHz and a sampling
rate converter is included that
changes 32 and 48 kHz digital
inputs. Mini Disc provides up to
74 minutes of stereo audio
recording or 148 minutes in mono
mode.
To reduce the amount of digital
data,Mini Disc uses a lossy
compression scheme called
Adaptive TRansform Acoustic
Coding (ATRAC I- ATRAC is based
on psychoacoustic algorithms
that understand 'normal' hearing
functions and thresholds. These
filter/reduction algorithms create
a data stream with a 5:1
compression ratio, ATRAC has
gone through several revisions,
offering even greater
improvements in sound quality
with each update.
Use of ATRAC or any other
lossy compression scheme,
however, means that multi-
generation copies, even when
recorded digitally, suffer from
increased data degradation. So,
exact duplicate
ft
copying is not
possible. Like DAT Mini Disc also
conforms to the SCMS standard,
Mini Disc storage is very much
like that of a hard disk, Unlike
recordings were digitally transferred
to the Amiga to insure that no
changes in the sound would be
introduced. This was done using a
Maestro Pro digital audio I/O card.
Once transferred to the
jjgj^ Amiga, the music clips'
left and right channels
were mixed to mono
using SoundProbe. In the
case of the sine wave
sweeps, the left channel
was removed Next,
Sound FX was used to
crap each sound and to
isolate a five second
section from each of Ihe
music clips. These short
sections were then
loaded into SoundProbe
to generate the frequency graphs in
Figures 1-5.
The analysis
The generated graph images have
been included on the cover CD-ROM
:
tape based systems, an audio
track does not have to be one
continuous data stream, ft can be
spread out over different areas of
the disc. During playback, a read-
ahead buffer insures that audio
plays seamlessly while the read
mechanism moves about the
disc, A Table of Contents (TOC)
contains a list of starting/ editing
locations for up to Z54 tracks.
Each track can be quickly
accessed, fully or partially erased,
split, combined, reordered,
named (up to 1700 characters per
disc) and date/time stamped.
Some recorders even include a
handy undo function to restore
your last edit.
88
SOUND LAB
SOMT
DT-60
Digital Audio Tape (DAT) was
developed bv Sony and Philips as
a recordable format with quality
comparable to that of CD. Much
like systems used in video
recorders, a
rotary-head
design allows for
uncompressed
data storage
which is a big
plus for digital
audio.
Most DAT
recorders provide
the ability to record with either a
44,1 or 48 kHz sampling rate. This
uses 1 6-bit linear encoding and
provides up to 120 minutes of
continuous stereo recording with
a frequency response of 2-22 kHz,
Some recorders also include a 32
kHz, 12-bit non-linear encoding
in the SoundLab directory, so that
you can view them in detail.
Figure 1 shows the original source
CD audio frequencies, Figure 2 is
the DAT recording, Figure 3 is the
Mini Disc version from the digital
input and Figure 4 is the Mini Disc
recording from the analogue
input, These Show that the DAT
does a good job but doesn't
exactly match the CD source
(which doesn't really add up as
they were both transfered digitally
at 44. 1 kHz). Even so it's as good
as perfect. The Mini Disc digital
recording discards a lot of
information above 19kHz (due to
its compression system and this
is also apparent in the analogue
Mini Disc recording. It is
important to remember that the
recording level had to be set
manually and could account for
changes in the overall amplitude
Mi
an*
I
mode. This provides up to 240
minutes of stereo recording,
with a frequency response of 2 -
14.5 kHz. In addition to sound
data, DAT also includes the
capability of
recording
subcode
I information
such as
absolute time,
track numbers
and end-of-
tape markers.
One of the
main
advantages of DAT Is its ability
to generate exact duplicate,
multi- generation copies.
However, to deter music piracy,
most DAT recorders conform to
the SCMS (Serial Copy
Management System) scheme.
of this recording. Seeing may be
believing, but hearing is some-
thing else in this test. I listened to
all of the recordings numerous
times (using high quality
headphones) and although I could
see the difference in the graphs,
to be honest, I really could not
hear anything significantly
different. Even comparing the
analogue and digital recordings of
Mini Disc and of DAT I could not
detect any really obvious
differences.
Figure 5 shows a graph of the
20 Hz-20 kHz sine wave sweep
source. When compared to graphs
from recordings onMini Discand
DAT, I found that they were nearly
identical. Strangely, Mini Disc did
not exhibit the same cutoff as with
the musical tests. This has to do
with the way that these audio data
compression algorithms work. If
there is sufficient space to record
the full frequency spectrum .Mini
Disc will generate a more accurate
frequency response. This can be
seen in Figure 3 (around the 0.06
and 3.75 second points) where
frequencies momentarily jump to
full spectrum. However, the range
of frequencies present in most
music recordings requires high
end frequency filtering: in order to
encode the more important lower
frequencies.
The verdict
DAT clearly provides better sound
quality thanMini Disc; and when
you compare the graphs, it is easy
to see the difference. The real test
though is not one of comparison;
because in the end you will, in all
likelihood, be distributing your
recordings on CD or analogue
cassette. The majority of listeners
will never be able to tell what kind
of machine you used to master. It
is only important whether or not
the recorder you use creates a
good reproduction of what you are
recording. Mini Disc offers many
advantages over DAT. primarily in
its editing and fast access
capabilities. From a physical point
of view,Mini Disc stands proud
with practically unlimited re-
a [ 2D t regtfency Fret s
A frequency graph
(or sonogram) depicts sound
through time on the X-Airis with
frequency on the Y-Axis and
amplitude denoted by color.
These graphs (only on the cover
CD due to space- constraints) are
created through a mathematical
process called Fast Fourier
Transform (FFT) and are very
useful in analyzing frequency
response.
E3JI&,
Number of Steps:
Red:
Green:
3 Lou
Middle
IB High
6
r
FFT Resolution:
Log Shift:
Window Overlay:
Level Spacing:
riuto:
2
Overlay: |
Single Colour Plot if§|jj Transparent Overlay
dB _J
Linear _J
Log2 _)
L09IB _)
Shift-Log C
None )
Blackwell-Harris 7^dB (~
Harming )
Parzen )
Welch _)
Save
Use I
Cancel |
■M
The Serial Copy Management
System (SCMS) was developed
to reduce illegal
copying/distribution of
commercial audio recordings. In
systems with SCMS
implementation you can record
from a 44.1 kHz digital source
(such as CD| via a digital input;
however, you can not re- record
that copy to another digital
recorder through its digital
input. At 32 or 46 kHz, you can
record a source (such as DAT)
digitally (first generation) and
then re-record that copy (second
generation); however,
subsequent digital copies from
that second generation copy ere
not possible.
Some older SCMS
implementations will not allow
second generation digital copies
at any data rate, analogue
recordings are not restricted-
Many professional level digital
recorders are exempt from SCMS
or at least provide a way to
disable the protection scheme.
If a recorder insists on using
SCMS and it is a real problem
for you, do not dismay, there are
ways to defeat it. Try an internet
search on that device, it will
likely turn up all kinds of
interesting secrets.
record ability and durability. Tape is
inherently more fragile than disc,
suffering from the possibility of
degradation over lime and
entanglement Or breakage. The
recording media for DAT andMini
Disc are equally priced, but that is
not true of the recorders. Expect
to pay twice as much for a DAT
recorder than a Mini Disc recorder.
I recently sold a highly-
acclaimed Teac DA-P20 portable
DAT recorder and replaced it with
the super-small and efficient Sony
MZ-R50Mini Disc Walkman
equipped with a Sony ECM-DS70P
stereo microphone. I use it
extensively in the field to capture
live sound- Also, its auto-date/time
feature is perfect for keeping an
audio diary or just taking notes.
Mow if only the Amiga had some
good speech recognition software!
For final mastering though, I will
continue to use DAT.,, at least,
because I have that option.
Thanks to The Sony Store for
their assistance in providing test
equipment for this article. ■
D ho mas Trenn
REVIEWS IN
Reviews Index
Our Reviews Index now contains a summary of product
reviews from the previous four issues of CU Amiga, sort
ed by issue and then alphabetically. We hope you will find
this easy to use Also on this page is the CU Amiga editorial
team's list of 'hot' recommendations. If you don't own any of
these products, do yourself a favour and buy one of them imme-
diately If you have any comments or suggestions about this
page, please contact us. Q Indicates a Superstar award winnner.
Hot Products
Jiljl
i
Title
Comment
-jmi j__ -■_-* ■!
Ami net Sets
The must-have shareware archive ^^^^^^^
Draw Studio
Amiga's best structured art/illustration package
Elastic Dreams
Swirly picture manipulation hi-jinks
Epson Stylus Photo
For photo -realistic hardcopy
Foundation
Ultra- detailed God game
Genetic Species
A damn fine game
ImaguFX 3.0
THE professional image processing software
Miami 3.0
Makes jacking into the 'net so easy
1 OctaMED SoundStudio
What? Still using Octamed 67 Get this now!
1 Opus Magellan
We love this Workbench replacement
1 Pace 56K Voice Modem
The Rolls Royce of modems
| Pag est ream 3.3
You want to lay out pages? Look no further
/
■ phase 5 PowerUp cards
Super-fast PowerPC accelerators
Power Scan Magic
Throw away that Micro vitec monitor
/
Power Tower
The best place tg re-house your 1200
/
PPaint 7.1
The best pixel paint package on any platform
/
Quake
Another damn fine game
Siamese RTG
Splice your PC to youf Amiga
SoundProbe 2.0
Truly awesome sample manipulation package
Turbo Print 6
Must-have print enhancement package
VoyagerNG 2.95
Wizard Mouse
Wordwortb 7
Surf the web in style
Mpt- —
The rodent of choice in the CU offices
The top digital quill on the Amiga
CU Amiga Magazine
Of course
Reviews Index
Title
May 98
ADescent
ArtStudio Pro
Blizzard PPC 040, 603
Descent
Dy nam ode Modem
Elastic Dreams
Fusion 3.1
Kids Rule OK II
Pace 56 Modem
Picture Manager Pro 5
90
Type
3D game
Graphics (cataloguer)
Accelerator (A 1200)
3D game
Modem
Graphics (processor)
Emulation (Mac)
Kids game
Modem
Graphics (cataloguer)
Comment
Good but needs work to become the ultimate Descent
Underdelivery on features, pales before the competition
The essential upgrade for all A12O0 users
Plays well but still has a few glitches
Speed is what matters and this modem doesn't deliver
Not a rival for ImageFX but makes graphics great fun
Fusion is tops in Mac emulation
A compilation of three very poor games
A high quality modem
Impressive as a cataloguer and an image processor
Score
B2%
69%
94%
80%
75%
82%
92%
40%
92%
90% Q
REVIEWS INDEX
Title
May 98 continued.
Piaydays
Play days Paint
Word worth 7
Kids game
Kids game
Word processor
Too much work and too tittle fun
Great fun for kids - highly recommended
Simply brilliant
75%
92% O
93%
June 98
90%
AWeb-ll 3.0
Comitis {browser]
ine first Amiga Browser wiin j«»oaui|ii
—
ImageFX 3.0
Graphics (paint. 1 process)
The best image processor goes from strength to strength
95%
Malice (for Quake)
3D game
Utterly brilliant, worth buying quake for alone
95%
o
MasterlSO V2
CD-RW software
A great all round package
88%
Micronik External Scan Doubler
Scan Doubler
Well deserving of the Boing Ball
93%
©
Micro nik Internal Scan Doubler
Scan Doubler
An inexpensive route to a high quality display
as%
Power Digital Camera
Digital Camera
Easy to use, fun, and cheap - but results don't impress
81%
Quake
3D game
The ultimate in atmospheric shoot'em up action
95%
o
Sinus Genlock
Genlock
Superlative video output - at a price
90%
The Labyrinth of Time
Adventure game
Some design flaws, but an engaging game nonetheless
78%
Turboprint 6
Printer drivers
An essential companion to any modern printer
93%
o
TV-Amazing
TV Tuner
Good, but not ideally suited for Amiga use
75%
1 Julv 98
Amiga Forever
Amiga Emulator
Very workable Amiga emulation
87%
A mi net 24
Various
The latest downloads from the 'net
89%
Aminel Set 6
Various
A gargantuan collection of software
90%
o
Eyetech single-slot Zorro
Expansion (A1200)
Functional, but inelegant and expensive
78%
EZ-PC Tower
Tower system
An excellent, all-in-one Siamese system
89%
Flyirf High Patch/Data Disk
Racing game
Bug fixes and extra courses to make Flyin' High playable
74%
Pyromanie
DTV (clips)
A great package for professional DTV
92%
o
Quake: Mission Pack 1
3D game
A great way to get more out of Quake
87%
Shrak for Quake
3D game
Probably one of the finest add-ons for Quake
88%
Tornado 3D
Graphics (3D)
Flawed, but exciting enough to risk
87%
Virtual Kprting 2
Racing game
A sequel that should never have happened
40%
Wheels On Fire
Racing game
A fun game, marred by system unfriendliness
50%
■
Yamaha MU10
Sound card (MIDI)
Good, but not as flexible as a proper sound card
B5%
■ ■
I Ai.ic|iKtflR ^^^^^^
Catweasel Mk II
Floppy drive interface
The best way to improve your floppy capabilities
89%
Eyetech CDPIus SE
CD-ROM drive
No excuse not to buy a CD-ROM drive now
90%
Foundation
God game
A superstar despite the flaws - and it's getting better
90%
o
. —
Genetic Species
3D game
A great synthesis of adventure, suspense and blasting
94%
o
Samplitude Opus
Audio package
The best hard drive recording and editing system
86%
Scan Magic
Scan Doubler
Gives a cheap, high quality display
90%
V
Scan Magic (with flicker fixer)
Scan Doubler
The best Amiga display this side of a graphics card
92%
o
Siamese V2.1
Network/RTG package
The bast thing to happen to a PC
94%
SoundProbe 2.0
Audio package
An essential piece of software for anyone into sampling
92%
BB%
VDC200p
Digital camera
Good package with acceptable output and a great price
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UNDERGROUND TO, 54 CAflMANlA CLOSE^ SHOFj^rWHiSS, ESSEX SS3 8Y2. TEL: OW MSSXI
■ Name: , Amiga Modal:
I
Address:
.Postcode;
eb! -
.uk/
.W"* i njnti7 Jflpm .
LAIT ftL^Lii ROW Mti M I ml A I
COMPUTERS
U ££:^ U *% Tel: 01 13 209 4444
: s N a t^ e S% ul Fax: 0113 2094445 BBS: 0113 231 1422
D*^y^«^,*i»r»- 1 s-^i i ,™*«y E-Mail; Sa t e s @ 1 1 rst com . cte m o n . c o . u k
Showroom Address: S
Dept.CU, Unit 3, Armley Park Court
Stanningley Road, Leeds. LS12 2AE |
... .,,, ,,■ ,. ... u .... ..
**a , ».awi'*»>Jf«F' l lCpill« 1 "ijiihil
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AUTHORISED REPAIR CENTRE
Our h-hoiM engineers can
offer you a no-obligation
FREE ostmale of moan on
ynur Amiga or gny computer
peripheral. A rJelivery tarifl d
jusl £7 Is charged or
allemalively. wsi! our large
sfiowFoom, We can also
arrange tor your Hems 10 be
COMcted tpy courier lor en
additional charge of £11
Amiga Computers
Amiga Magic Packs
Includes Word worth V4SE, Data store.
Organiser, Turbocalc 3.5,
Personal Paint V6A PhotogeniK 1 2SE,
Pinball Mania, & Whizz.
A1200 ■ 2Mb RAM No HD E19999
A12O0 - 68O30/40MHZ 16Mb RAM 810Mb HD
A1200 - 6803D/40MHZ 18Mb RAM 1 ,4Gb HD
Monitors
E399.99
£429.99
A1200 ■ 6803O/40MHZ CPU 34Mb RAM 2.1Gb HD £519.99
' Indicated machines come with a 200W Heavy Duly Prima PSD As Standard
Hard Drives
2.5" IDE Hard Drives 3.5" Bare Hard Drives
inalruclioiia. For Aeqoj'AI^Dn mKhlirJ*
60Mb £39 540Mb £109
80Mb £59 eiOMt) £119
120Mb £&9 1440Mb £159
210Mb £89 2100Mb £179
PRIMA
UTOM
Heavy Duty PSU
h*dnQu»HyJWW*tlPSU
Mourtouforiatsd Casing
4 tiu« standard Fo«i«r
Only £55
IDE SCSI
2.1Gb £117 10Gb £1001
2.6Gb £134 2,1Gb £199 1
3.2Gb £145 3.2Gb £240
4.3Gb £134 4.3Gb C286
6.4Gb £206 9.1Gb £899 1
e. i jqo 4- way Buttered lOE Intense* £M 1
lii.kij«. =ni|i.'yiiKl Vj|i iCtF-Fip*. - Sufenam
35" I BE Hprd Mv* ln»tall Kit '
incWee srHo Htkffe. caHnim M Kut i rlmi For
AKCM12M See abcr lir -am Cit.b purs
t Only £19
Part Exchanqe
Money off your new
hardware purchases!
Call far pricing, now to part encmanM
your old items and -gel real value ffsr
your unwarned monrtors printers
memory, computers, etc.
Second User Bargains
Available Now!
Totally wluitisfted unite, with a three
montfi minimum warranty. Please call
far gurnard stocks and products.
PlHW IKM. PM OD IMH buy MITU k* OKI Qixxto t±n
rr*. m *>tfanvd agarac ■ nw* utHMbi piprha—
Enample cn'irnt SlCKkt It III** 91 pftt*
2 EgbEilemsl PCMCIA Overdue HD £100
Amiga A3000T 03u'25Mhi 330mb HO EJ&O
Amiga Al2D0Baee Pack £130
Amiga A 1200 1 60n* HDflSn* HAM £171)
AmigaAISOOaOOmbHD.'lSrrcnAM £1B0
AmigaA12ClO.''*0 800mbHDriernbHAM £250
Arnica 2300 Inlemal Genlw* lor A2000 ESO
Prima A6M1W) RAM No CKKk £25
Amiga 4,500 WB1 .3 CJ5
Amiga A500* £50
Philips CM663S Mkll Moralef E120
inrr. 72pin SIMM £5
Memory / Ace. Storage
Prima A 1200 4Mb RAM
Prima A 1200 8Mb RAM
I nrtiiiniri nri nri i - - t;« Rr &jw E$9nz
3HIB§8HI
1Mb 30 Pfi(1"9l 70ns SIMM £7
4Mb 30 rVK1 - 9) 7WB SIMM £10
1 4Mb 7S Pin (1-32) 60ns SIMM »
I 72 Pin f2"32) 60ns SIMM £13
10 72 Pin I4-32) SOrlS SIMM £22
1 256 x 4 DHAM (OIL Type) (each I ti
Plkn A500 51 2k HAM Mo Clock £17
Prima A500t 11* RAM £25
I PfimaAflOOIMbHAMMoCkiek EM
Amiga Accelerator Cards
A1 200 Blizzard SCSI Modufc {60
A1200 Viper II fifl030 40MH7 ESS
A120D Magnum B8Q30 40MHi EH5
BOG't 'i^per KOCD €809] MMHr «D £99
A600 V»»f E30 33MH1 Wi»» FPU £75
,.» UH iddh MM0 h»« Hi HtUvk ompaliu.
i4 L io
Iomega n
Zip Drive
Only
El 29
• Includes One 100mb Certridge
« Fast SCSI Interface Version
|> Include* Cable & Amiga Zip Tools
Z'ti Diiva Ifflmb Mcd'm |oicii £t{j
StlLiriellL, Ii^ AJaulf i £11
I AtOC MgiK» mm fj, f M1 nwj ai in «#n r«l Eh
I. ^^ir"*l iH.i,.i tm Ihw r~JT. 4b?^ n^-l
A5O0/A5O0+ inumal Dri UB £25 1
A600/A 1 200 Internal Dm* £25
A4000 Inleini Dnvo £65 I
Golden Image Ftir-nnDi^n £42 1
I p§
Jiji ;:-pi :j
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Only E39-
9«-tM4Niilr*a>mailaFalu>lvxa- iTl ■
_ J aVhWE-HCKIl _tW<r*lM *rtMuT*W ^^ I
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cation
BJC-30 Colour Inkjet £1 S9
739 1 380 DP MOW ftimw. M P^s *SF BiJMi
flJC-60 Colour lnk|at EiW
73S p 310 Df Cokur R**r. M P»gr *SF Bu*+
BJC-250 Colour Inkjet ElDfl
730 ,. MO DP. UMC (L Cd. Cain- Sivpiat. *l Psj. jtff
ajC-4-3rXi Colour i nk|et £i3i
739 p. 390 DP. QsfonJ Cobu Scan* CM. iq[m Harfl
BJC-4650 Colour Inkjot EZ65
7»iT30DPl l^lo^fc*gMfPhrt»rg.p>rtCirfPfl<*g
BJC-620 Cotajr Inkjet £222
73C'p7fODP Fa,i feaiat Cws^a Cnbii ftronj
CITIZEN
ABC 24 Pin Dot Matrix Printer £10$
.■tt'DHCvXHDPi SOASFBul-hi
ABC Tredor Feed Unit G35
Printiva 70OC £282
WJWlCotM. 13IBDPII*™ XMUt* MtftDff T»3i
Printers
IIIL 'j*vy It.-i-iir I
t*bi* hVdnh H!
Stylus 400 Colour Inkjal £1 34
730 1: Tffl DM ippm Btiit. 3WIT1 Coeuf. 1M SlBfl ASf
Stylus 600 Cotaur Inkjet £1SS
■HC.T2HUP tfO^OK*, <«*«Catnur. HBShncHSf
Stylus S0O Cotaur Inkjet £265
■OO p 730 DP BW"E*«., TflftH Ddeui. -»Sh«l *ST
HEWLETT*
PACKARD
H P-340C Portable ColoLir £1 BQ
600 p. 300 0PI Worn. 300 1. 3M DPI Cutai. Zpftr- Mob
HP-40OL Colour EllO
KB i n cm Msntj. Ho I' SB DPI G*
H P-690C Plus Colour £1 92
300 p 3CB OPI COou- Pnitiig Mow E«i Fsfcr.
HP-370CXI Colour ta»
SWiSHDPlkbn. Tn^PM FjCWnt b«ur Tg 4PPU
HP-6L Mono LaSar C289
M6 DPI. I Ui Mil. B P.jj|w Pff MduH Pnwig
uai Parallel Printer Swtohbox £13
pnjutit apt; flhei w» t apacUcBicna atao aralaala^
n
CD-ROM & I/O
14" Digital
SVGA Monitor |
onty
£99.99
IEiIictir] Siiarflr-.ihkir X Fli^kpr Hiflr E39.99
^VPRDVITEC
1701 17"
Multisync
only
E399
,«
1
1 Aura 3 en Sampler
■ eim 6aw ¥Z.i
1
I &nsma*D ¥3
C1U|
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1 Ointduy LJfii.s •> !■ pyjjrjnll j n
! 1
1 ChskMAQlC File £ dim ManflgtV
■ 1
I Final CjIc
195 1
1 G.P.Fbh . fitinerii; Wm Ml
£43
1 Hi Sol- HflSlf .■'
1 H|-Sp«(l Pascal
£H
II
1 iBrowss 4Hi-&otti
£«l
1 Mason Magpc
EW ■
1 'Jk-"jl-. :■ -ui,J
s-Jfll
1 MlrnDnV^
E30l
1 Mu'.f v Mallt'is 4
1
1 Nei a Wee <Hi-&art|
1
1 Nei S We* £ (Hi-SQIU
1
1 NelCui -i^l V2
1
1 Nslwuik PC |Wewd Sciencrl
1 PZ faak
II
1
1 Pirsonal Palrri 7.0
rscl
1 Pio Mh* iiMwfacs
1
1 S«r-Sl PUjnrainmmg
1
1 ST Fai P*n
1
1 SludioS PrUKSEKUl
1
1 S^jrfWaro Innimur Scyltviara
nci H
1 fBchnoSound Tpfbo II Pro
C 30 U
1 Tirmibi TCP i Hi S:-/li
1
1 Taimiln (Hi Salt)
1
1 TurtoCat 4.0
1
1 TurtM >Pr«t -6
E4D]
1 Upper &s* To<na |Hi-5orri
Eli I
1 Vista Pro 3 Lite
1
1 'iViir-f-ir ■■r>)i r-urin 1^ mm ritm r-ni
1
1 WfirdMyth 7 3.B- Vtrtuor-
woi
1 WB3.1 OEi'3uieA*igSlAidelW*iCWBirg| f 45 |
1 ZpJ.'Jail TlvUs
M7«
1 'ra. d& OH whtri fp^idHiad lAkh a pnmar
.'
VSquirml SCSI PCMCIA Inlaffaca £55
P*l#»»iKP)[WfLHlP*H^K8IJI"'«
Suri Squiml SCSI PCMCIA C99
fV HttftliOl hduki IH _M M n, UHOnta
400B+ SCSMmerface E1«J
Ft imiaunii, tataa ■>«, n t— < i^i> Hats
External CD-ROM Drives
I Sitiabfc tor A 1200 & AS0Q. tnciudrx buftmrod
I }D£ Interface P£U, arid three gj.TWK. i'&tjiq^
Ehprw J Oscar.'Giggff^i"
£104.99
£119 99
24 Speed CD-ROM
3£ Speed CD-ROM
ower Tower
* Includes !M WjII PSU
• PC Keyboard & Interfere
■ Floppy Drive Facia & Cable
• Screws, labels, £ mains lead
Only £149
Zarra|5PC 2 IS*, 2 K'ckw S«* 'Dchail (169
Zunu HI *Ki I'lM .«.)» ip«0(i^ti in. t3H
PChrtlft -V Adaple' £»
fKtamal Aurki Prrt llalnSmulCOFlOUl tie
Internal SCSI Zpj to. -0MGM I to^aTiPHi CM1
* Way BulferBd U?E intenacBin t»rswi £3S
i-ipmp nota mrt « ujiimmi ipf pi iw r mj a iw 'ip 1: *i
Internal SCSI CD-ROM
flnn> dr«i=. frrcnaJ FinVno. tlQT hx A ! 100.
Panasonic 4s Speed £49
Philips 8x Speed £59
Toshiba 32k spMd £98
Interna! IDE CD-ROM
interna.' FjJftng WOT for 4 1200 iinta== ,ti j Itiawi
Panasonic an Speed E25
Creative Labs 24* Speed £37
GdldSlar(LG) 32k -Speed E44
CD-ROM Software
LSDt 17Bil'»AiM.?Di J Eia
3003 JPEG Tenures Efl
2D CD 2 Imaigai [1
Ad* Expcnifiiic £ i'NFA:, Ef
AG* Eapmnuncii 3 JNFA) cf 4
AGA Toalkh '97 Cf
Amiga EhaihKip VWca £ Et3
Amiga EfcHmbpan t13
Amiga flopair K4 £35
Apiin«nSta25,(oacht fit
AminatSBl 1.8.0*3 C1G
AiniiWLSsi * ar S rj7
.4l"y Feauurilf E-jrcde CIS
Arwnabon weird Soonest £9
Arcade Classes FMa £13
Arlwpn £9
Assassins 3 £14
pq Red Afliuieniiune C1i
C6J SersatonEVoiE C17
CAM (SCO) Hi
Card Qao»a Fd'Anirga f l &
Civilization r\e,
'(VtMid ScieftcD CltiAr: £1
Dsluaa Painl 5 E2D
Dom Rom £9
DoomS CIS.
EirpularlHS Lftnliinilcd C17
Encaunters El g.
Encyc. CH The Param^pmal E1&
Epic Cdlecliui 3
Erir llHemilfcp) Err. i<IM
Err Shwnrt? AnimaV^nr.
Film. UD Vnliimn 1
EnrnCD VolumaS
Flyin l' fjt
FanCaman.1
Gn»t Gadgem I w i
G«n»ttc Sfiecws
Graphics Sa*isjhon5i l
Giga Graphics (4CDJ
Glnbal Amiga Eppflnoncc
GlOfimi 3 Unrnala Oban
Qolden Derrca
lUrvHi Disc Oi Recorda
hkm*i rrum
llllpscns In 3D
Ipnagirpg P0 3D
irtrnghi Cwiosaurs
ln1oTheJ*et
Kara Collection
TIM Learmg davB
Lighc ROM 4
Ligtit ROM 5 <3CD>
LigniROM fintl
Maga= Publnfiar
lutagic W'Sanrh F^hnnrfir
Mcrlirg Pearls 4
Miami
riR Mods Anlhoog,
£20 Maviir Uakar Sprarial FX1
£17 Muhiimdia fl»7k*npa
£13 Mysl
£1J NfllwoihU
tM C<:tam«d Sound Stmlio
£10 On* £ srapaff
£13 PpMwnalSuihl
£2fl P»RidiVll Pflim 7 1
t\S p.OS (P«. RoImmj
£14) Pnma Snaiawan
115 Oiiate
t!5 FlrrlrcGutl
ci s Scene 5«tfm
f a Sci-'i Sewaboc 2
£24 Sound & Orapnica
ES Sounda terntoOdamed 6
£1S Speccy 'B7
£ i Syslerr. Borater
£i i Hme ft Heduxilpg
tip Trapped 2
fia UPOGcId
E1f Urapoi - Ulltirar Cclonf
12* LJIiIiIhis F^parianca
r 1 .1 IOTA VMrd IMuhm
ESO "Vwrhwifm .' IJ
£9 W:vthvr.i1h OHica
CSj l/p'r^htnmrh Add a Hi
Eja Zcam 2
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£15
LIB
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£14
l-3
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til
Graphics
Scanners
I Po^er nana Scanner Mono £65 1
I Epson GT5000 Flatbed Scanner £1fig|
j 3*W Pfl OflU & it C*M. HegyiBa St*>B-P BtfM
1 Epson rjTBSOO 1 FlaB>«l Scanner E4O0
I 330C DPI CpJjU. H 8* Ddni. Paquras SoWis Btlo« I
Arnitja Ep&ori Scanning Pack ESQ
' incuiee ; i.i magg Soainrpj s«i>ais i Rsojp'k OtH |
tir;ril tl r:kM
LolaL-lOOOLienlwk
Me ■.-*!; 1 0-JOlHi iifl- ui, tuppara JiGA ai i
kola L-1 500 &«nl«;k £17
Cjj-pos1cvdK3i.1 1 Elilcn 1 lnsteBa^
'.Ola L HMC Genluck L"35D|
Hi-*"riC npmaJpil, ikpjObs dunba t lada shltfs
a 24 Bit Colour Realtime Dipltlaer
• Easy Set-Up With Full Software
Only £99
[^Pra.Grati J4PT ppttClA Ampler capJJ
Modems
mODULRR
56k V.90 Voice Modem
i BABT & CE Approved
' Voice Capabilities
i 56 .000 Data
i 14,000 Fan
> Inttrnil Lin* Splitter
Only E65.00
Dynalink 336 Voice
la BABT A CE Approved
|* Full Duple n Speakerphone
l< 36.600 Data, 14,000 Fa «
la 14,000 Fan
I* 1 Year Warranty
Only £54
Amiga Surtwar* Irttamal Pack
Tut Daifi£1£ Sc* nwffi Smt Fan A.l Yduh
In-tmli Nttia. lnCmots 30 imts FREE
Ini tHht I Ajuct ss. lkjululhih; l^cal Gnu ouwHias
. Only £1 U Or Ju»t £8, With Any Modem
04 Wat! PMPO I wfA
Male eowered HB^
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Zy Fi 2 Pro
120 Wall PMPO
Mane Powered
Only
£43
ZyFi Tr, Amiga Cable ES
Chip Upgrades
64BS2 Co-Pra 33MH7 PLCC £25
6SS32 Co-Pro 50MHz PGA £35
Agnus Zl* B375-16 (A500*) E2B
crAaS2GI,'0CDn1raller eu
Kickslart 2.04,'2.0S HOM Chip CZ5
Miscellaneous
A520 TV Modulalor
ZipStCk Super Pro JOySllW
Wi?ard 5«O0PI Mou»
Quality Mpussmal ;4mm;i
3-5" Fiorjjjy Drive Head Cleaner
30 Cap. Ban* Lcckable Disk Bex
Cables
1 £3 Pin Td *5 ^ii' \t jlhsvnu Aiiaplr? 1
1 9 Pin Mnj5a''Jaysack Eslnnsiwi
:s
1 Mcpjsa'Jnvslick Swilchar
£14
1 Swrge PmstrnfeK 4 Plug Adap
£li
1 Parallel PnnH»r Cable 1.BM
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1 Parallel Primer Cat* 4..5.M
El?
1 Parallel Ppimer Cabia 10H
ESQ
1 Parallel Bi-Di Primp Cable 1.8M
1 Parral Cable 35 P*, D Type
1 Nul Modem Cable 25CF-25DF
KM
E10
1 Ml-Jo-t Cable 26DF-2SDW
1 RGB 9 Pin Mnmltir CatHrs Fdnnsiiyi
L1-.
1 Multisync Marwfct C^cle Fid
£12
1 i45fl33Pn To 15 Pan DAdap.
£10
1 A.riifta To Scad Cable i'CMB033 MM'i
E1P
1 9 Pin Ep.le--isii.vi Cable ll.l
1 Amiga M Phupr $$£)Mk II
£10
1 liL'i To CeMroncs Matt
til
1 DenlrClica Male To Female 1 M
E15,
1 Qnnlnynirn M.ilr Tn Mala 1 M
E1S
1 SCSI 3 deuce irniemai Cable
EU
1 SCSI 7 Device Inlemae Cable
517
1 i;..-"j D Male TO Mfu D Male
E3J
1 Micro D Male Tl< Denlri>iiLS Male
134
1 25D To Canlronics Famala
E1»
1 Inlr-nal IMS Vlnf SCSI To Fxtnrial
Llj
1 Amiga AWd'AIEW Z 5' I0€ Cable
1 DuaT? 5" IDE Cable
CIO
E1D
| L A6W' , At200'2 5 - T0 3.5 - CatMO Sei
jjj
Consumables
lJ.li.rr, ,^l n
Canon
BC01 BJ1*SJiH Black
EcaaBjaxtBia*
BCOSBXS'Offlacl,
BCOdKBJC340PholaK«
EC.MBjCi4dPhdlnCad
eCdflF EUC74.1 nuom
BC1 BJM Head R ink
BC1 1 BJ70 Heel a Carl
BC2H 3J4nC4 KnanlBlnrP.
BCJl EU*OW Hsarj * Inks
BCli B.C4200 PhOlo cad
BC22KEkCfl300PtHlnKt
BC^nF H.lC4?m Fliir.rns
BCI1DBJ3DBId;p3Pailk
BCIllSKEvlVoeinrk 1 ='.
BCl11CBJ7'3ColOU'3PI.
BCI21BKBJC4KO Blank
BtElCBJCtOMlColeiir
BJI203BJCkiDBuk».
BJlJOCBJCe-OCcift
BJI2CWBJC6..0 Macula
BJiaCV BJ2fi>.C Vdta*
BjHj4fBj3»53flea(*
Rem la/T=|pj-lnka
Ptlrk Bibbcn Spray
BlarJt In* Cait Fwlll hnrrl
rjorcyi irk He'll 75ml
£17
C1B.
C2C-
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£20
tm
£33
£32
£35
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£37
£32
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£H
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Pro)el lie MonoTwpn p**
Proieiri lie Mono * Head
Prnlr.nBlar..
PrnlrpaCjan
PrrtiniaHkoieniB
PrTiirjfl veitja
PtnlrjiiSirpar
Epaon
Std. Ccl. 4CljiSoa Buck
S^Col.«00«l>WHlCiil
St>i r:iMfltk>i$i<iBi«n
n™n-ti Packard
0et.|et34dHi.Cap Black
Cesser E-pD Seret Black
De5..|6i 5ilk340CClMaur
DUtpj"! M Sertt Black.
Dea.|el £aC Sanea Cobui
Das<|el BsC Ser«i Blacp.
DasKiel fiaC Sen» Cobur
PaD'.'i
503 S'ieeti|FaiiH>75iiiaa|
'OM ShetllFii^WBpT*;
•CO Sftea la Epson 72C&
200Sneal Canon HiBea
5005neel.l<FBriglilWniie
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3-5"
Floppy
isks
£S
EU
£T
Bulk OSDD
£5. 10j: £2.40 100j( E21.D0
IS 3flx £6,90 200k £40 00
Eig, 50x E11.DO 500x E90.DO
Branded DSDD
» 10x E3.00 100x E26.0O
gf 30X ££.70 200* £48.00
50k E13.50 SOOx £110.00
Ot Bulk DSHD
E24 10k £2.40 10Gx E21.0O
I-2E.
EI*
30k £6 HO 200k E40 DO
Em 50k £11.00 5O0k JM.OO
2 Brancfod DSHD
MS 10k £3,20 100k E27.DO
I5 30k M.30 200k KM.»
I £14.00 50n* £11 5.00
£11
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500 &3t Labels £7^
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Don't worry how complicated your
technical problem is, challenge our
panel of experts and they'll try to
fathom it out. Please don't forget to
provide us with as much detail on
your systems and problems as possi-
ble, to help us solve things for you.
Logos
Mysteries and meanings
Solutions to
those everyday
troubles with
your Workbench.
If you need help
getting more
from your
Amiga, just ask!
All your Internet
and general
comms problems
swiftly solved,
Trouble making
your Amiga sing?
We've got the
answers here.
Technical mat-
ters beyond the
scope of plug- ins
and plug-ons.
Answers to
queries on
particular pieces
of softwa re
General queries
which just don't
seem to fit in
anywhere else.
Specific help
with CD-ROM
solutions and
driver problems.
Problems with
art and design?
Help and advice
is at hand.
Printers, moni-
tors, we'll solve
your peripheral
blues for you.
Apollo, Quake and
overc locking
I have been playing
Quaike quite a lot
recently. It's a great
game, but on my sys-
tem - an A1 200 with
an Apollo 1240/33MHz and 16MB
RAM - the game is just playable.
1. If I installed Qxypatcher,
would it help to speed the game
up?
2. Would more RAM maike the
game faster?
3. I remember reading a post in
an Amiga news group that some-
body had clocked their 1240/33 up
to 40MHz by changing the crystal.
is this possible? And if so, how do
you do it and where could I pur-
chase a suitable crystal?
Stephen Bucknall,
Calthwaite, Cumbria.
1. The 68040' s internal floating
point unit ts much faster than the
original external FPUs due to its
parallel operation and instruction
pipelining. However, only a
restricted instruction set is imple-
mented (e.g., it has no trigono-
metric functions). When a 68040
tries to execute a floating point
instruction which is not available
in hardware, an exception occurs
and the instruction is emulated by
software [in the 6B040.I ibrary).
This, exception involves a consid-
erable overhead - flushing the
FPU pipelines, etc - and so is inef-
ficient.
QxyPatcher tries to speed up
this process. It translates or
patches all the unimp lamented
instructions in a program as that
program is loaded, so involves less
of a run -time overhead, fit per-
forms various integer optimiza-
tions as well.) Depending on the
type of software being used,
0*y patenter can improve speeds
up to about 2 or 3 times.
In theory, Oxypatcher should
A Amiga (hike - fain gimme tome speed!
speed up Quake. In practice,
though, the benefits are only
about 510 10%.
2. Extra memory above 16MB
will not make much difference.
You could use it for extra dish
buffers, though, to improve disk
access times while loading levels,
etc.
3. Yes, it is possible. To over-
clock an Apollo '040/33 board to
40MHz is a simple job of unplug-
ging the 66MHz oscillator and
plugging in an 80MHz one. (The
oscillator needs to be double the
desired clock frequency for '040
boards) Overclocking processors
by 30% is safe, but you will need
a fan and heatsink to dissipate
the extra heat produced. The
main problem is where to find a
60MHz crystal in the first place:
for example, Maplin's sell oscilla-
tors only up to 64MHz. Probably
the easiest way is to get one
from an old PC, say a 40MHz 386.
However, there is a UK- based
company called On Spec
Oscillators that make oscillators
to order and who do sell to indi-
vidual customers. Their prices are
high to reflect this: they will
build you an 80MHz crystal for
£10.30 plus VAT and p&p. OnSpec
can be contacted at +44 (0)1203
642024 and their web-site is at
http://www.onspec.co.uk. (To
overclock an Apollo 040 to
40MHz you will require a stan-
dard TTL oscillator at 30MHz in a
14-OIL type case.)
Checksum errors
I'll get straight to the
point: checksum
errors, i have a basic
A1 200 set-up, but a
large number of my
floppy disks are suffering from
checksum errors, So could you
please tell me:
1. What is a checksum error?
2. Why are they caused?
3. What can I do about them?
Thanks for any help yOu Can
give.
Ricoardo Margiotta, Edinburgh.
1. Checksums are used as a
method of error detection (and
sometimes correction). In this
particular case it is to ensure that
the data read from a particular
floppy dish is the same as what is
actually supposed to be stored on
it.
2. Wear and tear and the law
entropy: disks and disk drives
degrade with use (eventually).
3. Handle your disks with care:
store them in a dry place, keep
them away from magnetic: fields
[e.g., loudspeakers}, and do not
eject a disk while the computer is
accessing it. Make back-up copies
of important disks. If you really
need the data on a corrupt disk
you could try using a program like
DiskSalv, which in some cases can
repair or salvage data from dam-
aged disks.
Zip booting?
I use a Zip drive in
lieu of a hard drive. I
have created one par-
tition on the Zip, as
advised in HiSoft's
manual, and have installed all my
OS disks to it. However. I still get
requesters asking me to put
Workbench in any drive when
installing or trying to use programs
that require items, such as
MultiView, IconX or Installer, for
example. The problem seems to
arise when I include the CD boot
software on the disk. CDs boot up
fine, but can't find Workbench. I
would have thought that the SCSI
boot disk in DFO: would have re-
directed anything to the Zip drive
installation. All the things that are
required are present, it just doesn't
know it's there. Do I need to write
an assign? If so, how? Finally
should I just buy a hard drive (which
I had hoped to avoid), put the
Workbench on that and all other
programs on the Zip disks and save
sore eyes and more hair loss.
C. Kerrigan. Sageside, Staffordshire.
I think you would save yourself a
lot of trouble by just buying a
hard drive. Do you not find the
100MB capacity of a Zip drive
rather restrictive, too?
Anyway, the easiest way to
boot from a Zip disk is to install a
bootable RDB (Rigid Disk Block)
to a partition, However, this will
not work in your case, since the
Squirrel device driver is not in
ROM but needs to be loaded from
disk. Your boot floppy, therefore,
will need to mount your Zip drive
then transfer control to the Zip
and execute its startup sequence,
One way to do this would be to
install a startup-sequence some-
thing like the one below onto
your boot floppy and put a nor-
mal startup on your Zip disk.
Doing it this way also has the
benefit of faster booting. The fol-
lowing assumes that your Zip disk
is called ZipWB.
:Boot floppy startup-sequence
Resident C Assign
Assign ENV: RAM:
SquirrelSCSI >NIL: MOUNT
Assign SYS: ZipWB:
Assign C: SYS:e
Assign DEVS: SYS:devs
Assign L SYS: I
Assign LIBS: SYS: libs
Assign S: SYS:s
Assign ENVARC: SYS: Prefs/Env-
Archive
Resident Assign REMOVE
CD SYS:
Run >NIL: Execute S: startup-
sequence
EndCLI >NIL:
Amiga DVD?
You published a small
./^7] n ews article about a
| DVD player a couple
of months back. I
have seen some DVD
drives and they are quite impres-
sive! What I want to know is how
to connect one of these systems to
the Amiga? The PC has a board to
decode the data from the drive. Will
it be necessary for the Amiga to
ihave one of these, or will the drive
have its own decoder?
Adam Lowton.
Cape Town, South Africa
It is possible to buy, now, a
DVD player which will allow you to
watch DVD movies. This is a
stand-alone unit which plugs into
your TV and resembles a cross
between a CD player and a VCR.
They are still rather expensive In
the UK, DVD players retail from
about £500. They also altow you
to play audio CDs and photo CDs
and some models even play
LaserDiscs. And, yes, they are
quite impressive.
A DVD-ROM drive is basically a
high-capacity CD-ROM drive -
employing the DVD technology
for use with a computer, They
come in SCSI and ATAPI flavours
just like CD drives do, and like the
DVD players allow you to use CDs
as well. Lower end drives can be
bought for about £100. With PCs
they are usually shipped with an
MPEG decoder card so that you
can use them to watch DVD
videos, While in theory you could
connect one to your Amiga, it
would be a hit pointless at the
moment, though. Given there is
no software support, no filing
system, nor even any Amiga DVD
disks- why bother? Besides,
even an 060 processor is not up
to the job of spooling and decod-
ing full-screen MPEG stream
As far as the Amiga is con-
cerned, the best policy is to wait
and see. (Feel free to buy a play-
er, though.) The fabled Amiga II -
or whatever it is to be called -
will probably ship with a DVD
drive.
Obviously confused
reader
Dear questions and
answers.
I like your show and I
want to know: what
is the astronomy and
astrology ?
Pieter Engelbrecht,
Oudtshoorn, South Africa.
I beg your pardon?
Low budget
programming
At the WO A show I
purchased Paul
Overaa's book Amiga
Assembler and was
wondering what, if
any, PD assemblers there are avail-
sblfc for the Amiga. Also, are there
are any C compilers, too. I have
recently taken up the idea of pro-
gramming because I want to try
and; support the Amiga as a sort of
thank you for its years of use.
As for the WQA, I really enjoyed
it {except maybe ihe dancing J and
was sorry that I could not buy
more, being currently unemployed!
Small rant; How is it possible that
people still get pirate software. I
can't believe it, I mean I picked up
Slamtilt for £3. True - there's no
box, but part of the fun is figuring
out what the hell it's all about, you
know? I think these pirates should
be shot.
Anyway. For games program-
ming should I continue with
Assembler or C. What with the
PPC and all, I am rather unsure
which I should focus on.
Keep up the good work and
best of luck to Amiga.
Peter Foreman,
via e-mail.
There are many different pro*
gram-ming environments avail-
able in the public domain. The
main problem tends to be that
these systems are not very begin-
ner friendly. Also, to program the
Amiga's operating system, you
will need to obtain the Amiga
Native Developer Kit - which is
not freely distributable. It can be
purchased as part of the Amiga
Developers CD.
If you look in the directory
dev/asm on the Aminet you will
find many assemblers and other
tools for developing assembly
language code on the Amiga.
Two systems in particular are
noteworthy: A68k, originally by
Charlie Gibbs, is a long-standing
and respected product; PhxAss
by Frank Wille is a very powerful
and we II -featured assembler.
There are several C free C
compilers available to. Matt
;, mums mi
-rr t irvnrtrr~fi
Go oil Compile that C code - with GNU C
Dillon's DICE was for a long
time the best shareware C
compiler. Alas, it is no longer
being developed, but is now
freeware. Another choice is the
GNU C/C++ system. This is a
staggering package, in many
ways a lot better than the com-
mercial Amiga compilers. The
GNU compiler is a port from
the UNIX! world and is distrib-
uted as part of the Geek's
Gadgets CD - which also
includes Ada, Java, Fortran and
a host of other tools - taut is
also available on the Aminet in
dev/gg. It takes a bit of getting
used to but is very powerful
and will produce code for just
about any processor, including
the PowerPC.
As for which language you
should learn - C or assembly -
it is largely a matter of person-
al preference. Having said that,
I do think that anybody who
would try to code a game com-
pletely in assembly language is
either insane or masochistic. C
has a lot more facilities for
managing large projects; ft is a
lot more portable, too.
However, assembly is useful for
the optimisation of critical rou-
tines Why not learn both?
They complement each other
well.
With regards to your com-
ments on piracy, I think per-
haps you are becoming
confused between piracy on the
high seas and the illegal distrib-
ution of copyrighted material.
Capital punishment is a bit
harsh!
Printer problems
I have just pur-
chased myself an
Olivetti JP360
inkjet printer. My
main difficulties
are that the manual is in French
and the installation and driver
disks are for the PC. I have
searched the internet for drivers
but was unsuccessful. I then
assumed that it must run under
emulation. With the manual
being in French I cannot find out
if it supports any emulation.
Diana Spalding,
via e-mail.
Because Olivetti no longer
manufacture this printer, infor-
mation regarding it is difficult
to find. However, it does
Select the language^*) of AmiqaOuide documentation* you wish to install. You
mint choose at leeef one language It you want to un onlns help wrHi the MU
preference* programs. Items marked a* (n/o) are not available In the current
attribution archive due to
I English
Frmeal*
DSTOMferattons.
tn/oi
Proceed
Abort kwtai
Hulp,.
A. The elusive Installer
appear to support PCL 3
{Hewlett-Packard's printer control
language) and take HP ink car-
tridges. It would be a fair bet
that the JP360 is either a re-
badge d HP DeskJet printer or at
least compatible with one. I
made this point to Olivetti them-
selves; but they were far from
helpful.
I suggest you try using the HP
DeskJet printer driver supplied
with Workbench. Or, better still,,
get and install TurboPrint and use
its Desk Jet 500C driver.
TurboPrint will allow you more
control, and higher quality
printing.
Where's the installer?
Since acquiring my
hard drive I've had
nothing but prob-
lems trying to get
programs and games
installed. I've got most of this sort-
ed now as l J ve gained more experi-
Tech tip
ence with using my computer.
Unfortunately though, I still can't
put a lot of stuff on because I
haven't got the program (or com-
mand) 'Install' present on my hard
drive. I have WB 3.0, and never got
an. install disk. Instead when I
bought my hard drive I got an
install disk with that - but this
doesn't seem to install this com-
mand. Is there a disk I can gel so I
can install this? Or will I have to
upgrade to WB 3.1 as I know that
version has an install disk with it?
Please help a frustrated Amiga
owner before fie goes completely
mad, as he's missing out on a lot of
stuff he wants to use.
Steve Micoll, Dundee
What you are looking for is the
Amiga Technologies Installer Tool,
of which V43.3 was the latest. I
have included the complete pack-
age on this month's CUCD All you
need to do is copy the file
Losing time
This tip was sent in by Christopher Bayliss, Carluke,
Lanarkshire. Take it away; Christopher . . .
I had a problem with my A1200, Apollo 1230LC (T| that
you might like to know about. My accelerator mounted
clock stopped working, so I replaced the battery with a brand new
one. I booted my computer and set the clock, but it refused to work.
After removing the case and checking the battery was correctly
mounted, I turned the computer on and the clock worked. On replac-
ing the case I found that the clock was not working and the clock kept
resetting itself to September 1992.
After carefully looking at the casing, I saw some scratches on the
side right where the clock battery was, It would appear that the bat-
tery's connector was being earthed on the casing. After a generous
application of PVC tape to the offending area of the casing, the clock
now works perfectly. If I had not noticed this at once I might have
gone through several batteries before solving the problem or, even
worse, be resigned to life without a clock.
'Installer' to
the C directory
of your hard
drive. If you do
not have a CD-
ROM drive, the
installer pack-
age can be
found on the
Aminet in
util/misc.
The chances
are, though,
that you have
already got a
copy of
Installer some*
where. It is
distributed
with many commercial packages,
plus it also appears in the C
drawer of our CD-ROM each and
every month.
Do not confuse Install with the
Installer. Install is. an AmigaOOS
commend which writes a boot-
block to floppy disks.
How to write in to
Q&A
You can send your queries
{or tech tips) to Q&A, CU
Amiga Magazine, 37-39
Millharbour, Isle of Dogs,
London E14 9TZ or preferably
e-mail: q-fa@cu-amiga.co.uk.
We can accept letters or text
files on floppy disk. Please
do not send an 5AE. WE
CANNOT RESPOND DIRECT-
LY TO QUERIES BY POST OR
OVER THE PHONE OR E-
MAIL, nor answer every Q&A
we are sent. Sorry. We do
appreciate that you may
have a serious problem and
until Amiga International re-
open a UK office you may
have no-wbere else to turn,
but we get so many ques-
tions we simply don't have
the time or resources to
answer them all.
We always do our best to
use letters in QErA that
answer most common prob-
lems, so even if your own
question is not answered you
may find an appropriate
solution here.
Good old Miggy, of course! In a moment of madn
John Kennedy continues with his mammoth - not
monotonous mind you - marathon.
M is for...
Macro
A command, or special key.
which is designed to replace
or perform more than one
operation.
For example, in a Macro
Assembler, you can define a
piece of code as a "macro",
and whenever you use the
name of the macro, the code
it represents will be substi-
tuted in its place.
Magtape
A little-used AmigaDOS com-
mand, presumably to do with
controlling tape streaming
devices,
Makedir
An AmigaDOS command
which creates a new directo-
ry under which files and
other directories can be
stored.
It doesn't create an icon
thought, and with no .info file
you won't see the directory
appear on the Workbench
unless you use "View All
Files". Makedir can create
more than one new directory
at a time, see the startup-
sequence file for an example.
Makelink
A bizarre and largely unnec-
essary AmigaDOS command
which creates a link between
a keyword and an executable
file. This means you can use
the keyword instead of the
file name. Why? No idea.
Memacs
An Amiga port of the (once)
popular text editor Micro
Emacs. Back when most text
editing was done using text-
only consoles, Emacs was an
important program.
It was so configurable it
could do anything from word
processing to email to pro-
gram development, However,
it's not the easiest program
to use and Amiga-specific
editors such as CygnuS Ed
{CEDJorGoidEd are often a
much better bet,
Memory
Physical storage for data.
Memory consists of electron-
ic gates which store informa-
tion by either being "on" or
"off". By arranging memory
in patterns, it's possible to
represent binary numbers,
and that makes it possible to
store programs or data, Each
location in a memory chip as
an address to reference it.
In ROM (Read Only
Memory) the contents are
permanent, in RAM (Read
Access Memory} the con-
tents are lost when power is
removed. The amount of
memory is measured in
terms of bytes. Kilobytes,
and Megabytes,
Menu
An element of a Graphical
User Interface, a menu gives
the user various options to
select with the mouse.
Menus are often called
"pop up" or "pull down", if
they are only displayed when
the user performs an action,
such as clicking with the
mouse in a menu bar.
Mergemem
A command no longer neces-
sary (or present) in
AmigaDOS v2 and up. It tries
to configure memory as a
continuous block, rather than
as two separate sets of
addresses-
Message
In a multitasking operating
system, the various tasks
and the kernel controlling
everything need to communi-
cate,
This is done by passing
special messages to one
another. For example, when
you resize a window, the
operating system sends a
special 1CDMP message to
the application to tell it that
the window has been
resized, and that it should
redraw the display.
More
This AmigaDOS commend
will display a plain text file at
the Shell pTompt. It's more
useful than say, Type,
because can pause after
each screenful I to make it
easier to read.
Motherboard
The main circuit board of a
computer is called the
Motherboard.
The Amiga's motherboard
can be removed from its orig-
inal casing and placed in a
new box if necessary, Further
expansion cards which are
attached to the motherboard
are sometimes called
"daughterboards".
Mount
An AmigaDOS command
which links a new drive into
the Amiga File System. Most
of the time this command
isn't needed, as during boot-
up the Amiga should find and
mount all available drives.
It might be needed if a
device is only initialised after
Workbench has loaded, or
with some varieties of
removable storage.
Mouse
The small box with buttons
which is used to select icons,
menus and move windows.
The mouse was devel-
oped by Xerox's R&D centre
at Palo Alto in California, and
has revolutionised the way in
which people interact with
computers, The theory that
the number of buttons on a
mouse is a measure of the
operating systems complexi-
ty and power has yet to be
fully explored,
Just remember: the Apple
only has one button,
Windows has two and the
Amiga supports three.
Multitasking
The ability to perform many
operating at once. The
Amiga's operating system
using "pre-emptive multitask-
ing" which means a central
core, the Exec system, allo-
cates processor time to each
running task.
An other type of multitask-
ing called "co-operative"
exists, and in this form the
tasks themselves share out
processing time by passing
control to the next in line.
This form of multitasking can
run into problems if one task
crashes, bringing down the
entire system.
Multiuser
The ability to allow more than
one user to log-in and use
the resources of the comput-
er. Unix is the best know
multiuser operating system,
and its powerful filesystem
makes sure files from differ-
ent users don't interfere with
each other.
Windows NT is also a
multiuser OS, and with a little
help from third party applica-
tions, the Amiga can do it
loo. Multiuser support is
important if the computer is
connected to the internet
and is being used by many
people at once.
Mutually Exclusive
If events are "mutually exclu-
sive" then only one can hap-
pen at a time: for example, a
coin showing heads and tails
is mutually exclusive.
In computing, this hap-
pens a lot with menu options
or buttons in a requestor
where only one option can
be active. Selecting a new
option deactivates the
others,
MCKCHAT
Back chat is your chance to let everyone
know what you think on any Amiga- related
matters. Email your public comments to
backchat@cu-amiga.co.uk or send them to
the address below.
V of ^ ogS
London ^
Mullet media
There is one thing that has been
puzzling me for ages. Why on earth
do PeeCee users get all the multi-
media applications and us poor
Amiga users have to do without? I
mean, the Amiga can use all of the
standard types of picture files,
sound files and movie dips. So I ask
again, why? Why don't we all get
together and get PeeCee application
for that software, Hell, there are
enough programmers on the Aminet
who would jump at the chance to
see the Amiga getting these types
of applications.. Of course, it would
have to be done for free by that pro-
grammer as PeeCee companies
wouldn't take to it otherwise. All thai
would have to be done would be to
provide an extra executable on the
CD for Amigas. The companies
could not possibly lose out as they
I would be on the one CD, so no extra
: cost to them, and they would still
"Why on earth do PeeCee users get all the multimedia
applications and us poor Amiga users have to do without?"
manufacturers to make their soft-
ware for the Amiga. After all, the
Amiga is the best multimedia
machine ever! Ail we have to do is
get them 10 recognise that we are a
potential market for this type of soft-
ware.
It is really easy. Since Ami gas can
use the same basic CD-ROM format
and all the sound files and movie
clips, why don't we ask a program-
mer to create an Amiga executable
pick up their sales from the PeeCee
world.
How could this not work? Well
the companies could turn around
and say "The Amiga hasn't got Intel
Indeo" and they would be right! But
the author of CyberAVI and CyberQT
could make this happen if we were
to raise the S500Q that he needs for
the source code. If everyone who
reads CU Amiga gave only £1 , then
that would be over £24,000"
p noog o
Chris McGonagle (Emerald Amiga
Users), County Tyrone
While that particular scenario is
unlikely to happen in the very near
future, your point about persuad-
ing multimedia software develop-
ers to include
the Amiga in
their plans is an
important one. If
Amiga Inc are doing their jobs
properly, right now they should be
targeting a wide variety of soft-
ware developers to convince them
that the next generation Amiga is
going to be the platform that
allows their software to shine, the
platform that allows them to create
the software they've always
dreamed of.
With support from the major
players (and hopefully some new
talent breaking through) alongside
those who have stuck with the
Amiga, the next generation plat-
form could very quickly become
the first choice for creative com-
puter users.
Stab in the back
I agree 100% with phase 5 and
Haage & Partner after the World of^
Amiga show. I am not going to buy
an intermediate Amiga running on
Intel. The way forward is a PowerPC
card for the existing Amiga range
without a 68k series processor with
AmigaOS running fully on the
PowerPC with 68k emulation.
Em ufa ting a 68060 with two
processors wouldn't lead to speed
loss. Maybe it would be even faster.
Amiga International may have decid-
ed to use a processor we know noth- !
ing about at this point, but the
chances are that by the time they
want to produce that Amiga, the
PowerPC win be as fast and cheap
but the difference is that we already
<^,„
WW,\
CFfi PARTHfB
have a wide range of PowerPC soft-
ware. Going the PowerPC way will
make a lot of developers and users
feel that they are not wasting their
time on something which will be sur-
passed within two years.
This also brings me to the point
Where no rou want to it roMpntQA"
: of ISA and PCI. It's a stab in the back
for Amiga developers who stayed
with the Amiga. They do their best to
; produce quality hardware as cheaply
I as possible only to hear that people
want PC ISA and PCI cards. Is this
the way we reward them? I'll tell you
that if they leave the Amiga is truly
dead I
I hope that Amiga Inc approve the
phase 5/Haage & Partner concept
and dump their Amiga bridge plans.
The people who know what they are
talking about must be the existing
Amiga companies. I have an Amiga
because of the way it is now. And I
want to keep it the way it is now No
Intel solution for me.
Rem co Komduur, Ter Ap*l, Holland
When It comes to expansion cards,
surely it's best to move to a stan-
dard interface? An Amiga with ISA
expansion slots is not the same as
a Wintel PC.
AtoZ
I noticed in July's A to Z column
that a Kilobyte was 1024 bytes, and
that "these days thousands of kilo-
bytes (ie megabytes) are required
just to boot up a computer" etc. I'd
just like to point out thai a proper
computer (ie an Amiga) only needs
a few hundred of these kilobytes to
boot up! And when it does boot up,
it does it properly, no faffing about
trying to find the mouse, keyboard
U1MA
\Wlt:\
A rjn HjM )e iri hrtntr successfully i«» hnw "nil ph«« S u nike PowerPC Amijss ii ■tinctivi option?
BACKCHAT
driver of monitor etc! Hmmmmm...!
Alastair Basden, via email
Quite right and well spotted,
although Mat Bettinson's legendary
Amiga "Bitch" wouldn't get out of
bed for less than 10MB, and nor
does its successor "Carcass", which
doesn't actually get out of bed at
all at the moment, but that's
another story,
Out on a limb
I use a PC at work because I have to.
That's an interesting statement
because it indicates dts-satisf action
at having to use a PC. Three or four
years ago this would have been a
valid concern; now, though, I feel the
quality and features available with
route looked very promising until last
month's announcement, which can
oniy leave the Amiga's remaining
developers fragmented and out on a
limb after so many initial promising
noises from the owners of Amiga,
Which brings me to my final
point. You, as the foremost Amiga
magazine in the UK, claim to champi-
on the cause of the Amiga. I can
now only obtain my copy of CU
Amiga from Asda due to the fact that
my local newsagents cannot return
unsold copies and are unwilling to
risk being left with any on the
shelves {I'm sure it won't be long
before Asda goes the same way),
This only leaves one Amiga maga-
zine on display in most shops - if
they decide to do the same, the
name Amiga' will disappear from
"The revolutionary new processor discussed cannot be as
low cost as speculated. How will the manufacturer recoup
the development cost? "
Wintel machines and software are
second to none.
I use CAD and frankly would not
be able to do what I do on an Amiga,
(much as I would like to say that I
could}, for the same cost. The price
drop in the PC market has been so
severe that I do not think a new
Amiga can be competitive, Two years
ago I upgraded my A1200 with a
Blizzard 1260/50, If I had the same
choice now 1 wouJd probably choose
a PC.
At home I use my Amiga for video
titling. If I wanted to perform non-
liner editing I would have to spend a
small fortune (tower conversion,
graphics card etc), and still have an
out of date OS which isn't even mil-
lennium compliant. A suitable PC [P2
300MH; with graphics card and
video editing software), would proba-
bly cost around £1000 and definitely
be much faster than my J O60 Amiga,
If the new owners of the Amiga
are able to coax an Intel machine to
run 0S4 as your article last month
seemed to indicate, why not develop
OS4 for that machine and forget the
custom chip/architecture route?
After all. the revolutionary new
processor discussed cannot be as
low cost as has been speculated.
How will the manufacturer recoup
the development costs? Look at the
pricing at the high end of the
Motorola 68k series for evidence.
Add to that the low initial demand as
a consequence of the "Upgrade or
die" philosophy - so many will have
upgraded that they won't wish to
upgrade again so soon. The PPC
view and be less likely to attract new
interest. How can this be good for
the Amiga?
Yes, I'd love to see a new Amiga
and to see it do well. However, I
think technology has moved on so
far, and prices of alternatives have
dropped so low, that our beloved
Amiga may not be able to rise from
the ashes.
Steve Eckersley, Teesside
Where do we start with this one?
Laugh now
Feel free to laugh if you like. .
With all this talk of phase 5 and
their PowerUP project how about
them or someone else building a
PowerUP card tor the CD32 that
would be something in the "style"
of Eyetech's SX-32 upgrades? It
could have some specs like
040/060 and PowerPC, memory,
IDF interface (internal), RGB, flop-
py on the outside plus maybe
some sort of external SCSI inter-
face and of courses beefier
power supply to drive the whole
thing.
Even though the CD32 is an
old thing (so is the A 1200! it
seems to me like a reasonable
upgrade for it, even though it
would no doubt cost silly money it
might be worth a try- Bundled
with a keyboard and ready-
installed hard drive it would be
CAD: OK, life is definitely easier in
the CAD business if you use a PC
(AutoCAD for example) but we
know from personal experience
that an excellent professional CAD
system can be run from an Amiga.
As for non-linear video editing,
have you ever heard of V-Lab
motion? Clearly not - maybe yo\i
should consider a Toaster. And
what kind of Amiga are you com*
paring to this £1/000 PC?
Obviously if you have an Amiga
with no Zorro slots you can't
expect to do all the high end jobs.
Next, we'll say once again, THE
NEXT GENERATION AMIGA IS
NOT BASED ON A PC. Did you
hear that? The PC thing is just a
developer's tool which emulates
the real next generation machine.
Its purpose is to ensure that there
is software for the new hardware
and OSS when it's released. See
the August 98 issue of CU Amiga
for more on that one.
How do you know the new
processor will not be cheap
enough? You don't. That's 100%
guesswork as neither you nor we
know anything much about where
It's coming from. The PPC thing is
disappointing but will probably
pan out into something with a
bright future very soon,
Finally, as for you not being
able to find CU Amiga in your
local newsagent, we can appolo-
gise, but at the end of the day this
is just down to commercial pres-
sures which affect all (both) Amiga
mags on sale in the UK. It would
quite a canny small box com pi
or/multimedia thing.
I appreciate that it would be
some damn hard work for some-
one, but what the hell, fife would
be no fun if it was too easy.
Anyway, thanks for the time folks,
and keep up the good work I
Robert Hill, Durham
You could try to squeeze all of
that into a CD32 expansion and
end up with something that can-
not be taken any further (all that
power and no Zorro slots?), or
you could |ust make life a lot
easier (but just as much fun} and
base an Amiga tower on an
A1200, Nice idea though...
Actually, no, it was a bad idea
from the start but thanks any-
way
indeed be a great shame if the
Amiga name was to disappear
completely from newsagent
shelves, but that's not going to
happen, at least for the forseeable
future
Swirly things
I'd just like to agree with one of
Torgeir Amundsen's points in the
August issue Backchat. Demos don't
get the exposure they deserve and
seem to be swept under the carpet
by established Amiga magazines
such as yourselves. Some of the
biggest innovations come from the
demo scene and I think you should
give it more respect instead of just
refering to all demos as "swirly
things" as if you don't really want to
talk about them,
Petter Harelssen, via email
Watch out for a focus on the demo
scene coming next month.
It's quite simple
I take it we're all disappointed that
Amiga Inc dropped the anticlimax
bombshell, It reminds me of an
episode of Star Trek: TNG where
Cmdr Shelby told the Enterprise that
the new anti-Borg weaponary would
take a lot longer that expected, by
which time it may be too late. When
asked exactly how long, Cmdr
Shelby replied "That's the problem...
twelve to eighteen months". Sound
familiar 7
While Amiga Inc sit on their arse,
planning out some new Super Amiga
and getting paid; for it, shouldn't we
just sort it out for ourselves - like
we've been doing anyway for the
past four years' In the words of one
of CU's old cover disk tunes, "it's
really quite simple".
Eyetech, Power Computing,
MicroniKand phase 5 start selling
Amigas in high street shops, espe-
cially leading PC stores, CU Amiga
put together a new AmigaOS, with
help from existing software program-
mers and Amiga user groups like
Combat 14, and release it on floppy
disk which needs to be installed to
hard drive to be of any use. Also
make an extra CD version which con-
tains extra quintessential software.
Bundle it with every new Amiga.
The Amiga needs a focal point,
and CU Amiga is it. We need a bit. of
advertising somewhere Other than in
an Amiga magazine where only
existing Amiga users are going to
see it - I mean in the Times
interface section, billboards, TV and
radio - procfaiming the Amiga
Definitely Bar:k For The Future!
BACKCHAT
PS. If anyone has a spare
modem, even an internal PC one,
please send it to me. I'm dying to
get an email address so that 1 can
■get seriously involved in the future;
of the Amiga!
Jormy Drain, Combat 14 User
Group, 2 Glendowan Grove
Belfast, BT17 OXE
Action from all corners is definite-
ly required as you say although
it's only to be ex pected that
Amiga Inc are sitting "on their
arse, planning out some new
Super Amiga and getting paid for
it". Would you prefer they did it
for free, standing on their heads?
By the way, are you aware of the
unfortunate similarities of your
user group's name and that of a
ultra right wing group Comat 18?
Just thought we'd mention it as it
might give the wrong impression.
Towered by Amiga
Having read the various articles on
how to tower an A1 200 and the
excellent reviews of the current cus-
tom towers, plus the renewed 'feel-
ing of optimism for the future of the
Amiga. I was so fired op with
enthusiasm that I took my hammer
in hand and smashed my piggy
bank. I spent my life savings on a
second hand A120Q, Power Tower,
Gates gag
Tony Bullock of Emailsville
passed us this month's Gates
gag, Let us know if you've got a
better one.
There are three engineers in a
car: an electrical engineer, a
chemical engineer, and a
Microsoft engineer. Suddenly the
car just stops by trie side of the
road, and the three engineers
look at each other wondering
what could he wrong.
The electrical engineer sug-
gests stripping down the electrics
of the car and trying to trace
where a fault might have occured.
The chemical engineer, not
knowing much about cars, sug-
gests that maybe the fuel is
becoming emulsified and getting
blocked somewhere.
Then, the Microsoft engineer,
not knowing much about any-
thing, comes up with a sugges-
Why don't we close all the
windows, get Out, get back in,
open the windows again, any
maybe then it'll work?"
hard drive, CD drive and Apollo
1230 accelerator. It may not be cut-
ting edge technology but it is far
superior to my faithful old A500 +
with 2MB. The Power Tower is as
good as your review said it was and
it oniy took about three hours to
have the system up and running.
Unfortunately I have since struck
two problems. The first is my son.
Now that I have an all singing all
dancing A1 200 Tower, he has aban-
doned his PlayStation and I can't get
near my new computer. An addition
al side affect to this is that my hard
drive la mysteriously filling up with
games.
These things I can live with but
the most disappointing problem of
tion
A Hiiim'i Cii«Mi4D, nKtndr Jmpptl by Mium
all came when I rushed out to buy
the July issue with the promised
sticker, which I was going to use to
finish off my tower with a smart
logo. When I got it home there was
no sticker inside as promised.
Someone had nicked it. Is there a
thriving black market in Powered by
Amiga stickers? Maybe this is a
good sign for the revival of Amiga.
Keep up the good work. I do enjoy
the mag, especially now that I can
use the CDs.
Angus Blair, Ayrshire
Your sticker is in the post. We've
included an extra one for you to
plaster on your son's PlayStation.
Stop the press!
I went looking through my old
mags and found a pull-out called
"101 things you did not know
about video games". In it, I found
something interesting that said "A
64- bit Amiga has been developed,
but it may never see the light of
day, since Commodore went into
receivership in 1994". I would like
to know about this Amiga. What
was it going to be?
Paul GreatoreK, East Yorkshire
Who knows what it was you
read,., it might have been some-
thing about the Walker (CU
Amiga May 1996), although
where the bit about it being 64-
bit comes from is anyone's guess.
Whatever it was, it's irrelevant
now, Take a look at this month's
forward looking feature on the
next generation Amiga, based on
real info from Amiga Inc.
Maxon wave goodbye
If you go to http://www.maxon.de
(news pages), you will see that
Maxon have now officially and
completely dropped support for the
Amiga, with a statement which
ends: "We say goodbye and send
out best wishes to you for the
future- 11/6798".
Although it has been on
the cards for a while, it
still comes as a shock to
actually see it panted in
black and white, It is even
more disturbing when
you consider that HiSoft
are still selling v4 of
M axon's Cinema4D with-
out any mention of the
fact that its a dead-end
product
Maxon claim that their
reason for bugging out is that the
necessary development tools are
not available, saying "Without an
object-oriented programming lan-
guage like C++ a useful port is no-
possible." But hang on, wasn't
HiSoft C + + originally a Maxon
product? Isn't Cinems4D coded in
C++ ? Couldn't Maxon simply have
created the necessary development
tools?
The (commercial} developer list
is shrinking rapidly, with no end in
sight, and only a vague and
ambiguous statement from Amiga
Inc regarding the future to keep us
going.
This news combined with the
WOA statement which effectively
killed any real future PPC develop-
ment, is enough to make even
more Amigans think about aban-
doning the platform,
The Turns rmator, via email
It does seem like a poor excuse
and probably isn't the real reason,
You're right, something must be
done by Amiga Inc to spread the
word about their plans for the
future if they are to retain any
substantial support and commit-
ment from the current Amiga
community, Expecting word to
get around 'on the grapevine'
won't be enough.
To the Point..,
Korny's barber
Where does Andy Korn get bis hair
cut? How about a Dex 6 Jonesey
column? What about a feature on
Petro (God!)? How much do you
think the A500O will be roughly
f £600-600 or £7Q0-£800>?
Darren Gil lick, The-place-they-
make-Weetabix (Burton Latimer)
What gave you the impression
he gets his hair cut? Dex ft
Jonesey are no longer working
together but we'll see if we can
get them to impart a few more
pearls of bangin' house wisdom
in the near future. The A500C has
been dropped to be replaced
with something [as yet
unknown) better.
Writers wanted
I am trying to find writers for a new
diskmag called Buzz for all Amigas
and was wondering if you could
give me a bit of a plug in you mag.
My name is John Adams 17 Abbey
Gardens Belfast BT5 7HL or email
jadams1644@aol.com. I hope to
have issue One out by September
and of course you will receive a
copy-
John Adams, via email
My word, what a long name you
have Mr7HL,
A meagre 500
I think you should have more cov-
erage of the A500 for those of us
who can't afford a posh new
Al 200. We're forced to miss out on
all the best things that are going on
and it's not fair. How about you
dedicate a section of the mag to
A5O0 products?
Nigel Worthing ton, Stoke-on-
Trent
How about you get an A 1200
instead?
CU Amiga reserves the right to
edit readers letters and make
wholesale removals of parts that
go off on irrelevant tangents.
We'll also have a stab at correct-
ing spellings too, but that doesn't
mean you don't have to try. Email
addresses will not be published
unless specifically requested. The
value of shares can go down as
well as up. Always read the label.
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POINTS SF VIE,
Points of View
Time for a few more opinions... please note that the views
i
expressed here are not necessarily those of CU Amiga.
Email marketing does not work
Do we need Amiga Inc?
It's, all to familiar notion to
everyone with e-mail. You log
On only to find a couple of
long mails with subject titles
such as "email marketing works",
"earn £100,000 dollars a year TAX
FREE" or "XXX videos for sale".
Someone, somewhere, has sent
a bulk advertising mailshot to
thousands or even millions of dif-
ferent people, and you are one of
them.
It is unlikely to be targetted at
you in any meaningful way, and
worst of all it is you who has to
pay for it. Spam is the cheapest
way of getting your advertise-
ment distributed to vast numbers
of people, with the cost of send-
ing e-mail multipley negligible.
Trie cost to you may be small, a
couple of pennies at most to
download, but the hidden cost is
much larger. Spam, and the large
quantities of mail it generates.
uses up a significant amount of
internet bandwidth and infrastruc-
ture, bring up the cost of internet
access, to everyone while slowing
down the service.
It would be logical to legislate on
the usage of e-mail in this
context
Private matters
While outlawing anonymous
emailing would be an infringe-
ment of privacy and personal
freedom, the use of false
addresses for bulk advertising is
clearly done out of recognition
that spamming pisses people off.
I don't see why mass commercial
mailers should not be legally
obliged to set their reply-to
accurately.
If you fill in a form giving contact
details, a company is legally oblig-
ed to warn you if they intend on
selling those details on and offer
you the opportunity of telling
them not too. Odd, then that any-
one can take your email address
from a website without your per-
mission and use or sell that.
Some kind of legislation to cover
this could be a good idea too,
perhaps placing a legal demand
on commercial mailers to obtain
assent to receiving advertising
before it is sent.
You can follow the advice laid
out in Wired Wo rid and complain
to the ISR you can call the fax
number quoted in the email and
send a digital fax of a 15 page
long scribble via STFax to waste
their fax roll, but if we are ever
going to get a permanent solu-
tion, the guys who make laws
need to know.
Do the write thing
Write to your MP and explain the
problem, UK readers can check
out. www.parliament.uk, phone
the house of commons on 0171
219 3000 for information on your
local MR and write to them at the
house of commons or via e-mail -
pop over to the CU Amiga web-
site at www, cu-a miga.co.uk and
check out the PQV page, where
you will find the e-mail address of
the 160 or so on-line MPs. US
readers have it easy as all con-
gressmen have an email address
which can be found at
www, hou se.go v/M e mbe rWWW. fit
ml, while in Europe entailable
politicians are still rather a rarity,
Get complaining! ■
Andrew Korn is Deputy Editor
for CU Amiga
Why do people still use
Arfiigas? I do not wish
to dredge up that old
"What is an Amiga?" chestnut,
but it is an important (and per-
haps overlooked) question. It is
certainly not because of the anti
quated hardware: if Amiga users
desired merely a fast machine,
then they could go and buy a
P333 or whatever. It is also not
because of the wealth ol avail-
able software: we are all too
aware of the lack In this depart-
ment, So it must be the Amiga's
powerful and flexible operating
system, It is this which makes
the Amiga a joy to use and what
keeps people using it.
Interface
The current state of the Amiga's
OS, however, is pitiful. When OS3
was released in 1993 it was
arguably the best OS on any
home computer. It had a nice
GUI, datatypes, localization, and
all that horrible BCPL code that
had previously haunted the
Amiga had been removed. But
five years later it looks tired.
Anybody who uses their Amiga
seriously today is forced to prop
up Workbench with a score of
patches and kludges just to make
it usable. Not only does this
detract from the OS's stability, it
negates the Amiga principles of
cleanness and efficiency.
Unfortunately, we are stuck
with this situation for the foresee-
able future. Amiga Inc has
shelved OS3.5, and the new
Amiga is over a year away. At the
time of writing - mid July -
details on the developer's
machine are scarce. It appears it
will be an x86 box with a plug-in
Amiga-based card for backwards
compatibility. It is unclear what
OS the host system will run and
what form the integration of the
Amiga card will take. But, whatev-
er., it will still be some time until
any new applications appear. We
users will still have to rely on our
legacy software and OS3.
Pretty please
My plea to Amiga Inc then, is for
an update to the "Classic" OS, I
know they do not have the time
to do this themselves; they are
concentrating on their new won-
der machine. But what is stop-
ping Amiga Inc from funding the
AROS team to complete their pro-
ject. If phase 6, Haage & Partner,
the AROS guys, Stefan
Sommerfeld (of Scalos), and per-
haps a few others were to collab-
orate, a blindingly good, portable,
legacy-compatible OS could be
created.
I want a usable OS now. If
Amiga Inc are not prepared to
arrange its birth then perhaps the
above-mentioned players can do
it without them. Mew hardware is
necessary, too. But whatever mir-
acles are claimed for the much-
touted super Amiga, I am yet to
be convinced. (A quad G4 PPC
machine, for instance, sounds far
more attractive to me.) If Amiga
Inc continues to ignore the so-
called "Classic" Amiga - can we,
in turn, ignore them? Should we
look elsewhere for the true suc-
cessor to the Amiga? The Amiga
survived before without Amiga
Inc; do W© need them now? ■
Richard Drummond is Staff
Writer for CU Amiga
iints of mm
Creating the killer app
They tell us this next genera-
tion Amiga is going to be
wild, and I believe them.
The trouble is, will the rest of the
world believe them? There's a
phrase so worn out that it's
already on to its third pair of PVC
elbow patches: "Software sells
hgrdwgre". Sorry to have to run
that by you for the squillionth time
but it's central to this little piece.
Assuming this new Amiga is
going to have the power to knock
our socks off, it's vital that it actu-
ally does so. It strikes me that
there are three main ways to con-
vince people your computer is
better than anyone else's:
1. Tell them your computer is
the best more often and louder
than anyone else says the same
about theirs.
2 Produce the longest list of
current "must have' buzzword fea-
tures and top it off with a MHz
rating for the CPU.
3. Show them your machine
doing something they never
dreamed would be possible.
The first One Obviously works
and you don't need me to tell you
which duopoly has proven that,
Success or failure here comes
down to a simple matter of who
has the most cash available for
advertising/brainwashing. The sec-
ond is a favourite with those who
build ready-to-run PCs (we know
someone like that, don't we?). It
has the disadvantage of pander-
ing to a market lead by hype and
buzzwords created by other par-
ties, so you are not creating and
marketing your own agenda,
which obviously is at odds with
any truly revolutionary technology
The third is quite difficult to do
with a current PC or Mac, despite
the constant acceleration of
progress in their hardware
capabilities.
Soft spot revealed
So, the chink in the armour is
revealed. As it happens, this is a soft
spot that a next generation Amiga
will be ideally poised to attack, With
its brand new hardware architecture
designed from the ground up, com-
bined with an operating system that
fts like a glove, defiance of the
impossible becomes an appetising
challenge-
Not that Amiga Inc can afford to
rest on the laurels of a super DSP-
CPU hybrid and an operating sys-
tem. No. that's only the start -
you're never going to setl a comput-
er system to the masses based on
some fancy windows and a realtime
fractal generator. What we need is
the 'killer app'.
With the release of the develop-
ment systems in November we
should see the conception of a num-
ber of exciting new products from
third parties, many of which we
hope will be ready in time for the
release of the real hardware. How
these shape up is anyone's guess.
Time, manpower and money avail-
clone... you get the picture. Of
course that's a worst case scenario,
but what's to say it won't happen?
Amiga Inc can't afford that to hap-
pen, so I suggest they make it their
business to ensure it doesn't,
Dramatic entrance
\ believe it's essential that the next
generation Amiga makes a dramatic
entrance, If it arrives shrouded in a
pie of how that kind of thing has
worked recently, Nintendo creat-
ed Maho 64 in parallel with the
N&4 hardware. The result was the
kind of jaw-dropping reaction that
any new computer or console
contender must provoke. They
messed up on other things such
as release dates and the use of
cartridges, but those are separate
issues,
"Matty people are already convinced that Amiga is a spent farce. If it was
to make a new attempt at impressing people and (ail, I cant see people
giving it a third chance in any great numbers."
cloud of insignificance, it could all
be over before it's even started.
Many people are already convinced
that Amiga is a spent force, If it was
to make a new attempt at impress-
ing people and fail, I can't see peo-
ple giving it a third chance in any
great numbers.
That's why Amiga Inc should take
a bold step and either develop their
own killer app, or, more likely, farm
out the job to a developer with a
proven track record, directing the
A Minn 64: Hiiiendo's "killer app jad Higship Irtk wis desijned mi created if Nirieid* themselves i« coniBicriitn wiiti
the NB4 hflrdwsre to ensure- their tonal* irritad Milt a bang. Sure rnuugh jaws dropped wtrldwiit on hi rtleisc.
able to developers will vary, as will
the vision and inspiration behind the
projects. All of these factors will
have their effects on the products
themselves. It's feasible that when
the first next generation Amigas roll
off the production line, all that's
available to run on them is a bunch
of appiettes that ape the big names
on the PC: a poor man's Photoshop,
an under developed 3D rendering
package, a lame Tomb Raider
software's creation from start to fin-
ish. After all, no-one knows this
mystical new hardware and OS bet-
ter than Amiga Inc, and no-one has
a bigger interest in its success.
Further to this, the chosen killer
app should be bundled with the OS.
Future development of the killer app
can then be taken over solely by the
third party, This needn't be an actual
Amiga l:nc product, just a very close
collaboration. If you want an exarn-
Rare talent
Exactly what this killer app should
be depends on what the hard-
ware and OS will be able to do,
and the markets in which Amiga
Inc hope to succeed with the
platform. Some kind of multime-
dia thing is favourite, but then the
multl media tag always was a bit
of a vague thing,
More specifically, a software-
based Video Toaster/Flyer type
thing that handles all
the new and forth-
* coming high defini-
tion TV and video
standards, DVD and
so on would be a
Start- As for bringing
on other develop-
ments, Amiga Inc
would do well to take
a good look outside
the Amiga communi-
ty for talent.
Of course the Arruga
community will be
extremely valuable to
them, but it would be
wise to court the
likes of Rare (formerly
Ultimate Play the
Game and arguably
the world's best
independent game
developer) and some of
the more forward think-
ing developers that now make a
living from PC and Mac software.
The most important thing is
that Amiga Inc make sure people
lust after an Amiga system as
soon as they see and hear what it
can do. There's no room for false
starts these days. Let's hope the
next generation Amiga gets off to
a good one. ■
Tony Horgan is Editor of CU
Amiga
TECHNO TRAGEDIES
The Sinclair C5
--
Born: 1985. Died: 1985
Sitting atop 1 2 volts of throbbing
washing machine motor, Sir Clive
Sinclair emerged from the lab to
less than rapturous applause from
press and public alike...
There's a, very fine
line between some-
thing which is a gen-
uinely revolutionary
concept, and some-
thing which verges on the
ridiculous, For a few brief days
in 1985, the Sinclair C5 teetered
on the brink as it looked as
though it was going to redefine
public transport on the UK's
roads. My local computer
games rental shop {which burnt
down in mysterious circum-
stances after the computer
game bubble burst) had one in
its front window as a prize
draw, and I was genuinely dis-
appointed not to win it.
Revolution time
Sinclair was the man who revo-
lutionised the computer in the
UK and Europe by making them
cheap enough for everyone to
own. The ZX80, 81 and
Sped rum are classic milestones
in the history of the home com-
puter, with millions of users
learning the basics of comput-
ing as well as playing games
written by dozens of startup-
companies.
Sinclair's new development
was the C5, a totally green per-
sonal transport vehicle. Launch
in January 1985, the C5 was a
form of recumbent tricycle with
a 12 volt motor providing power
for helping the pilot undertake
journeys and even hills with
less effort than an ordinary
bicycle.
The C5 was innovative in
many ways. The moulding
technology which made
the bodywork was a first,
the body frame was appar-
ently made by Lotus and the
electric motor had special
electronics to manage the
rechargeable battery pack.
It was a real alternative to
polluting, noisy smelly cars and
was designed for short journeys
around city centres. It was per-
fect for commuters who maybe
already cycled to work but who
wanted something slightly more
stylish, with a little carrying
space for their personal organis-
er and a little protection from
the elements,
How much!!
If memory serves, the price for
such innovation was about £399
to £499, Certainly many
brochures were sent out to the
usual crowd of Sinclair fans
who had helped finance the ZX
Spectrum, and a massive PR
operation swung into being.
But it was not to be. The
media had found themselves a
new target for ridicule, and an
endless source of "..and finally"
stories for the end of the TV
news. Sir Clive might have cre-
ated the home computer revolu-
tion in the UK, but that was
forgotten. He was now respon-
sible for the C5 - its critics
called it cross between a Robin
Reliant and a yoghurt carton,
and others weren't so kind.
Foot to the flaw
No-one is claiming that the Co
was perfect: it certainly suf-
fered many design flaws. The
low ride height made it difficult
to see on the roads, the pedals
^ .and seat could
any on the streets today In fact
these days the C5 is a collec-
tors item, although many are
still in use outside the UK -
especially in Holland where all
things bicycle are revered. If
you happen to own one, you've
got a little goldmine so look
after it.
Batteries included
The proiect resurfaced in two
guises. First of ill, the
"Zike", which was
a fold-up bicy-
cle with a
"V*. fcaiury
uncomfortable, and the top
speed of I5mph was hardly
Formula 1 class. Worst of all,
who can forget a petrified
Stirling Moss, pedalling franti-
cally around a roundabout, sec-
onds away from being crushed
to a pulp by the monstrously'
huge articulated lorry bearing
down on him?
While the media decided it
was a joke, the government
decided that the C5 was
enough of a vehicle to require
insurance and tax. Driving asso-
ciations called it dangerous, the
supply of C5 jokes seemed
never ending,
In the end, the media killed it
off. Sir Give's vision of a clean-
er, healthier society was stran-
gled at birth, and sadly the
damage still lingers to this day
as few companies would be
brave enough to release an
electric car of any description
for fear of it being labelled a
modern-day C5.
Although many thousands of
C5s where sold, you rarely see
pack/motor built
into the frame. This didn't catch
on. Second came the "Zeta"
(riding Zero Emission Transport
Accessory), which was another
bike/battery combination, but
this one could be bolted into
existing bicycles.. As far as we
can tell, it's still available by
mail order.
One thing is clear: the great
British public likes its cars to be
cars, and bikes to be bikes -
and isn't ready for anything too
innovative to appear on the
roads. ■
John Kennedy
Web resources
The best web resource for
all things Sinclair is without
a doubt Planet Sinclair,
which you can find at
h tip: //www. nvg.ntnu.no/
si n c I a i r , i nd e x2 , bt m
^mended
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